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author | David Walter Seikel | 2012-09-06 12:53:28 +1000 |
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committer | David Walter Seikel | 2012-09-06 12:53:28 +1000 |
commit | 75b9a826d22bba407ce71f0e03b7816a7dfa69ea (patch) | |
tree | 2951a37fc7b5f1b3f176f0ecfb1842cb78ea7a9d | |
parent | Fill out the readme. (diff) | |
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Add the actual source file.
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1 | /* vi: set sw=4 ts=4: | ||
2 | * | ||
3 | * boxes.c - Generic editor development sandbox. | ||
4 | * | ||
5 | * Copyright 2012 David Seikel <won_fang@yahoo.com> | ||
6 | * | ||
7 | * Not in SUSv4. An entirely new invention, thus no web site either. | ||
8 | * See - | ||
9 | * http://pubs.opengroup.org/onlinepubs/9699919799/utilities/ex.html | ||
10 | * http://pubs.opengroup.org/onlinepubs/9699919799/utilities/more.html | ||
11 | * http://pubs.opengroup.org/onlinepubs/9699919799/utilities/sed.html | ||
12 | * http://pubs.opengroup.org/onlinepubs/9699919799/utilities/vi.html | ||
13 | * http://linux.die.net/man/1/less | ||
14 | |||
15 | USE_BOXES(NEWTOY(boxes, "w#h#m(mode):a(stickchars)1", TOYFLAG_USR|TOYFLAG_BIN)) | ||
16 | |||
17 | config BOXES | ||
18 | bool "boxes" | ||
19 | default n | ||
20 | help | ||
21 | usage: boxes [-m|--mode mode] [-a|--stickchars] [-w width] [-h height] | ||
22 | |||
23 | Generic text editor and pager. | ||
24 | |||
25 | Mode selects which editor or text viewr it emulates, the choices are - | ||
26 | emacs is a microemacs type editor. | ||
27 | joe is a joe / wordstar type editor. | ||
28 | less is a less type pager. | ||
29 | mcedit (the default) is cooledit / mcedit type editor. | ||
30 | more is a more type pager. | ||
31 | nano is a nano / pico type editor. | ||
32 | vi is a vi type editor. | ||
33 | |||
34 | Stick chars means to use ASCII for the boxes instead of "graphics" characters. | ||
35 | */ | ||
36 | |||
37 | #include "toys.h" | ||
38 | #include "toynet.h" | ||
39 | |||
40 | DEFINE_GLOBALS( | ||
41 | char *mode; | ||
42 | long h, w; | ||
43 | // TODO - actually, these should be globals in the library, and leave this buffer alone. | ||
44 | int stillRunning; | ||
45 | int overWriteMode; | ||
46 | ) | ||
47 | |||
48 | #define TT this.boxes | ||
49 | |||
50 | #define FLAG_a 2 | ||
51 | #define FLAG_m 4 | ||
52 | #define FLAG_h 8 | ||
53 | #define FLAG_w 16 | ||
54 | |||
55 | #define MEM_SIZE 128 | ||
56 | |||
57 | /* This is trying to be a generic text editing, text viewing, and terminal | ||
58 | * handling system. The current code is a work in progress, and the design | ||
59 | * may change. Certainly at this moment it's only partly written. It is | ||
60 | * "usable" though, for a very small value of "usable". In the following | ||
61 | * I'll use "editors" to refer to the toys using this, though not all will | ||
62 | * be editors. | ||
63 | * | ||
64 | * The things it is targeting are - vi and more (part of the standards, so | ||
65 | * part of the toybox TODO), less (also on the toybox TODO), joe and | ||
66 | * wordstar (coz Rob said they would be good to include), nano (again Rob | ||
67 | * thinks it would be good and I agree), microemacs (to avoid religous | ||
68 | * wars), and mcedit (coz that's what I actually use). The ex editor comes | ||
69 | * along for the ride coz vi is basically a screen editor wrapper around | ||
70 | * the ex line editor. Sed might be supported coz I'll need to do basic | ||
71 | * editing functions that are common to the editors, and sed needs the same | ||
72 | * editing functions. | ||
73 | * | ||
74 | * I will also use this for a midnight commander clone as discussed on the | ||
75 | * mailing list. This would have things in common with emacs dired, so we | ||
76 | * might get that as well. Parts of this code could also be used for a | ||
77 | * file chooser, as used by some of the editors we are targeting. Finally, | ||
78 | * the terminal handling stuff might be useful for other toys, so should be | ||
79 | * generic in it's own right. Oh, screen is listed in the toybox TODO as | ||
80 | * "maybe", so I'll poke at that to. | ||
81 | * | ||
82 | * The basic building blocks are box, content, context, edit line, and | ||
83 | * view. A box is an on screen rectanglur area. Content is a file, and | ||
84 | * the text that is in that file. A context represents a particular editor | ||
85 | * type, it has key mappings and other similar stuff. The edit line is a | ||
86 | * single line where editing happens, it's similar to readline. A view is | ||
87 | * a view into a content, there can be many, it represents that portion of | ||
88 | * the content that is on screen right now. | ||
89 | * | ||
90 | * I plan on splitting these things up a bit so they can be used | ||
91 | * separately. Then I can make actually toybox libraries out of them. For | ||
92 | * now it's all one big file for ease of development. | ||
93 | * | ||
94 | * The screen is split into boxes, by default there are only two, the main | ||
95 | * text area and the command line at the bottom. Each box contains a view, | ||
96 | * and each view points to a content (file) for it's text. A content can | ||
97 | * have many views. Each content has a context (editor). There is only | ||
98 | * ever one edit line, it's the line that is being edited at the moment. | ||
99 | * Tthe edit line moves within and between boxes (including the command | ||
100 | * line) as needed. | ||
101 | * | ||
102 | * The justification for boxes is that most of the editors we are trying to | ||
103 | * emulate include some splitting up of the screen area for various | ||
104 | * reasons, and some of them include a split window system as well. So | ||
105 | * this boxes concept covers command line, main editing area, split windows, | ||
106 | * menus, on screen display of command keys, file selection, and anything | ||
107 | * else that might be needed. | ||
108 | * | ||
109 | * To keep things simple boxes are organised as a binary tree of boxes. | ||
110 | * There is a root box, it's a global. Each box can have two sub boxes. | ||
111 | * Only the leaf nodes of the box tree are visible on the screen. Each box | ||
112 | * with sub boxes is split either horizontally or vertically. Navigating | ||
113 | * through the boxes goes depth first. | ||
114 | * | ||
115 | * A content keeps track of a file and it's text. Each content also has a | ||
116 | * context, which is a collection of the things that define a particular | ||
117 | * editor. (I might move the context pointer from content to view, makes | ||
118 | * more sense I think.) | ||
119 | * | ||
120 | * A context is the heart of the generic part of the system. Any given | ||
121 | * toybox command that uses this system would basically define a context | ||
122 | * and pass that to the rest of the system. See the end of this file for a | ||
123 | * few examples. A context holds a list of command to C function mappings, | ||
124 | * key to command mappings, and a list of modes. | ||
125 | * | ||
126 | * Most of the editors targetted include a command line where the user | ||
127 | * types in editor commands, and each of those editors has different | ||
128 | * commands. They would mostly use the same editing C functions though, or | ||
129 | * short wrappers around them. The vi context at the end of this file is a | ||
130 | * good example, it has a bunch of short C wrappers around some editing | ||
131 | * functions, or uses standard C editing functions directly. So a context | ||
132 | * has an editor command to C function mapping. | ||
133 | * | ||
134 | * The editors respond to keystrokes, and those keystrokes invoke editor | ||
135 | * commands, often in a modal way. So there are keystroke to editor | ||
136 | * command mappings. To cater for editing modes, each context has a list | ||
137 | * of modes, and each mode can have key to command mappings, as well as | ||
138 | * menu to command mappings, and a list of displayed key/command pairs. | ||
139 | * Menu and key/command pair display is not written yet. Most editors have | ||
140 | * a system for remapping key to command mappings, that's not supported | ||
141 | * yet. Emacs has a heirarchy of key to command mappings, that's not | ||
142 | * supported yet. Some twiddling of the current design would be needed for | ||
143 | * those. | ||
144 | * | ||
145 | * The key mappings used can be multiple keystrokes in a sequence, the | ||
146 | * system caters for that. Some can be multi byte like function keys, and | ||
147 | * even different strings of bytes depending on the terminal type. To | ||
148 | * simplify this, there is a table that maps various terminals ideas of | ||
149 | * special keys to key names, and the mapping of keys to commands uses | ||
150 | * those key names. | ||
151 | * | ||
152 | * A view represents the on screen visible portion of a content within a | ||
