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author | Armin Weatherwax | 2010-03-04 22:26:26 +0100 |
---|---|---|
committer | Armin Weatherwax | 2010-03-04 22:44:09 +0100 |
commit | 05a2f6f0f5ce6f762feea4cd50e4fd543ba7a0db (patch) | |
tree | 74cd32571968d72c8353224326dac9a886afbc7b | |
parent | Linux: de-obfuscate dbus handling; better handle_secondlifeprotocol.sh. (diff) | |
download | meta-impy-05a2f6f0f5ce6f762feea4cd50e4fd543ba7a0db.zip meta-impy-05a2f6f0f5ce6f762feea4cd50e4fd543ba7a0db.tar.gz meta-impy-05a2f6f0f5ce6f762feea4cd50e4fd543ba7a0db.tar.bz2 meta-impy-05a2f6f0f5ce6f762feea4cd50e4fd543ba7a0db.tar.xz |
Updating some clothing layer related changes to latest version of emerald.
-rw-r--r-- | linden/indra/newview/llvoavatar.cpp | 559 |
1 files changed, 285 insertions, 274 deletions
diff --git a/linden/indra/newview/llvoavatar.cpp b/linden/indra/newview/llvoavatar.cpp index 66fd9f2..3692b1b 100644 --- a/linden/indra/newview/llvoavatar.cpp +++ b/linden/indra/newview/llvoavatar.cpp | |||
@@ -229,7 +229,7 @@ public: | |||
229 | std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); | 229 | std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); |
230 | } | 230 | } |
231 | BOOL parseXml(LLXmlTreeNode* node); | 231 | BOOL parseXml(LLXmlTreeNode* node); |
232 | 232 | ||
233 | private: | 233 | private: |
234 | std::string mName; | 234 | std::string mName; |
235 | BOOL mIsJoint; | 235 | BOOL mIsJoint; |
@@ -258,7 +258,7 @@ public: | |||
258 | BOOL parseXml(LLXmlTreeNode* node); | 258 | BOOL parseXml(LLXmlTreeNode* node); |
259 | S32 getNumBones() const { return mNumBones; } | 259 | S32 getNumBones() const { return mNumBones; } |
260 | S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } | 260 | S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } |
261 | 261 | ||
262 | private: | 262 | private: |
263 | S32 mNumBones; | 263 | S32 mNumBones; |
264 | S32 mNumCollisionVolumes; | 264 | S32 mNumCollisionVolumes; |
@@ -277,14 +277,14 @@ class LLVOAvatarXmlInfo | |||
277 | public: | 277 | public: |
278 | LLVOAvatarXmlInfo(); | 278 | LLVOAvatarXmlInfo(); |
279 | ~LLVOAvatarXmlInfo(); | 279 | ~LLVOAvatarXmlInfo(); |
280 | 280 | ||
281 | private: | 281 | private: |
282 | BOOL parseXmlSkeletonNode(LLXmlTreeNode* root); | 282 | BOOL parseXmlSkeletonNode(LLXmlTreeNode* root); |
283 | BOOL parseXmlMeshNodes(LLXmlTreeNode* root); | 283 | BOOL parseXmlMeshNodes(LLXmlTreeNode* root); |
284 | BOOL parseXmlColorNodes(LLXmlTreeNode* root); | 284 | BOOL parseXmlColorNodes(LLXmlTreeNode* root); |
285 | BOOL parseXmlLayerNodes(LLXmlTreeNode* root); | 285 | BOOL parseXmlLayerNodes(LLXmlTreeNode* root); |
286 | BOOL parseXmlDriverNodes(LLXmlTreeNode* root); | 286 | BOOL parseXmlDriverNodes(LLXmlTreeNode* root); |
287 | 287 | ||
288 | struct LLVOAvatarMeshInfo | 288 | struct LLVOAvatarMeshInfo |
289 | { | 289 | { |
290 | typedef std::pair<LLPolyMorphTargetInfo*,BOOL> morph_info_pair_t; | 290 | typedef std::pair<LLPolyMorphTargetInfo*,BOOL> morph_info_pair_t; |
@@ -313,7 +313,7 @@ private: | |||
313 | 313 | ||
314 | typedef std::vector<LLPolySkeletalDistortionInfo*> skeletal_distortion_info_list_t; | 314 | typedef std::vector<LLPolySkeletalDistortionInfo*> skeletal_distortion_info_list_t; |
315 | skeletal_distortion_info_list_t mSkeletalDistortionInfoList; | 315 | skeletal_distortion_info_list_t mSkeletalDistortionInfoList; |
316 | 316 | ||
317 | struct LLVOAvatarAttachmentInfo | 317 | struct LLVOAvatarAttachmentInfo |
318 | { | 318 | { |
319 | LLVOAvatarAttachmentInfo() | 319 | LLVOAvatarAttachmentInfo() |
@@ -333,7 +333,7 @@ private: | |||
333 | }; | 333 | }; |
334 | typedef std::vector<LLVOAvatarAttachmentInfo*> attachment_info_list_t; | 334 | typedef std::vector<LLVOAvatarAttachmentInfo*> attachment_info_list_t; |
335 | attachment_info_list_t mAttachmentInfoList; | 335 | attachment_info_list_t mAttachmentInfoList; |
336 | 336 | ||
337 | LLTexGlobalColorInfo *mTexSkinColorInfo; | 337 | LLTexGlobalColorInfo *mTexSkinColorInfo; |
338 | LLTexGlobalColorInfo *mTexHairColorInfo; | 338 | LLTexGlobalColorInfo *mTexHairColorInfo; |
339 | LLTexGlobalColorInfo *mTexEyeColorInfo; | 339 | LLTexGlobalColorInfo *mTexEyeColorInfo; |
@@ -507,7 +507,7 @@ public: | |||
507 | // called after parameters have been set | 507 | // called after parameters have been set |
508 | // must return true to indicate success and be available for activation | 508 | // must return true to indicate success and be available for activation |
509 | virtual LLMotionInitStatus onInitialize(LLCharacter *character) | 509 | virtual LLMotionInitStatus onInitialize(LLCharacter *character) |
510 | { | 510 | { |
511 | mCharacter = character; | 511 | mCharacter = character; |
512 | bool success = true; | 512 | bool success = true; |
513 | 513 | ||
@@ -849,7 +849,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, | |||
849 | mShadowImagep = gImageList.getImageFromFile("foot_shadow.j2c"); | 849 | mShadowImagep = gImageList.getImageFromFile("foot_shadow.j2c"); |
850 | gGL.getTexUnit(0)->bind(mShadowImagep.get()); | 850 | gGL.getTexUnit(0)->bind(mShadowImagep.get()); |
851 | mShadowImagep->setAddressMode(LLTexUnit::TAM_CLAMP); | 851 | mShadowImagep->setAddressMode(LLTexUnit::TAM_CLAMP); |
852 | 852 | ||
853 | mInAir = FALSE; | 853 | mInAir = FALSE; |
854 | 854 | ||
855 | mStepOnLand = TRUE; | 855 | mStepOnLand = TRUE; |
@@ -875,7 +875,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, | |||
875 | joint->setName(mesh_dict->mName); | 875 | joint->setName(mesh_dict->mName); |
876 | joint->setMeshID(mesh_index); | 876 | joint->setMeshID(mesh_index); |
877 | mMeshLOD.push_back(joint); | 877 | mMeshLOD.push_back(joint); |
878 | 878 | ||
879 | /* mHairLOD.setName("mHairLOD"); | 879 | /* mHairLOD.setName("mHairLOD"); |
880 | mHairMesh0.setName("mHairMesh0"); | 880 | mHairMesh0.setName("mHairMesh0"); |
881 | mHairMesh0.setMeshID(MESH_ID_HAIR); | 881 | mHairMesh0.setMeshID(MESH_ID_HAIR); |
@@ -968,7 +968,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, | |||
968 | registerMotion( ANIM_AGENT_TURNLEFT, LLKeyframeWalkMotion::create ); | 968 | registerMotion( ANIM_AGENT_TURNLEFT, LLKeyframeWalkMotion::create ); |
969 | registerMotion( ANIM_AGENT_TURNRIGHT, LLKeyframeWalkMotion::create ); | 969 | registerMotion( ANIM_AGENT_TURNRIGHT, LLKeyframeWalkMotion::create ); |
970 | registerMotion( ANIM_AGENT_WALK, LLKeyframeWalkMotion::create ); | 970 | registerMotion( ANIM_AGENT_WALK, LLKeyframeWalkMotion::create ); |
971 | 971 | ||
972 | // motions without a start/stop bit | 972 | // motions without a start/stop bit |
973 | registerMotion( ANIM_AGENT_BODY_NOISE, LLBodyNoiseMotion::create ); | 973 | registerMotion( ANIM_AGENT_BODY_NOISE, LLBodyNoiseMotion::create ); |
974 | registerMotion( ANIM_AGENT_BREATHE_ROT, LLBreatheMotionRot::create ); | 974 | registerMotion( ANIM_AGENT_BREATHE_ROT, LLBreatheMotionRot::create ); |
@@ -996,9 +996,9 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, | |||
996 | createMotion( ANIM_AGENT_CUSTOMIZE_DONE); | 996 | createMotion( ANIM_AGENT_CUSTOMIZE_DONE); |
997 | 997 | ||
998 | //VTPause(); // VTune | 998 | //VTPause(); // VTune |
999 | 999 | ||
1000 | mVoiceVisualizer->setVoiceEnabled( gVoiceClient->getVoiceEnabled( mID ) ); | 1000 | mVoiceVisualizer->setVoiceEnabled( gVoiceClient->getVoiceEnabled( mID ) ); |
1001 | mCurrentGesticulationLevel = 0; | 1001 | mCurrentGesticulationLevel = 0; |
1002 | } | 1002 | } |
1003 | 1003 | ||
1004 | //------------------------------------------------------------------------ | 1004 | //------------------------------------------------------------------------ |
@@ -1020,7 +1020,7 @@ LLVOAvatar::~LLVOAvatar() | |||
1020 | 1020 | ||
1021 | delete mScreenp; | 1021 | delete mScreenp; |
1022 | mScreenp = NULL; | 1022 | mScreenp = NULL; |
1023 | 1023 | ||
1024 | delete [] mCollisionVolumes; | 1024 | delete [] mCollisionVolumes; |
1025 | mCollisionVolumes = NULL; | 1025 | mCollisionVolumes = NULL; |
1026 | 1026 | ||
@@ -1055,9 +1055,9 @@ LLVOAvatar::~LLVOAvatar() | |||
1055 | } | 1055 | } |
1056 | std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); | 1056 | std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); |
1057 | mMeshLOD.clear(); | 1057 | mMeshLOD.clear(); |
1058 | 1058 | ||
1059 | mDead = TRUE; | 1059 | mDead = TRUE; |
1060 | 1060 | ||
1061 | // Clean up class data | 1061 | // Clean up class data |
1062 | LLVOAvatar::cullAvatarsByPixelArea(); | 1062 | LLVOAvatar::cullAvatarsByPixelArea(); |
1063 | 1063 | ||
@@ -1117,7 +1117,7 @@ void LLVOAvatar::deleteLayerSetCaches(bool clearAll) | |||
1117 | } | 1117 | } |
1118 | } | 1118 | } |
1119 | 1119 | ||
1120 | // static | 1120 | // static |
1121 | BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) | 1121 | BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) |
1122 | { | 1122 | { |
1123 | BOOL res = TRUE; | 1123 | BOOL res = TRUE; |
@@ -1148,7 +1148,7 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) | |||
1148 | return res; | 1148 | return res; |
1149 | } | 1149 | } |
1150 | 1150 | ||
1151 | // static | 1151 | // static |
1152 | void LLVOAvatar::dumpScratchTextureByteCount() | 1152 | void LLVOAvatar::dumpScratchTextureByteCount() |
1153 | { | 1153 | { |
1154 | llinfos << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << llendl; | 1154 | llinfos << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << llendl; |
@@ -1211,7 +1211,7 @@ void LLVOAvatar::dumpBakedStatus() | |||
1211 | else | 1211 | else |
1212 | { | 1212 | { |
1213 | llcont << " Unbaked ("; | 1213 | llcont << " Unbaked ("; |
1214 | 1214 | ||
1215 | for (LLVOAvatarDictionary::baked_map_t::const_iterator iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); | 1215 | for (LLVOAvatarDictionary::baked_map_t::const_iterator iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); |
1216 | iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); | 1216 | iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); |
1217 | iter++) | 1217 | iter++) |
@@ -1326,9 +1326,9 @@ if(gAuditTexture) | |||
1326 | } | 1326 | } |
1327 | LLTexLayerSet::sHasCaches = FALSE; | 1327 | LLTexLayerSet::sHasCaches = FALSE; |
1328 | } | 1328 | } |
1329 | 1329 | ||
1330 | for( LLGLuint* namep = sScratchTexNames.getFirstData(); | 1330 | for( LLGLuint* namep = sScratchTexNames.getFirstData(); |
1331 | namep; | 1331 | namep; |
1332 | namep = sScratchTexNames.getNextData() ) | 1332 | namep = sScratchTexNames.getNextData() ) |
1333 | { | 1333 | { |
1334 | LLImageGL::deleteTextures(1, (U32 *)namep ); | 1334 | LLImageGL::deleteTextures(1, (U32 *)namep ); |
@@ -1354,7 +1354,7 @@ if(gAuditTexture) | |||
1354 | // LLVOAvatar::initClass() | 1354 | // LLVOAvatar::initClass() |
1355 | //------------------------------------------------------------------------ | 1355 | //------------------------------------------------------------------------ |
1356 | void LLVOAvatar::initClass() | 1356 | void LLVOAvatar::initClass() |
1357 | { | 1357 | { |
1358 | std::string xmlFile; | 1358 | std::string xmlFile; |
1359 | 1359 | ||
1360 | xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; | 1360 | xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; |
@@ -1366,7 +1366,7 @@ void LLVOAvatar::initClass() | |||
1366 | 1366 | ||
1367 | // now sanity check xml file | 1367 | // now sanity check xml file |
1368 | LLXmlTreeNode* root = sXMLTree.getRoot(); | 1368 | LLXmlTreeNode* root = sXMLTree.getRoot(); |
1369 | if (!root) | 1369 | if (!root) |
1370 | { | 1370 | { |
1371 | llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl; | 1371 | llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl; |
1372 | return; | 1372 | return; |
@@ -1379,7 +1379,7 @@ void LLVOAvatar::initClass() | |||
1379 | { | 1379 | { |
1380 | llerrs << "Invalid avatar file header: " << xmlFile << llendl; | 1380 | llerrs << "Invalid avatar file header: " << xmlFile << llendl; |
1381 | } | 1381 | } |
1382 | 1382 | ||
1383 | std::string version; | 1383 | std::string version; |
1384 | static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); | 1384 | static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); |
1385 | if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) | 1385 | if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) |
@@ -1400,14 +1400,14 @@ void LLVOAvatar::initClass() | |||
1400 | llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl; | 1400 | llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl; |
1401 | return; | 1401 | return; |
1402 | } | 1402 | } |
1403 | 1403 | ||
1404 | std::string skeleton_file_name; | 1404 | std::string skeleton_file_name; |
1405 | static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); | 1405 | static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); |
1406 | if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) | 1406 | if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) |
1407 | { | 1407 | { |
1408 | llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl; | 1408 | llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl; |
1409 | } | 1409 | } |
1410 | 1410 | ||
1411 | std::string skeleton_path; | 1411 | std::string skeleton_path; |
1412 | skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); | 1412 | skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); |
1413 | if (!parseSkeletonFile(skeleton_path)) | 1413 | if (!parseSkeletonFile(skeleton_path)) |
@@ -1499,7 +1499,7 @@ void LLVOAvatar::updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax) | |||
1499 | { | 1499 | { |
1500 | LLVector3 delta = getRenderPosition() - | 1500 | LLVector3 delta = getRenderPosition() - |
1501 | ((LLVector3(mDrawable->getPositionGroup())-mImpostorOffset)); | 1501 | ((LLVector3(mDrawable->getPositionGroup())-mImpostorOffset)); |
1502 | 1502 | ||
1503 | newMin = mLastAnimExtents[0] + delta; | 1503 | newMin = mLastAnimExtents[0] + delta; |
1504 | newMax = mLastAnimExtents[1] + delta; | 1504 | newMax = mLastAnimExtents[1] + delta; |
1505 | } | 1505 | } |
@@ -1536,7 +1536,7 @@ void LLVOAvatar::getSpatialExtents(LLVector3& newMin, LLVector3& newMax) | |||
1536 | mPixelArea = LLPipeline::calcPixelArea((newMin+newMax)*0.5f, (newMax-newMin)*0.5f, *LLViewerCamera::getInstance()); | 1536 | mPixelArea = LLPipeline::calcPixelArea((newMin+newMax)*0.5f, (newMax-newMin)*0.5f, *LLViewerCamera::getInstance()); |
1537 | 1537 | ||
1538 | //stretch bounding box by attachments | 1538 | //stretch bounding box by attachments |
1539 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 1539 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
1540 | iter != mAttachmentPoints.end(); | 1540 | iter != mAttachmentPoints.end(); |
1541 | ++iter) | 1541 | ++iter) |
1542 | { | 1542 | { |
@@ -1558,11 +1558,11 @@ void LLVOAvatar::getSpatialExtents(LLVector3& newMin, LLVector3& newMax) | |||
1558 | { | 1558 | { |
1559 | const LLVector3* ext = bridge->getSpatialExtents(); | 1559 | const LLVector3* ext = bridge->getSpatialExtents(); |
1560 | LLVector3 distance = (ext[1] - ext[0]); | 1560 | LLVector3 distance = (ext[1] - ext[0]); |
1561 | 1561 | ||
1562 | // Only add the prim to spatial extents calculations if it isn't a megaprim. | 1562 | // Only add the prim to spatial extents calculations if it isn't a megaprim. |
1563 | // max_attachment_span calculated at the start of the function | 1563 | // max_attachment_span calculated at the start of the function |
1564 | // (currently 5 times our max prim size) | 1564 | // (currently 5 times our max prim size) |
1565 | if (distance.mV[0] < max_attachment_span | 1565 | if (distance.mV[0] < max_attachment_span |
1566 | && distance.mV[1] < max_attachment_span | 1566 | && distance.mV[1] < max_attachment_span |
1567 | && distance.mV[2] < max_attachment_span) | 1567 | && distance.mV[2] < max_attachment_span) |
1568 | { | 1568 | { |
@@ -1574,7 +1574,7 @@ void LLVOAvatar::getSpatialExtents(LLVector3& newMin, LLVector3& newMax) | |||
1574 | } | 1574 | } |
1575 | } | 1575 | } |
1576 | 1576 | ||
1577 | //pad bounding box | 1577 | //pad bounding box |
1578 | newMin -= buffer; | 1578 | newMin -= buffer; |
1579 | newMax += buffer; | 1579 | newMax += buffer; |
1580 | } | 1580 | } |
@@ -1607,7 +1607,7 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e | |||
1607 | ) | 1607 | ) |
1608 | { | 1608 | { |
1609 | 1609 | ||
1610 | if (mIsSelf && !gAgent.needsRenderAvatar() || !LLPipeline::sPickAvatar) | 1610 | if ((mIsSelf && !gAgent.needsRenderAvatar()) || !LLPipeline::sPickAvatar) |
1611 | { | 1611 | { |
1612 | return FALSE; | 1612 | return FALSE; |
1613 | } | 1613 | } |
@@ -1635,7 +1635,7 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e | |||
1635 | { | 1635 | { |
1636 | glh::vec3f res_pos(position.mV); | 1636 | glh::vec3f res_pos(position.mV); |
1637 | mat.mult_matrix_vec(res_pos); | 1637 | mat.mult_matrix_vec(res_pos); |
1638 | 1638 | ||
1639 | norm.normalize(); | 1639 | norm.normalize(); |
1640 | glh::vec3f res_norm(norm.mV); | 1640 | glh::vec3f res_norm(norm.mV); |
1641 | norm_mat.mult_matrix_dir(res_norm); | 1641 | norm_mat.mult_matrix_dir(res_norm); |
@@ -1654,7 +1654,7 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e | |||
1654 | } | 1654 | } |
