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author | thickbrick | 2010-11-13 00:21:19 +0200 |
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committer | thickbrick | 2010-11-13 00:21:19 +0200 |
commit | 46a23d417168dcd11be75825ace7ff4ff3110c03 (patch) | |
tree | e2d7630f1d3c00e6e5b587b030f88d7f77f400dc /RELEASE_NOTES.txt | |
parent | More #700: remove llfloaterhtmlhelp.cpp (diff) | |
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Partial fix #614: wrong calculation of thread run time
Use gFrameIntervalSeconds instead of gFrameTimeSeconds - which is what
the original author tried to do. Also, clean up some dead code.
*However*, there is still the issue of texture fetch workers staying
alive after finishing partial fetches, which falsly manifests here as
pending work.
Diffstat (limited to 'RELEASE_NOTES.txt')
0 files changed, 0 insertions, 0 deletions