153 | * box. To cater for split window style editors, a content can have many | ||
154 | * views. It deals with keeping track of what's shown on screen, mapping | ||
155 | * the on screen representation of the text to the stored text during input | ||
156 | * and output. Each box holds one view. | ||
157 | * | ||
158 | * The edit line is basically a movable readline. There are editing C | ||
159 | * functions for moving it up and down lines within a view, and for | ||
160 | * shifting the edit line to some other box. So an editor would map the | ||
161 | * cursor keys for "up a line" and "down a line" to these C functions for | ||
162 | * example. Actual readline style functionality is just the bottom command | ||
163 | * box being a single line view, with the history file loaded into it's | ||
164 | * content, and the Enter key mapped to the editor contexts "do this | ||
165 | * command" function. Using most of the system with not much special casing. | ||
166 | * | ||
167 | * | ||
168 | * I assume that there wont be a terribly large number of boxes. | ||
169 | * Things like minimum box sizes, current maximum screen sizes, and the fact | ||
170 | * that they all have to be on the screen mean that this assumption should | ||
171 | * be safe. It's likely that most of the time there will be only a few at | ||
172 | * most. The point is there is a built in limit, there's only so many non | ||
173 | * overlapping boxes with textual contents that you can squeeze onto one | ||
174 | * terminal screen at once. | ||
175 | * | ||
176 | * I assume that there will only be one command line, no matter how many boxes, | ||
177 | * and that the command line is for the current box. | ||
178 | * | ||
179 | * I use a wide screen monitor and small font. | ||
180 | * My usual terminal is 104 x 380 characters. | ||
181 | * There will be people with bigger monitors and smaller fonts. | ||
182 | * So use sixteen bits for storing screen positions and the like. | ||
183 | * Eight bits wont cut it. | ||
184 | * | ||
185 | * TODO - disentangle boxes from views. | ||
186 | * | ||
187 | * TODO - Show status line instead of command line when it's not being edited. | ||
188 | * | ||
189 | * TODO - should split this up into editing, UI, and boxes parts, | ||
190 | * so the developer can leave out bits they are not using. | ||
191 | * | ||
192 | * TODO - should review it all for UTF8 readiness. Think I can pull that off | ||
193 | * by keeping everything on the output side as "screen position", and using | ||
194 | * the formatter to sort out the input to output mapping. | ||
195 | * | ||
196 | * TODO - see if there are any simple shortcuts to avoid recalculating | ||
197 | * everything all the time. And to avoid screen redraws. | ||
198 | */ | ||
199 | |||
200 | |||
201 | struct key | ||
202 | { | ||
203 | char *code; | ||
204 | char *name; | ||
205 | }; | ||
206 | |||
207 | // This table includes some variations I have found on some terminals, and the MC "Esc digit" versions. | ||
208 | // NOTE - The MC Esc variations might not be such a good idea, other programs want the Esc key for other things. | ||
209 | // Notably seems that "Esc somekey" is used in place of "Alt somekey" AKA "Meta somekey" coz apparently some OSes swallow those. | ||
210 | // Conversely, some terminals send "Esc somekey" when you do "Alt somekey". | ||
211 | // Those MC Esc variants might be used on Macs for other things? | ||
212 | // TODO - Don't think I got all the linux console variations. | ||
213 | // TODO - Add more shift variations, plus Ctrl & Alt variations. | ||
214 | // TODO - Add other miscelany that does not use an escape sequence. Including mouse events. | ||
215 | // TODO - Perhaps sort this for quicker searching, OR to say which terminal is which, though there is some overlap. | ||
216 | // On the other hand, simple wins out over speed, and sorting by terminal type wins the simple test. | ||
217 | // Plus, human typing speeds wont need binary searching speeds on this small table. | ||
218 | struct key keys[] = | ||
219 | { | ||
220 | {"\x1B[3~", "Del"}, | ||
221 | {"\x1B[2~", "Ins"}, | ||
222 | {"\x1B[D", "Left"}, | ||
223 | {"\x1BOD", "Left"}, | ||
224 | {"\x1B[C", "Right"}, | ||
225 | {"\x1BOC", "Right"}, | ||
226 | {"\x1B[A", "Up"}, | ||
227 | {"\x1BOA", "Up"}, | ||
228 | {"\x1B[B", "Down"}, | ||
229 | {"\x1BOB", "Down"}, | ||
230 | {"\x1B\x4f\x48", "Home"}, | ||
231 | {"\x1B[1~", "Home"}, | ||
232 | {"\x1B[7~", "Home"}, | ||
233 | {"\x1B[H", "Home"}, | ||
234 | {"\x1BOH", "Home"}, | ||
235 | {"\x1B\x4f\x46", "End"}, | ||
236 | {"\x1B[4~", "End"}, | ||
237 | {"\x1B[8~", "End"}, | ||
238 | {"\x1B[F", "End"}, | ||
239 | {"\x1BOF", "End"}, | ||
240 | {"\x1BOw", "End"}, | ||
241 | {"\x1B[5~", "PgUp"}, | ||
242 | {"\x1B[6~", "PgDn"}, | ||
243 | {"\x1B\x4F\x50", "F1"}, | ||
244 | {"\x1B[11~", "F1"}, | ||
245 | {"\x1B\x31", "F1"}, | ||
246 | {"\x1BOP", "F1"}, | ||
247 | {"\x1B\x4F\x51", "F2"}, | ||
248 | {"\x1B[12~", "F2"}, | ||
249 | {"\x1B\x32", "F2"}, | ||
250 | {"\x1BOO", "F2"}, | ||
251 | {"\x1B\x4F\x52", "F3"}, | ||
252 | {"\x1B[13~", "F3"}, | ||
253 | {"\x1B\x33~", "F3"}, | ||
254 | {"\x1BOR", "F3"}, | ||
255 | {"\x1B\x4F\x53", "F4"}, | ||
256 | {"\x1B[14~", "F4"}, | ||
257 | {"\x1B\x34", "F4"}, | ||
258 | {"\x1BOS", "F4"}, | ||
259 | {"\x1B[15~", "F5"}, | ||
260 | {"\x1B\x35", "F5"}, | ||
261 | {"\x1B[17~", "F6"}, | ||
262 | {"\x1B\x36", "F6"}, | ||
263 | {"\x1B[18~", "F7"}, | ||
264 | {"\x1B\x37", "F7"}, | ||
265 | {"\x1B[19~", "F8"}, | ||
266 | {"\x1B\x38", "F8"}, | ||
267 | {"\x1B[20~", "F9"}, | ||
268 | {"\x1B\x39", "F9"}, | ||
269 | {"\x1B[21~", "F10"}, | ||
270 | {"\x1B\x30", "F10"}, | ||
271 | {"\x1B[23~", "F11"}, | ||
272 | {"\x1B[24~", "F12"}, | ||
273 | {"\x1B\x4f\x31;2P", "Shift F1"}, | ||
274 | {"\x1B[1;2P", "Shift F1"}, | ||
275 | {"\x1B\x4f\x31;2Q", "Shift F2"}, | ||
276 | {"\x1B[1;2Q", "Shift F2"}, | ||
277 | {"\x1B\x4f\x31;2R", "Shift F3"}, | ||
278 | {"\x1B[1;2R", "Shift F3"}, | ||
279 | {"\x1B\x4f\x31;2S", "Shift F4"}, | ||
280 | {"\x1B[1;2S", "Shift F4"}, | ||
281 | {"\x1B[15;2~", "Shift F5"}, | ||
282 | {"\x1B[17;2~", "Shift F6"}, | ||
283 | {"\x1B[18;2~", "Shift F7"}, | ||
284 | {"\x1B[19;2~", "Shift F8"}, | ||
285 | {"\x1B[20;2~", "Shift F9"}, | ||
286 | {"\x1B[21;2~", "Shift F10"}, | ||
287 | {"\x1B[23;2~", "Shift F11"}, | ||
288 | {"\x1B[24;2~", "Shift F12"}, | ||
289 | |||
290 | // These are here for documentation, but some are mapped to particular key names. | ||
291 | // The commented out control keys are handled in editLine(), or just used via "^X". | ||
292 | // {"\x00", "^@"}, // NUL | ||
293 | // {"\x01", "^A"}, // SOH | ||
294 | // {"\x02", "^B"}, // STX | ||
295 | // {"\x03", "^C"}, // ETX | ||
296 | // {"\x04", "^D"}, // EOT | ||
297 | // {"\x05", "^E"}, // ENQ | ||
298 | // {"\x06", "^F"}, // ACK | ||
299 | // {"\x07", "^G"}, // BEL | ||
300 | {"\x08", "Del"}, // BS Delete key, usually. | ||
301 | {"\x09", "Tab"}, // HT Tab key. | ||
302 | {"\x0A", "Return"}, // LF Return key. Roxterm at least is translating both Ctrl-J and Ctrl-M into this. | ||
303 | // {"\x0B", "^K"}, // VT | ||
304 | // {"\x0C", "^L"}, // FF | ||
305 | // {"\x0D", "^M"}, // CR | ||
306 | // {"\x0E", "^N"}, // SO | ||
307 | // {"\x0F", "^O"}, // SI | ||
308 | // {"\x10", "^P"}, // DLE | ||
309 | // {"\x11", "^Q"}, // DC1 | ||
310 | // {"\x12", "^R"}, // DC2 | ||
311 | // {"\x13", "^S"}, // DC3 | ||
312 | // {"\x14", "^T"}, // DC4 | ||
313 | // {"\x15", "^U"}, // NAK | ||
314 | // {"\x16", "^V"}, // SYN | ||
315 | // {"\x17", "^W"}, // ETB | ||
316 | // {"\x18", "^X"}, // CAN | ||
317 | // {"\x19", "^Y"}, // EM | ||
318 | // {"\x1A", "^Z"}, // SUB | ||
319 | // {"\x1B", "Esc"}, // ESC Esc key. Commented out coz it's the ANSI start byte in the above multibyte keys. Handled in the code with a timeout. | ||
320 | // {"\x1C", "^\\"}, // FS | ||
321 | // {"\x1D", "^]"}, // GS | ||
322 | // {"\x1E", "^^"}, // RS | ||
323 | // {"\x1F", "^_"}, // US | ||
324 | {"\x7f", "BS"}, // Backspace key, usually. Ctrl-? perhaps? | ||
325 | {NULL, NULL} | ||
326 | }; | ||
327 | |||
328 | char *borderChars[][6] = | ||
329 | { | ||
330 | {"-", "|", "+", "+", "+", "+"}, // "stick" characters. | ||
331 | {"\xE2\x94\x80", "\xE2\x94\x82", "\xE2\x94\x8C", "\xE2\x94\x90", "\xE2\x94\x94", "\xE2\x94\x98"}, // UTF-8 | ||
332 | {"\x71", "\x78", "\x6C", "\x6B", "\x6D", "\x6A"}, // VT100 alternate character set. | ||
333 | {"\xC4", "\xB3", "\xDA", "\xBF", "\xC0", "\xD9"} // DOS | ||
334 | }; | ||
335 | |||
336 | char *borderCharsCurrent[][6] = | ||
337 | { | ||
338 | {"=", "#", "+", "+", "+", "+"}, // "stick" characters. | ||
339 | {"\xE2\x95\x90", "\xE2\x95\x91", "\xE2\x95\x94", "\xE2\x95\x97", "\xE2\x95\x9A", "\xE2\x95\x9D"}, // UTF-8 | ||
340 | {"\x71", "\x78", "\x6C", "\x6B", "\x6D", "\x6A"}, // VT100 alternate character set has none of these. B-( | ||
341 | {"\xCD", "\xBA", "\xC9", "\xBB", "\xC8", "\xBC"} // DOS | ||