1655 | } | 1655 | } |
1656 | } | 1656 | } |
1657 | 1657 | ||
1658 | LLVector3 position; | 1658 | LLVector3 position; |
1659 | if (mNameText.notNull() && mNameText->lineSegmentIntersect(start, end, position)) | 1659 | if (mNameText.notNull() && mNameText->lineSegmentIntersect(start, end, position)) |
1660 | { | 1660 | { |
@@ -1675,7 +1675,7 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e | |||
1675 | BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) | 1675 | BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) |
1676 | { | 1676 | { |
1677 | LLMemType mt(LLMemType::MTYPE_AVATAR); | 1677 | LLMemType mt(LLMemType::MTYPE_AVATAR); |
1678 | 1678 | ||
1679 | //------------------------------------------------------------------------- | 1679 | //------------------------------------------------------------------------- |
1680 | // parse the file | 1680 | // parse the file |
1681 | //------------------------------------------------------------------------- | 1681 | //------------------------------------------------------------------------- |
@@ -1689,7 +1689,7 @@ BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) | |||
1689 | 1689 | ||
1690 | // now sanity check xml file | 1690 | // now sanity check xml file |
1691 | LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); | 1691 | LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); |
1692 | if (!root) | 1692 | if (!root) |
1693 | { | 1693 | { |
1694 | llerrs << "No root node found in avatar skeleton file: " << filename << llendl; | 1694 | llerrs << "No root node found in avatar skeleton file: " << filename << llendl; |
1695 | } | 1695 | } |
@@ -1715,7 +1715,7 @@ BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) | |||
1715 | BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) | 1715 | BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) |
1716 | { | 1716 | { |
1717 | LLMemType mt(LLMemType::MTYPE_AVATAR); | 1717 | LLMemType mt(LLMemType::MTYPE_AVATAR); |
1718 | 1718 | ||
1719 | LLViewerJoint* joint = NULL; | 1719 | LLViewerJoint* joint = NULL; |
1720 | 1720 | ||
1721 | if (info->mIsJoint) | 1721 | if (info->mIsJoint) |
@@ -1784,11 +1784,10 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent | |||
1784 | BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) | 1784 | BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) |
1785 | { | 1785 | { |
1786 | LLMemType mt(LLMemType::MTYPE_AVATAR); | 1786 | LLMemType mt(LLMemType::MTYPE_AVATAR); |
1787 | 1787 | ||
1788 | //this can get called with null info on startup sometimes | 1788 | //this can get called with null info on startup sometimes |
1789 | if (!info) | 1789 | if (!info) |
1790 | return FALSE; | 1790 | return FALSE; |
1791 | |||
1792 | //------------------------------------------------------------------------- | 1791 | //------------------------------------------------------------------------- |
1793 | // allocate joints | 1792 | // allocate joints |
1794 | //------------------------------------------------------------------------- | 1793 | //------------------------------------------------------------------------- |
@@ -1797,7 +1796,7 @@ BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) | |||
1797 | llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl; | 1796 | llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl; |
1798 | return FALSE; | 1797 | return FALSE; |
1799 | } | 1798 | } |
1800 | 1799 | ||
1801 | //------------------------------------------------------------------------- | 1800 | //------------------------------------------------------------------------- |
1802 | // allocate volumes | 1801 | // allocate volumes |
1803 | //------------------------------------------------------------------------- | 1802 | //------------------------------------------------------------------------- |
@@ -1866,7 +1865,7 @@ void LLVOAvatar::startDefaultMotions() | |||
1866 | void LLVOAvatar::buildCharacter() | 1865 | void LLVOAvatar::buildCharacter() |
1867 | { | 1866 | { |
1868 | LLMemType mt(LLMemType::MTYPE_AVATAR); | 1867 | LLMemType mt(LLMemType::MTYPE_AVATAR); |
1869 | 1868 | ||
1870 | //------------------------------------------------------------------------- | 1869 | //------------------------------------------------------------------------- |
1871 | // remove all references to our existing skeleton | 1870 | // remove all references to our existing skeleton |
1872 | // so we can rebuild it | 1871 | // so we can rebuild it |
@@ -1949,7 +1948,7 @@ void LLVOAvatar::buildCharacter() | |||
1949 | //------------------------------------------------------------------------- | 1948 | //------------------------------------------------------------------------- |
1950 | // Make sure "well known" pointers exist | 1949 | // Make sure "well known" pointers exist |
1951 | //------------------------------------------------------------------------- | 1950 | //------------------------------------------------------------------------- |
1952 | if (!(mPelvisp && | 1951 | if (!(mPelvisp && |
1953 | mTorsop && | 1952 | mTorsop && |
1954 | mChestp && | 1953 | mChestp && |
1955 | mNeckp && | 1954 | mNeckp && |
@@ -1976,7 +1975,7 @@ void LLVOAvatar::buildCharacter() | |||
1976 | // initialize the pelvis | 1975 | // initialize the pelvis |
1977 | //------------------------------------------------------------------------- | 1976 | //------------------------------------------------------------------------- |
1978 | mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); | 1977 | mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); |
1979 | 1978 | ||
1980 | //------------------------------------------------------------------------- | 1979 | //------------------------------------------------------------------------- |
1981 | // set head offset from pelvis | 1980 | // set head offset from pelvis |
1982 | //------------------------------------------------------------------------- | 1981 | //------------------------------------------------------------------------- |
@@ -2045,7 +2044,7 @@ void LLVOAvatar::buildCharacter() | |||
2045 | else | 2044 | else |
2046 | { | 2045 | { |
2047 | BOOL attachment_found = FALSE; | 2046 | BOOL attachment_found = FALSE; |
2048 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 2047 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
2049 | iter != mAttachmentPoints.end(); ) | 2048 | iter != mAttachmentPoints.end(); ) |
2050 | { | 2049 | { |
2051 | attachment_map_t::iterator curiter = iter++; | 2050 | attachment_map_t::iterator curiter = iter++; |
@@ -2055,15 +2054,15 @@ void LLVOAvatar::buildCharacter() | |||
2055 | LLMenuItemCallGL* item; | 2054 | LLMenuItemCallGL* item; |
2056 | // [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c) | 2055 | // [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c) |
2057 | // We need the userdata param to disable options in this pie menu later on (Left Hand / Right Hand option) | 2056 | // We need the userdata param to disable options in this pie menu later on (Left Hand / Right Hand option) |
2058 | item = new LLMenuItemCallGL(attachment->getName(), | 2057 | item = new LLMenuItemCallGL(attachment->getName(), |
2059 | NULL, | 2058 | NULL, |
2060 | object_selected_and_point_valid, attachment); | 2059 | object_selected_and_point_valid, attachment); |
2061 | // [/RLVa:KB] | 2060 | // [/RLVa:KB] |
2062 | // item = new LLMenuItemCallGL(attachment->getName(), | 2061 | // item = new LLMenuItemCallGL(attachment->getName(), |
2063 | // NULL, | 2062 | // NULL, |
2064 | // object_selected_and_point_valid); | 2063 | // object_selected_and_point_valid); |
2065 | item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", curiter->first); | 2064 | item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", curiter->first); |
2066 | 2065 | ||
2067 | gAttachPieMenu->append(item); | 2066 | gAttachPieMenu->append(item); |
2068 | 2067 | ||
2069 | attachment_found = TRUE; | 2068 | attachment_found = TRUE; |
@@ -2085,14 +2084,14 @@ void LLVOAvatar::buildCharacter() | |||
2085 | else | 2084 | else |
2086 | { | 2085 | { |
2087 | BOOL attachment_found = FALSE; | 2086 | BOOL attachment_found = FALSE; |
2088 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 2087 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
2089 | iter != mAttachmentPoints.end(); ) | 2088 | iter != mAttachmentPoints.end(); ) |
2090 | { | 2089 | { |
2091 | attachment_map_t::iterator curiter = iter++; | 2090 | attachment_map_t::iterator curiter = iter++; |
2092 | LLViewerJointAttachment* attachment = curiter->second; | 2091 | LLViewerJointAttachment* attachment = curiter->second; |
2093 | if (attachment->getGroup() == i) | 2092 | if (attachment->getGroup() == i) |
2094 | { | 2093 | { |
2095 | gDetachPieMenu->append(new LLMenuItemCallGL(attachment->getName(), | 2094 | gDetachPieMenu->append(new LLMenuItemCallGL(attachment->getName(), |
2096 | &handle_detach_from_avatar, object_attached, attachment)); | 2095 | &handle_detach_from_avatar, object_attached, attachment)); |
2097 | 2096 | ||
2098 | attachment_found = TRUE; | 2097 | attachment_found = TRUE; |
@@ -2108,7 +2107,7 @@ void LLVOAvatar::buildCharacter() | |||
2108 | } | 2107 | } |
2109 | 2108 | ||
2110 | // add screen attachments | 2109 | // add screen attachments |
2111 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 2110 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
2112 | iter != mAttachmentPoints.end(); ) | 2111 | iter != mAttachmentPoints.end(); ) |
2113 | { | 2112 | { |
2114 | attachment_map_t::iterator curiter = iter++; | 2113 | attachment_map_t::iterator curiter = iter++; |
@@ -2118,23 +2117,23 @@ void LLVOAvatar::buildCharacter() | |||
2118 | LLMenuItemCallGL* item; | 2117 | LLMenuItemCallGL* item; |
2119 | // [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c) | 2118 | // [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c) |
2120 | // We need the userdata param to disable options in this pie menu later on | 2119 | // We need the userdata param to disable options in this pie menu later on |
2121 | item = new LLMenuItemCallGL(attachment->getName(), | 2120 | item = new LLMenuItemCallGL(attachment->getName(), |
2122 | NULL, | 2121 | NULL, |
2123 | object_selected_and_point_valid, attachment); | 2122 | object_selected_and_point_valid, attachment); |
2124 | // [/RLVa:KB] | 2123 | // [/RLVa:KB] |
2125 | // item = new LLMenuItemCallGL(attachment->getName(), | 2124 | // item = new LLMenuItemCallGL(attachment->getName(), |
2126 | // NULL, | 2125 | // NULL, |
2127 | // object_selected_and_point_valid); | 2126 | // object_selected_and_point_valid); |
2128 | item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", curiter->first); | 2127 | item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", curiter->first); |
2129 | gAttachScreenPieMenu->append(item); | 2128 | gAttachScreenPieMenu->append(item); |
2130 | gDetachScreenPieMenu->append(new LLMenuItemCallGL(attachment->getName(), | 2129 | gDetachScreenPieMenu->append(new LLMenuItemCallGL(attachment->getName(), |
2131 | &handle_detach_from_avatar, object_attached, attachment)); | 2130 | &handle_detach_from_avatar, object_attached, attachment)); |
2132 | } | 2131 | } |
2133 | } | 2132 | } |
2134 | 2133 | ||
2135 | for (S32 pass = 0; pass < 2; pass++) | 2134 | for (S32 pass = 0; pass < 2; pass++) |
2136 | { | 2135 | { |
2137 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 2136 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
2138 | iter != mAttachmentPoints.end(); ) | 2137 | iter != mAttachmentPoints.end(); ) |
2139 | { | 2138 | { |
2140 | attachment_map_t::iterator curiter = iter++; | 2139 | attachment_map_t::iterator curiter = iter++; |
@@ -2144,16 +2143,15 @@ void LLVOAvatar::buildCharacter() | |||
2144 | continue; | 2143 | continue; |
2145 | } | 2144 | } |
2146 | // RELEASE-RLVa: random comment because we want know if LL ever changes this to not include "attachment" as userdata | 2145 | // RELEASE-RLVa: random comment because we want know if LL ever changes this to not include "attachment" as userdata |
2147 | LLMenuItemCallGL* item = new LLMenuItemCallGL(attachment->getName(), | 2146 | LLMenuItemCallGL* item = new LLMenuItemCallGL(attachment->getName(), |
2148 | NULL, &object_selected_and_point_valid, | 2147 | NULL, &object_selected_and_point_valid, |
2149 | &attach_label, attachment); | 2148 | &attach_label, attachment); |
2150 | if (item){ | ||
2151 | item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", curiter->first); | 2149 | item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", curiter->first); |
2152 | gAttachSubMenu->append(item); | 2150 | gAttachSubMenu->append(item); |
2153 | } | 2151 | |
2154 | gDetachSubMenu->append(new LLMenuItemCallGL(attachment->getName(), | 2152 | gDetachSubMenu->append(new LLMenuItemCallGL(attachment->getName(), |
2155 | &handle_detach_from_avatar, object_attached, &detach_label, attachment)); | 2153 | &handle_detach_from_avatar, object_attached, &detach_label, attachment)); |
2156 | 2154 | ||
2157 | } | 2155 | } |
2158 | if (pass == 0) | 2156 | if (pass == 0) |
2159 | { | 2157 | { |
@@ -2174,7 +2172,7 @@ if (item){ | |||
2174 | std::multimap<S32, S32> attachment_pie_menu_map; | 2172 | std::multimap<S32, S32> attachment_pie_menu_map; |
2175 | 2173 | ||
2176 | // gather up all attachment points assigned to this group, and throw into map sorted by pie slice number | 2174 | // gather up all attachment points assigned to this group, and throw into map sorted by pie slice number |
2177 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 2175 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
2178 | iter != mAttachmentPoints.end(); ) | 2176 | iter != mAttachmentPoints.end(); ) |
2179 | { | 2177 | { |
2180 | attachment_map_t::iterator curiter = iter++; | 2178 | attachment_map_t::iterator curiter = iter++; |
@@ -2206,14 +2204,14 @@ if (item){ | |||
2206 | { | 2204 | { |
2207 | // [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c) | 2205 | // [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c) |
2208 | // We need the userdata param to disable options in this pie menu later on | 2206 | // We need the userdata param to disable options in this pie menu later on |
2209 | LLMenuItemCallGL* item = new LLMenuItemCallGL(attachment->getName(), | 2207 | LLMenuItemCallGL* item = new LLMenuItemCallGL(attachment->getName(), |
2210 | NULL, object_selected_and_point_valid, attachment); | 2208 | NULL, object_selected_and_point_valid, attachment); |
2211 | // [/RLVa:KB] | 2209 | // [/RLVa:KB] |
2212 | // LLMenuItemCallGL* item = new LLMenuItemCallGL(attachment->getName(), | 2210 | // LLMenuItemCallGL* item = new LLMenuItemCallGL(attachment->getName(), |
2213 | // NULL, object_selected_and_point_valid); | 2211 | // NULL, object_selected_and_point_valid); |
2214 | gAttachBodyPartPieMenus[group]->append(item); | 2212 | gAttachBodyPartPieMenus[group]->append(item); |
2215 | item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", attach_index); | 2213 | item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", attach_index); |
2216 | gDetachBodyPartPieMenus[group]->append(new LLMenuItemCallGL(attachment->getName(), | 2214 | gDetachBodyPartPieMenus[group]->append(new LLMenuItemCallGL(attachment->getName(), |
2217 | &handle_detach_from_avatar, | 2215 | &handle_detach_from_avatar, |
2218 | object_attached, attachment)); | 2216 | object_attached, attachment)); |
2219 | cur_pie_slice++; | 2217 | cur_pie_slice++; |
@@ -2232,7 +2230,7 @@ if (item){ | |||
2232 | void LLVOAvatar::releaseMeshData() | 2230 | void LLVOAvatar::releaseMeshData() |
2233 | { | 2231 | { |
2234 | LLMemType mt(LLMemType::MTYPE_AVATAR); | 2232 | LLMemType mt(LLMemType::MTYPE_AVATAR); |
2235 | 2233 | ||
2236 | if (sInstances.size() < AVATAR_RELEASE_THRESHOLD || mIsDummy) | 2234 | if (sInstances.size() < AVATAR_RELEASE_THRESHOLD || mIsDummy) |
2237 | { | 2235 | { |
2238 | return; | 2236 | return; |
@@ -2259,8 +2257,8 @@ void LLVOAvatar::releaseMeshData() | |||
2259 | facep->setSize(0, 0); | 2257 | facep->setSize(0, 0); |
2260 | } | 2258 | } |
2261 | } | 2259 | } |
2262 | 2260 | ||
2263 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 2261 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
2264 | iter != mAttachmentPoints.end(); ) | 2262 | iter != mAttachmentPoints.end(); ) |
2265 | { | 2263 | { |
2266 | attachment_map_t::iterator curiter = iter++; | 2264 | attachment_map_t::iterator curiter = iter++; |
@@ -2279,7 +2277,7 @@ void LLVOAvatar::releaseMeshData() | |||
2279 | void LLVOAvatar::restoreMeshData() | 2277 | void LLVOAvatar::restoreMeshData() |
2280 | { | 2278 | { |
2281 | LLMemType mt(LLMemType::MTYPE_AVATAR); | 2279 | LLMemType mt(LLMemType::MTYPE_AVATAR); |
2282 | 2280 | ||
2283 | //llinfos << "Restoring" << llendl; | 2281 | //llinfos << "Restoring" << llendl; |
2284 | mMeshValid = TRUE; | 2282 | mMeshValid = TRUE; |
2285 | updateJointLODs(); | 2283 | updateJointLODs(); |
@@ -2290,7 +2288,7 @@ void LLVOAvatar::restoreMeshData() | |||
2290 | } | 2288 | } |
2291 | else | 2289 | else |
2292 | { | 2290 | { |
2293 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 2291 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
