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authorDavid Walter Seikel2014-01-30 19:10:24 +1000
committerDavid Walter Seikel2014-01-30 19:10:24 +1000
commit3fe934b59ff383e6d0369fdd7e1e7202dfb422ea (patch)
tree54eb4b953c41fe6528c26c0a9c21792aedaae923 /handlekeys.c
parentI have no idea how my email address has been wrong for two years. lol (diff)
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Move handle_keys and friends into it's own file, for the library.
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1 files changed, 419 insertions, 0 deletions
diff --git a/handlekeys.c b/handlekeys.c
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1/* handlekeys.c - Generic terminal input handler.
2 *
3 * Copyright 2012 David Seikel <won_fang@yahoo.com.au>
4 */
5
6#include "toys.h"
7#include "handlekeys.h"
8
9struct key
10{
11 char *code;
12 char *name;
13};
14
15// This table includes some variations I have found on some terminals, and the MC "Esc digit" versions.
16// http://rtfm.etla.org/xterm/ctlseq.html has a useful guide.
17// TODO - Don't think I got all the linux console variations.
18// TODO - Add more shift variations, plus Ctrl & Alt variations when needed.
19// TODO - tmux messes with the shift function keys somehow.
20// TODO - Add other miscelany that does not use an escape sequence.
21
22// This is sorted by type, though there is some overlap.
23// Human typing speeds wont need binary searching speeds on this small table.
24// So simple wins out over speed, and sorting by terminal type wins the simple test.
25static struct key keys[] =
26{
27 // Control characters.
28// {"\x00", "^@"}, // NUL Commented out coz it's the C string terminator, and may confuse things.
29 {"\x01", "^A"}, // SOH Apparently sometimes sent as Home
30 {"\x02", "^B"}, // STX
31 {"\x03", "^C"}, // ETX SIGINT Emacs and vi.
32 {"\x04", "^D"}, // EOT EOF Emacs, joe, and nano.
33 {"\x05", "^E"}, // ENQ Apparently sometimes sent as End
34 {"\x06", "^F"}, // ACK
35 {"\x07", "^G"}, // BEL
36 {"\x08", "Del"}, // BS Delete key, usually.
37 {"\x09", "Tab"}, // HT Tab key.
38 {"\x0A", "Return"}, // LF Return key. Roxterm at least is translating both Ctrl-J and Ctrl-M into this.
39 {"\x0B", "^K"}, // VT
40 {"\x0C", "^L"}, // FF
41 {"\x0D", "^M"}, // CR Other Return key, usually.
42 {"\x0E", "^N"}, // SO
43 {"\x0F", "^O"}, // SI DISCARD
44 {"\x10", "^P"}, // DLE
45 {"\x11", "^Q"}, // DC1 SIGCONT Vi, and made up commands in MC, which seem to work anyway.
46 {"\x12", "^R"}, // DC2
47 {"\x13", "^S"}, // DC3 SIGSTOP can't be caught. Emacs and vi, so much for "can't be caught".
48 {"\x14", "^T"}, // DC4 SIGINFO STATUS
49 {"\x15", "^U"}, // NAK KILL character
50 {"\x16", "^V"}, // SYN LNEXT
51 {"\x17", "^W"}, // ETB WERASE
52 {"\x18", "^X"}, // CAN KILL character
53 {"\x19", "^Y"}, // EM DSUSP SIGTSTP
54 {"\x1A", "^Z"}, // SUB SIGTSTP
55// {"\x1B", "^["}, // ESC Esc key. Commented out coz it's the ANSI start byte in the below multibyte keys. Handled in the code with a timeout.
56 {"\x1C", "^\\"}, // FS SIGQUIT Some say ^D is SIGQUIT, but my tests say it's this.
57 {"\x1D", "^]"}, // GS
58 {"\x1E", "^^"}, // RS
59 {"\x1F", "^_"}, // US
60 {"\x7F", "BS"}, // Backspace key, usually. Ctrl-? perhaps?