342 | }; | ||
343 | |||
344 | |||
345 | typedef struct _box box; | ||
346 | typedef struct _view view; | ||
347 | typedef struct _event event; | ||
348 | |||
349 | typedef void (*boxFunction) (box *box); | ||
350 | typedef void (*eventHandler) (view *view, event *event); | ||
351 | |||
352 | struct function | ||
353 | { | ||
354 | char *name; // Name for script purposes. | ||
355 | char *description; // Human name for the menus. | ||
356 | char type; | ||
357 | union | ||
358 | { | ||
359 | eventHandler handler; | ||
360 | char *scriptCallback; | ||
361 | }; | ||
362 | }; | ||
363 | |||
364 | struct keyCommand | ||
365 | { | ||
366 | char *key; // Key name. | ||
367 | char *command; | ||
368 | }; | ||
369 | |||
370 | struct item | ||
371 | { | ||
372 | char *text; // What's shown to humans. | ||
373 | struct key *key; // Shortcut key while the menu is displayed. | ||
374 | // If there happens to be a key bound to the same command, the menu system should find that and show it to. | ||
375 | char type; | ||
376 | union | ||
377 | { | ||
378 | char *command; | ||
379 | struct item *items; // An array of next level menu items. | ||
380 | }; | ||
381 | }; | ||
382 | |||
383 | struct borderWidget | ||
384 | { | ||
385 | char *text; | ||
386 | char *command; | ||
387 | }; | ||
388 | |||
389 | // TODO - No idea if we will actually need this. | ||
390 | struct _event | ||
391 | { | ||
392 | struct function *function; | ||
393 | uint16_t X, Y; // Current cursor position, or position of mouse click. | ||
394 | char type; | ||
395 | union | ||
396 | { | ||
397 | struct keyCommand *key; // keystroke / mouse click | ||
398 | struct item *item; // menu | ||
399 | struct borderWidget widget; // border widget click | ||
400 | int time; // timer | ||
401 | struct // scroll contents | ||
402 | { | ||
403 | int X, Y; | ||
404 | } scroll; | ||
405 | // TODO - might need events for - leave box, enter box. Could use a new event type "command with arguments"? | ||
406 | }; | ||
407 | }; | ||
408 | |||
409 | // TODO - a generic "part of text", and what is used to define them. | ||
410 | // For instance - word, line, paragraph, section. | ||
411 | // Each context can have a collection of these. | ||
412 | |||
413 | struct mode | ||
414 | { | ||
415 | struct keyCommand *keys; // An array of key to command mappings. | ||
416 | struct item *items; // An array of top level menu items. | ||
417 | struct item *functionKeys; // An array of single level "menus". Used to show key commands. | ||
418 | uint8_t flags; // commandMode. | ||
419 | }; | ||
420 | |||
421 | /* | ||
422 | Have a common menu up the top. | ||
423 | MC has a menu that changes per mode. | ||
424 | Nano has no menu. | ||
425 | Have a common display of certain keys down the bottom. | ||
426 | MC like is one row of F1 to F10, but changes for edit / view / file browse. But those are contexts here. | ||
427 | Nano is 12 random Ctrl keys, possibly in two lines, that changes depending on the editor mode, like editing the prompt line for various reasons, help. | ||
428 | */ | ||
429 | struct context // Defines a context for content. Text viewer, editor, file browser for instance. | ||
430 | { | ||
431 | struct function *commands; // The master list, the ones pointed to by the menus etc should be in this list. | ||
432 | struct mode *modes; // A possible empty array of modes, indexed by the view. | ||
433 | // OR might be better to have these as a linked list, so that things like Emacs can have it's mode keymap hierarcy. | ||
434 | eventHandler handler; // TODO - Might be better to put this in the modes. I think vi will need that. | ||
435 | // Should set the damage list if it needs a redraw, and flags if border or status line needs updating. | ||
436 | // Keyboard / mouse events if the box did not handle them itself. | ||
437 | // DrawAll event for when drawing the box for the first time, on reveals for coming out of full screen, or user hit the redraw key. | ||
438 | // Scroll event if the content wants to handle that itself. | ||
439 | // Timer event for things like top that might want to have this called regularly. | ||
440 | boxFunction doneRedraw; // The box is done with it's redraw, so we can free the damage list or whatever now. | ||
441 | boxFunction delete; | ||
442 | // This can be used as the sub struct for various context types. Like viewer, editor, file browser, top, etc. | ||
443 | // Could even be an object hierarchy, like generic editor, which Basic vi inherits from. | ||
444 | // Or not, since the commands might be different / more of them. | ||
445 | }; | ||
446 | |||
447 | // TODO - might be better off just having having a general purpose "widget" which includes details of where it gets attached. | ||
448 | // Status lines can have them to. | ||
449 | struct border | ||
450 | { | ||
451 | struct borderWidget *topLeft; | ||
452 | struct borderWidget *topMiddle; | ||
453 | struct borderWidget *topRight; | ||
454 | struct borderWidget *bottomLeft; | ||
455 | struct borderWidget *bottomMiddle; | ||
456 | struct borderWidget *bottomRight; | ||
457 | struct borderWidget *left; | ||
458 | struct borderWidget *right; | ||
459 | }; | ||
460 | |||
461 | struct line | ||
462 | { | ||
463 | struct line *next, *prev; | ||
464 | uint32_t length; // Careful, this is the length of the allocated memory for real lines, but the number of lines in the header node. | ||
465 | char *line; // Should be blank for the header. | ||
466 | }; | ||
467 | |||
468 | struct damage | ||
469 | { | ||
470 | struct damage *next; // A list for faster draws? | ||
471 | uint16_t X, Y, W, H; // The rectangle to be redrawn. | ||
472 | uint16_t offset; // Offest from the left for showing lines. | ||
473 | struct line *lines; // Pointer to a list of text lines, or NULL. | ||
474 | // Note - likely a pointer into the middle of the line list in a content. | ||
475 | }; | ||
476 | |||
477 | struct content // For various instances of context types. | ||
478 | // Editor / text viewer might have several files open, so one of these per file. | ||
479 | // MC might have several directories open, one of these per directory. No idea why you might want to do this. lol | ||
480 | { | ||
481 | struct context *context; | ||
482 | char *name, *file, *path; | ||
483 | struct line lines; | ||
484 | // file type | ||
485 | // double linked list of bookmarks, pointer to line, character position, length (or ending position?), type, blob for types to keep context. | ||
486 | uint16_t minW, minH, maxW, maxH; | ||
487 | uint8_t flags; // readOnly, modified. | ||
488 | // This can be used as the sub struct for various content types. | ||
489 | }; | ||
490 | |||
491 | struct _view | ||
492 | { | ||
493 | struct content *content; | ||
494 | box *box; | ||
495 | struct border *border; // Can be NULL. | ||
496 | char *statusLine; // Text of the status line, or NULL if none. | ||
497 | int mode; // For those contexts that can be modal. Normally used to index the keys, menus, and key displays. | ||
498 | struct damage *damage; // Can be NULL. If not NULL after context->doneRedraw(), box will free it and it's children. | ||
499 | // TODO - Gotta be careful of overlapping views. | ||
500 | void *data; // The context controls this blob, it's specific to each box. | ||
501 | uint32_t offsetX, offsetY; // Offset within the content, coz box handles scrolling, usually. | ||
502 | uint16_t X, Y, W, H; // Position and size of the content area within the box. Calculated, but cached coz that might be needed for speed. | ||
503 | uint16_t cX, cY; // Cursor position within the content. | ||
504 | uint16_t iX, oW; // Cursor position inside the lines input text, in case the formatter makes it different, and output length. | ||
505 | char *output; // The current line formatted for output. | ||
506 | uint8_t flags; // redrawStatus, redrawBorder; | ||
507 | |||
508 | // Assumption is that each box has it's own editLine (likely the line being edited), or that there's a box that is just the editLine (emacs minibuffer, and command lines for other proggies). | ||
509 | struct line *line; // Pointer to the current line, might be the only line. | ||
510 | char *prompt; // Optional prompt for the editLine. | ||
511 | |||
512 | // Display mode / format hook. | ||
513 | // view specific bookmarks, including highlighted block and it's type. | ||
514 | // Linked list of selected lines for a filtered view, or processing only those lines. | ||
515 | // Linked list of pointers to struct keyCommand, for emacs keymaps hierarchy, and anything similar in other editors. Plus some way of dealing with emacs minor mode keymaps. | ||
516 | }; | ||
517 | |||
518 | struct _box | ||
519 | { | ||
520 | box *sub1, *sub2, *parent; | ||
521 | view *view; // This boxes view into it's content. For sharing contents, like a split pane editor for instance, there might be more than one box with this content, but a different view. | ||