2294 | iter != mAttachmentPoints.end(); ) | 2292 | iter != mAttachmentPoints.end(); ) |
2295 | { | 2293 | { |
2296 | attachment_map_t::iterator curiter = iter++; | 2294 | attachment_map_t::iterator curiter = iter++; |
@@ -2342,12 +2340,12 @@ void LLVOAvatar::updateMeshData() | |||
2342 | if(last_v_num > 0)//put the last inserted part into next vertex buffer. | 2340 | if(last_v_num > 0)//put the last inserted part into next vertex buffer. |
2343 | { | 2341 | { |
2344 | num_vertices = last_v_num ; | 2342 | num_vertices = last_v_num ; |
2345 | num_indices = last_i_num ; | 2343 | num_indices = last_i_num ; |
2346 | part_index-- ; | 2344 | part_index-- ; |
2347 | } | 2345 | } |
2348 | 2346 | ||
2349 | LLFace* facep ; | 2347 | LLFace* facep ; |
2350 | if(f_num < mDrawable->getNumFaces()) | 2348 | if(f_num < mDrawable->getNumFaces()) |
2351 | { | 2349 | { |
2352 | facep = mDrawable->getFace(f_num); | 2350 | facep = mDrawable->getFace(f_num); |
2353 | } | 2351 | } |
@@ -2355,7 +2353,7 @@ void LLVOAvatar::updateMeshData() | |||
2355 | { | 2353 | { |
2356 | facep = mDrawable->addFace(mDrawable->getFace(0)->getPool(), mDrawable->getFace(0)->getTexture()) ; | 2354 | facep = mDrawable->addFace(mDrawable->getFace(0)->getPool(), mDrawable->getFace(0)->getTexture()) ; |
2357 | } | 2355 | } |
2358 | 2356 | ||
2359 | // resize immediately | 2357 | // resize immediately |
2360 | facep->setSize(num_vertices, num_indices); | 2358 | facep->setSize(num_vertices, num_indices); |
2361 | 2359 | ||
@@ -2368,10 +2366,10 @@ void LLVOAvatar::updateMeshData() | |||
2368 | { | 2366 | { |
2369 | facep->mVertexBuffer->resizeBuffer(num_vertices, num_indices) ; | 2367 | facep->mVertexBuffer->resizeBuffer(num_vertices, num_indices) ; |
2370 | } | 2368 | } |
2371 | 2369 | ||
2372 | facep->setGeomIndex(0); | 2370 | facep->setGeomIndex(0); |
2373 | facep->setIndicesIndex(0); | 2371 | facep->setIndicesIndex(0); |
2374 | 2372 | ||
2375 | // This is a hack! Avatars have their own pool, so we are detecting | 2373 | // This is a hack! Avatars have their own pool, so we are detecting |
2376 | // the case of more than one avatar in the pool (thus > 0 instead of >= 0) | 2374 | // the case of more than one avatar in the pool (thus > 0 instead of >= 0) |
2377 | if (facep->getGeomIndex() > 0) | 2375 | if (facep->getGeomIndex() > 0) |
@@ -2404,7 +2402,7 @@ void LLVOAvatar::updateMeshData() | |||
2404 | //------------------------------------------------------------------------ | 2402 | //------------------------------------------------------------------------ |
2405 | // The viewer can only suggest a good size for the agent, | 2403 | // The viewer can only suggest a good size for the agent, |
2406 | // the simulator will keep it inside a reasonable range. | 2404 | // the simulator will keep it inside a reasonable range. |
2407 | void LLVOAvatar::computeBodySize() | 2405 | void LLVOAvatar::computeBodySize() |
2408 | { | 2406 | { |
2409 | LLVector3 pelvis_scale = mPelvisp->getScale(); | 2407 | LLVector3 pelvis_scale = mPelvisp->getScale(); |
2410 | 2408 | ||
@@ -2444,11 +2442,11 @@ void LLVOAvatar::computeBodySize() | |||
2444 | mBodySize.mV[VZ] = mPelvisToFoot + | 2442 | mBodySize.mV[VZ] = mPelvisToFoot + |
2445 | // the sqrt(2) correction below is an approximate | 2443 | // the sqrt(2) correction below is an approximate |
2446 | // correction to get to the top of the head | 2444 | // correction to get to the top of the head |
2447 | F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + | 2445 | F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + |
2448 | head.mV[VZ] * neck_scale.mV[VZ] + | 2446 | head.mV[VZ] * neck_scale.mV[VZ] + |
2449 | neck.mV[VZ] * chest_scale.mV[VZ] + | 2447 | neck.mV[VZ] * chest_scale.mV[VZ] + |
2450 | chest.mV[VZ] * torso_scale.mV[VZ] + | 2448 | chest.mV[VZ] * torso_scale.mV[VZ] + |
2451 | torso.mV[VZ] * pelvis_scale.mV[VZ]; | 2449 | torso.mV[VZ] * pelvis_scale.mV[VZ]; |
2452 | 2450 | ||
2453 | // TODO -- measure the real depth and width | 2451 | // TODO -- measure the real depth and width |
2454 | mBodySize.mV[VX] = DEFAULT_AGENT_DEPTH; | 2452 | mBodySize.mV[VX] = DEFAULT_AGENT_DEPTH; |
@@ -2489,7 +2487,7 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, | |||
2489 | LLDataPacker *dp) | 2487 | LLDataPacker *dp) |
2490 | { | 2488 | { |
2491 | LLMemType mt(LLMemType::MTYPE_AVATAR); | 2489 | LLMemType mt(LLMemType::MTYPE_AVATAR); |
2492 | 2490 | ||
2493 | LLVector3 old_vel = getVelocity(); | 2491 | LLVector3 old_vel = getVelocity(); |
2494 | // Do base class updates... | 2492 | // Do base class updates... |
2495 | U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp); | 2493 | U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp); |
@@ -2514,15 +2512,15 @@ S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid) | |||
2514 | { | 2512 | { |
2515 | // The core setTETexture() method requests images, so we need | 2513 | // The core setTETexture() method requests images, so we need |
2516 | // to redirect certain avatar texture requests to different sims. | 2514 | // to redirect certain avatar texture requests to different sims. |
2517 | if (isIndexBakedTexture((ETextureIndex)te)) | 2515 | /* if (isIndexBakedTexture((ETextureIndex)te)) |
2518 | { | 2516 | {*/ |
2519 | LLHost target_host = getObjectHost(); | 2517 | LLHost target_host = getObjectHost(); |
2520 | return setTETextureCore(te, uuid, target_host); | 2518 | return setTETextureCore(te, uuid, target_host); |
2521 | } | 2519 | /*} |
2522 | else | 2520 | else |
2523 | { | 2521 | { |
2524 | return setTETextureCore(te, uuid, LLHost::invalid); | 2522 | return setTETextureCore(te, uuid, LLHost::invalid); |
2525 | } | 2523 | }*/ |
2526 | } | 2524 | } |
2527 | 2525 | ||
2528 | 2526 | ||
@@ -2546,15 +2544,15 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) | |||
2546 | { | 2544 | { |
2547 | return TRUE; | 2545 | return TRUE; |
2548 | } | 2546 | } |
2549 | 2547 | ||
2550 | // force immediate pixel area update on avatars using last frames data (before drawable or camera updates) | 2548 | // force immediate pixel area update on avatars using last frames data (before drawable or camera updates) |
2551 | setPixelAreaAndAngle(gAgent); | 2549 | setPixelAreaAndAngle(gAgent); |
2552 | 2550 | ||
2553 | // force asynchronous drawable update | 2551 | // force asynchronous drawable update |
2554 | if(mDrawable.notNull() && !gNoRender) | 2552 | if(mDrawable.notNull() && !gNoRender) |
2555 | { | 2553 | { |
2556 | LLFastTimer t(LLFastTimer::FTM_JOINT_UPDATE); | 2554 | LLFastTimer t(LLFastTimer::FTM_JOINT_UPDATE); |
2557 | 2555 | ||
2558 | if (mIsSitting && getParent()) | 2556 | if (mIsSitting && getParent()) |
2559 | { | 2557 | { |
2560 | LLViewerObject *root_object = (LLViewerObject*)getRoot(); | 2558 | LLViewerObject *root_object = (LLViewerObject*)getRoot(); |
@@ -2572,7 +2570,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) | |||
2572 | } | 2570 | } |
2573 | } | 2571 | } |
2574 | } | 2572 | } |
2575 | else | 2573 | else |
2576 | { | 2574 | { |
2577 | gPipeline.updateMoveDampedAsync(mDrawable); | 2575 | gPipeline.updateMoveDampedAsync(mDrawable); |
2578 | } | 2576 | } |
@@ -2585,7 +2583,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) | |||
2585 | if (mIsSelf) | 2583 | if (mIsSelf) |
2586 | { | 2584 | { |
2587 | LLViewerObject::idleUpdate(agent, world, time); | 2585 | LLViewerObject::idleUpdate(agent, world, time); |
2588 | 2586 | ||
2589 | // trigger fidget anims | 2587 | // trigger fidget anims |
2590 | if (isAnyAnimationSignaled(AGENT_STAND_ANIMS, NUM_AGENT_STAND_ANIMS)) | 2588 | if (isAnyAnimationSignaled(AGENT_STAND_ANIMS, NUM_AGENT_STAND_ANIMS)) |
2591 | { | 2589 | { |
@@ -2602,7 +2600,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) | |||
2602 | 2600 | ||
2603 | // attach objects that were waiting for a drawable | 2601 | // attach objects that were waiting for a drawable |
2604 | lazyAttach(); | 2602 | lazyAttach(); |
2605 | 2603 | ||
2606 | // animate the character | 2604 | // animate the character |
2607 | // store off last frame's root position to be consistent with camera position | 2605 | // store off last frame's root position to be consistent with camera position |
2608 | LLVector3 root_pos_last = mRoot.getWorldPosition(); | 2606 | LLVector3 root_pos_last = mRoot.getWorldPosition(); |
@@ -2614,9 +2612,20 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) | |||
2614 | return TRUE; | 2612 | return TRUE; |
2615 | } | 2613 | } |
2616 | 2614 | ||
2615 | //Zwag: Make sure all composites and bakes are active. | ||
2616 | if(mIsSelf) | ||
2617 | { | ||
2618 | for(U8 i=0;i<getNumTEs();++i) | ||
2619 | { | ||
2620 | LLViewerImage* te = getTEImage(i); | ||
2621 | te->forceActive(); | ||
2622 | } | ||
2623 | } | ||
2624 | |||
2617 | idleUpdateVoiceVisualizer( voice_enabled ); | 2625 | idleUpdateVoiceVisualizer( voice_enabled ); |
2618 | idleUpdateMisc( detailed_update ); | 2626 | idleUpdateMisc( detailed_update ); |
2619 | idleUpdateAppearanceAnimation(); | 2627 | idleUpdateAppearanceAnimation(); |
2628 | |||
2620 | idleUpdateLipSync( voice_enabled ); | 2629 | idleUpdateLipSync( voice_enabled ); |
2621 | idleUpdateLoadingEffect(); | 2630 | idleUpdateLoadingEffect(); |
2622 | idleUpdateBelowWater(); // wind effect uses this | 2631 | idleUpdateBelowWater(); // wind effect uses this |
@@ -2632,18 +2641,18 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) | |||
2632 | // disable voice visualizer when in mouselook | 2641 | // disable voice visualizer when in mouselook |
2633 | mVoiceVisualizer->setVoiceEnabled( voice_enabled && !(mIsSelf && gAgent.cameraMouselook()) ); | 2642 | mVoiceVisualizer->setVoiceEnabled( voice_enabled && !(mIsSelf && gAgent.cameraMouselook()) ); |
2634 | if ( voice_enabled ) | 2643 | if ( voice_enabled ) |
2635 | { | 2644 | { |
2636 | //---------------------------------------------------------------- | 2645 | //---------------------------------------------------------------- |
2637 | // Only do gesture triggering for your own avatar, and only when you're in a proximal channel. | 2646 | // Only do gesture triggering for your own avatar, and only when you're in a proximal channel. |
2638 | //---------------------------------------------------------------- | 2647 | //---------------------------------------------------------------- |
2639 | if( mIsSelf ) | 2648 | if( mIsSelf ) |
2640 | { | 2649 | { |
2641 | //---------------------------------------------------------------------------------------- | 2650 | //---------------------------------------------------------------------------------------- |
2642 | // The following takes the voice signal and uses that to trigger gesticulations. | 2651 | // The following takes the voice signal and uses that to trigger gesticulations. |
2643 | //---------------------------------------------------------------------------------------- | 2652 | //---------------------------------------------------------------------------------------- |
2644 | int lastGesticulationLevel = mCurrentGesticulationLevel; | 2653 | int lastGesticulationLevel = mCurrentGesticulationLevel; |
2645 | mCurrentGesticulationLevel = mVoiceVisualizer->getCurrentGesticulationLevel(); | 2654 | mCurrentGesticulationLevel = mVoiceVisualizer->getCurrentGesticulationLevel(); |
2646 | 2655 | ||
2647 | //--------------------------------------------------------------------------------------------------- | 2656 | //--------------------------------------------------------------------------------------------------- |
2648 | // If "current gesticulation level" changes, we catch this, and trigger the new gesture | 2657 | // If "current gesticulation level" changes, we catch this, and trigger the new gesture |
2649 | //--------------------------------------------------------------------------------------------------- | 2658 | //--------------------------------------------------------------------------------------------------- |
@@ -2656,32 +2665,32 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) | |||
2656 | else if ( mCurrentGesticulationLevel == 1 ) { gestureString = "/voicelevel2"; } | 2665 | else if ( mCurrentGesticulationLevel == 1 ) { gestureString = "/voicelevel2"; } |
2657 | else if ( mCurrentGesticulationLevel == 2 ) { gestureString = "/voicelevel3"; } | 2666 | else if ( mCurrentGesticulationLevel == 2 ) { gestureString = "/voicelevel3"; } |
2658 | else { llinfos << "oops - CurrentGesticulationLevel can be only 0, 1, or 2" << llendl; } | 2667 | else { llinfos << "oops - CurrentGesticulationLevel can be only 0, 1, or 2" << llendl; } |
2659 | 2668 | ||
2660 | // this is the call that Karl S. created for triggering gestures from within the code. | 2669 | // this is the call that Karl S. created for triggering gestures from within the code. |
2661 | gGestureManager.triggerAndReviseString( gestureString ); | 2670 | gGestureManager.triggerAndReviseString( gestureString ); |
2662 | } | 2671 | } |
2663 | } | 2672 | } |
2664 | 2673 | ||
2665 | } //if( mIsSelf ) | 2674 | } //if( mIsSelf ) |
2666 | 2675 | ||
2667 | //----------------------------------------------------------------------------------------------------------------- | 2676 | //----------------------------------------------------------------------------------------------------------------- |
2668 | // If the avatar is speaking, then the voice amplitude signal is passed to the voice visualizer. | 2677 | // If the avatar is speaking, then the voice amplitude signal is passed to the voice visualizer. |
2669 | // Also, here we trigger voice visualizer start and stop speaking, so it can animate the voice symbol. | 2678 | // Also, here we trigger voice visualizer start and stop speaking, so it can animate the voice symbol. |
2670 | // | 2679 | // |
2671 | // Notice the calls to "gAwayTimer.reset()". This resets the timer that determines how long the avatar has been | 2680 | // Notice the calls to "gAwayTimer.reset()". This resets the timer that determines how long the avatar has been |
2672 | // "away", so that the avatar doesn't lapse into away-mode (and slump over) while the user is still talking. | 2681 | // "away", so that the avatar doesn't lapse into away-mode (and slump over) while the user is still talking. |
2673 | //----------------------------------------------------------------------------------------------------------------- | 2682 | //----------------------------------------------------------------------------------------------------------------- |
2674 | if ( gVoiceClient->getIsSpeaking( mID ) ) | 2683 | if ( gVoiceClient->getIsSpeaking( mID ) ) |
2675 | { | 2684 | { |
2676 | if ( ! mVoiceVisualizer->getCurrentlySpeaking() ) | 2685 | if ( ! mVoiceVisualizer->getCurrentlySpeaking() ) |
2677 | { | 2686 | { |
2678 | mVoiceVisualizer->setStartSpeaking(); | 2687 | mVoiceVisualizer->setStartSpeaking(); |
2679 | 2688 | ||
2680 | //printf( "gAwayTimer.reset();\n" ); | 2689 | //printf( "gAwayTimer.reset();\n" ); |
2681 | } | 2690 | } |
2682 | 2691 | ||
2683 | mVoiceVisualizer->setSpeakingAmplitude( gVoiceClient->getCurrentPower( mID ) ); | 2692 | mVoiceVisualizer->setSpeakingAmplitude( gVoiceClient->getCurrentPower( mID ) ); |
2684 | 2693 | ||
2685 | if( mIsSelf ) | 2694 | if( mIsSelf ) |
2686 | { | 2695 | { |
2687 | gAgent.clearAFK(); | 2696 | gAgent.clearAFK(); |
@@ -2692,28 +2701,28 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) | |||
2692 | if ( mVoiceVisualizer->getCurrentlySpeaking() ) | 2701 | if ( mVoiceVisualizer->getCurrentlySpeaking() ) |
2693 | { | 2702 | { |
2694 | mVoiceVisualizer->setStopSpeaking(); | 2703 | mVoiceVisualizer->setStopSpeaking(); |
2695 | 2704 | ||
2696 | if ( mLipSyncActive ) | 2705 | if ( mLipSyncActive ) |
2697 | { | 2706 | { |
2698 | if( mOohMorph ) mOohMorph->setWeight(mOohMorph->getMinWeight(), FALSE); | 2707 | if( mOohMorph ) mOohMorph->setWeight(mOohMorph->getMinWeight(), FALSE); |
2699 | if( mAahMorph ) mAahMorph->setWeight(mAahMorph->getMinWeight(), FALSE); | 2708 | if( mAahMorph ) mAahMorph->setWeight(mAahMorph->getMinWeight(), FALSE); |
2700 | 2709 | ||
2701 | mLipSyncActive = false; | 2710 | mLipSyncActive = false; |
2702 | LLCharacter::updateVisualParams(); | 2711 | LLCharacter::updateVisualParams(); |
2703 | dirtyMesh(); | 2712 | dirtyMesh(); |
2704 | } | 2713 | } |
2705 | } | 2714 | } |
2706 | } | 2715 | } |
2707 | 2716 | ||
2708 | //-------------------------------------------------------------------------------------------- | 2717 | //-------------------------------------------------------------------------------------------- |
2709 | // here we get the approximate head position and set as sound source for the voice symbol | 2718 | // here we get the approximate head position and set as sound source for the voice symbol |
2710 | // (the following version uses a tweak of "mHeadOffset" which handle sitting vs. standing) | 2719 | // (the following version uses a tweak of "mHeadOffset" which handle sitting vs. standing) |
2711 | //-------------------------------------------------------------------------------------------- | 2720 | //-------------------------------------------------------------------------------------------- |