61// {"\x9B", "CSI"}, // CSI The eight bit encoding of "Esc [". Commented out for the same reason Esc is.
62
63 // "Usual" xterm CSI sequences, with ";1" omitted for no modifiers.
64 // Even though we have a proper CSI parser, these should still be in this table.
65 // Coz we would need a table anyway in the CSI parser, so might as well keep them with the others.
66 // Also, less code, no need to have a separate scanner for that other table.
67 {"\x9B\x31~", "Home"}, // Duplicate, think I've seen this somewhere.
68 {"\x9B\x32~", "Ins"},
69 {"\x9B\x33~", "Del"},
70 {"\x9B\x34~", "End"}, // Duplicate, think I've seen this somewhere.
71 {"\x9B\x35~", "PgUp"},
72 {"\x9B\x36~", "PgDn"},
73 {"\x9B\x37~", "Home"},
74 {"\x9B\x38~", "End"},
75 {"\x9B\x31\x31~", "F1"},
76 {"\x9B\x31\x32~", "F2"},
77 {"\x9B\x31\x33~", "F3"},
78 {"\x9B\x31\x34~", "F4"},
79 {"\x9B\x31\x35~", "F5"},
80 {"\x9B\x31\x37~", "F6"},
81 {"\x9B\x31\x38~", "F7"},
82 {"\x9B\x31\x39~", "F8"},
83 {"\x9B\x32\x30~", "F9"},
84 {"\x9B\x32\x31~", "F10"},
85 {"\x9B\x32\x33~", "F11"},
86 {"\x9B\x32\x34~", "F12"},
87
88 // As above, ";2" means shift modifier.
89 {"\x9B\x31;2~", "Shift Home"},
90 {"\x9B\x32;2~", "Shift Ins"},
91 {"\x9B\x33;2~", "Shift Del"},
92 {"\x9B\x34;2~", "Shift End"},
93 {"\x9B\x35;2~", "Shift PgUp"},
94 {"\x9B\x36;2~", "Shift PgDn"},
95 {"\x9B\x37;2~", "Shift Home"},
96 {"\x9B\x38;2~", "Shift End"},
97 {"\x9B\x31\x31;2~", "Shift F1"},
98 {"\x9B\x31\x32;2~", "Shift F2"},
99 {"\x9B\x31\x33;2~", "Shift F3"},
100 {"\x9B\x31\x34;2~", "Shift F4"},
101 {"\x9B\x31\x35;2~", "Shift F5"},
102 {"\x9B\x31\x37;2~", "Shift F6"},
103 {"\x9B\x31\x38;2~", "Shift F7"},
104 {"\x9B\x31\x39;2~", "Shift F8"},
105 {"\x9B\x32\x30;2~", "Shift F9"},
106 {"\x9B\x32\x31;2~", "Shift F10"},
107 {"\x9B\x32\x33;2~", "Shift F11"},
108 {"\x9B\x32\x34;2~", "Shift F12"},
109
110 // "Normal" Some terminals are special, and it seems they only have four function keys.
111 {"\x9B\x41", "Up"},
112 {"\x9B\x42", "Down"},
113 {"\x9B\x43", "Right"},
114 {"\x9B\x44", "Left"},
115 {"\x9B\x46", "End"},
116 {"\x9BH", "Home"},
117 {"\x9BP", "F1"},
118 {"\x9BQ", "F2"},
119 {"\x9BR", "F3"},
120 {"\x9BS", "F4"},
121 {"\x9B\x31;2P", "Shift F1"},
122 {"\x9B\x31;2Q", "Shift F2"},
123 {"\x9B\x31;2R", "Shift F3"},
124 {"\x9B\x31;2S", "Shift F4"},
125
126 // "Application" Esc O is known as SS3
127 {"\x1BOA", "Up"},
128 {"\x1BOB", "Down"},
129 {"\x1BOC", "Right"},
130 {"\x1BOD", "Left"},
131 {"\x1BOF", "End"},
132 {"\x1BOH", "Home"},
133 {"\x1BOn", "Del"},
134 {"\x1BOp", "Ins"},
135 {"\x1BOq", "End"},
136 {"\x1BOw", "Home"},
137 {"\x1BOP", "F1"},
138 {"\x1BOO", "F2"},
139 {"\x1BOR", "F3"},
140 {"\x1BOS", "F4"},
141 {"\x1BOT", "F5"},
142 // These two conflict with the above four function key variations.