522 | // If it's just a parent box, it wont have this, so just make it a damn pointer, that's the simplest thing. lol | ||
523 | // TODO - Are parent boxes getting a view anyway? | ||
524 | uint16_t X, Y, W, H; // Position and size of the box itself, not the content. Calculated, but cached coz that might be needed for speed. | ||
525 | float split; // Ratio of sub1's part of the split, the sub2 box gets the rest. | ||
526 | uint8_t flags; // Various flags. | ||
527 | }; | ||
528 | |||
529 | |||
530 | // Sometimes you just can't avoid circular definitions. | ||
531 | void drawBox(box *box); | ||
532 | |||
533 | |||
534 | #define BOX_HSPLIT 1 // Marks if it's a horizontally or vertically split. | ||
535 | #define BOX_BORDER 2 // Mark if it has a border, often full screen boxes wont. | ||
536 | |||
537 | static box *rootBox; // Parent of the rest of the boxes, or the only box. Always a full screen. | ||
538 | static box *currentBox; | ||
539 | static view *commandLine; | ||
540 | static int commandMode; | ||
541 | |||
542 | void doCommand(struct function *functions, char *command, view *view, event *event) | ||
543 | { | ||
544 | if (command) | ||
545 | { | ||
546 | int i; | ||
547 | |||
548 | for (i = 0; functions[i].name; i++) | ||
549 | { | ||
550 | if (strcmp(functions[i].name, command) == 0) | ||
551 | { | ||
552 | if (functions[i].handler); | ||
553 | functions[i].handler(view, event); | ||
554 | break; | ||
555 | } | ||
556 | } | ||
557 | } | ||
558 | } | ||
559 | |||
560 | // Inserts the line after the given line, or at the end of content if no line. | ||
561 | struct line *addLine(struct content *content, struct line *line, char *text, uint32_t length) | ||
562 | { | ||
563 | struct line *result = NULL; | ||
564 | uint32_t len; | ||
565 | |||
566 | if (!length) | ||
567 | length = strlen(text); | ||
568 | // Round length up. | ||
569 | len = (((length + 1) / MEM_SIZE) + 1) * MEM_SIZE; | ||
570 | result = xzalloc(sizeof(struct line)); | ||
571 | result->line = xzalloc(len); | ||
572 | result->length = len; | ||
573 | strncpy(result->line, text, length); | ||
574 | |||
575 | if (content) | ||
576 | { | ||
577 | if (!line) | ||
578 | line = content->lines.prev; | ||
579 | |||
580 | result->next = line->next; | ||
581 | result->prev = line; | ||
582 | |||
583 | line->next->prev = result; | ||
584 | line->next = result; | ||
585 | |||
586 | content->lines.length++; | ||
587 | } | ||
588 | else | ||
589 | { | ||
590 | result->next = result; | ||
591 | result->prev = result; | ||
592 | } | ||
593 | |||
594 | return result; | ||
595 | } | ||
596 | |||
597 | void freeLine(struct content *content, struct line *line) | ||
598 | { | ||
599 | line->next->prev = line->prev; | ||
600 | line->prev->next = line->next; | ||
601 | if (content) | ||
602 | content->lines.length--; | ||
603 | free(line->line); | ||
604 | free(line); | ||
605 | } | ||
606 | |||
607 | void loadFile(struct content *content) | ||
608 | { | ||
609 | int fd = open(content->path, O_RDONLY); | ||
610 | |||
611 | if (-1 != fd) | ||
612 | { | ||
613 | char *temp = NULL; | ||
614 | long len; | ||
615 | |||
616 | do | ||
617 | { | ||
618 | // TODO - get_rawline() is slow, and wont help much with DOS and Mac line endings. | ||
619 | temp = get_rawline(fd, &len, '\n'); | ||
620 | if (temp) | ||
621 | { | ||
622 | if (temp[len - 1] == '\n') | ||
623 | temp[--len] = '\0'; | ||
624 | addLine(content, NULL, temp, len); | ||
625 | } | ||
626 | } while (temp); | ||
627 | close(fd); | ||
628 | } | ||
629 | } | ||
630 | |||
631 | // TODO - load and save should be able to deal with pipes, and with loading only parts of files, to load more parts later. | ||
632 | |||
633 | void saveFile(struct content *content) | ||
634 | { | ||
635 | // TODO - Should do "Save as" as well. Which is just a matter of changing content->path before calling this. | ||
636 | int fd; | ||
637 | |||
638 | fd = open(content->path, O_WRONLY | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH); | ||
639 | |||
640 | if (-1 != fd) | ||
641 | { | ||
642 | struct line *line = content->lines.next; | ||
643 | |||
644 | while (&(content->lines) != line) // We are at the end if we have wrapped to the beginning. | ||
645 | { | ||
646 | write(fd, line->line, strlen(line->line)); | ||
647 | write(fd, "\n", 1); | ||
648 | line = line->next; | ||
649 | } | ||
650 | close(fd); | ||
651 | } | ||
652 | else | ||
653 | { | ||
654 | fprintf(stderr, "Can't open file %s\n", content->path); | ||
655 | exit(1); | ||
656 | } | ||
657 | } | ||
658 | |||
659 | struct content *addContent(char *name, struct context *context, char *filePath) | ||
660 | { | ||
661 | struct content *result = xzalloc(sizeof(struct content)); | ||
662 | |||
663 | result->lines.next = &(result->lines); | ||
664 | result->lines.prev = &(result->lines); | ||
665 | result->name = strdup(name); | ||
666 | result->context = context; | ||
667 | |||
668 | if (filePath) | ||
669 | { | ||
670 | result->path = strdup(filePath); | ||
671 | loadFile(result); | ||
672 | } | ||
673 | |||
674 | return result; | ||
675 | } | ||
676 | |||
677 | // General purpose line moosher. Used for appends, inserts, overwrites, and deletes. | ||
678 | // TODO - should have the same semantics as mooshStrings, only it deals with whole lines in double linked lists. | ||
679 | // We need content so we can adjust it's number of lines if needed. | ||
680 | void mooshLines(struct content *content, struct line *result, struct line *moosh, uint16_t index, uint16_t length, int insert) | ||
681 | { | ||
682 | } | ||
683 | |||
684 | // General purpose string moosher. Used for appends, inserts, overwrites, and deletes. | ||
685 | void mooshStrings(struct line *result, char *moosh, uint16_t index, uint16_t length, int insert) | ||
686 | { | ||
687 | char *c, *pos; | ||
688 | int limit = strlen(result->line); | ||
689 | int mooshLen = 0, resultLen; | ||
690 | |||
691 | if (moosh) | ||
692 | mooshLen = strlen(moosh); | ||
693 | |||
694 | /* | ||
695 | * moosh == NULL a deletion | ||
696 | * length == 0 simple insertion | ||
697 | * length < mooshlen delete some, insert moosh | ||
698 | * length == mooshlen exact overwrite. | ||
699 | * length > mooshlen delete a lot, insert moosh | ||
700 | */ | ||
701 | |||
702 | mooshLen -= length; | ||
703 | resultLen = limit + mooshLen; | ||
704 | |||
705 | // If we need more space, allocate more. | ||
706 | if (resultLen > result->length) | ||
707 | { | ||
708 | result->length = resultLen + MEM_SIZE; | ||
709 | result->line = xrealloc(result->line, result->length); | ||
710 | } | ||
711 | |||
712 | if (limit <= index) // At end, just add to end. | ||
713 | { | ||
714 | // TODO - Possibly add spaces to pad out to where index is? | ||
715 | // Would be needed for "go beyond end of line" and "column blocks". | ||
716 | // Both of those are advanced editing. | ||
717 | index = limit; | ||
718 | insert = 1; | ||
719 | } | ||
720 | |||
721 | pos = &(result->line[index]); | ||
722 | |||
723 | if (insert) // Insert / delete before current character, so move it and the rest up / down mooshLen bytes. | ||
724 | { | ||
725 | if (0 < mooshLen) // Gotta move things up. | ||
726 | { | ||
727 | c = &(result->line[limit]); | ||
728 | while (c >= pos) | ||
729 | { | ||
730 | *(c + mooshLen) = *c; | ||
731 | c--; | ||
732 | } | ||
733 | } | ||
734 | else if (0 > mooshLen) // Gotta move things down. | ||
735 | { | ||
736 | c = pos; | ||
737 | while (*c) | ||
738 | { | ||
739 | *c = *(c - mooshLen); // A double negative. | ||
740 | c++; | ||
741 | } | ||
742 | } | ||
743 | } | ||
744 | |||
745 | if (moosh) | ||
746 | { | ||
747 | c = moosh; | ||
748 | do | ||
749 | { | ||
750 | *pos++ = *c++; | ||
751 | } | ||
752 | while (*c); | ||
753 | } | ||
754 | } | ||
755 | |||
756 | // TODO - Should draw the current border in green, the text as default (or highlight / bright). | ||
757 | // Then allow one other box to be red bordered (MC / dired destination box). | ||
758 | // All other boxes with dark gray border, and dim text. | ||
759 | void drawLine(int y, int start, int end, char *left, char *internal, char *contents, char *right, int current) | ||
760 | { | ||
761 | int size = strlen(internal); | ||
762 | int len = (end - start) * size, x = 0; | ||
763 | char line[len + 1]; | ||
764 | |||
765 | if ('\0' != left[0]) // Assumes that if one side has a border, then so does the other. | ||
766 | len -= 2 * size; | ||
767 | |||
768 | if (contents) | ||
769 | { | ||
770 | // strncpy wont add a null at the end if the source is longer, but will pad with nulls if source is shorter. | ||
771 | // So it's best to put a safety null in first. | ||
772 | line[len] = '\0'; | ||
773 | strncpy(line, contents, len); | ||
774 | // Make sure the following while loop pads out line with the internal character. | ||
775 | x = strlen(line); | ||
776 | } | ||
777 | while (x < len) | ||
778 | { | ||
779 | strcpy(&line[x], internal); | ||
780 | x += size; | ||