2712 | LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] ); | 2721 | LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] ); |
2713 | mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot.getWorldPosition() + headOffset ); | 2722 | mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot.getWorldPosition() + headOffset ); |
2714 | 2723 | ||
2715 | }//if ( voiceEnabled ) | 2724 | }//if ( voiceEnabled ) |
2716 | } | 2725 | } |
2717 | 2726 | ||
2718 | void LLVOAvatar::idleUpdateMisc(bool detailed_update) | 2727 | void LLVOAvatar::idleUpdateMisc(bool detailed_update) |
2719 | { | 2728 | { |
@@ -2737,14 +2746,14 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) | |||
2737 | if (detailed_update || !sUseImpostors) | 2746 | if (detailed_update || !sUseImpostors) |
2738 | { | 2747 | { |
2739 | LLFastTimer t(LLFastTimer::FTM_ATTACHMENT_UPDATE); | 2748 | LLFastTimer t(LLFastTimer::FTM_ATTACHMENT_UPDATE); |
2740 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 2749 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
2741 | iter != mAttachmentPoints.end(); ) | 2750 | iter != mAttachmentPoints.end(); ) |
2742 | { | 2751 | { |
2743 | attachment_map_t::iterator curiter = iter++; | 2752 | attachment_map_t::iterator curiter = iter++; |
2744 | LLViewerJointAttachment* attachment = curiter->second; | 2753 | LLViewerJointAttachment* attachment = curiter->second; |
2745 | LLViewerObject *attached_object = attachment->getObject(); | 2754 | LLViewerObject *attached_object = attachment->getObject(); |
2746 | 2755 | ||
2747 | BOOL visibleAttachment = visible || (attached_object && | 2756 | BOOL visibleAttachment = visible || (attached_object && |
2748 | !(attached_object->mDrawable->getSpatialBridge() && | 2757 | !(attached_object->mDrawable->getSpatialBridge() && |
2749 | attached_object->mDrawable->getSpatialBridge()->getRadius() < 2.0)); | 2758 | attached_object->mDrawable->getSpatialBridge()->getRadius() < 2.0)); |
2750 | 2759 | ||
@@ -2765,7 +2774,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) | |||
2765 | { | 2774 | { |
2766 | gPipeline.updateMoveNormalAsync(bridge); | 2775 | gPipeline.updateMoveNormalAsync(bridge); |
2767 | } | 2776 | } |
2768 | attached_object->updateText(); | 2777 | attached_object->updateText(); |
2769 | } | 2778 | } |
2770 | } | 2779 | } |
2771 | } | 2780 | } |
@@ -2785,7 +2794,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) | |||
2785 | F32 cur_angle = angle.mV[i]; | 2794 | F32 cur_angle = angle.mV[i]; |
2786 | F32 old_angle = mImpostorAngle.mV[i]; | 2795 | F32 old_angle = mImpostorAngle.mV[i]; |
2787 | F32 angle_diff = fabsf(cur_angle-old_angle); | 2796 | F32 angle_diff = fabsf(cur_angle-old_angle); |
2788 | 2797 | ||
2789 | if (angle_diff > 3.14159f/512.f*distance*mUpdatePeriod) | 2798 | if (angle_diff > 3.14159f/512.f*distance*mUpdatePeriod) |
2790 | { | 2799 | { |
2791 | mNeedsImpostorUpdate = TRUE; | 2800 | mNeedsImpostorUpdate = TRUE; |
@@ -2795,7 +2804,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) | |||
2795 | if (detailed_update && !mNeedsImpostorUpdate) | 2804 | if (detailed_update && !mNeedsImpostorUpdate) |
2796 | { //update impostor if view angle, distance, or bounding box change | 2805 | { //update impostor if view angle, distance, or bounding box change |
2797 | //significantly | 2806 | //significantly |
2798 | 2807 | ||
2799 | F32 dist_diff = fabsf(distance-mImpostorDistance); | 2808 | F32 dist_diff = fabsf(distance-mImpostorDistance); |
2800 | if (dist_diff/mImpostorDistance > 0.1f) | 2809 | if (dist_diff/mImpostorDistance > 0.1f) |
2801 | { | 2810 | { |
@@ -2814,7 +2823,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) | |||
2814 | } | 2823 | } |
2815 | 2824 | ||
2816 | mDrawable->movePartition(); | 2825 | mDrawable->movePartition(); |
2817 | 2826 | ||
2818 | //force a move if sitting on an active object | 2827 | //force a move if sitting on an active object |
2819 | if (getParent() && ((LLViewerObject*) getParent())->mDrawable->isActive()) | 2828 | if (getParent() && ((LLViewerObject*) getParent())->mDrawable->isActive()) |
2820 | { | 2829 | { |
@@ -2957,11 +2966,12 @@ void LLVOAvatar::idleUpdateLoadingEffect() | |||
2957 | particle_parameters.mPartData.mFlags = ( LLPartData::LL_PART_INTERP_COLOR_MASK | LLPartData::LL_PART_INTERP_SCALE_MASK | | 2966 | particle_parameters.mPartData.mFlags = ( LLPartData::LL_PART_INTERP_COLOR_MASK | LLPartData::LL_PART_INTERP_SCALE_MASK | |
2958 | LLPartData::LL_PART_EMISSIVE_MASK | // LLPartData::LL_PART_FOLLOW_SRC_MASK | | 2967 | LLPartData::LL_PART_EMISSIVE_MASK | // LLPartData::LL_PART_FOLLOW_SRC_MASK | |
2959 | LLPartData::LL_PART_TARGET_POS_MASK ); | 2968 | LLPartData::LL_PART_TARGET_POS_MASK ); |
2960 | 2969 | ||
2961 | setParticleSource(particle_parameters, getID()); | 2970 | setParticleSource(particle_parameters, getID()); |
2962 | } | 2971 | } |
2963 | } | 2972 | } |
2964 | } | 2973 | } |
2974 | |||
2965 | 2975 | ||
2966 | void LLVOAvatar::idleUpdateWindEffect() | 2976 | void LLVOAvatar::idleUpdateWindEffect() |
2967 | { | 2977 | { |
@@ -3004,9 +3014,9 @@ void LLVOAvatar::idleUpdateWindEffect() | |||
3004 | interp = LLCriticalDamp::getInterpolant(0.4f); | 3014 | interp = LLCriticalDamp::getInterpolant(0.4f); |
3005 | } | 3015 | } |
3006 | mWindVec = lerp(mWindVec, wind, interp); | 3016 | mWindVec = lerp(mWindVec, wind, interp); |
3007 | 3017 | ||
3008 | F32 wind_freq = hover_strength + llclamp(8.f + (speed * 0.7f) + (noise1(mRipplePhase) * 4.f), 8.f, 25.f); | 3018 | F32 wind_freq = hover_strength + llclamp(8.f + (speed * 0.7f) + (noise1(mRipplePhase) * 4.f), 8.f, 25.f); |
3009 | mWindFreq = lerp(mWindFreq, wind_freq, interp); | 3019 | mWindFreq = lerp(mWindFreq, wind_freq, interp); |
3010 | 3020 | ||
3011 | if (mBelowWater) | 3021 | if (mBelowWater) |
3012 | { | 3022 | { |
@@ -3258,7 +3268,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) | |||
3258 | { | 3268 | { |
3259 | mChats.clear(); | 3269 | mChats.clear(); |
3260 | } | 3270 | } |
3261 | 3271 | ||
3262 | const F32 time_visible = mTimeVisible.getElapsedTimeF32(); | 3272 | const F32 time_visible = mTimeVisible.getElapsedTimeF32(); |
3263 | const F32 NAME_SHOW_TIME = gSavedSettings.getF32("RenderNameShowTime"); // seconds | 3273 | const F32 NAME_SHOW_TIME = gSavedSettings.getF32("RenderNameShowTime"); // seconds |
3264 | const F32 FADE_DURATION = gSavedSettings.getF32("RenderNameFadeDuration"); // seconds | 3274 | const F32 FADE_DURATION = gSavedSettings.getF32("RenderNameFadeDuration"); // seconds |
@@ -3385,7 +3395,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) | |||
3385 | sNumVisibleChatBubbles--; | 3395 | sNumVisibleChatBubbles--; |
3386 | } | 3396 | } |
3387 | } | 3397 | } |
3388 | 3398 | ||
3389 | LLNameValue *title = getNVPair("Title"); | 3399 | LLNameValue *title = getNVPair("Title"); |
3390 | LLNameValue* firstname = getNVPair("FirstName"); | 3400 | LLNameValue* firstname = getNVPair("FirstName"); |
3391 | LLNameValue* lastname = getNVPair("LastName"); | 3401 | LLNameValue* lastname = getNVPair("LastName"); |
@@ -3502,7 +3512,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) | |||
3502 | { | 3512 | { |
3503 | mNameText->setLabel(mNameString); | 3513 | mNameText->setLabel(mNameString); |
3504 | } | 3514 | } |
3505 | 3515 | ||
3506 | char line[MAX_STRING]; /* Flawfinder: ignore */ | 3516 | char line[MAX_STRING]; /* Flawfinder: ignore */ |
3507 | line[0] = '\0'; | 3517 | line[0] = '\0'; |
3508 | std::deque<LLChat>::iterator chat_iter = mChats.begin(); | 3518 | std::deque<LLChat>::iterator chat_iter = mChats.begin(); |
@@ -3511,7 +3521,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) | |||
3511 | LLColor4 new_chat = gColors.getColor( "AvatarNameColor" ); | 3521 | LLColor4 new_chat = gColors.getColor( "AvatarNameColor" ); |
3512 | LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); | 3522 | LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); |
3513 | LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); | 3523 | LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); |
3514 | if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) | 3524 | if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) |
3515 | { | 3525 | { |
3516 | ++chat_iter; | 3526 | ++chat_iter; |
3517 | } | 3527 | } |
@@ -3597,6 +3607,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) | |||
3597 | } | 3607 | } |
3598 | } | 3608 | } |
3599 | 3609 | ||
3610 | |||
3600 | void LLVOAvatar::idleUpdateTractorBeam() | 3611 | void LLVOAvatar::idleUpdateTractorBeam() |
3601 | { | 3612 | { |
3602 | //-------------------------------------------------------------------- | 3613 | //-------------------------------------------------------------------- |
@@ -3924,7 +3935,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) | |||
3924 | mRoot.setWorldPosition( getPositionAgent() ); // first frame | 3935 | mRoot.setWorldPosition( getPositionAgent() ); // first frame |
3925 | mRoot.setWorldRotation( getRotation() ); | 3936 | mRoot.setWorldRotation( getRotation() ); |
3926 | } | 3937 | } |
3927 | 3938 | ||
3928 | //-------------------------------------------------------------------- | 3939 | //-------------------------------------------------------------------- |
3929 | // dont' let dT get larger than 1/5th of a second | 3940 | // dont' let dT get larger than 1/5th of a second |
3930 | //-------------------------------------------------------------------- | 3941 | //-------------------------------------------------------------------- |
@@ -3950,7 +3961,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) | |||
3950 | 3961 | ||
3951 | resolveHeightGlobal(root_pos, ground_under_pelvis, normal); | 3962 | resolveHeightGlobal(root_pos, ground_under_pelvis, normal); |
3952 | F32 foot_to_ground = (F32) (root_pos.mdV[VZ] - mPelvisToFoot - ground_under_pelvis.mdV[VZ]); | 3963 | F32 foot_to_ground = (F32) (root_pos.mdV[VZ] - mPelvisToFoot - ground_under_pelvis.mdV[VZ]); |
3953 | BOOL in_air = ( (!LLWorld::getInstance()->getRegionFromPosGlobal(ground_under_pelvis)) || | 3964 | BOOL in_air = ( (!LLWorld::getInstance()->getRegionFromPosGlobal(ground_under_pelvis)) || |
3954 | foot_to_ground > FOOT_GROUND_COLLISION_TOLERANCE); | 3965 | foot_to_ground > FOOT_GROUND_COLLISION_TOLERANCE); |
3955 | 3966 | ||
3956 | if (in_air && !mInAir) | 3967 | if (in_air && !mInAir) |
@@ -3959,15 +3970,15 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) | |||
3959 | } | 3970 | } |
3960 | mInAir = in_air; | 3971 | mInAir = in_air; |
3961 | 3972 | ||
3962 | // correct for the fact that the pelvis is not necessarily the center | 3973 | // correct for the fact that the pelvis is not necessarily the center |
3963 | // of the agent's physical representation | 3974 | // of the agent's physical representation |
3964 | root_pos.mdV[VZ] -= (0.5f * mBodySize.mV[VZ]) - mPelvisToFoot; | 3975 | root_pos.mdV[VZ] -= (0.5f * mBodySize.mV[VZ]) - mPelvisToFoot; |
3965 | 3976 | ||
3966 | 3977 | ||
3967 | LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos); | 3978 | LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos); |
3968 | 3979 | ||
3969 | if (newPosition != mRoot.getXform()->getWorldPosition()) | 3980 | if (newPosition != mRoot.getXform()->getWorldPosition()) |
3970 | { | 3981 | { |
3971 | mRoot.touch(); | 3982 | mRoot.touch(); |
3972 | mRoot.setWorldPosition(newPosition ); // regular update | 3983 | mRoot.setWorldPosition(newPosition ); // regular update |
3973 | } | 3984 | } |
@@ -3980,7 +3991,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) | |||
3980 | { | 3991 | { |
3981 | LLQuaternion iQ; | 3992 | LLQuaternion iQ; |
3982 | LLVector3 upDir( 0.0f, 0.0f, 1.0f ); | 3993 | LLVector3 upDir( 0.0f, 0.0f, 1.0f ); |
3983 | 3994 | ||
3984 | // Compute a forward direction vector derived from the primitive rotation | 3995 | // Compute a forward direction vector derived from the primitive rotation |
3985 | // and the velocity vector. When walking or jumping, don't let body deviate | 3996 | // and the velocity vector. When walking or jumping, don't let body deviate |
3986 | // more than 90 from the view, if necessary, flip the velocity vector. | 3997 | // more than 90 from the view, if necessary, flip the velocity vector. |
@@ -4019,7 +4030,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) | |||
4019 | LLVector3 up_vector = gAgent.getReferenceUpVector(); | 4030 | LLVector3 up_vector = gAgent.getReferenceUpVector(); |
4020 | at_axis -= up_vector * (at_axis * up_vector); | 4031 | at_axis -= up_vector * (at_axis * up_vector); |
4021 | at_axis.normalize(); | 4032 | at_axis.normalize(); |
4022 | 4033 | ||
4023 | F32 dot = fwdDir * at_axis; | 4034 | F32 dot = fwdDir * at_axis; |
4024 | if (dot < 0.f) | 4035 | if (dot < 0.f) |
4025 | { | 4036 | { |
@@ -4027,7 +4038,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) | |||
4027 | fwdDir.normalize(); | 4038 | fwdDir.normalize(); |
4028 | } | 4039 | } |
4029 | } | 4040 | } |
4030 | 4041 | ||
4031 | } | 4042 | } |
4032 | 4043 | ||
4033 | LLQuaternion root_rotation = mRoot.getWorldMatrix().quaternion(); | 4044 | LLQuaternion root_rotation = mRoot.getWorldMatrix().quaternion(); |
@@ -4036,7 +4047,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) | |||
4036 | 4047 | ||
4037 | if (sDebugAvatarRotation) | 4048 | if (sDebugAvatarRotation) |
4038 | { | 4049 | { |
4039 | llinfos << "root_roll " << RAD_TO_DEG * root_roll | 4050 | llinfos << "root_roll " << RAD_TO_DEG * root_roll |
4040 | << " root_pitch " << RAD_TO_DEG * root_pitch | 4051 | << " root_pitch " << RAD_TO_DEG * root_pitch |
4041 | << " root_yaw " << RAD_TO_DEG * root_yaw | 4052 | << " root_yaw " << RAD_TO_DEG * root_yaw |
4042 | << llendl; | 4053 | << llendl; |
@@ -4049,7 +4060,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) | |||
4049 | 4060 | ||
4050 | LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV ); | 4061 | LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV ); |
4051 | F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, PELVIS_ROT_THRESHOLD_SLOW, PELVIS_ROT_THRESHOLD_FAST); | 4062 | F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, PELVIS_ROT_THRESHOLD_SLOW, PELVIS_ROT_THRESHOLD_FAST); |
4052 | 4063 | ||
4053 | if (self_in_mouselook) | 4064 | if (self_in_mouselook) |
4054 | { | 4065 | { |
4055 | pelvis_rot_threshold *= MOUSELOOK_PELVIS_FOLLOW_FACTOR; | 4066 | pelvis_rot_threshold *= MOUSELOOK_PELVIS_FOLLOW_FACTOR; |
@@ -4127,10 +4138,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) | |||
4127 | pelvis_lag_time = PELVIS_LAG_WALKING; | 4138 | pelvis_lag_time = PELVIS_LAG_WALKING; |
4128 | } | 4139 | } |
4129 | 4140 | ||
4130 | F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f); | 4141 | F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f); |
4131 | 4142 | ||
4132 | mRoot.setWorldRotation( slerp(u, mRoot.getWorldRotation(), wQv) ); | 4143 | mRoot.setWorldRotation( slerp(u, mRoot.getWorldRotation(), wQv) ); |
4133 | 4144 | ||
4134 | } | 4145 | } |
4135 | } | 4146 | } |
4136 | else if (mDrawable.notNull()) | 4147 | else if (mDrawable.notNull()) |
@@ -4138,7 +4149,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) | |||
4138 | mRoot.setPosition(mDrawable->getPosition()); | 4149 | mRoot.setPosition(mDrawable->getPosition()); |
4139 | mRoot.setRotation(mDrawable->getRotation()); | 4150 | mRoot.setRotation(mDrawable->getRotation()); |
4140 | } | 4151 | } |
4141 | 4152 | ||
4142 | //------------------------------------------------------------------------- | 4153 | //------------------------------------------------------------------------- |
4143 | // Update character motions | 4154 | // Update character motions |
4144 | //------------------------------------------------------------------------- | 4155 | //------------------------------------------------------------------------- |
@@ -4270,7 +4281,7 @@ void LLVOAvatar::updateHeadOffset() | |||
4270 | } | 4281 | } |
4271 | if (mIsSitting) | 4282 | if (mIsSitting) |
4272 | { | 4283 | { |
4273 | mHeadOffset = midEyePt; | 4284 | mHeadOffset = midEyePt; |
4274 | } | 4285 | } |
4275 | else | 4286 | else |
4276 | { | 4287 | { |
@@ -4362,7 +4373,7 @@ void LLVOAvatar::updateVisibility() | |||
4362 | llinfos << "PA: " << getPositionAgent() << llendl; | 4373 | llinfos << "PA: " << getPositionAgent() << llendl; |
4363 | /*llinfos << "SPA: " << sel_pos_agent << llendl; | 4374 | /*llinfos << "SPA: " << sel_pos_agent << llendl; |
4364 | llinfos << "WPA: " << wrist_right_pos_agent << llendl;*/ | 4375 | llinfos << "WPA: " << wrist_right_pos_agent << llendl;*/ |
4365 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 4376 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
4366 | iter != mAttachmentPoints.end(); ) | 4377 | iter != mAttachmentPoints.end(); ) |
4367 | { | 4378 | { |
4368 | attachment_map_t::iterator curiter = iter++; | 4379 | attachment_map_t::iterator curiter = iter++; |
@@ -4424,7 +4435,7 @@ BOOL LLVOAvatar::needsRenderBeam() | |||
4424 | LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); | 4435 | LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); |
4425 | 4436 | ||