143 {"\x9BR", "F6"},
144 {"\x9BS", "F7"},
145 {"\x9BT", "F8"},
146 {"\x9BU", "F9"},
147 {"\x9BV", "F10"},
148 {"\x9BW", "F11"},
149 {"\x9BX", "F12"},
150
151 // Can't remember, but saw them somewhere.
152 {"\x1BO1;2P", "Shift F1"},
153 {"\x1BO1;2Q", "Shift F2"},
154 {"\x1BO1;2R", "Shift F3"},
155 {"\x1BO1;2S", "Shift F4"},
156
157 // MC "Esc digit" specials.
158 // NOTE - The MC Esc variations might not be such a good idea, other programs want the Esc key for other things.
159 // Notably seems that "Esc somekey" is used in place of "Alt somekey" AKA "Meta somekey" coz apparently some OSes swallow those.
160 // Conversely, some terminals send "Esc somekey" when you do "Alt somekey".
161 // MC Esc variants might be used on Macs for other things?
162 {"\x1B\x31", "F1"},
163 {"\x1B\x32", "F2"},
164 {"\x1B\x33", "F3"},
165 {"\x1B\x34", "F4"},
166 {"\x1B\x35", "F5"},
167 {"\x1B\x36", "F6"},
168 {"\x1B\x37", "F7"},
169 {"\x1B\x38", "F8"},
170 {"\x1B\x39", "F9"},
171 {"\x1B\x30", "F10"},
172
173/* TODO - Rob says -
174...you don't need a NULL terminator for
175an array, you can do sizeof(table)/sizeof(*table). Divide the size of
176the table (in bytes) by the size of a member of the table (in bytes) to
177get the number of entries.
178
179I should try that trick. Seems to work, let's do that everywhere.
180*/
181
182 {NULL, NULL}
183};
184
185static volatile sig_atomic_t sigWinch;
186static int stillRunning;
187
188static void handleSignals(int signo)
189{
190 sigWinch = 1;
191}
192
193// TODO - Unhandled complications -
194// Less and more have the "ZZ" command, but nothing else seems to have multi ordinary character commands.
195void handle_keys(long extra, int (*handle_sequence)(long extra, char *sequence), void (*handle_CSI)(long extra, char *command, int *params, int count))
196{
197 fd_set selectFds;
198 struct timespec timeout;
199 struct sigaction sigAction, oldSigAction;
200 sigset_t signalMask;
201 char buffer[20], sequence[20];
202 int buffIndex = 0;
203
204 buffer[0] = 0;
205 sequence[0] = 0;
206
207 // Terminals send the SIGWINCH signal when they resize.
208 memset(&sigAction, 0, sizeof(sigAction));
209 sigAction.sa_handler = handleSignals;
210 sigAction.sa_flags = SA_RESTART;// Useless if we are using poll.
211 if (sigaction(SIGWINCH, &sigAction, &oldSigAction)) perror_exit("can't set signal handler SIGWINCH");
212 sigemptyset(&signalMask);
213 sigaddset(&signalMask, SIGWINCH);
214
215 // TODO - OS buffered keys might be a problem, but we can't do the usual timestamp filter for now.
216 stillRunning = 1;
217 while (stillRunning)
218 {
219 int j, p, csi = 0;
220
221 // Apparently it's more portable to reset these each time.
222 FD_ZERO(&selectFds);
223 FD_SET(0, &selectFds);
224 timeout.tv_sec = 0; timeout.tv_nsec = 100000000; // One tenth of a second.
