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authorJacek Antonelli2010-09-19 07:25:56 -0500
committerJacek Antonelli2010-09-19 07:25:56 -0500
commit18183a3331ad10267036af2a416e0f99f81d52dc (patch)
tree7b45a960a4f7fe535a6d05f2f27c0e67a4b9cae9 /RELEASE_NOTES.txt
parentAdded empty indra/cmake/CMakeLists.txt to suppress a CMake 2.8 warning. (diff)
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Updated RELEASE_NOTES.txt for 1.3.0 RC3.
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4 4
5 5
6 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7 =- 1.3.0 RC3 -=
8 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
9
10
11 RELEASE HIGHLIGHTS
12
13 * Imprudence now uses the Droid Sans font by default, instead of
14 Liberation Sans. Thanks, Jacek!
15
16 * A new "Fonts" tab has been added to Preferences, where you can
17 select from four included fonts: Droid Sans, DejaVu Sans,
18 Delicious, and Liberation Sans. More flexible font controls
19 are planned for a future version. Thanks, Jacek!
20
21 * Imprudence now loads world map image tiles using HTTP when
22 available. This improves the map loading speed on platforms
23 that support it (e.g. Second Life). Thanks for the patch,
24 Henri Beauchamp!
25
26 * Added the UseLegacyChatLogsFolder debug setting. If set to
27 TRUE in Advanced > Debug Settings, Imprudence will save chat
28 and IM logs in the old (non-grid-specific) location, as it
29 did prior to 1.3.0 RC2. Thanks, McCabe!
30
31 * Many bug fixes.
32
33
34 CHANGES
35
36 In addition to the Release Highlights above, this version of
37 Imprudence also includes the following changes, as compared to
38 Imprudence 1.3.0 RC2.
39
40
41 BUG FIXES
42
43 * Windows: Reverted to a previous version of the cURL library.
44 This should fix many reported problems of not being able to
45 log in or connect to servers (DNS errors, etc.). However,
46 it may make HTTP texture fetching less stable.
47
48 * Fixed inventory search results resetting "randomly"
49 (actually whenever someone whose calling card is in your
50 inventory logged on or off) (#455). Thanks to Codie and our
51 users for identifying the cause, and McCabe for fixing it!
52
53 * Fixed the "Make Outfit" feature crashing the viewer when
54 used on OpenSim (#240). Thanks, Armin!
55
56 * Fixed a crash when opening "About Landmark" from the
57 right-click menu in inventory. Thanks, McCabe!
58
59 * Fixed a crash related to a HUD attachment pointer becoming
60 NULL after a bad teleport. Thanks, McCabe!
61
62 * Mac: Imprudence now uses its own "bundle identifier". This
63 should fix issues with OS X thinking that Imprudence is the
64 official Second Life viewer. Thanks to Solo Mornington for
65 the tip!
66
67 * Mac: Fixed the compile process not using the correct version
68 of libjpeg. Thanks, Nemurimasu Neiro!
69
70 * Fixed a typo that broke localization of the
71 "NoFileExtension" alert. Thanks, Nemurimasu Neiro!
72
73 * Fixed/improved how GStreamer-related environment variables
74 are set on Mac and Windows. Thanks, Nemurimasu Neiro!
75
76 * Mac: Fixed libFLAC missing from the manifest when compiling.
77 Thanks, Nemurimasu Neiro!
78
79 * Linux (64-bit): Fixed the compile process not downloading
80 the 32-bit libraries required for voice chat. Thanks, Armin!
81
82 * Fixed (hopefully) a font rendering crash. Thanks, McCabe!
83
84 * Fixed a potential crash when receiving invalid "LookAt"
85 messages from the sim. Thanks, Armin and Nemurimasu Neiro!
86
87 * Fixed a potential crash related to an uninitialized pointer
88 in LLVoiceClient (#515). Thanks, Makomk Makosen!
89
90
91 OTHER CHANGES
92
93 * Draw Distance Stepping (aka SpeedRez) is now disabled by
94 default, to avoid confusion. You can turn it on with
95 "Preferences > Advanced tab > Increase rez speed via draw
96 distance stepping".
97
98 * Silenced debug log spam "LLInventoryPanel::buildNewViews
99 called with objectp->mType == ... (shouldn't happen)" when
100 you have inventory links in your inventory.
101
102 * HTTP texture fetching is now considered "experimental" due
103 to a number of unresolved texture loading issues.
104
105 * Removed the keyboard shortcut for "Advanced > Rendering >
106 Object-Object Occlusion" (Ctrl-Shift-O). That shortcut is
107 being used for the Animation Overrider instead.
108
109 * The default UI scale is now 1.0 instead of 1.002, which was
110 a workaround for an old font rendering bug. Thanks, McCabe
111 and Jacek!
112
113
114 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7 =- 1.3.0 RC2 -= 115 =- 1.3.0 RC2 -=
8 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 116 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
9 117