4426 | BOOL is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing()); | 4437 | BOOL is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing()); |
4427 | if (LLToolGrab::getInstance()->getEditingObject() && | 4438 | if (LLToolGrab::getInstance()->getEditingObject() && |
4428 | LLToolGrab::getInstance()->getEditingObject()->isAttachment()) | 4439 | LLToolGrab::getInstance()->getEditingObject()->isAttachment()) |
4429 | { | 4440 | { |
4430 | // don't render selection beam on hud objects | 4441 | // don't render selection beam on hud objects |
@@ -4473,7 +4484,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) | |||
4473 | mMeshLOD[MESH_ID_HAIR]->updateJointGeometry(); | 4484 | mMeshLOD[MESH_ID_HAIR]->updateJointGeometry(); |
4474 | } | 4485 | } |
4475 | mNeedsSkin = FALSE; | 4486 | mNeedsSkin = FALSE; |
4476 | 4487 | ||
4477 | LLVertexBuffer* vb = mDrawable->getFace(0)->mVertexBuffer; | 4488 | LLVertexBuffer* vb = mDrawable->getFace(0)->mVertexBuffer; |
4478 | if (vb) | 4489 | if (vb) |
4479 | { | 4490 | { |
@@ -4537,19 +4548,19 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) | |||
4537 | { | 4548 | { |
4538 | F32 SQUARE_SIZE = 0.2f; | 4549 | F32 SQUARE_SIZE = 0.2f; |
4539 | gGL.color4f(1.f, 0.f, 0.f, 1.f); | 4550 | gGL.color4f(1.f, 0.f, 0.f, 1.f); |
4540 | 4551 | ||
4541 | gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]); | 4552 | gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]); |
4542 | gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]); | 4553 | gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]); |
4543 | 4554 | ||
4544 | gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]); | 4555 | gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]); |
4545 | gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]); | 4556 | gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]); |
4546 | 4557 | ||
4547 | gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]); | 4558 | gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]); |
4548 | gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]); | 4559 | gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]); |
4549 | 4560 | ||
4550 | gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]); | 4561 | gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]); |
4551 | gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]); | 4562 | gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]); |
4552 | 4563 | ||
4553 | gGL.vertex3f(collide_point.mV[VX], collide_point.mV[VY], collide_point.mV[VZ]); | 4564 | gGL.vertex3f(collide_point.mV[VX], collide_point.mV[VY], collide_point.mV[VZ]); |
4554 | gGL.vertex3f(collide_point.mV[VX] + mFootPlane.mV[VX], collide_point.mV[VY] + mFootPlane.mV[VY], collide_point.mV[VZ] + mFootPlane.mV[VZ]); | 4565 | gGL.vertex3f(collide_point.mV[VX] + mFootPlane.mV[VX], collide_point.mV[VY] + mFootPlane.mV[VY], collide_point.mV[VZ] + mFootPlane.mV[VZ]); |
4555 | 4566 | ||
@@ -4566,8 +4577,8 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) | |||
4566 | 4577 | ||
4567 | if (pass == AVATAR_RENDER_PASS_SINGLE) | 4578 | if (pass == AVATAR_RENDER_PASS_SINGLE) |
4568 | { | 4579 | { |
4569 | const bool should_alpha_mask = mHasBakedHair && isTextureDefined(TEX_HEAD_BAKED) && isTextureDefined(TEX_UPPER_BAKED) | 4580 | const bool should_alpha_mask = mHasBakedHair && isTextureDefined(TEX_HEAD_BAKED) && isTextureDefined(TEX_UPPER_BAKED) |
4570 | && isTextureDefined(TEX_LOWER_BAKED) | 4581 | && isTextureDefined(TEX_LOWER_BAKED) |
4571 | && mBakedTextureData[BAKED_HEAD].mIsLoaded | 4582 | && mBakedTextureData[BAKED_HEAD].mIsLoaded |
4572 | && mBakedTextureData[BAKED_UPPER].mIsLoaded && mBakedTextureData[BAKED_LOWER].mIsLoaded | 4583 | && mBakedTextureData[BAKED_UPPER].mIsLoaded && mBakedTextureData[BAKED_LOWER].mIsLoaded |
4573 | && mBakedTextureData[BAKED_HEAD].mIsUsed | 4584 | && mBakedTextureData[BAKED_HEAD].mIsUsed |
@@ -4581,7 +4592,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) | |||
4581 | { | 4592 | { |
4582 | gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); | 4593 | gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); |
4583 | } | 4594 | } |
4584 | 4595 | ||
4585 | BOOL first_pass = TRUE; | 4596 | BOOL first_pass = TRUE; |
4586 | if (!LLDrawPoolAvatar::sSkipOpaque) | 4597 | if (!LLDrawPoolAvatar::sSkipOpaque) |
4587 | { | 4598 | { |
@@ -4598,7 +4609,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) | |||
4598 | num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); | 4609 | num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); |
4599 | first_pass = FALSE; | 4610 | first_pass = FALSE; |
4600 | } | 4611 | } |
4601 | 4612 | ||
4602 | if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy) | 4613 | if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy) |
4603 | { | 4614 | { |
4604 | num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); | 4615 | num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); |
@@ -4615,9 +4626,9 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) | |||
4615 | num_indices += renderTransparent(first_pass); | 4626 | num_indices += renderTransparent(first_pass); |
4616 | } | 4627 | } |
4617 | } | 4628 | } |
4618 | 4629 | ||
4619 | LLViewerJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE; | 4630 | LLViewerJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE; |
4620 | 4631 | ||
4621 | //llinfos << "Avatar render: " << render_timer.getElapsedTimeF32() << llendl; | 4632 | //llinfos << "Avatar render: " << render_timer.getElapsedTimeF32() << llendl; |
4622 | 4633 | ||
4623 | //render_stat.addValue(render_timer.getElapsedTimeF32()*1000.f); | 4634 | //render_stat.addValue(render_timer.getElapsedTimeF32()*1000.f); |
@@ -4642,7 +4653,7 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) | |||
4642 | { | 4653 | { |
4643 | gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); | 4654 | gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); |
4644 | } | 4655 | } |
4645 | 4656 | ||
4646 | if (isTextureVisible(TEX_HEAD_BAKED)) | 4657 | if (isTextureVisible(TEX_HEAD_BAKED)) |
4647 | { | 4658 | { |
4648 | num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy); | 4659 | num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy); |
@@ -4689,13 +4700,13 @@ U32 LLVOAvatar::renderRigid() | |||
4689 | if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy) | 4700 | if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy) |
4690 | { | 4701 | { |
4691 | // If the meshes need to be drawn, enable alpha masking but not blending | 4702 | // If the meshes need to be drawn, enable alpha masking but not blending |
4692 | bool should_alpha_mask = mHasBakedHair | 4703 | bool should_alpha_mask = mHasBakedHair |
4693 | && mBakedTextureData[BAKED_EYES].mIsLoaded | 4704 | && mBakedTextureData[BAKED_EYES].mIsLoaded |
4694 | && mBakedTextureData[BAKED_EYES].mIsUsed | 4705 | && mBakedTextureData[BAKED_EYES].mIsUsed |
4695 | && !(isSelf() && gAgent.cameraCustomizeAvatar()); | 4706 | && !(isSelf() && gAgent.cameraCustomizeAvatar()); |
4696 | 4707 | ||
4697 | LLGLState test(GL_ALPHA_TEST, should_alpha_mask); | 4708 | LLGLState test(GL_ALPHA_TEST, should_alpha_mask); |
4698 | 4709 | ||
4699 | if (should_alpha_mask) | 4710 | if (should_alpha_mask) |
4700 | { | 4711 | { |
4701 | gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); | 4712 | gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); |
@@ -4706,7 +4717,7 @@ U32 LLVOAvatar::renderRigid() | |||
4706 | 4717 | ||
4707 | gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); | 4718 | gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); |
4708 | } | 4719 | } |
4709 | 4720 | ||
4710 | return num_indices; | 4721 | return num_indices; |
4711 | } | 4722 | } |
4712 | 4723 | ||
@@ -4723,7 +4734,7 @@ U32 LLVOAvatar::renderFootShadows() | |||
4723 | { | 4734 | { |
4724 | return 0; | 4735 | return 0; |
4725 | } | 4736 | } |
4726 | 4737 | ||
4727 | if (!mIsBuilt) | 4738 | if (!mIsBuilt) |
4728 | { | 4739 | { |
4729 | return 0; | 4740 | return 0; |
@@ -4883,7 +4894,7 @@ void LLVOAvatar::updateTextures() | |||
4883 | { | 4894 | { |
4884 | LL_WARNS_ONCE("Texture") << "LLVOAvatar::updateTextures No host for texture " | 4895 | LL_WARNS_ONCE("Texture") << "LLVOAvatar::updateTextures No host for texture " |
4885 | << imagep->getID() << " for avatar " | 4896 | << imagep->getID() << " for avatar " |
4886 | << (mIsSelf ? "<myself>" : getID().asString()) | 4897 | << (mIsSelf ? "<myself>" : getID().asString()) |
4887 | << " on host " << getRegion()->getHost() << llendl; | 4898 | << " on host " << getRegion()->getHost() << llendl; |
4888 | } | 4899 | } |
4889 | 4900 | ||
@@ -4918,8 +4929,8 @@ void LLVOAvatar::updateTextures() | |||
4918 | if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA)) | 4929 | if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA)) |
4919 | { | 4930 | { |
4920 | setDebugText(llformat("%4.0f:%4.0f", fsqrtf(mMinPixelArea),fsqrtf(mMaxPixelArea))); | 4931 | setDebugText(llformat("%4.0f:%4.0f", fsqrtf(mMinPixelArea),fsqrtf(mMaxPixelArea))); |
4921 | } | 4932 | } |
4922 | 4933 | ||
4923 | if( render_avatar ) | 4934 | if( render_avatar ) |
4924 | { | 4935 | { |
4925 | mShadowImagep->addTextureStats(mPixelArea); | 4936 | mShadowImagep->addTextureStats(mPixelArea); |
@@ -4961,7 +4972,7 @@ void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerImage* imagep, | |||
4961 | } | 4972 | } |
4962 | } | 4973 | } |
4963 | 4974 | ||
4964 | 4975 | ||
4965 | void LLVOAvatar::addBakedTextureStats( LLViewerImage* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level) | 4976 | void LLVOAvatar::addBakedTextureStats( LLViewerImage* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level) |
4966 | { | 4977 | { |
4967 | mMaxPixelArea = llmax(pixel_area, mMaxPixelArea); | 4978 | mMaxPixelArea = llmax(pixel_area, mMaxPixelArea); |
@@ -5041,7 +5052,7 @@ const LLUUID& LLVOAvatar::getStepSound() const | |||
5041 | void LLVOAvatar::processAnimationStateChanges() | 5052 | void LLVOAvatar::processAnimationStateChanges() |
5042 | { | 5053 | { |
5043 | LLMemType mt(LLMemType::MTYPE_AVATAR); | 5054 | LLMemType mt(LLMemType::MTYPE_AVATAR); |
5044 | 5055 | ||
5045 | if (gNoRender) | 5056 | if (gNoRender) |
5046 | { | 5057 | { |
5047 | return; | 5058 | return; |
@@ -5219,13 +5230,13 @@ void LLVOAvatar::resetAnimations() | |||
5219 | 5230 | ||
5220 | //----------------------------------------------------------------------------- | 5231 | //----------------------------------------------------------------------------- |
5221 | // startMotion() | 5232 | // startMotion() |
5222 | // id is the asset if of the animation to start | 5233 | // id is the asset id of the animation to start |
5223 | // time_offset is the offset into the animation at which to start playing | 5234 | // time_offset is the offset into the animation at which to start playing |
5224 | //----------------------------------------------------------------------------- | 5235 | //----------------------------------------------------------------------------- |
5225 | BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) | 5236 | BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) |
5226 | { | 5237 | { |
5227 | LLMemType mt(LLMemType::MTYPE_AVATAR); | 5238 | LLMemType mt(LLMemType::MTYPE_AVATAR); |
5228 | 5239 | ||
5229 | // start special case female walk for female avatars | 5240 | // start special case female walk for female avatars |
5230 | if (getSex() == SEX_FEMALE) | 5241 | if (getSex() == SEX_FEMALE) |
5231 | { | 5242 | { |
@@ -5426,7 +5437,7 @@ void LLVOAvatar::getGround(const LLVector3 &in_pos_agent, LLVector3 &out_pos_age | |||
5426 | out_pos_agent = in_pos_agent; | 5437 | out_pos_agent = in_pos_agent; |
5427 | return; | 5438 | return; |
5428 | } | 5439 | } |
5429 | 5440 | ||
5430 | p0_global = gAgent.getPosGlobalFromAgent(in_pos_agent) + z_vec; | 5441 | p0_global = gAgent.getPosGlobalFromAgent(in_pos_agent) + z_vec; |
5431 | p1_global = gAgent.getPosGlobalFromAgent(in_pos_agent) - z_vec; | 5442 | p1_global = gAgent.getPosGlobalFromAgent(in_pos_agent) - z_vec; |
5432 | LLViewerObject *obj; | 5443 | LLViewerObject *obj; |
@@ -5501,7 +5512,7 @@ BOOL LLVOAvatar::allocateCharacterJoints( U32 num ) | |||
5501 | mNumJoints = 0; | 5512 | mNumJoints = 0; |
5502 | 5513 | ||
5503 | mSkeleton = new LLViewerJoint[num]; | 5514 | mSkeleton = new LLViewerJoint[num]; |
5504 | 5515 | ||
5505 | for(S32 joint_num = 0; joint_num < (S32)num; joint_num++) | 5516 | for(S32 joint_num = 0; joint_num < (S32)num; joint_num++) |
5506 | { | 5517 | { |
5507 | mSkeleton[joint_num].setJointNum(joint_num); | 5518 | mSkeleton[joint_num].setJointNum(joint_num); |
@@ -5541,7 +5552,7 @@ BOOL LLVOAvatar::allocateCollisionVolumes( U32 num ) | |||
5541 | //----------------------------------------------------------------------------- | 5552 | //----------------------------------------------------------------------------- |
5542 | LLJoint *LLVOAvatar::getCharacterJoint( U32 num ) | 5553 | LLJoint *LLVOAvatar::getCharacterJoint( U32 num ) |
5543 | { | 5554 | { |
5544 | if ((S32)num >= mNumJoints | 5555 | if ((S32)num >= mNumJoints |
5545 | || (S32)num < 0) | 5556 | || (S32)num < 0) |
5546 | { | 5557 | { |
5547 | return NULL; | 5558 | return NULL; |
@@ -5568,7 +5579,7 @@ void LLVOAvatar::requestStopMotion( LLMotion* motion ) | |||
5568 | BOOL LLVOAvatar::loadAvatar() | 5579 | BOOL LLVOAvatar::loadAvatar() |
5569 | { | 5580 | { |
5570 | // LLFastTimer t(LLFastTimer::FTM_LOAD_AVATAR); | 5581 | // LLFastTimer t(LLFastTimer::FTM_LOAD_AVATAR); |
5571 | 5582 | ||
5572 | // avatar_skeleton.xml | 5583 | // avatar_skeleton.xml |
5573 | if( !buildSkeleton(sAvatarSkeletonInfo) ) | 5584 | if( !buildSkeleton(sAvatarSkeletonInfo) ) |
5574 | { | 5585 | { |
@@ -5582,14 +5593,14 @@ BOOL LLVOAvatar::loadAvatar() | |||
5582 | llwarns << "avatar file: loadNodeSkeleton() failed" << llendl; | 5593 | llwarns << "avatar file: loadNodeSkeleton() failed" << llendl; |
5583 | return FALSE; | 5594 | return FALSE; |
5584 | } | 5595 | } |
5585 | 5596 | ||
5586 | // avatar_lad.xml : <mesh> | 5597 | // avatar_lad.xml : <mesh> |
5587 | if( !loadMeshNodes() ) | 5598 | if( !loadMeshNodes() ) |
5588 | { | 5599 | { |
5589 | llwarns << "avatar file: loadNodeMesh() failed" << llendl; | 5600 | llwarns << "avatar file: loadNodeMesh() failed" << llendl; |
5590 | return FALSE; | 5601 | return FALSE; |
5591 | } | 5602 | } |
5592 | 5603 | ||
5593 | // avatar_lad.xml : <global_color> | 5604 | // avatar_lad.xml : <global_color> |
5594 | if( sAvatarXmlInfo->mTexSkinColorInfo ) | 5605 | if( sAvatarXmlInfo->mTexSkinColorInfo ) |
5595 | { | 5606 | { |
@@ -5633,7 +5644,7 @@ BOOL LLVOAvatar::loadAvatar() | |||
5633 | llwarns << "<global_color> name=\"eye_color\" not found" << llendl; | 5644 | llwarns << "<global_color> name=\"eye_color\" not found" << llendl; |
5634 | return FALSE; | 5645 | return FALSE; |
5635 | } | 5646 | } |
5636 | 5647 | ||
5637 | // avatar_lad.xml : <layer_set> | 5648 | // avatar_lad.xml : <layer_set> |
5638 | if (sAvatarXmlInfo->mLayerInfoList.empty()) | 5649 | if (sAvatarXmlInfo->mLayerInfoList.empty()) |
5639 | { | 5650 | { |
@@ -5675,7 +5686,7 @@ BOOL LLVOAvatar::loadAvatar() | |||
5675 | } | 5686 | } |
5676 | } | 5687 | } |
5677 | } | 5688 | } |
5678 | 5689 | ||
5679 | // avatar_lad.xml : <driver_parameters> | 5690 | // avatar_lad.xml : <driver_parameters> |
5680 | { | 5691 | { |
5681 | LLVOAvatarXmlInfo::driver_info_list_t::iterator iter; | 5692 | LLVOAvatarXmlInfo::driver_info_list_t::iterator iter; |
@@ -5696,7 +5707,7 @@ BOOL LLVOAvatar::loadAvatar() | |||
5696 | } | 5707 | } |
5697 | } | 5708 | } |
5698 | } | 5709 | } |
5699 | 5710 | ||
5700 | return TRUE; | 5711 | return TRUE; |
5701 | } | 5712 | } |
5702 | 5713 | ||
@@ -5756,10 +5767,10 @@ BOOL LLVOAvatar::loadSkeletonNode () | |||
5756 | else | 5767 | else |
5757 | { | 5768 | { |
5758 | addVisualParam(param); | 5769 | addVisualParam(param); |
5759 | } | 5770 | } |
5760 | } | 5771 | } |
5761 | } | 5772 | } |
5762 | 5773 | ||
5763 | // ATTACHMENTS | 5774 | // ATTACHMENTS |
5764 | { | 5775 | { |
5765 | LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter; | 5776 | LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter; |
@@ -5844,7 +5855,7 @@ BOOL LLVOAvatar::loadSkeletonNode () | |||
5844 | BOOL LLVOAvatar::loadMeshNodes() | 5855 | BOOL LLVOAvatar::loadMeshNodes() |
5845 | { | 5856 | { |
5846 | for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin(); | 5857 | for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin(); |
5847 | meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end(); | 5858 | meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end(); |
5848 | meshinfo_iter++) | 5859 | meshinfo_iter++) |
5849 | { | 5860 | { |
5850 | const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter; | 5861 | const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter; |
@@ -5885,7 +5896,7 @@ BOOL LLVOAvatar::loadMeshNodes() | |||
5885 | return FALSE; | 5896 | return FALSE; |
5886 | } | 5897 | } |
5887 | } | 5898 | } |
5888 | else | 5899 | else |
5889 | { | 5900 | { |