225
226// TODO - A bit unstable at the moment, something makes it go into a horrid CPU eating edit line flicker mode sometimes. And / or vi mode can crash on exit (stack smash).
227// This might be fixed now.
228
229 // We got a "terminal size changed" signal, ask the terminal how big it is now.
230 if (sigWinch)
231 {
232 // Send - save cursor position, down 999, right 999, request cursor position, restore cursor position.
233 fputs("\x1B[s\x1B[999C\x1B[999B\x1B[6n\x1B[u", stdout);
234 fflush(stdout);
235 sigWinch = 0;
236 }
237
238 // TODO - Should only ask for a time out after we get an Escape, or the user requested time ticks.
239 // I wanted to use poll, but that would mean using ppoll, which is Linux only, and involves defining swear words to get it.
240 p = pselect(0 + 1, &selectFds, NULL, NULL, &timeout, &signalMask);
241 if (0 > p)
242 {
243 if (EINTR == errno)
244 continue;
245 perror_exit("poll");
246 }
247 else if (0 == p) // A timeout, trigger a time event.
248 {
249 if ((0 == buffer[1]) && ('\x1B' == buffer[0]))
250 {
251 // After a short delay to check, this is a real Escape key, not part of an escape sequence, so deal with it.
252 // TODO - so far the only uses of this have the escape at the start, but maybe a strcat is needed instead later?
253 strcpy(sequence, "^[");
254 buffer[0] = buffIndex = 0;
255 }
256 // TODO - Call some sort of timer tick callback. This wont be a precise timed event, but don't think we need one.
257 }
258 else if ((0 < p) && FD_ISSET(0, &selectFds))
259 {
260 // I am assuming that we get the input atomically, each multibyte key fits neatly into one read.
261 // If that's not true (which is entirely likely), then we have to get complicated with circular buffers and stuff, or just one byte at a time.
262 j = read(0, &buffer[buffIndex], sizeof(buffer) - (buffIndex + 1));
263 if (j < 0) // An error happened.
264 {
265 // For now, just ignore errors.
266 fprintf(stderr, "input error on %d\n", p);
267 fflush(stderr);
268 }
269 else if (j == 0) // End of file.
270 {
271 stillRunning = 0;
272 fprintf(stderr, "EOF\n");
273 for (j = 0; buffer[j + 1]; j++)
274 fprintf(stderr, "(%x), ", (int) buffer[j]);
275 fflush(stderr);
276 }
277 else
278 {
279 buffIndex += j;
280 if (sizeof(buffer) < (buffIndex + 1)) // Ran out of buffer.
281 {
282 fprintf(stderr, "Full buffer - %s -> %s\n", buffer, sequence);
283 for (j = 0; buffer[j + 1]; j++)
284 fprintf(stderr, "(%x) %c, ", (int) buffer[j], buffer[j]);
285 fflush(stderr);
286 buffIndex = 0;
287 }
288 buffer[buffIndex] = 0;
289 }
290 }
291
292 // Check if it's a CSI before we check for the known key sequences.
293 if ('\x9B' == buffer[0])
294 csi = 1;
295 if (('\x1B' == buffer[0]) && ('[' == buffer[1]))
296 csi = 2;
297 if (('\xC2' == buffer[0]) && ('\x9B' == buffer[1]))
298 csi = 2;
299 if (2 == csi)
300 {
301 buffer[0] = '\x9B';
302 for (j = 1; buffer[j]; j++)
303 buffer[j] = buffer[j + 1];
304 buffIndex--;
305 csi = 1;
306 }
307
308 // Check for known key sequences.
309 // For a real timeout checked Esc, buffer is now empty, so this for loop wont find it anyway.
310 // While it's true we could avoid it by checking, the user already had to wait for a time out, and this loop wont take THAT long.
311 for (j = 0; keys[j].code; j++) // Search for multibyte keys and control keys.