781 | } | ||
782 | line[x++] = '\0'; | ||
783 | if ('\0' == left[0]) // Assumes that if one side has a border, then so does the other. | ||
784 | { | ||
785 | if (current) | ||
786 | printf("\x1B[1m\x1B[%d;%dH%s\x1B[m", y + 1, start + 1, line); | ||
787 | else | ||
788 | printf("\x1B[m\x1B[%d;%dH%s", y + 1, start + 1, line); | ||
789 | } | ||
790 | else | ||
791 | { | ||
792 | if (current) | ||
793 | printf("\x1B[1m\x1B[%d;%dH%s%s%s\x1B[m", y + 1, start + 1, left, line, right); | ||
794 | else | ||
795 | printf("\x1B[m\x1B[%d;%dH%s%s%s", y + 1, start + 1, left, line, right); | ||
796 | } | ||
797 | } | ||
798 | |||
799 | void formatCheckCursor(view *view, long *cX, long *cY, char *input) | ||
800 | { | ||
801 | int i = 0, o = 0, direction = (*cX) - view->cX; | ||
802 | |||
803 | // Adjust the cursor if needed, depending on the contents of the line, and the direction of travel. | ||
804 | while (input[i]) | ||
805 | { | ||
806 | // When o is equal to the cX position, update the iX position to be where i is. | ||
807 | if ('\t' == input[i]) | ||
808 | { | ||
809 | int j = 8 - (i % 8); | ||
810 | |||
811 | // Check if the cursor is in the middle of the tab. | ||
812 | if (((*cX) > o) && ((*cX) < (o + j))) | ||
813 | { | ||
814 | if (0 <= direction) | ||
815 | { | ||
816 | *cX = (o + j); | ||
817 | view->iX = i + 1; | ||
818 | } | ||
819 | else | ||
820 | { | ||
821 | *cX = o; | ||
822 | view->iX = i; | ||
823 | } | ||
824 | } | ||
825 | o += j; | ||
826 | } | ||
827 | else | ||
828 | { | ||
829 | if ((*cX) == o) | ||
830 | view->iX = i; | ||
831 | o++; | ||
832 | } | ||
833 | i++; | ||
834 | } | ||
835 | // One more check in case the cursor is at the end of the line. | ||
836 | if ((*cX) == o) | ||
837 | view->iX = i; | ||
838 | } | ||
839 | |||
840 | // TODO - Should convert control characters to reverse video, and deal with UTF8. | ||
841 | int formatLine(view *view, char *input, char **output) | ||
842 | { | ||
843 | int len = strlen(input), i = 0, o = 0; | ||
844 | |||
845 | *output = xrealloc(*output, len + 1); | ||
846 | |||
847 | while (input[i]) | ||
848 | { | ||
849 | if ('\t' == input[i]) | ||
850 | { | ||
851 | int j = 8 - (i % 8); | ||
852 | |||
853 | *output = xrealloc(*output, len + j + 1); | ||
854 | for (; j; j--) | ||
855 | { | ||
856 | (*output)[o++] = ' '; | ||
857 | len++; | ||
858 | } | ||
859 | len--; // Not counting the actual tab character itself. | ||
860 | } | ||
861 | else | ||
862 | (*output)[o++] = input[i]; | ||
863 | i++; | ||
864 | } | ||
865 | (*output)[o++] = '\0'; | ||
866 | |||
867 | return len; | ||
868 | } | ||
869 | |||
870 | void drawContentLine(view *view, int y, int start, int end, char *left, char *internal, char *contents, char *right, int current) | ||
871 | { | ||
872 | char *temp = NULL; | ||
873 | int offset = view->offsetX, len; | ||
874 | |||
875 | if (contents == view->line->line) | ||
876 | { | ||
877 | view->oW = formatLine(view, contents, &(view->output)); | ||
878 | temp = view->output; | ||
879 | len = view->oW; | ||
880 | } | ||
881 | else // Only time we are not drawing the current line, and only used for drawing the entire page. | ||
882 | len = formatLine(NULL, contents, &(temp)); | ||
883 | |||
884 | if (offset > len) | ||
885 | offset = len; | ||
886 | drawLine(y, start, end, left, internal, &(temp[offset]), right, current); | ||
887 | } | ||
888 | |||
889 | int moveCursorAbsolute(view *view, long cX, long cY, long sX, long sY) | ||
890 | { | ||
891 | struct line *newLine = view->line; | ||
892 | long oX = view->offsetX, oY = view->offsetY; | ||
893 | long lX = view->oW, lY = view->content->lines.length - 1; | ||
894 | long nY = view->cY; | ||
895 | uint16_t w = view->W - 1, h = view->H - 1; | ||
896 | int moved = 0, updatedY = 0, endOfLine = 0; | ||
897 | |||
898 | // Check if it's still within the contents. | ||
899 | if (0 > cY) // Trying to move before the beginning of the content. | ||
900 | cY = 0; | ||
901 | else if (lY < cY) // Trying to move beyond end of the content. | ||
902 | cY = lY; | ||
903 | if (0 > cX) // Trying to move before the beginning of the line. | ||
904 | { | ||
905 | // See if we can move to the end of the previous line. | ||
906 | if (view->line->prev != &(view->content->lines)) | ||
907 | { | ||
908 | cY--; | ||
909 | endOfLine = 1; | ||
910 | } | ||
911 | else | ||
912 | cX = 0; | ||
913 | } | ||
914 | else if (lX < cX) // Trying to move beyond end of line. | ||
915 | { | ||
916 | // See if we can move to the begining of the next line. | ||
917 | if (view->line->next != &(view->content->lines)) | ||
918 | { | ||
919 | cY++; | ||
920 | cX = 0; | ||
921 | } | ||
922 | else | ||
923 | cX = lX; | ||
924 | } | ||
925 | |||
926 | // Find the new line. | ||
927 | while (nY != cY) | ||
928 | { | ||
929 | updatedY = 1; | ||
930 | if (nY < cY) | ||
931 | { | ||
932 | newLine = newLine->next; | ||
933 | nY++; | ||
934 | if (view->content->lines.prev == newLine) // We are at the end if we have wrapped to the beginning. | ||
935 | break; | ||
936 | } | ||
937 | else | ||
938 | { | ||
939 | newLine = newLine->prev; | ||
940 | nY--; | ||
941 | if (view->content->lines.next == newLine) // We are at the end if we have wrapped to the beginning. | ||
942 | break; | ||
943 | } | ||
944 | } | ||
945 | cY = nY; | ||
946 | |||
947 | // Check if we have moved past the end of the new line. | ||
948 | if (updatedY) | ||
949 | { | ||
950 | // Format it. | ||
951 | view->oW = formatLine(view, newLine->line, &(view->output)); | ||
952 | if (view->oW < cX) | ||
953 | endOfLine = 1; | ||
954 | if (endOfLine) | ||
955 | cX = view->oW; | ||
956 | } | ||
957 | |||
958 | // Let the formatter decide if it wants to adjust things. | ||
959 | // It's up to the formatter to deal with things if it changes cY. | ||
960 | // On the other hand, changing cX is it's job. | ||
961 | formatCheckCursor(view, &cX, &cY, newLine->line); | ||
962 | |||
963 | // Check the scrolling. | ||
964 | lY -= view->H - 1; | ||
965 | oX += sX; | ||
966 | oY += sY; | ||
967 | |||
968 | if (oY > cY) // Trying to move above the box. | ||
969 | oY += cY - oY; | ||
970 | else if ((oY + h) < cY) // Trying to move below the box | ||
971 | oY += cY - (oY + h); | ||
972 | if (oX > cX) // Trying to move to the left of the box. | ||
973 | oX += cX - oX; | ||
974 | else if ((oX + w) <= cX) // Trying to move to the right of the box. | ||
975 | oX += cX - (oX + w); | ||
976 | |||
977 | if (oY < 0) | ||
978 | oY = 0; | ||
979 | if (oY >= lY) | ||
980 | oY = lY; | ||
981 | if (oX < 0) | ||
982 | oX = 0; | ||
983 | // TODO - Should limit oX to less than the longest line, minus box width. | ||
984 | // Gonna be a pain figuring out what the longest line is. | ||
985 | // On the other hand, don't think that will be an actual issue unless "move past end of line" is enabled, and that's an advanced editor thing. | ||
986 | // Though still might want to do that for the longest line on the new page to be. | ||
987 | |||
988 | if ((view->cX != cX) || (view->cY != cY)) | ||
989 | moved = 1; | ||
990 | |||
991 | // Actually update stuff, though some have been done already. | ||
992 | view->cX = cX; | ||
993 | view->cY = cY; | ||
994 | view->line = newLine; | ||
995 | |||
996 | // Handle scrolling. | ||
997 | if ((view->offsetX != oX) || (view->offsetY != oY)) | ||
998 | { | ||
999 | view->offsetX = oX; | ||
1000 | view->offsetY = oY; | ||
1001 | |||
1002 | if (view->box) | ||
1003 | drawBox(view->box); | ||
1004 | } | ||
1005 | |||
1006 | return moved; | ||
1007 | } | ||
1008 | |||
1009 | int moveCursorRelative(view *view, long cX, long cY, long sX, long sY) | ||
1010 | { | ||
1011 | return moveCursorAbsolute(view, view->cX + cX, view->cY + cY, sX, sY); | ||
1012 | } | ||
1013 | |||
1014 | void sizeViewToBox(box *box, int X, int Y, int W, int H) | ||
1015 | { | ||
1016 | uint16_t one = 1, two = 2; | ||
1017 | |||
1018 | if (!(box->flags & BOX_BORDER)) | ||
1019 | { | ||
1020 | one = 0; | ||
1021 | two = 0; | ||
1022 | } | ||
1023 | box->view->X = X; | ||
1024 | box->view->Y = Y; | ||
1025 | box->view->W = W; | ||
1026 | box->view->H = H; | ||
1027 | if (0 > X) box->view->X = box->X + one; | ||
1028 | if (0 > Y) box->view->Y = box->Y + one; | ||
1029 | if (0 > W) box->view->W = box->W - two; | ||
1030 | if (0 > H) box->view->H = box->H - two; | ||
1031 | } | ||
1032 | |||
1033 | view *addView(char *name, struct context *context, char *filePath, uint16_t X, uint16_t Y, uint16_t W, uint16_t H) | ||
1034 | { | ||
1035 | view *result = xzalloc(sizeof(struct _view)); | ||
1036 | |||
1037 | result->X = X; | ||
1038 | result->Y = Y; | ||
1039 | result->W = W; | ||
1040 | result->H = H; | ||
1041 | |||
1042 | result->content = addContent(name, context, filePath); | ||
1043 | result->prompt = xzalloc(1); | ||
1044 | // If there was content, format it's first line as usual, otherwise create an empty first line. | ||
1045 | if (result->content->lines.next != &(result->content->lines)) | ||