5890 | llwarns << "Ignoring unrecognized mesh type: " << type << llendl; | 5901 | llwarns << "Ignoring unrecognized mesh type: " << type << llendl; |
5891 | return FALSE; | 5902 | return FALSE; |
@@ -5927,12 +5938,12 @@ BOOL LLVOAvatar::loadMeshNodes() | |||
5927 | 5938 | ||
5928 | // Multimap insert | 5939 | // Multimap insert |
5929 | mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); | 5940 | mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); |
5930 | 5941 | ||
5931 | mesh->setMesh( poly_mesh ); | 5942 | mesh->setMesh( poly_mesh ); |
5932 | mesh->setLOD( info->mMinPixelArea ); | 5943 | mesh->setLOD( info->mMinPixelArea ); |
5933 | 5944 | ||
5934 | for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin(); | 5945 | for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin(); |
5935 | xmlinfo_iter != info->mPolyMorphTargetInfoList.end(); | 5946 | xmlinfo_iter != info->mPolyMorphTargetInfoList.end(); |
5936 | xmlinfo_iter++) | 5947 | xmlinfo_iter++) |
5937 | { | 5948 | { |
5938 | const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter); | 5949 | const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter); |
@@ -5952,7 +5963,7 @@ BOOL LLVOAvatar::loadMeshNodes() | |||
5952 | { | 5963 | { |
5953 | addVisualParam(param); | 5964 | addVisualParam(param); |
5954 | } | 5965 | } |
5955 | } | 5966 | } |
5956 | } | 5967 | } |
5957 | } | 5968 | } |
5958 | 5969 | ||
@@ -6090,7 +6101,7 @@ LLDrawable *LLVOAvatar::createDrawable(LLPipeline *pipeline) | |||
6090 | mDrawable->setState(LLDrawable::ACTIVE); | 6101 | mDrawable->setState(LLDrawable::ACTIVE); |
6091 | mDrawable->addFace(poolp, NULL); | 6102 | mDrawable->addFace(poolp, NULL); |
6092 | mDrawable->setRenderType(LLPipeline::RENDER_TYPE_AVATAR); | 6103 | mDrawable->setRenderType(LLPipeline::RENDER_TYPE_AVATAR); |
6093 | 6104 | ||
6094 | LLFace *facep; | 6105 | LLFace *facep; |
6095 | 6106 | ||
6096 | // Add faces for the foot shadows | 6107 | // Add faces for the foot shadows |
@@ -6117,7 +6128,7 @@ BOOL LLVOAvatar::updateGeometry(LLDrawable *drawable) | |||
6117 | { | 6128 | { |
6118 | return TRUE; | 6129 | return TRUE; |
6119 | } | 6130 | } |
6120 | 6131 | ||
6121 | if (!mMeshValid) | 6132 | if (!mMeshValid) |
6122 | { | 6133 | { |
6123 | return TRUE; | 6134 | return TRUE; |
@@ -6169,7 +6180,7 @@ void LLVOAvatar::updateShadowFaces() | |||
6169 | LLVector3 joint_world_pos = mFootLeftp->getWorldPosition(); | 6180 | LLVector3 joint_world_pos = mFootLeftp->getWorldPosition(); |
6170 | // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now | 6181 | // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now |
6171 | // but we make an explicit ray trace call in expectation of future improvements | 6182 | // but we make an explicit ray trace call in expectation of future improvements |
6172 | resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos), | 6183 | resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos), |
6173 | gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal); | 6184 | gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal); |
6174 | shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos); | 6185 | shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos); |
6175 | foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ]; | 6186 | foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ]; |
@@ -6193,7 +6204,7 @@ void LLVOAvatar::updateShadowFaces() | |||
6193 | //foot_to_knee.normalize(); | 6204 | //foot_to_knee.normalize(); |
6194 | foot_to_knee -= projected_vec(foot_to_knee, sun_vec); | 6205 | foot_to_knee -= projected_vec(foot_to_knee, sun_vec); |
6195 | sprite.setYaw(azimuth(sun_vec - foot_to_knee)); | 6206 | sprite.setYaw(azimuth(sun_vec - foot_to_knee)); |
6196 | 6207 | ||
6197 | sprite.updateFace(*face0p); | 6208 | sprite.updateFace(*face0p); |
6198 | } | 6209 | } |
6199 | 6210 | ||
@@ -6202,7 +6213,7 @@ void LLVOAvatar::updateShadowFaces() | |||
6202 | LLVector3 joint_world_pos = mFootRightp->getWorldPosition(); | 6213 | LLVector3 joint_world_pos = mFootRightp->getWorldPosition(); |
6203 | // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now | 6214 | // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now |
6204 | // but we make an explicit ray trace call in expectation of future improvements | 6215 | // but we make an explicit ray trace call in expectation of future improvements |
6205 | resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos), | 6216 | resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos), |
6206 | gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal); | 6217 | gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal); |
6207 | shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos); | 6218 | shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos); |
6208 | foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ]; | 6219 | foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ]; |
@@ -6226,7 +6237,7 @@ void LLVOAvatar::updateShadowFaces() | |||
6226 | //foot_to_knee.normalize(); | 6237 | //foot_to_knee.normalize(); |
6227 | foot_to_knee -= projected_vec(foot_to_knee, sun_vec); | 6238 | foot_to_knee -= projected_vec(foot_to_knee, sun_vec); |
6228 | sprite.setYaw(azimuth(sun_vec - foot_to_knee)); | 6239 | sprite.setYaw(azimuth(sun_vec - foot_to_knee)); |
6229 | 6240 | ||
6230 | sprite.updateFace(*face1p); | 6241 | sprite.updateFace(*face1p); |
6231 | } | 6242 | } |
6232 | } | 6243 | } |
@@ -6259,14 +6270,13 @@ void LLVOAvatar::hideSkirt() | |||
6259 | mMeshLOD[MESH_ID_SKIRT]->setVisible(FALSE, TRUE); | 6270 | mMeshLOD[MESH_ID_SKIRT]->setVisible(FALSE, TRUE); |
6260 | } | 6271 | } |
6261 | 6272 | ||
6262 | |||
6263 | //----------------------------------------------------------------------------- | 6273 | //----------------------------------------------------------------------------- |
6264 | // requestLayerSetUpdate() | 6274 | // requestLayerSetUpdate() |
6265 | //----------------------------------------------------------------------------- | 6275 | //----------------------------------------------------------------------------- |
6266 | void LLVOAvatar::requestLayerSetUpdate(ETextureIndex index ) | 6276 | void LLVOAvatar::requestLayerSetUpdate(ETextureIndex index ) |
6267 | { | 6277 | { |
6268 | /* switch(index) | 6278 | /* switch(index) |
6269 | case LOCTEX_UPPER_BODYPAINT: | 6279 | case LOCTEX_UPPER_BODYPAINT: |
6270 | case LOCTEX_UPPER_SHIRT: | 6280 | case LOCTEX_UPPER_SHIRT: |
6271 | if( mUpperBodyLayerSet ) | 6281 | if( mUpperBodyLayerSet ) |
6272 | mUpperBodyLayerSet->requestUpdate(); */ | 6282 | mUpperBodyLayerSet->requestUpdate(); */ |
@@ -6352,7 +6362,7 @@ BOOL LLVOAvatar::attachObject(LLViewerObject *viewer_object) | |||
6352 | if (mIsSelf) | 6362 | if (mIsSelf) |
6353 | { | 6363 | { |
6354 | updateAttachmentVisibility(gAgent.getCameraMode()); | 6364 | updateAttachmentVisibility(gAgent.getCameraMode()); |
6355 | 6365 | ||
6356 | // [RLVa:KB] - Checked: 2009-10-10 (RLVa-1.0.5a) | Modified: RLVa-1.0.5a | 6366 | // [RLVa:KB] - Checked: 2009-10-10 (RLVa-1.0.5a) | Modified: RLVa-1.0.5a |
6357 | if (rlv_handler_t::isEnabled()) | 6367 | if (rlv_handler_t::isEnabled()) |
6358 | { | 6368 | { |
@@ -6374,7 +6384,7 @@ BOOL LLVOAvatar::attachObject(LLViewerObject *viewer_object) | |||
6374 | void LLVOAvatar::lazyAttach() | 6384 | void LLVOAvatar::lazyAttach() |
6375 | { | 6385 | { |
6376 | std::vector<LLPointer<LLViewerObject> > still_pending; | 6386 | std::vector<LLPointer<LLViewerObject> > still_pending; |
6377 | 6387 | ||
6378 | for (U32 i = 0; i < mPendingAttachment.size(); i++) | 6388 | for (U32 i = 0; i < mPendingAttachment.size(); i++) |
6379 | { | 6389 | { |
6380 | if (mPendingAttachment[i]->mDrawable) | 6390 | if (mPendingAttachment[i]->mDrawable) |
@@ -6392,7 +6402,7 @@ void LLVOAvatar::lazyAttach() | |||
6392 | 6402 | ||
6393 | void LLVOAvatar::resetHUDAttachments() | 6403 | void LLVOAvatar::resetHUDAttachments() |
6394 | { | 6404 | { |
6395 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 6405 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
6396 | iter != mAttachmentPoints.end(); ) | 6406 | iter != mAttachmentPoints.end(); ) |
6397 | { | 6407 | { |
6398 | attachment_map_t::iterator curiter = iter++; | 6408 | attachment_map_t::iterator curiter = iter++; |
@@ -6413,7 +6423,7 @@ void LLVOAvatar::resetHUDAttachments() | |||
6413 | //----------------------------------------------------------------------------- | 6423 | //----------------------------------------------------------------------------- |
6414 | BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) | 6424 | BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) |
6415 | { | 6425 | { |
6416 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 6426 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
6417 | iter != mAttachmentPoints.end(); ) | 6427 | iter != mAttachmentPoints.end(); ) |
6418 | { | 6428 | { |
6419 | attachment_map_t::iterator curiter = iter++; | 6429 | attachment_map_t::iterator curiter = iter++; |
@@ -6463,7 +6473,7 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) | |||
6463 | } | 6473 | } |
6464 | } | 6474 | } |
6465 | 6475 | ||
6466 | 6476 | ||
6467 | return FALSE; | 6477 | return FALSE; |
6468 | } | 6478 | } |
6469 | 6479 | ||
@@ -6526,10 +6536,10 @@ void LLVOAvatar::getOffObject() | |||
6526 | { | 6536 | { |
6527 | return; | 6537 | return; |
6528 | } | 6538 | } |
6529 | 6539 | ||
6530 | LLViewerObject* sit_object = (LLViewerObject*)getParent(); | 6540 | LLViewerObject* sit_object = (LLViewerObject*)getParent(); |
6531 | 6541 | ||
6532 | if (sit_object) | 6542 | if (sit_object) |
6533 | { | 6543 | { |
6534 | stopMotionFromSource(sit_object->getID()); | 6544 | stopMotionFromSource(sit_object->getID()); |
6535 | LLFollowCamMgr::setCameraActive(sit_object->getID(), FALSE); | 6545 | LLFollowCamMgr::setCameraActive(sit_object->getID(), FALSE); |
@@ -6551,8 +6561,8 @@ void LLVOAvatar::getOffObject() | |||
6551 | 6561 | ||
6552 | // set *local* position based on last *world* position, since we're unparenting the avatar | 6562 | // set *local* position based on last *world* position, since we're unparenting the avatar |
6553 | mDrawable->mXform.setPosition(cur_position_world); | 6563 | mDrawable->mXform.setPosition(cur_position_world); |
6554 | mDrawable->mXform.setRotation(cur_rotation_world); | 6564 | mDrawable->mXform.setRotation(cur_rotation_world); |
6555 | 6565 | ||
6556 | gPipeline.markMoved(mDrawable, TRUE); | 6566 | gPipeline.markMoved(mDrawable, TRUE); |
6557 | 6567 | ||
6558 | mIsSitting = FALSE; | 6568 | mIsSitting = FALSE; |
@@ -6617,7 +6627,7 @@ LLVOAvatar* LLVOAvatar::findAvatarFromAttachment( LLViewerObject* obj ) | |||
6617 | //----------------------------------------------------------------------------- | 6627 | //----------------------------------------------------------------------------- |
6618 | BOOL LLVOAvatar::isWearingAttachment( const LLUUID& inv_item_id ) | 6628 | BOOL LLVOAvatar::isWearingAttachment( const LLUUID& inv_item_id ) |
6619 | { | 6629 | { |
6620 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 6630 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
6621 | iter != mAttachmentPoints.end(); ) | 6631 | iter != mAttachmentPoints.end(); ) |
6622 | { | 6632 | { |
6623 | attachment_map_t::iterator curiter = iter++; | 6633 | attachment_map_t::iterator curiter = iter++; |
@@ -6635,7 +6645,7 @@ BOOL LLVOAvatar::isWearingAttachment( const LLUUID& inv_item_id ) | |||
6635 | //----------------------------------------------------------------------------- | 6645 | //----------------------------------------------------------------------------- |
6636 | LLViewerObject* LLVOAvatar::getWornAttachment( const LLUUID& inv_item_id ) | 6646 | LLViewerObject* LLVOAvatar::getWornAttachment( const LLUUID& inv_item_id ) |
6637 | { | 6647 | { |
6638 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 6648 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
6639 | iter != mAttachmentPoints.end(); ) | 6649 | iter != mAttachmentPoints.end(); ) |
6640 | { | 6650 | { |
6641 | attachment_map_t::iterator curiter = iter++; | 6651 | attachment_map_t::iterator curiter = iter++; |
@@ -6666,7 +6676,7 @@ const std::string LLVOAvatar::getAttachedPointName(const LLUUID& inv_item_id) | |||
6666 | 6676 | ||
6667 | 6677 | ||
6668 | //----------------------------------------------------------------------------- | 6678 | //----------------------------------------------------------------------------- |
6669 | // static | 6679 | // static |
6670 | // onLocalTextureLoaded() | 6680 | // onLocalTextureLoaded() |
6671 | //----------------------------------------------------------------------------- | 6681 | //----------------------------------------------------------------------------- |
6672 | 6682 | ||
@@ -6732,7 +6742,7 @@ void LLVOAvatar::updateComposites() | |||
6732 | { | 6742 | { |
6733 | for (U32 i = 0; i < mBakedTextureData.size(); i++) | 6743 | for (U32 i = 0; i < mBakedTextureData.size(); i++) |
6734 | { | 6744 | { |
6735 | if ( mBakedTextureData[i].mTexLayerSet | 6745 | if ( mBakedTextureData[i].mTexLayerSet |
6736 | && ((i != BAKED_SKIRT) || isWearingWearableType( WT_SKIRT )) ) | 6746 | && ((i != BAKED_SKIRT) || isWearingWearableType( WT_SKIRT )) ) |
6737 | { | 6747 | { |
6738 | mBakedTextureData[i].mTexLayerSet->updateComposite(); | 6748 | mBakedTextureData[i].mTexLayerSet->updateComposite(); |
@@ -6828,7 +6838,7 @@ void LLVOAvatar::onGlobalColorChanged( LLTexGlobalColor* global_color, BOOL set_ | |||
6828 | { | 6838 | { |
6829 | if( global_color == mTexSkinColor ) | 6839 | if( global_color == mTexSkinColor ) |
6830 | { | 6840 | { |
6831 | // llinfos << "invalidateComposite cause: onGlobalColorChanged( skin color )" << llendl; | 6841 | // llinfos << "invalidateComposite cause: onGlobalColorChanged( skin color )" << llendl; |
6832 | invalidateComposite( mBakedTextureData[BAKED_HEAD].mTexLayerSet, set_by_user ); | 6842 | invalidateComposite( mBakedTextureData[BAKED_HEAD].mTexLayerSet, set_by_user ); |
6833 | invalidateComposite( mBakedTextureData[BAKED_UPPER].mTexLayerSet, set_by_user ); | 6843 | invalidateComposite( mBakedTextureData[BAKED_UPPER].mTexLayerSet, set_by_user ); |
6834 | invalidateComposite( mBakedTextureData[BAKED_LOWER].mTexLayerSet, set_by_user ); | 6844 | invalidateComposite( mBakedTextureData[BAKED_LOWER].mTexLayerSet, set_by_user ); |
@@ -6836,10 +6846,10 @@ void LLVOAvatar::onGlobalColorChanged( LLTexGlobalColor* global_color, BOOL set_ | |||
6836 | else | 6846 | else |
6837 | if( global_color == mTexHairColor ) | 6847 | if( global_color == mTexHairColor ) |
6838 | { | 6848 | { |
6839 | // llinfos << "invalidateComposite cause: onGlobalColorChanged( hair color )" << llendl; | 6849 | // llinfos << "invalidateComposite cause: onGlobalColorChanged( hair color )" << llendl; |
6840 | invalidateComposite( mBakedTextureData[BAKED_HEAD].mTexLayerSet, set_by_user ); | 6850 | invalidateComposite( mBakedTextureData[BAKED_HEAD].mTexLayerSet, set_by_user ); |
6841 | invalidateComposite( mBakedTextureData[BAKED_HAIR].mTexLayerSet, set_by_user ); | 6851 | invalidateComposite( mBakedTextureData[BAKED_HAIR].mTexLayerSet, set_by_user ); |
6842 | 6852 | ||
6843 | // ! BACKWARDS COMPATIBILITY ! | 6853 | // ! BACKWARDS COMPATIBILITY ! |
6844 | // Fix for dealing with avatars from viewers that don't bake hair. | 6854 | // Fix for dealing with avatars from viewers that don't bake hair. |
6845 | if (!isTextureDefined(mBakedTextureData[BAKED_HAIR].mTextureIndex)) | 6855 | if (!isTextureDefined(mBakedTextureData[BAKED_HAIR].mTextureIndex)) |
@@ -6854,7 +6864,7 @@ void LLVOAvatar::onGlobalColorChanged( LLTexGlobalColor* global_color, BOOL set_ | |||
6854 | else | 6864 | else |
6855 | if( global_color == mTexEyeColor ) | 6865 | if( global_color == mTexEyeColor ) |
6856 | { | 6866 | { |
6857 | // llinfos << "invalidateComposite cause: onGlobalColorChanged( eyecolor )" << llendl; | 6867 | // llinfos << "invalidateComposite cause: onGlobalColorChanged( eyecolor )" << llendl; |
6858 | invalidateComposite( mBakedTextureData[BAKED_EYES].mTexLayerSet, set_by_user ); | 6868 | invalidateComposite( mBakedTextureData[BAKED_EYES].mTexLayerSet, set_by_user ); |
6859 | } | 6869 | } |
6860 | updateMeshTextures(); | 6870 | updateMeshTextures(); |
@@ -6900,7 +6910,7 @@ void LLVOAvatar::processRebakeAvatarTextures(LLMessageSystem* msg, void**) | |||
6900 | LLVOAvatar* self = gAgent.getAvatarObject(); | 6910 | LLVOAvatar* self = gAgent.getAvatarObject(); |
6901 | if (!self) return; | 6911 | if (!self) return; |
6902 | 6912 | ||
6903 | // If this is a texture corresponding to one of our baked entries, | 6913 | // If this is a texture corresponding to one of our baked entries, |
6904 | // just rebake that layer set. | 6914 | // just rebake that layer set. |
6905 | BOOL found = FALSE; | 6915 | BOOL found = FALSE; |
6906 | 6916 | ||
@@ -6998,7 +7008,7 @@ BOOL LLVOAvatar::getLocalTextureGL(ETextureIndex index, LLImageGL** image_gl_pp) | |||
6998 | const LLUUID& LLVOAvatar::getLocalTextureID(ETextureIndex index) | 7008 | const LLUUID& LLVOAvatar::getLocalTextureID(ETextureIndex index) |
6999 | { | 7009 | { |