312 {
313 if (strcmp(keys[j].code, buffer) == 0)
314 {
315 strcat(sequence, keys[j].name);
316 buffer[0] = buffIndex = 0;
317 csi = 0;
318 break;
319 }
320 }
321
322 // Find out if it's a CSI sequence that's not in the known key sequences.
323 if (csi)
324 {
325 /* ECMA-048 section 5.2 defines this, and is unreadable.
326 General CSI format - CSI [private] n1 ; n2 [extra] final
327 private 0x3c to 0x3f "<=>?" if first byte is one of these, this is a private command, if it's one of the other n1 ones, it's not private.
328 n1 0x30 to 0x3f "01234567890:;<=>?" ASCII digits forming a "number"
329 0x3a [:] used for floats, not expecting any. Could also be used as some other sort of inter digit separator.
330 0x3b [;] separates the parameters
331 extra 0x20 to 0x2f [ !"#$%&'()*+,-./] Can be multiple, likely isn't.
332 final 0x40 to 0x7e "@A .. Z[\]^_`a .. z{|}~" it's private if 0x70 to 0x7e "p .. z{|}~"
333 Though the "private" ~ is used for key codes.
334 We also have SS3 "\x1BO" for other keys, but that's not a CSI.
335 C0 controls, DEL (0x7f), or high characters are undefined.
336TODO So abort the current CSI and start from scratch.
337 */
338
339 char *t, csFinal[8];
340 int csIndex = 1, csParams[8];
341
342 csFinal[0] = 0;
343 p = 0;
344 // Unspecified params default to a value that is command dependant.
345 // However, they will never be negative, so we can use -1 to flag a default value.
346 for (j = 0; j < (sizeof(csParams) / sizeof(*csParams)); j++)
347 csParams[j] = -1;
348
349 if ('M' == buffer[1])
350 {
351 // TODO - We have a mouse report, which is CSI M ..., where the rest is binary encoded, more or less. Not fitting into the CSI format.
352 }
353 else
354 {
355 // Check for the private bit.
356 if (index("<=>?", buffer[1]))
357 {
358 csFinal[0] = buffer[1];
359 csFinal[1] = 0;
360 csIndex++;
361 }
362
363 // Decode parameters.
364 j = csIndex;
365 do
366 {
367 // So we know when we get to the end of parameter space.
368 t = index("01234567890:;<=>?", buffer[j + 1]);
369 // See if we passed a paremeter.
370 if ((';' == buffer[j]) || (!t))
371 {
372 // Only stomp on the ; if it's really the ;.
373 if (t)
374 buffer[j] = 0;
375 // Empty parameters are default parameters, so only deal with non defaults.
376 if (';' != buffer[csIndex] || (!t))
377 {
378 // TODO - Might be ":" in the number somewhere, but we are not expecting any in anything we do.
379 csParams[p] = atoi(&buffer[csIndex]);
380 }
381 p++;
382 csIndex = j + 1;
383 }
384 j++;
385 }
386 while (t);
387
388 // Get the final command sequence, and pass it to the callback.
389 strcat(csFinal, &buffer[csIndex]);
390 if (handle_CSI)
391 handle_CSI(extra, csFinal, csParams, p);
392 }
393
394 csi = 0;
395 // Wether or not it's a CSI we understand, it's been handled either here or in the key sequence scanning above.
396 buffer[0] = buffIndex = 0;
397 }
398
399 // Pass the result to the callback.
400 if ((handle_sequence) && (sequence[0] || buffer[0]))
401 {
402 char b[strlen(sequence) + strlen(buffer) + 1];
403
404 sprintf(b, "%s%s", sequence, buffer);
405 if (handle_sequence(extra, b))
406 {
407 sequence[0] = 0;
408 buffer[0] = buffIndex = 0;
409 }
410 }
411 }
412
413 sigaction(SIGWINCH, &oldSigAction, NULL);
414}
415
416void handle_keys_quit()
417{
418 stillRunning = 0;
419}