1046 | { | ||
1047 | result->line = result->content->lines.next; | ||
1048 | result->oW = formatLine(result, result->line->line, &(result->output)); | ||
1049 | } | ||
1050 | else | ||
1051 | { | ||
1052 | result->line = addLine(result->content, NULL, "\0", 0); | ||
1053 | result->output = xzalloc(1); | ||
1054 | } | ||
1055 | |||
1056 | return result; | ||
1057 | } | ||
1058 | |||
1059 | box *addBox(char *name, struct context *context, char *filePath, uint16_t X, uint16_t Y, uint16_t W, uint16_t H) | ||
1060 | { | ||
1061 | box *result = xzalloc(sizeof(struct _box)); | ||
1062 | |||
1063 | result->X = X; | ||
1064 | result->Y = Y; | ||
1065 | result->W = W; | ||
1066 | result->H = H; | ||
1067 | result->view = addView(name, context, filePath, X, Y, W, H); | ||
1068 | result->view->box = result; | ||
1069 | sizeViewToBox(result, X, Y, W, H); | ||
1070 | |||
1071 | return result; | ||
1072 | } | ||
1073 | |||
1074 | void freeBox(box *box) | ||
1075 | { | ||
1076 | if (box) | ||
1077 | { | ||
1078 | freeBox(box->sub1); | ||
1079 | freeBox(box->sub2); | ||
1080 | if (box->view) | ||
1081 | { | ||
1082 | // In theory the line should not be part of the content if there is no content, so we should free it. | ||
1083 | if (!box->view->content) | ||
1084 | freeLine(NULL, box->view->line); | ||
1085 | free(box->view->prompt); | ||
1086 | free(box->view->output); | ||
1087 | free(box->view); | ||
1088 | } | ||
1089 | free(box); | ||
1090 | } | ||
1091 | } | ||
1092 | |||
1093 | void drawBox(box *box) | ||
1094 | { | ||
1095 | // This could be heavily optimized, but let's keep things simple for now. | ||
1096 | // Optimized for sending less characters I mean, on slow serial links for instance. | ||
1097 | |||
1098 | char **bchars = (toys.optflags & FLAG_a) ? borderChars[0] : borderChars[1]; | ||
1099 | char *left = "\0", *right = "\0"; | ||
1100 | struct line *lines = NULL; | ||
1101 | int y = box->Y, current = (box == currentBox); | ||
1102 | uint16_t h = box->Y + box->H; | ||
1103 | |||
1104 | if (current) | ||
1105 | bchars = (toys.optflags & FLAG_a) ? borderCharsCurrent[0] : borderCharsCurrent[1]; | ||
1106 | |||
1107 | // Slow and laborious way to figure out where in the linked list of lines we start from. | ||
1108 | // Wont scale well, but is simple. | ||
1109 | if (box->view && box->view->content) | ||
1110 | { | ||
1111 | int i = box->view->offsetY; | ||
1112 | |||
1113 | lines = &(box->view->content->lines); | ||
1114 | while (i--) | ||
1115 | { | ||
1116 | lines = lines->next; | ||
1117 | if (&(box->view->content->lines) == lines) // We are at the end if we have wrapped to the beginning. | ||
1118 | break; | ||
1119 | } | ||
1120 | } | ||
1121 | |||
1122 | if (box->flags & BOX_BORDER) | ||
1123 | { | ||
1124 | h--; | ||
1125 | left = right = bchars[1]; | ||
1126 | drawLine(y++, box->X, box->X + box->W, bchars[2], bchars[0], NULL, bchars[3], current); | ||
1127 | } | ||
1128 | |||
1129 | while (y < h) | ||
1130 | { | ||
1131 | char *line = ""; | ||
1132 | |||
1133 | if (lines) | ||
1134 | { | ||
1135 | lines = lines->next; | ||
1136 | if (&(box->view->content->lines) == lines) // We are at the end if we have wrapped to the beginning. | ||
1137 | lines = NULL; | ||
1138 | else | ||
1139 | line = lines->line; | ||
1140 | // Figure out which line is our current line while we are here. | ||
1141 | if (box->view->Y + (box->view->cY - box->view->offsetY) == y) | ||
1142 | box->view->line = lines; | ||
1143 | } | ||
1144 | drawContentLine(box->view, y++, box->X, box->X + box->W, left, " ", line, right, current); | ||
1145 | } | ||
1146 | if (box->flags & BOX_BORDER) | ||
1147 | drawLine(y++, box->X, box->X + box->W, bchars[4], bchars[0], NULL, bchars[5], current); | ||
1148 | fflush(stdout); | ||
1149 | } | ||
1150 | |||
1151 | void drawBoxes(box *box) | ||
1152 | { | ||
1153 | if (box->sub1) // If there's one sub box, there's always two. | ||
1154 | { | ||
1155 | drawBoxes(box->sub1); | ||
1156 | drawBoxes(box->sub2); | ||
1157 | } | ||
1158 | else | ||
1159 | drawBox(box); | ||
1160 | } | ||
1161 | void calcBoxes(box *box) | ||
1162 | { | ||
1163 | if (box->sub1) // If there's one sub box, there's always two. | ||
1164 | { | ||
1165 | box->sub1->X = box->X; | ||
1166 | box->sub1->Y = box->Y; | ||
1167 | box->sub1->W = box->W; | ||
1168 | box->sub1->H = box->H; | ||
1169 | box->sub2->X = box->X; | ||
1170 | box->sub2->Y = box->Y; | ||
1171 | box->sub2->W = box->W; | ||
1172 | box->sub2->H = box->H; | ||
1173 | if (box->flags & BOX_HSPLIT) | ||
1174 | { | ||
1175 | box->sub1->H *= box->split; | ||
1176 | box->sub2->H -= box->sub1->H; | ||
1177 | box->sub2->Y += box->sub1->H; | ||
1178 | } | ||
1179 | else | ||
1180 | { | ||
1181 | box->sub1->W *= box->split; | ||
1182 | box->sub2->W -= box->sub1->W; | ||
1183 | box->sub2->X += box->sub1->W; | ||
1184 | } | ||
1185 | sizeViewToBox(box->sub1, -1, -1, -1, -1); | ||
1186 | calcBoxes(box->sub1); | ||
1187 | sizeViewToBox(box->sub2, -1, -1, -1, -1); | ||
1188 | calcBoxes(box->sub2); | ||
1189 | } | ||
1190 | // Move the cursor to where it is, to check it's not now outside the box. | ||
1191 | moveCursorAbsolute(box->view, box->view->cX, box->view->cY, 0, 0); | ||
1192 | |||
1193 | // We could call drawBoxes() here, but this is recursive, and so is drawBoxes(). | ||
1194 | // The combination might be deadly. Drawing the content of a box might be an expensive operation. | ||
1195 | // Later we might use a dirty box flag to deal with this, if it's not too much of a complication. | ||
1196 | } | ||
1197 | |||
1198 | void deleteBox(view *view, event *event) | ||
1199 | { | ||
1200 | box *box = view->box; | ||
1201 | |||
1202 | if (box->parent) | ||
1203 | { | ||
1204 | struct _box *oldBox = box, *otherBox = box->parent->sub1; | ||
1205 | |||
1206 | if (otherBox == oldBox) | ||
1207 | otherBox = box->parent->sub2; | ||
1208 | if (currentBox->parent == box->parent) | ||
1209 | currentBox = box->parent; | ||
1210 | box = box->parent; | ||
1211 | box->X = box->sub1->X; | ||
1212 | box->Y = box->sub1->Y; | ||
1213 | if (box->flags & BOX_HSPLIT) | ||
1214 | box->H = box->sub1->H + box->sub2->H; | ||
1215 | else | ||
1216 | box->W = box->sub1->W + box->sub2->W; | ||
1217 | box->flags &= ~BOX_HSPLIT; | ||
1218 | // Move the other sub boxes contents up to this box. | ||
1219 | box->sub1 = otherBox->sub1; | ||
1220 | box->sub2 = otherBox->sub2; | ||
1221 | if (box->sub1) | ||
1222 | { | ||
1223 | box->sub1->parent = box; | ||
1224 | box->sub2->parent = box; | ||
1225 | box->flags = otherBox->flags; | ||
1226 | if (currentBox == box) | ||
1227 | currentBox = box->sub1; | ||
1228 | } | ||
1229 | else | ||
1230 | { | ||
1231 | if (!box->parent) | ||
1232 | box->flags &= ~BOX_BORDER; | ||
1233 | box->split = 1.0; | ||
1234 | } | ||
1235 | otherBox->sub1 = NULL; | ||
1236 | otherBox->sub2 = NULL; | ||
1237 | // Safe to free the boxes now that we have all their contents. | ||
1238 | freeBox(otherBox); | ||
1239 | freeBox(oldBox); | ||
1240 | } | ||
1241 | // Otherwise it must be a single full screen box. Never delete that one, unless we are quitting. | ||
1242 | |||
1243 | // Start the recursive recalculation of all the sub boxes. | ||
1244 | calcBoxes(box); | ||
1245 | drawBoxes(box); | ||
1246 | } | ||
1247 | |||
1248 | void cloneBox(struct _box *box, struct _box *sub) | ||
1249 | { | ||
1250 | sub->parent = box; | ||
1251 | // Only a full screen box has no border. | ||
1252 | sub->flags |= BOX_BORDER; | ||
1253 | sub->view = xmalloc(sizeof(struct _view)); | ||
1254 | // TODO - After this is more stable, should check if the memcpy() is simpler than - xzalloc() then copy a few things manually. | ||
1255 | // Might even be able to arrange the structure so we can memcpy just part of it, leaving the rest blank. | ||
1256 | memcpy(sub->view, box->view, sizeof(struct _view)); | ||
1257 | sub->view->damage = NULL; | ||
1258 | sub->view->data = NULL; | ||
1259 | sub->view->output = NULL; | ||
1260 | sub->view->box = sub; | ||
1261 | if (box->view->prompt) | ||
1262 | sub->view->prompt = strdup(box->view->prompt); | ||
1263 | } | ||
1264 | |||
1265 | void splitBox(box *box, float split) | ||
1266 | { | ||
1267 | uint16_t size; | ||
1268 | int otherBox = 0; | ||
1269 | |||
1270 | // First some sanity checks. | ||
1271 | if (0.0 > split) | ||
1272 | { | ||
1273 | // TODO - put this in the status line, or just silently fail. Also, better message. lol | ||
1274 | fprintf(stderr, "User is crazy.\n"); | ||
1275 | return; | ||
1276 | } | ||
1277 | else if (1.0 <= split) // User meant to unsplit, and it may already be split. | ||
1278 | { | ||
1279 | // Actually, this means that the OTHER sub box gets deleted. | ||
1280 | if (box->parent) | ||
1281 | { | ||
1282 | if (box == box->parent->sub1) | ||
1283 | deleteBox(box->parent->sub2->view, NULL); | ||
1284 | else | ||
1285 | deleteBox(box->parent->sub1->view, NULL); | ||
1286 | } | ||
1287 | return; | ||
1288 | } | ||