7000 | if (!isIndexLocalTexture(index)) return IMG_DEFAULT_AVATAR; | 7010 | if (!isIndexLocalTexture(index)) return IMG_DEFAULT_AVATAR; |
7001 | 7011 | ||
7002 | if (mLocalTextureData[index].mImage.notNull()) | 7012 | if (mLocalTextureData[index].mImage.notNull()) |
7003 | { | 7013 | { |
7004 | return mLocalTextureData[index].mImage->getID(); | 7014 | return mLocalTextureData[index].mImage->getID(); |
@@ -7046,7 +7056,7 @@ BOOL LLVOAvatar::updateIsFullyLoaded() | |||
7046 | loading = TRUE; | 7056 | loading = TRUE; |
7047 | } | 7057 | } |
7048 | 7058 | ||
7049 | // | 7059 | // |
7050 | if (mIsSelf) | 7060 | if (mIsSelf) |
7051 | { | 7061 | { |
7052 | if (!isTextureDefined(TEX_HAIR)) | 7062 | if (!isTextureDefined(TEX_HAIR)) |
@@ -7058,7 +7068,7 @@ BOOL LLVOAvatar::updateIsFullyLoaded() | |||
7058 | { | 7068 | { |
7059 | loading = TRUE; | 7069 | loading = TRUE; |
7060 | } | 7070 | } |
7061 | 7071 | ||
7062 | // special case to keep nudity off orientation island - | 7072 | // special case to keep nudity off orientation island - |
7063 | // this is fragilely dependent on the compositing system, | 7073 | // this is fragilely dependent on the compositing system, |
7064 | // which gets available textures in the following order: | 7074 | // which gets available textures in the following order: |
@@ -7087,16 +7097,16 @@ BOOL LLVOAvatar::updateIsFullyLoaded() | |||
7087 | } | 7097 | } |
7088 | } | 7098 | } |
7089 | 7099 | ||
7090 | 7100 | ||
7091 | // we wait a little bit before giving the all clear, | 7101 | // we wait a little bit before giving the all clear, |
7092 | // to let textures settle down | 7102 | // to let textures settle down |
7093 | const F32 PAUSE = 1.f; | 7103 | const F32 PAUSE = 1.f; |
7094 | if (loading) | 7104 | if (loading) |
7095 | mFullyLoadedTimer.reset(); | 7105 | mFullyLoadedTimer.reset(); |
7096 | 7106 | ||
7097 | mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE); | 7107 | mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE); |
7098 | 7108 | ||
7099 | 7109 | ||
7100 | // did our loading state "change" from last call? | 7110 | // did our loading state "change" from last call? |
7101 | const S32 UPDATE_RATE = 30; | 7111 | const S32 UPDATE_RATE = 30; |
7102 | BOOL changed = | 7112 | BOOL changed = |
@@ -7192,8 +7202,7 @@ LLGLuint LLVOAvatar::getScratchTexName( LLGLenum format, U32* texture_bytes ) | |||
7192 | { | 7202 | { |
7193 | case GL_LUMINANCE: components = 1; internal_format = GL_LUMINANCE8; break; | 7203 | case GL_LUMINANCE: components = 1; internal_format = GL_LUMINANCE8; break; |
7194 | case GL_ALPHA: components = 1; internal_format = GL_ALPHA8; break; | 7204 | case GL_ALPHA: components = 1; internal_format = GL_ALPHA8; break; |
7195 | // Support for GL_EXT_paletted_texture is deprecated | 7205 | case GL_COLOR_INDEX: components = 1; internal_format = GL_COLOR_INDEX8_EXT; break; |
7196 | // case GL_COLOR_INDEX: components = 1; internal_format = GL_COLOR_INDEX8_EXT; break; | ||
7197 | case GL_LUMINANCE_ALPHA: components = 2; internal_format = GL_LUMINANCE8_ALPHA8; break; | 7206 | case GL_LUMINANCE_ALPHA: components = 2; internal_format = GL_LUMINANCE8_ALPHA8; break; |
7198 | case GL_RGB: components = 3; internal_format = GL_RGB8; break; | 7207 | case GL_RGB: components = 3; internal_format = GL_RGB8; break; |
7199 | case GL_RGBA: components = 4; internal_format = GL_RGBA8; break; | 7208 | case GL_RGBA: components = 4; internal_format = GL_RGBA8; break; |
@@ -7201,7 +7210,7 @@ LLGLuint LLVOAvatar::getScratchTexName( LLGLenum format, U32* texture_bytes ) | |||
7201 | } | 7210 | } |
7202 | 7211 | ||
7203 | *texture_bytes = components * SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT; | 7212 | *texture_bytes = components * SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT; |
7204 | 7213 | ||
7205 | if( LLVOAvatar::sScratchTexNames.checkData( format ) ) | 7214 | if( LLVOAvatar::sScratchTexNames.checkData( format ) ) |
7206 | { | 7215 | { |
7207 | return *( LLVOAvatar::sScratchTexNames.getData( format ) ); | 7216 | return *( LLVOAvatar::sScratchTexNames.getData( format ) ); |
@@ -7219,7 +7228,7 @@ LLGLuint LLVOAvatar::getScratchTexName( LLGLenum format, U32* texture_bytes ) | |||
7219 | stop_glerror(); | 7228 | stop_glerror(); |
7220 | 7229 | ||
7221 | LLImageGL::setManualImage( | 7230 | LLImageGL::setManualImage( |
7222 | GL_TEXTURE_2D, 0, internal_format, | 7231 | GL_TEXTURE_2D, 0, internal_format, |
7223 | SCRATCH_TEX_WIDTH, SCRATCH_TEX_HEIGHT, | 7232 | SCRATCH_TEX_WIDTH, SCRATCH_TEX_HEIGHT, |
7224 | format, GL_UNSIGNED_BYTE, NULL ); | 7233 | format, GL_UNSIGNED_BYTE, NULL ); |
7225 | stop_glerror(); | 7234 | stop_glerror(); |
@@ -7339,9 +7348,9 @@ void LLVOAvatar::updateMeshTextures() | |||
7339 | // When an avatar is changing clothes and not in Appearance mode, | 7348 | // When an avatar is changing clothes and not in Appearance mode, |
7340 | // use the last-known good baked texture until it finish the first | 7349 | // use the last-known good baked texture until it finish the first |
7341 | // render of the new layerset. | 7350 | // render of the new layerset. |
7342 | use_lkg_baked_layer[i] = (!is_layer_baked[i] | 7351 | use_lkg_baked_layer[i] = (!is_layer_baked[i] |
7343 | && (mBakedTextureData[i].mLastTextureIndex != IMG_DEFAULT_AVATAR) | 7352 | && (mBakedTextureData[i].mLastTextureIndex != IMG_DEFAULT_AVATAR) |
7344 | && mBakedTextureData[i].mTexLayerSet | 7353 | && mBakedTextureData[i].mTexLayerSet |
7345 | && !mBakedTextureData[i].mTexLayerSet->getComposite()->isInitialized()); | 7354 | && !mBakedTextureData[i].mTexLayerSet->getComposite()->isInitialized()); |
7346 | if (use_lkg_baked_layer[i]) | 7355 | if (use_lkg_baked_layer[i]) |
7347 | { | 7356 | { |
@@ -7350,7 +7359,7 @@ void LLVOAvatar::updateMeshTextures() | |||
7350 | } | 7359 | } |
7351 | else | 7360 | else |
7352 | { | 7361 | { |
7353 | use_lkg_baked_layer[i] = (!is_layer_baked[i] | 7362 | use_lkg_baked_layer[i] = (!is_layer_baked[i] |
7354 | && mBakedTextureData[i].mLastTextureIndex != IMG_DEFAULT_AVATAR); | 7363 | && mBakedTextureData[i].mLastTextureIndex != IMG_DEFAULT_AVATAR); |
7355 | if (mBakedTextureData[i].mTexLayerSet) | 7364 | if (mBakedTextureData[i].mTexLayerSet) |
7356 | { | 7365 | { |
@@ -7366,7 +7375,7 @@ void LLVOAvatar::updateMeshTextures() | |||
7366 | { | 7375 | { |
7367 | llwarns << "updateMeshTextures: invalid host for object: " << getID() << llendl; | 7376 | llwarns << "updateMeshTextures: invalid host for object: " << getID() << llendl; |
7368 | } | 7377 | } |
7369 | 7378 | ||
7370 | for (U32 i=0; i < mBakedTextureData.size(); i++) | 7379 | for (U32 i=0; i < mBakedTextureData.size(); i++) |
7371 | { | 7380 | { |
7372 | if (use_lkg_baked_layer[i] && !self_customizing ) | 7381 | if (use_lkg_baked_layer[i] && !self_customizing ) |
@@ -7391,7 +7400,7 @@ void LLVOAvatar::updateMeshTextures() | |||
7391 | mBakedTextureData[i].mIsLoaded = FALSE; | 7400 | mBakedTextureData[i].mIsLoaded = FALSE; |
7392 | if ( (i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER) ) | 7401 | if ( (i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER) ) |
7393 | { | 7402 | { |
7394 | baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID )); | 7403 | baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID )); |
7395 | } | 7404 | } |
7396 | baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ) ); | 7405 | baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ) ); |
7397 | } | 7406 | } |
@@ -7402,7 +7411,7 @@ void LLVOAvatar::updateMeshTextures() | |||
7402 | { | 7411 | { |
7403 | mBakedTextureData[i].mTexLayerSet->createComposite(); | 7412 | mBakedTextureData[i].mTexLayerSet->createComposite(); |
7404 | mBakedTextureData[i].mTexLayerSet->setUpdatesEnabled( TRUE ); | 7413 | mBakedTextureData[i].mTexLayerSet->setUpdatesEnabled( TRUE ); |
7405 | mBakedTextureData[i].mIsUsed = FALSE; | 7414 | mBakedTextureData[i].mIsUsed = FALSE; |
7406 | for (U32 k=0; k < mBakedTextureData[i].mMeshes.size(); k++) | 7415 | for (U32 k=0; k < mBakedTextureData[i].mMeshes.size(); k++) |
7407 | { | 7416 | { |
7408 | mBakedTextureData[i].mMeshes[k]->setLayerSet( mBakedTextureData[i].mTexLayerSet ); | 7417 | mBakedTextureData[i].mMeshes[k]->setLayerSet( mBakedTextureData[i].mTexLayerSet ); |
@@ -7423,12 +7432,12 @@ void LLVOAvatar::updateMeshTextures() | |||
7423 | mBakedTextureData[BAKED_HAIR].mMeshes[i]->setTexture( hair_img ); | 7432 | mBakedTextureData[BAKED_HAIR].mMeshes[i]->setTexture( hair_img ); |
7424 | } | 7433 | } |
7425 | mHasBakedHair = FALSE; | 7434 | mHasBakedHair = FALSE; |
7426 | } | 7435 | } |
7427 | else | 7436 | else |
7428 | { | 7437 | { |
7429 | mHasBakedHair = TRUE; | 7438 | mHasBakedHair = TRUE; |
7430 | } | 7439 | } |
7431 | 7440 | ||
7432 | /* // Head | 7441 | /* // Head |
7433 | BOOL head_baked_ready = (is_layer_baked[BAKED_HEAD] && mBakedTextureData[BAKED_HEAD].mIsLoaded) || other_culled; | 7442 | BOOL head_baked_ready = (is_layer_baked[BAKED_HEAD] && mBakedTextureData[BAKED_HEAD].mIsLoaded) || other_culled; |
7434 | setLocalTexture( TEX_HEAD_BODYPAINT, getTEImage( TEX_HEAD_BODYPAINT ), head_baked_ready ); */ | 7443 | setLocalTexture( TEX_HEAD_BODYPAINT, getTEImage( TEX_HEAD_BODYPAINT ), head_baked_ready ); */ |
@@ -7438,7 +7447,7 @@ void LLVOAvatar::updateMeshTextures() | |||
7438 | { | 7447 | { |
7439 | const EBakedTextureIndex baked_index = baked_iter->first; | 7448 | const EBakedTextureIndex baked_index = baked_iter->first; |
7440 | const LLVOAvatarDictionary::BakedDictionaryEntry *baked_dict = baked_iter->second; | 7449 | const LLVOAvatarDictionary::BakedDictionaryEntry *baked_dict = baked_iter->second; |
7441 | 7450 | ||
7442 | for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); | 7451 | for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); |
7443 | local_tex_iter != baked_dict->mLocalTextures.end(); | 7452 | local_tex_iter != baked_dict->mLocalTextures.end(); |
7444 | local_tex_iter++) | 7453 | local_tex_iter++) |
@@ -7659,7 +7668,7 @@ ETextureIndex LLVOAvatar::getBakedTE( LLTexLayerSet* layerset ) | |||
7659 | void LLVOAvatar::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) | 7668 | void LLVOAvatar::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) |
7660 | { | 7669 | { |
7661 | // Baked textures live on other sims. | 7670 | // Baked textures live on other sims. |
7662 | LLHost target_host = getObjectHost(); | 7671 | LLHost target_host = getObjectHost(); |
7663 | setTEImage( te, gImageList.getImageFromHost( uuid, target_host ) ); | 7672 | setTEImage( te, gImageList.getImageFromHost( uuid, target_host ) ); |
7664 | updateMeshTextures(); | 7673 | updateMeshTextures(); |
7665 | dirtyMesh(); | 7674 | dirtyMesh(); |
@@ -7680,10 +7689,10 @@ void LLVOAvatar::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) | |||
7680 | { | 7689 | { |
7681 | llwarns << "New baked texture: unknown te " << te << llendl; | 7690 | llwarns << "New baked texture: unknown te " << te << llendl; |
7682 | } | 7691 | } |
7683 | 7692 | ||
7684 | // dumpAvatarTEs( "setNewBakedTexture() send" ); | 7693 | // dumpAvatarTEs( "setNewBakedTexture() send" ); |
7685 | // RN: throttle uploads | 7694 | // RN: throttle uploads |
7686 | if (!hasPendingBakedUploads()) | 7695 | // if (!hasPendingBakedUploads())//update bit by bit better than delaying |
7687 | { | 7696 | { |
7688 | gAgent.sendAgentSetAppearance(); | 7697 | gAgent.sendAgentSetAppearance(); |
7689 | } | 7698 | } |
@@ -7743,8 +7752,10 @@ void LLVOAvatar::releaseUnnecessaryTextures() | |||
7743 | { | 7752 | { |
7744 | const LLVOAvatarDictionary::BakedDictionaryEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); | 7753 | const LLVOAvatarDictionary::BakedDictionaryEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); |
7745 | // skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID | 7754 | // skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID |
7746 | if(baked_index == BAKED_HEAD)//for client detection | 7755 | if(baked_index == BAKED_HEAD)//for client detection |
7747 | continue; | 7756 | continue; |
7757 | if(baked_index == BAKED_EYES) | ||
7758 | continue; | ||
7748 | if (!isTextureDefined(bakedDicEntry->mTextureIndex) | 7759 | if (!isTextureDefined(bakedDicEntry->mTextureIndex) |
7749 | && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) )) | 7760 | && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) )) |
7750 | { | 7761 | { |
@@ -7765,8 +7776,8 @@ void LLVOAvatar::releaseUnnecessaryTextures() | |||
7765 | //----------------------------------------------------------------------------- | 7776 | //----------------------------------------------------------------------------- |
7766 | void LLVOAvatar::onCustomizeStart() | 7777 | void LLVOAvatar::onCustomizeStart() |
7767 | { | 7778 | { |
7768 | // We're no longer doing any baking or invalidating on entering | 7779 | // We're no longer doing any baking or invalidating on entering |
7769 | // appearance editing mode. Leaving function in place in case | 7780 | // appearance editing mode. Leaving function in place in case |
7770 | // further changes require us to do something at this point - Nyx | 7781 | // further changes require us to do something at this point - Nyx |
7771 | } | 7782 | } |
7772 | 7783 | ||
@@ -7848,7 +7859,7 @@ BOOL LLVOAvatar::teToColorParams( ETextureIndex te, const char* param_name[3] ) | |||
7848 | param_name[1] = "undershirt_green"; | 7859 | param_name[1] = "undershirt_green"; |
7849 | param_name[2] = "undershirt_blue"; | 7860 | param_name[2] = "undershirt_blue"; |
7850 | break; | 7861 | break; |
7851 | 7862 | ||
7852 | case TEX_LOWER_UNDERPANTS: | 7863 | case TEX_LOWER_UNDERPANTS: |
7853 | param_name[0] = "underpants_red"; | 7864 | param_name[0] = "underpants_red"; |
7854 | param_name[1] = "underpants_green"; | 7865 | param_name[1] = "underpants_green"; |
@@ -7897,7 +7908,7 @@ LLColor4 LLVOAvatar::getClothesColor( ETextureIndex te ) | |||
7897 | 7908 | ||
7898 | 7909 | ||
7899 | void LLVOAvatar::dumpAvatarTEs( const std::string& context ) | 7910 | void LLVOAvatar::dumpAvatarTEs( const std::string& context ) |
7900 | { | 7911 | { |
7901 | /* const char* te_name[] = { | 7912 | /* const char* te_name[] = { |
7902 | "TEX_HEAD_BODYPAINT ", | 7913 | "TEX_HEAD_BODYPAINT ", |
7903 | "TEX_UPPER_SHIRT ", */ | 7914 | "TEX_UPPER_SHIRT ", */ |
@@ -7936,7 +7947,7 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) | |||
7936 | //----------------------------------------------------------------------------- | 7947 | //----------------------------------------------------------------------------- |
7937 | void LLVOAvatar::updateAttachmentVisibility(U32 camera_mode) | 7948 | void LLVOAvatar::updateAttachmentVisibility(U32 camera_mode) |
7938 | { | 7949 | { |
7939 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 7950 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
7940 | iter != mAttachmentPoints.end(); ) | 7951 | iter != mAttachmentPoints.end(); ) |
7941 | { | 7952 | { |
7942 | attachment_map_t::iterator curiter = iter++; | 7953 | attachment_map_t::iterator curiter = iter++; |
@@ -8117,7 +8128,7 @@ void LLVOAvatar::wearableUpdated( EWearableType type ) | |||
8117 | mBakedTextureData[index].mTexLayerSet->requestUpdate(); | 8128 | mBakedTextureData[index].mTexLayerSet->requestUpdate(); |
8118 | mBakedTextureData[index].mTexLayerSet->requestUpload(); | 8129 | mBakedTextureData[index].mTexLayerSet->requestUpload(); |
8119 | } | 8130 | } |
8120 | break; | 8131 | break; |
8121 | } | 8132 | } |
8122 | } | 8133 | } |
8123 | } | 8134 | } |
@@ -8134,7 +8145,7 @@ void LLVOAvatar::clampAttachmentPositions() | |||
8134 | { | 8145 | { |
8135 | return; | 8146 | return; |
8136 | } | 8147 | } |
8137 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); | 8148 | for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); |
8138 | iter != mAttachmentPoints.end(); ) | 8149 | iter != mAttachmentPoints.end(); ) |
8139 | { | 8150 | { |
8140 | attachment_map_t::iterator curiter = iter++; | 8151 | attachment_map_t::iterator curiter = iter++; |
@@ -8148,7 +8159,7 @@ void LLVOAvatar::clampAttachmentPositions() | |||
8148 | 8159 | ||
8149 | BOOL LLVOAvatar::hasHUDAttachment() const | 8160 | BOOL LLVOAvatar::hasHUDAttachment() const |
8150 | { | 8161 | { |
8151 | for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); | 8162 | for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); |
8152 | iter != mAttachmentPoints.end(); ) | 8163 | iter != mAttachmentPoints.end(); ) |
8153 | { | 8164 | { |
8154 | attachment_map_t::const_iterator curiter = iter++; | 8165 | attachment_map_t::const_iterator curiter = iter++; |
@@ -8164,7 +8175,7 @@ BOOL LLVOAvatar::hasHUDAttachment() const | |||
8164 | LLBBox LLVOAvatar::getHUDBBox() const | 8175 | LLBBox LLVOAvatar::getHUDBBox() const |
8165 | { | 8176 | { |
8166 | LLBBox bbox; | 8177 | LLBBox bbox; |
8167 | for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); | 8178 | for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); |
8168 | iter != mAttachmentPoints.end(); ) | 8179 | iter != mAttachmentPoints.end(); ) |
8169 | { | 8180 | { |
8170 | attachment_map_t::const_iterator curiter = iter++; | 8181 | attachment_map_t::const_iterator curiter = iter++; |
@@ -8236,7 +8247,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) | |||
8236 | llwarns << "Blocking AvatarAppearance message" << llendl; | 8247 | llwarns << "Blocking AvatarAppearance message" << llendl; |
8237 | return; | 8248 | return; |
8238 | } | 8249 | } |
8239 | 8250 | ||
8240 | LLMemType mt(LLMemType::MTYPE_AVATAR); | 8251 | LLMemType mt(LLMemType::MTYPE_AVATAR); |
8241 | 8252 | ||
8242 | // llinfos << "processAvatarAppearance start " << mID << llendl; | 8253 | // llinfos << "processAvatarAppearance start " << mID << llendl; |
@@ -8269,7 +8280,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) | |||
8269 | // prevent the overwriting of valid baked textures with invalid baked textures | 8280 | // prevent the overwriting of valid baked textures with invalid baked textures |
8270 | for (U8 baked_index = 0; baked_index < mBakedTextureData.size(); baked_index++) | 8281 | for (U8 baked_index = 0; baked_index < mBakedTextureData.size(); baked_index++) |
8271 | { | 8282 | { |
8272 | if (!isTextureDefined(mBakedTextureData[baked_index].mTextureIndex) | 8283 | if (!isTextureDefined(mBakedTextureData[baked_index].mTextureIndex) |
8273 | && mBakedTextureData[baked_index].mLastTextureIndex != IMG_DEFAULT | 8284 | && mBakedTextureData[baked_index].mLastTextureIndex != IMG_DEFAULT |
8274 | && baked_index != BAKED_SKIRT) | 8285 | && baked_index != BAKED_SKIRT) |
8275 | { | 8286 | { |
@@ -8285,7 +8296,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) | |||
8285 | // (isTextureDefined(TEX_SKIRT_BAKED) ? "SKIRT " : "skirt " ) << (getTEImage(TEX_SKIRT_BAKED)->getID()) << std::endl << | 8296 | // (isTextureDefined(TEX_SKIRT_BAKED) ? "SKIRT " : "skirt " ) << (getTEImage(TEX_SKIRT_BAKED)->getID()) << std::endl << |
8286 | // (isTextureDefined(TEX_HAIR_BAKED) ? "HAIR" : "hair " ) << (getTEImage(TEX_HAIR_BAKED)->getID()) << std::endl << | 8297 | // (isTextureDefined(TEX_HAIR_BAKED) ? "HAIR" : "hair " ) << (getTEImage(TEX_HAIR_BAKED)->getID()) << std::endl << |
8287 | // (isTextureDefined(TEX_EYES_BAKED) ? "EYES" : "eyes" ) << (getTEImage(TEX_EYES_BAKED)->getID()) << llendl ; | 8298 | // (isTextureDefined(TEX_EYES_BAKED) ? "EYES" : "eyes" ) << (getTEImage(TEX_EYES_BAKED)->getID()) << llendl ; |
8288 | 8299 | ||
8289 | if( !mFirstTEMessageReceived ) | 8300 | if( !mFirstTEMessageReceived ) |
8290 | { | 8301 | { |
8291 | onFirstTEMessageReceived(); | 8302 | onFirstTEMessageReceived(); |
@@ -8297,7 +8308,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) | |||
8297 | { | 8308 | { |
8298 | releaseUnnecessaryTextures(); | 8309 | releaseUnnecessaryTextures(); |
8299 | } | 8310 | } |
8300 | 8311 | ||
8301 | updateMeshTextures(); // enables updates for laysets without baked textures. | 8312 | updateMeshTextures(); // enables updates for laysets without baked textures. |
8302 | 8313 | ||
8303 | // parse visual params | 8314 | // parse visual params |
@@ -8306,7 +8317,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) | |||
8306 | { | 8317 | { |
8307 | BOOL params_changed = FALSE; | 8318 | BOOL params_changed = FALSE; |
8308 | BOOL interp_params = FALSE; | 8319 | BOOL interp_params = FALSE; |
8309 | 8320 | ||
8310 | LLVisualParam* param = getFirstVisualParam(); | 8321 | LLVisualParam* param = getFirstVisualParam(); |
8311 | if (!param) | 8322 | if (!param) |
8312 | { | 8323 | { |
@@ -8320,7 +8331,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) | |||
8320 | { | 8331 | { |
8321 | param = getNextVisualParam(); | 8332 | param = getNextVisualParam(); |
8322 | } | 8333 | } |
8323 | 8334 | ||
8324 | if( !param ) | 8335 | if( !param ) |
8325 | { | 8336 | { |
8326 | llwarns << "Number of params in AvatarAppearance msg does not match number of params in avatar xml file." << llendl; | 8337 | llwarns << "Number of params in AvatarAppearance msg does not match number of params in avatar xml file." << llendl; |
@@ -8371,7 +8382,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) | |||
8371 | if( old_sex != new_sex ) | 8382 | if( old_sex != new_sex ) |
8372 | { | 8383 | { |
8373 | updateSexDependentLayerSets( FALSE ); | 8384 | updateSexDependentLayerSets( FALSE ); |
8374 | } | 8385 | } |
8375 | } | 8386 | } |
8376 | } | 8387 | } |
8377 | else | 8388 | else |
@@ -8402,7 +8413,7 @@ void LLVOAvatar::getAnimLabels( LLDynamicArray<std::string>* labels ) | |||
8402 | labels->put( "Away From Keyboard" ); | 8413 | labels->put( "Away From Keyboard" ); |
8403 | } | 8414 | } |
8404 | 8415 | ||
8405 | // static | 8416 | // static |
8406 | void LLVOAvatar::getAnimNames( LLDynamicArray<std::string>* names ) | 8417 | void LLVOAvatar::getAnimNames( LLDynamicArray<std::string>* names ) |
8407 | { | 8418 | { |
8408 | S32 i; | 8419 | S32 i; |
@@ -8423,7 +8434,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerImage *src_vi, | |||
8423 | //llinfos << "onBakedTextureMasksLoaded: " << src_vi->getID() << llendl; | 8434 | //llinfos << "onBakedTextureMasksLoaded: " << src_vi->getID() << llendl; |
8424 | const LLMemType mt(LLMemType::MTYPE_AVATAR); | 8435 | const LLMemType mt(LLMemType::MTYPE_AVATAR); |
8425 | const LLUUID id = src_vi->getID(); | 8436 | const LLUUID id = src_vi->getID(); |
8426 | 8437 | ||
8427 | LLTextureMaskData* maskData = (LLTextureMaskData*) userdata; | 8438 | LLTextureMaskData* maskData = (LLTextureMaskData*) userdata; |
8428 | LLVOAvatar* self = (LLVOAvatar*) gObjectList.findObject( maskData->mAvatarID ); | 8439 | LLVOAvatar* self = (LLVOAvatar*) gObjectList.findObject( maskData->mAvatarID ); |
8429 | 8440 | ||
@@ -8447,7 +8458,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerImage *src_vi, | |||
8447 | stop_glerror(); | 8458 | stop_glerror(); |
8448 | 8459 | ||
8449 | LLImageGL::setManualImage( | 8460 | LLImageGL::setManualImage( |
8450 | GL_TEXTURE_2D, 0, GL_ALPHA8, | 8461 | GL_TEXTURE_2D, 0, GL_ALPHA8, |
8451 | aux_src->getWidth(), aux_src->getHeight(), | 8462 | aux_src->getWidth(), aux_src->getHeight(), |
8452 | GL_ALPHA, GL_UNSIGNED_BYTE, aux_src->getData()); | 8463 | GL_ALPHA, GL_UNSIGNED_BYTE, aux_src->getData()); |
8453 | stop_glerror(); | 8464 | stop_glerror(); |
@@ -8501,7 +8512,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerImage *src_vi, | |||
8501 | } | 8512 | } |
8502 | else | 8513 | else |
8503 | { | 8514 | { |
8504 | // this can happen when someone uses an old baked texture possibly provided by | 8515 | // this can happen when someone uses an old baked texture possibly provided by |
8505 | // viewer-side baked texture caching | 8516 | // viewer-side baked texture caching |
8506 | llwarns << "Masks loaded callback but NO aux source!" << llendl; | 8517 | llwarns << "Masks loaded callback but NO aux source!" << llendl; |
8507 | } | 8518 | } |
@@ -8627,7 +8638,7 @@ void LLVOAvatar::dumpArchetypeXML( void* ) | |||
8627 | for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() ) | 8638 | for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() ) |
8628 | { | 8639 | { |
8629 | LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; | 8640 | LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; |
8630 | if( (viewer_param->getWearableType() == type) && | 8641 | if( (viewer_param->getWearableType() == type) && |
8631 | (viewer_param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) ) | 8642 | (viewer_param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) ) |
8632 | { | 8643 | { |
8633 | apr_file_printf( file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\"/>\n", | 8644 | apr_file_printf( file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\"/>\n", |
@@ -8704,7 +8715,7 @@ struct CompareScreenAreaGreater | |||
8704 | void LLVOAvatar::cullAvatarsByPixelArea() | 8715 | void LLVOAvatar::cullAvatarsByPixelArea() |
8705 | { | 8716 | { |
8706 | std::sort(LLCharacter::sInstances.begin(), LLCharacter::sInstances.end(), CompareScreenAreaGreater()); | 8717 | std::sort(LLCharacter::sInstances.begin(), LLCharacter::sInstances.end(), CompareScreenAreaGreater()); |
8707 | 8718 | ||
8708 | // Update the avatars that have changed status | 8719 | // Update the avatars that have changed status |
8709 | U32 rank = 0; | 8720 | U32 rank = 0; |
8710 | for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); | 8721 | for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); |
@@ -8716,7 +8727,7 @@ void LLVOAvatar::cullAvatarsByPixelArea() | |||
8716 | { | 8727 | { |
8717 | culled = FALSE; | 8728 | culled = FALSE; |
8718 | } | 8729 | } |
8719 | else | 8730 | else |
8720 | { | 8731 | { |
8721 | culled = TRUE; | 8732 | culled = TRUE; |
8722 | } | 8733 | } |
@@ -8882,7 +8893,7 @@ void LLVOAvatar::dumpLocalTextures() | |||
8882 | 8893 | ||
8883 | llinfos << "LocTex " << name << ": " | 8894 | llinfos << "LocTex " << name << ": " |
8884 | << "Discard " << image->getDiscardLevel() << ", " | 8895 | << "Discard " << image->getDiscardLevel() << ", " |
8885 | << "(" << image->getWidth() << ", " << image->getHeight() << ") " | 8896 | << "(" << image->getWidth() << ", " << image->getHeight() << ") " |
8886 | #if !LL_RELEASE_FOR_DOWNLOAD | 8897 | #if !LL_RELEASE_FOR_DOWNLOAD |
8887 | // End users don't get to trivially see avatar texture IDs, | 8898 | // End users don't get to trivially see avatar texture IDs, |
8888 | // makes textures easier to steal | 8899 | // makes textures easier to steal |
@@ -8912,7 +8923,7 @@ void LLVOAvatar::startAppearanceAnimation(BOOL set_by_user, BOOL play_sound) | |||
8912 | 8923 | ||
8913 | 8924 | ||
8914 | void LLVOAvatar::removeMissingBakedTextures() | 8925 | void LLVOAvatar::removeMissingBakedTextures() |
8915 | { | 8926 | { |
8916 | if (!mIsSelf) return; | 8927 | if (!mIsSelf) return; |
8917 | 8928 | ||
8918 | BOOL removed = FALSE; | 8929 | BOOL removed = FALSE; |
@@ -8950,13 +8961,13 @@ LLVOAvatarXmlInfo::LLVOAvatarXmlInfo() | |||
8950 | LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo() | 8961 | LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo() |
8951 | { | 8962 | { |
8952 | std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); | 8963 | std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); |
8953 | std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); | 8964 | std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); |
8954 | std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); | 8965 | std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); |
8955 | delete mTexSkinColorInfo; | 8966 | delete mTexSkinColorInfo; |
8956 | delete mTexHairColorInfo; | 8967 | delete mTexHairColorInfo; |
8957 | delete mTexEyeColorInfo; | 8968 | delete mTexEyeColorInfo; |
8958 | std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); | 8969 | std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); |
8959 | std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); | 8970 | std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); |
8960 | } | 8971 | } |
8961 | 8972 | ||
8962 | //----------------------------------------------------------------------------- | 8973 | //----------------------------------------------------------------------------- |
@@ -9002,7 +9013,7 @@ BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node) | |||
9002 | llwarns << "Bone without rotation" << llendl; | 9013 | llwarns << "Bone without rotation" << llendl; |
9003 | return FALSE; | 9014 | return FALSE; |
9004 | } | 9015 | } |
9005 | 9016 | ||
9006 | static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); | 9017 | static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); |
9007 | if (!node->getFastAttributeVector3(scale_string, mScale)) | 9018 | if (!node->getFastAttributeVector3(scale_string, mScale)) |
9008 | { | 9019 | { |
@@ -9096,7 +9107,7 @@ BOOL LLVOAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) | |||
9096 | } | 9107 | } |
9097 | continue; | 9108 | continue; |
9098 | } | 9109 | } |
9099 | 9110 | ||
9100 | LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; | 9111 | LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; |
9101 | if (!info->parseXml(child)) | 9112 | if (!info->parseXml(child)) |
9102 | { | 9113 | { |
@@ -9158,7 +9169,7 @@ BOOL LLVOAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) | |||
9158 | 9169 | ||
9159 | static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); | 9170 | static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); |
9160 | child->getFastAttributeS32(slot_string, info->mPieMenuSlice); | 9171 | child->getFastAttributeS32(slot_string, info->mPieMenuSlice); |
9161 | 9172 | ||
9162 | static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); | 9173 | static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); |
9163 | child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); | 9174 | child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); |
9164 | 9175 | ||
@@ -9190,7 +9201,7 @@ BOOL LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) | |||
9190 | delete info; | 9201 | delete info; |
9191 | return FALSE; // Ignore this element | 9202 | return FALSE; // Ignore this element |
9192 | } | 9203 | } |
9193 | 9204 | ||
9194 | static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); | 9205 | static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); |
9195 | if (!node->getFastAttributeS32( lod_string, info->mLOD )) | 9206 | if (!node->getFastAttributeS32( lod_string, info->mLOD )) |
9196 | { | 9207 | { |
@@ -9209,7 +9220,7 @@ BOOL LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) | |||
9209 | 9220 | ||
9210 | static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); | 9221 | static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); |
9211 | node->getFastAttributeString( reference_string, info->mReferenceMeshName ); | 9222 | node->getFastAttributeString( reference_string, info->mReferenceMeshName ); |
9212 | 9223 | ||
9213 | // attribute: min_pixel_area | 9224 | // attribute: min_pixel_area |
9214 | static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); | 9225 | static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); |
9215 | static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); | 9226 | static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); |
@@ -9223,7 +9234,7 @@ BOOL LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) | |||
9223 | } | 9234 | } |
9224 | info->mMinPixelArea = min_pixel_area; | 9235 | info->mMinPixelArea = min_pixel_area; |
9225 | } | 9236 | } |
9226 | 9237 | ||
9227 | // Parse visual params for this node only if we haven't already | 9238 | // Parse visual params for this node only if we haven't already |
9228 | for (LLXmlTreeNode* child = node->getChildByName( "param" ); | 9239 | for (LLXmlTreeNode* child = node->getChildByName( "param" ); |
9229 | child; | 9240 | child; |
@@ -9414,8 +9425,8 @@ std::string LLVOAvatar::getFullname() const | |||
9414 | { | 9425 | { |
9415 | std::string name; | 9426 | std::string name; |
9416 | 9427 | ||
9417 | LLNameValue* first = getNVPair("FirstName"); | 9428 | LLNameValue* first = getNVPair("FirstName"); |
9418 | LLNameValue* last = getNVPair("LastName"); | 9429 | LLNameValue* last = getNVPair("LastName"); |
9419 | if (first && last) | 9430 | if (first && last) |
9420 | { | 9431 | { |
9421 | name += first->getString(); | 9432 | name += first->getString(); |
@@ -9491,7 +9502,7 @@ BOOL LLVOAvatar::updateLOD() | |||
9491 | mNeedsSkin = TRUE; | 9502 | mNeedsSkin = TRUE; |
9492 | mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); | 9503 | mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); |
9493 | } | 9504 | } |
9494 | 9505 | ||
9495 | updateVisibility(); | 9506 | updateVisibility(); |
9496 | 9507 | ||
9497 | return res; | 9508 | return res; |
@@ -9503,13 +9514,13 @@ U32 LLVOAvatar::getPartitionType() const | |||
9503 | } | 9514 | } |
9504 | 9515 | ||
9505 | //static | 9516 | //static |
9506 | void LLVOAvatar::updateImpostors() | 9517 | void LLVOAvatar::updateImpostors() |
9507 | { | 9518 | { |
9508 | for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); | 9519 | for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); |
9509 | iter != LLCharacter::sInstances.end(); ++iter) | 9520 | iter != LLCharacter::sInstances.end(); ++iter) |
9510 | { | 9521 | { |
9511 | LLVOAvatar* avatar = (LLVOAvatar*) *iter; | 9522 | LLVOAvatar* avatar = (LLVOAvatar*) *iter; |
9512 | 9523 | ||
9513 | if (!avatar->isDead() && avatar->needsImpostorUpdate() && avatar->isVisible() && avatar->isImpostor()) | 9524 | if (!avatar->isDead() && avatar->needsImpostorUpdate() && avatar->isVisible() && avatar->isImpostor()) |
9514 | { | 9525 | { |
9515 | gPipeline.generateImpostor(avatar); | 9526 | gPipeline.generateImpostor(avatar); |
@@ -9574,7 +9585,7 @@ void LLVOAvatar::idleUpdateRenderCost() | |||
9574 | std::set<LLUUID> textures; | 9585 | std::set<LLUUID> textures; |
9575 | 9586 | ||
9576 | attachment_map_t::const_iterator iter; | 9587 | attachment_map_t::const_iterator iter; |
9577 | for (iter = mAttachmentPoints.begin(); | 9588 | for (iter = mAttachmentPoints.begin(); |
9578 | iter != mAttachmentPoints.end(); | 9589 | iter != mAttachmentPoints.end(); |
9579 | ++iter) | 9590 | ++iter) |
9580 | { | 9591 | { |