1289 | else if (0.0 < split) // This is the normal case, so do nothing. | ||
1290 | { | ||
1291 | } | ||
1292 | else // User meant to delete this, zero split. | ||
1293 | { | ||
1294 | deleteBox(box->view, NULL); | ||
1295 | return; | ||
1296 | } | ||
1297 | if (box->flags & BOX_HSPLIT) | ||
1298 | size = box->H; | ||
1299 | else | ||
1300 | size = box->W; | ||
1301 | if (6 > size) // Is there room for 2 borders for each sub box and one character of content each? | ||
1302 | // TODO - also should check the contents minimum size. | ||
1303 | // No need to check the no border case, that's only for full screen. | ||
1304 | // People using terminals smaller than 6 characters get what they deserve. | ||
1305 | { | ||
1306 | // TODO - put this in the status line, or just silently fail. | ||
1307 | fprintf(stderr, "Box is too small to split.\n"); | ||
1308 | return; | ||
1309 | } | ||
1310 | |||
1311 | // Note that a split box is actually three boxes. The parent, which is not drawn, and the two subs, which are. | ||
1312 | // Based on the assumption that there wont be lots of boxes, this keeps things simple. | ||
1313 | // It's possible that the box has already been split, and this is called just to update the split. | ||
1314 | box->split = split; | ||
1315 | if (NULL == box->sub1) // If not split already, do so. | ||
1316 | { | ||
1317 | box->sub1 = xzalloc(sizeof(struct _box)); | ||
1318 | box->sub2 = xzalloc(sizeof(struct _box)); | ||
1319 | cloneBox(box, box->sub1); | ||
1320 | cloneBox(box, box->sub2); | ||
1321 | if (box->flags & BOX_HSPLIT) | ||
1322 | { | ||
1323 | // Split the boxes in the middle of the content. | ||
1324 | box->sub2->view->offsetY += (box->H * box->split) - 2; | ||
1325 | // Figure out which sub box the cursor will be in, then update the cursor in the other box. | ||
1326 | if (box->sub1->view->cY < box->sub2->view->offsetY) | ||
1327 | box->sub2->view->cY = box->sub2->view->offsetY; | ||
1328 | else | ||
1329 | { | ||
1330 | box->sub1->view->cY = box->sub2->view->offsetY - 1; | ||
1331 | otherBox = 1; | ||
1332 | } | ||
1333 | } | ||
1334 | else | ||
1335 | { | ||
1336 | // Split the boxes in the middle of the content. | ||
1337 | box->sub2->view->offsetX += (box->W * box->split) - 2; | ||
1338 | // Figure out which sub box the cursor will be in, then update the cursor in the other box. | ||
1339 | if (box->sub1->view->cX < box->sub2->view->offsetX) | ||
1340 | box->sub2->view->cX = box->sub2->view->offsetX; | ||
1341 | else | ||
1342 | { | ||
1343 | box->sub1->view->cX = box->sub2->view->offsetX - 1; | ||
1344 | otherBox = 1; | ||
1345 | } | ||
1346 | } | ||
1347 | } | ||
1348 | |||
1349 | if ((currentBox == box) && (box->sub1)) | ||
1350 | { | ||
1351 | if (otherBox) | ||
1352 | currentBox = box->sub2; | ||
1353 | else | ||
1354 | currentBox = box->sub1; | ||
1355 | } | ||
1356 | |||
1357 | // Start the recursive recalculation of all the sub boxes. | ||
1358 | calcBoxes(box); | ||
1359 | drawBoxes(box); | ||
1360 | } | ||
1361 | |||
1362 | // TODO - Might be better to just have a double linked list of boxes, and traverse that instead. | ||
1363 | // Except that leaves a problem when deleting boxes, could end up with a blank space. | ||
1364 | void switchBoxes(view *view, event *event) | ||
1365 | { | ||
1366 | box *box = view->box; | ||
1367 | |||
1368 | // The assumption here is that box == currentBox. | ||
1369 | struct _box *oldBox = currentBox; | ||
1370 | struct _box *thisBox = box; | ||
1371 | int backingUp = 0; | ||
1372 | |||
1373 | // Depth first traversal. | ||
1374 | while ((oldBox == currentBox) && (thisBox->parent)) | ||
1375 | { | ||
1376 | if (thisBox == thisBox->parent->sub1) | ||
1377 | { | ||
1378 | if (backingUp && (thisBox->parent)) | ||
1379 | currentBox = thisBox->parent->sub2; | ||
1380 | else if (thisBox->sub1) | ||
1381 | currentBox = thisBox->sub1; | ||
1382 | else | ||
1383 | currentBox = thisBox->parent->sub2; | ||
1384 | } | ||
1385 | else if (thisBox == thisBox->parent->sub2) | ||
1386 | { | ||
1387 | thisBox = thisBox->parent; | ||
1388 | backingUp = 1; | ||
1389 | } | ||
1390 | } | ||
1391 | |||
1392 | // If we have not found the next box to move to, move back to the beginning. | ||
1393 | if (oldBox == currentBox) | ||
1394 | currentBox = rootBox; | ||
1395 | |||
1396 | // If we ended up on a parent box, go to it's first sub. | ||
1397 | while (currentBox->sub1) | ||
1398 | currentBox = currentBox->sub1; | ||
1399 | |||
1400 | // Just redraw them all. | ||
1401 | drawBoxes(rootBox); | ||
1402 | } | ||
1403 | |||
1404 | // TODO - It might be better to do away with this bunch of single line functions | ||
1405 | // and map script commands directly to lower functions. | ||
1406 | // How to deal with the various argument needs? | ||
1407 | // Might be where we can re use the toybox argument stuff. | ||
1408 | |||
1409 | void halveBoxHorizontally(view *view, event *event) | ||
1410 | { | ||
1411 | view->box->flags |= BOX_HSPLIT; | ||
1412 | splitBox(view->box, 0.5); | ||
1413 | } | ||
1414 | |||
1415 | void halveBoxVertically(view *view, event *event) | ||
1416 | { | ||
1417 | view->box->flags &= ~BOX_HSPLIT; | ||
1418 | splitBox(view->box, 0.5); | ||
1419 | } | ||
1420 | |||
1421 | void switchMode(view *view, event *event) | ||
1422 | { | ||
1423 | currentBox->view->mode++; | ||
1424 | // Assumes that modes will always have a key mapping, which I think is a safe bet. | ||
1425 | if (NULL == currentBox->view->content->context->modes[currentBox->view->mode].keys) | ||
1426 | currentBox->view->mode = 0; | ||
1427 | commandMode = currentBox->view->content->context->modes[currentBox->view->mode].flags & 1; | ||
1428 | } | ||
1429 | |||
1430 | void leftChar(view *view, event *event) | ||
1431 | { | ||
1432 | moveCursorRelative(view, -1, 0, 0, 0); | ||
1433 | } | ||
1434 | |||
1435 | void rightChar(view *view, event *event) | ||
1436 | { | ||
1437 | moveCursorRelative(view, 1, 0, 0, 0); | ||
1438 | } | ||
1439 | |||
1440 | void upLine(view *view, event *event) | ||
1441 | { | ||
1442 | moveCursorRelative(view, 0, -1, 0, 0); | ||
1443 | } | ||
1444 | |||
1445 | void downLine(view *view, event *event) | ||
1446 | { | ||
1447 | moveCursorRelative(view, 0, 1, 0, 0); | ||
1448 | } | ||
1449 | |||
1450 | void upPage(view *view, event *event) | ||
1451 | { | ||
1452 | moveCursorRelative(view, 0, 0 - (view->H - 1), 0, 0 - (view->H - 1)); | ||
1453 | } | ||
1454 | |||
1455 | void downPage(view *view, event *event) | ||
1456 | { | ||
1457 | moveCursorRelative(view, 0, view->H - 1, 0, view->H - 1); | ||
1458 | } | ||
1459 | |||
1460 | void endOfLine(view *view, event *event) | ||
1461 | { | ||
1462 | moveCursorAbsolute(view, strlen(view->prompt) + view->oW, view->cY, 0, 0); | ||
1463 | } | ||
1464 | |||
1465 | void startOfLine(view *view, event *event) | ||
1466 | { | ||
1467 | // TODO - add the advanced editing "smart home". | ||
1468 | moveCursorAbsolute(view, strlen(view->prompt), view->cY, 0, 0); | ||
1469 | } | ||
1470 | |||
1471 | void splitLine(view *view, event *event) | ||
1472 | { | ||
1473 | // TODO - should move this into mooshLines(). | ||
1474 | addLine(view->content, view->line, &(view->line->line[view->iX]), 0); | ||
1475 | view->line->line[view->iX] = '\0'; | ||
1476 | moveCursorAbsolute(view, 0, view->cY + 1, 0, 0); | ||
1477 | if (view->box) | ||
1478 | drawBox(view->box); | ||
1479 | } | ||
1480 | |||
1481 | void deleteChar(view *view, event *event) | ||
1482 | { | ||
1483 | // TODO - should move this into mooshLines(). | ||
1484 | // If we are at the end of the line, then join this and the next line. | ||
1485 | if (view->oW == view->cX) | ||
1486 | { | ||
1487 | // Only if there IS a next line. | ||
1488 | if (&(view->content->lines) != view->line->next) | ||
1489 | { | ||
1490 | mooshStrings(view->line, view->line->next->line, view->iX, 1, !TT.overWriteMode); | ||
1491 | view->line->next->line = NULL; | ||
1492 | freeLine(view->content, view->line->next); | ||
1493 | // TODO - should check if we are on the last page, then deal with scrolling. | ||
1494 | if (view->box) | ||
1495 | drawBox(view->box); | ||
1496 | } | ||
1497 | } | ||
1498 | else | ||
1499 | mooshStrings(view->line, NULL, view->iX, 1, !TT.overWriteMode); | ||
1500 | } | ||
1501 | |||
1502 | void backSpaceChar(view *view, event *event) | ||
1503 | { | ||
1504 | if (moveCursorRelative(view, -1, 0, 0, 0)) | ||
1505 | deleteChar(view, event); | ||
1506 | } | ||
1507 | |||
1508 | void saveContent(view *view, event *event) | ||
1509 | { | ||
1510 | saveFile(view->content); | ||
1511 | } | ||
1512 | |||
1513 | void executeLine(view *view, event *event) | ||
1514 | { | ||
1515 | struct line *result = view->line; | ||
1516 | |||
1517 | // Don't bother doing much if there's nothing on this line. | ||
1518 | if (result->line[0]) | ||
1519 | { | ||
1520 | doCommand(currentBox->view->content->context->commands, result->line, currentBox->view, event); | ||
1521 | // If we are not at the end of the history contents. | ||
1522 | if (&(view->content->lines) != result->next) | ||
1523 | { | ||
1524 | struct line *line = view->content->lines.prev; | ||
1525 | |||
1526 | // Remove the line first. | ||
1527 | result->next->prev = result->prev; | ||
1528 | result->prev->next = result->next; | ||
1529 | // Check if the last line is already blank, then remove it. | ||
1530 | if ('\0' == line->line[0]) | ||
1531 | { | ||
1532 | freeLine(view->content, line); | ||
1533 | line = view->content->lines.prev; | ||
1534 | } | ||
1535 | // Then add it to the end. | ||
1536 | result->next = line->next; | ||
1537 | result->prev = line; | ||
1538 | line->next->prev = result; | ||
1539 | line->next = result; | ||
1540 | view->cY = view->content->lines.length - 1; | ||
1541 | } | ||
1542 | moveCursorAbsolute(view, 0, view->content->lines.length, 0, 0); | ||
1543 | // Make sure there is one blank line at the end. | ||
1544 | if ('\0' != view->line->line[0]) | ||
1545 | { | ||
1546 | endOfLine(view, event); | ||
1547 | splitLine(view, event); | ||
1548 | } | ||
1549 | } | ||
1550 | |||
1551 | saveFile(view->content); | ||
1552 | } | ||
1553 | |||
1554 | void quit(view *view, event *event) | ||
1555 | { | ||
1556 | TT.stillRunning = 0; | ||
1557 | } | ||
1558 | |||
1559 | void nop(box *box, event *event) | ||
1560 | { | ||
1561 | // 'tis a nop, don't actually do anything. | ||
1562 | } | ||
1563 | |||
1564 | #define BUFFER_LEN 16 | ||
1565 | |||
1566 | |||
1567 | int handleKey(view *view, int i, char *keyName, char *buffer) | ||
1568 | { | ||
1569 | // This is using the currentBox instead of view, coz the command line keys are part of the box context now, not separate. | ||
1570 | struct keyCommand *keys = currentBox->view->content->context->modes[currentBox->view->mode].keys; | ||
1571 | int k, len = strlen(keyName), found = 0, doZero = 1; | ||
1572 | |||
1573 | for (k = 0; keys[k].key; k++) | ||
1574 | { | ||
1575 | if (strncmp(keys[k].key, keyName, len) == 0) | ||
1576 | { | ||
1577 | if ('\0' != keys[k].key[len]) | ||
1578 | { // Found only a partial key. | ||
1579 | if (('^' == keyName[0]) && (1 != len)) // Want to let actual ^ characters through unmolested. | ||
1580 | { // And it's a control key combo, so keep accumulating them. | ||
1581 | // Note this wont just keep accumulating, coz the moment it no longer matches any key combos, it fails to be found and falls through. | ||
1582 | found = 1; | ||
1583 | i++; | ||
1584 | doZero = 0; | ||
1585 | break; | ||
1586 | } | ||
1587 | else // It's really an ordinary key, but we can break early at least. | ||
1588 | break; | ||
1589 | } | ||
1590 | else // We have matched the entire key name, so do it. | ||
1591 | { | ||
1592 | found = 1; | ||
1593 | doCommand(view->content->context->commands, keys[k].command, view, NULL); | ||
1594 | } | ||
1595 | break; | ||
1596 | } | ||
1597 | } | ||
1598 | if (!found) // No bound key, or partial control key combo, add input to the current view. | ||
1599 | { | ||
1600 | // TODO - Should check for tabs to, and insert them. | ||
1601 | // Though better off having a function for that? | ||
1602 | if ((i == 0) && (isprint(buffer[0]))) | ||
1603 | { | ||
1604 | mooshStrings(view->line, buffer, view->iX, 0, !TT.overWriteMode); | ||
1605 | view->oW = formatLine(view, view->line->line, &(view->output)); | ||
1606 | moveCursorRelative(view, strlen(buffer), 0, 0, 0); | ||
1607 | } | ||
1608 | else | ||
1609 | { | ||
1610 | // TODO - Should bitch on the status line instead. | ||
1611 | fprintf(stderr, "Key is %s\n", keyName); | ||
1612 | fflush(stderr); | ||
1613 | } | ||
1614 | } | ||
1615 | if (doZero) | ||
1616 | { | ||
1617 | i = 0; | ||
1618 | buffer[0] = '\0'; | ||
1619 | } | ||
1620 | |||
1621 | return i; | ||
1622 | } | ||
1623 | |||
1624 | |||
1625 | // Basically this is the main loop. | ||
1626 | |||
1627 | // X and Y are screen coords. | ||
1628 | // W and H are the size of the editLine. EditLine will start one line high, and grow to a maximum of H if needed, then start to scroll. | ||
1629 | // H more than one means the editLine can grow upwards, unless it's at the top of the box / screen, then it has to grow downwards. | ||
1630 | // X, Y, W, and H can be -1, which means to grab suitable numbers from the views box. | ||
1631 | void editLine(view *view, int16_t X, int16_t Y, int16_t W, int16_t H) | ||
1632 | { | ||
1633 | struct termios termio, oldtermio; | ||
1634 | struct pollfd pollfds[1]; | ||
1635 | char buffer[BUFFER_LEN]; | ||
1636 | int pollcount = 1; | ||
1637 | int i = 0; | ||
1638 | // TODO - multiline editLine is an advanced feature. Editing boxes just moves the editLine up and down. | ||
1639 | // uint16_t h = 1; | ||
1640 | // TODO - should check if it's at the top of the box, then grow it down instead of up if so. | ||
1641 | |||
1642 | buffer[0] = '\0'; | ||
1643 | |||
1644 | if (view->box) | ||
1645 | sizeViewToBox(view->box, X, Y, W, H); | ||
1646 | // Assumes the view was already setup if it's not part of a box. | ||
1647 | |||
1648 | // All the mouse tracking methods suck one way or another. sigh | ||
1649 | // Enable mouse (VT200 normal tracking mode, UTF8 encoding). The limit is 2015. Seems to only be in later xterms. | ||
1650 | // printf("\x1B[?1005h"); | ||
1651 | // Enable mouse (DEC locator reporting mode). In theory has no limit. Wont actually work though. | ||
1652 | // On the other hand, only allows for four buttons, so only half a mouse wheel. | ||
1653 | // printf("\x1B[1;2'z\x1B[1;3'{"); | ||
1654 | // Enable mouse (VT200 normal tracking mode). Has a limit of 256 - 32 rows and columns. An xterm exclusive I think, but works in roxterm at least. | ||
1655 | printf("\x1B[?1000h"); | ||
1656 | fflush(stdout); | ||
1657 | // TODO - Should remember to turn off mouse reporting when we leave. | ||
1658 | |||
1659 | // Grab the old terminal settings and save it. | ||
1660 | tcgetattr(0, &oldtermio); | ||
1661 | tcflush(0, TCIFLUSH); | ||
1662 | termio = oldtermio; | ||
1663 | |||
1664 | // Mould the terminal to our will. | ||
1665 | termio.c_iflag &= ~(IUCLC|IXON|IXOFF|IXANY); | ||
1666 | termio.c_lflag &= ~(ECHO|ECHOE|ECHOK|ECHONL|TOSTOP|ICANON); | ||
1667 | termio.c_cc[VTIME]=0; // deciseconds. | ||
1668 | termio.c_cc[VMIN]=1; | ||
1669 | tcsetattr(0, TCSANOW, &termio); | ||
1670 | |||
1671 | calcBoxes(currentBox); | ||
1672 | drawBoxes(currentBox); | ||
1673 | |||
1674 | // TODO - OS buffered keys might be a problem, but we can't do the usual timestamp filter for now. | ||
1675 | while (TT.stillRunning) | ||
1676 | { | ||
1677 | // TODO - We can reuse one or two of these to have less of them. | ||
1678 | int j = 0, p, ret, y, len; | ||
1679 | |||
1680 | if (commandMode) | ||
1681 | view = commandLine; | ||
1682 | else | ||
1683 | view = currentBox->view; | ||
1684 | y = view->Y + (view->cY - view->offsetY); | ||
1685 | len = strlen(view->prompt); | ||
1686 | drawLine(y, view->X, view->X + view->W, "\0", " ", view->prompt, '\0', 0); | ||
1687 | drawContentLine(view, y, view->X + len, view->X + view->W, "\0", " ", view->line->line, '\0', 1); | ||
1688 | printf("\x1B[%d;%dH", y + 1, view->X + len + (view->cX - view->offsetX) + 1); | ||
1689 | fflush(stdout); | ||
1690 | |||
1691 | // Apparently it's more portable to reset this each time. | ||
1692 | memset(pollfds, 0, pollcount * sizeof(struct pollfd)); | ||
1693 | pollfds[0].events = POLLIN; | ||
1694 | pollfds[0].fd = 0; | ||
1695 | |||
1696 | p = poll(pollfds, pollcount, 100); // Timeout of one tenth of a second (100). | ||
1697 | if (0 > p) perror_exit("poll"); | ||
1698 | if (0 == p) // A timeout, trigger a time event. | ||
1699 | { | ||
1700 | if ((1 == i) && ('\x1B' == buffer[0])) | ||
1701 | { | ||
1702 | // After a short delay to check, this is a real Escape key, not part of an escape sequence, so deal with it. | ||
1703 | strcpy(buffer, "^["); | ||
1704 | i = 1; | ||
1705 | i = handleKey(view, i, buffer, buffer); | ||
1706 | continue; | ||
1707 | } | ||
1708 | else | ||
1709 | { | ||
1710 | // TODO - Send a timer event somewhere. | ||
1711 | // This wont be a precise timed event, but don't think we need one. | ||
1712 | continue; | ||
1713 | } | ||
1714 | } | ||
1715 | for (p--; 0 <= p; p--) | ||
1716 | { | ||
1717 | if (pollfds[p].revents & POLLIN) | ||
1718 | { | ||
1719 | ret = read(pollfds[p].fd, &buffer[i], 1); | ||
1720 | buffer[i + 1] = '\0'; | ||
1721 | if (ret < 0) // An error happened. | ||
1722 | { | ||
1723 | // For now, just ignore errors. | ||
1724 | fprintf(stderr, "input error on %d\n", p); | ||
1725 | fflush(stderr); | ||
1726 | } | ||
1727 | else if (ret == 0) // End of file. | ||
1728 | { | ||
1729 | fprintf(stderr, "EOF\n"); | ||
1730 | fflush(stderr); | ||
1731 | break; | ||
1732 | } | ||
1733 | else if (BUFFER_LEN == i + 1) // Ran out of buffer. | ||
1734 | { | ||
1735 | fprintf(stderr, "Full buffer -%s\n", buffer); | ||
1736 | for (j = 0; buffer[j + 1]; j++) | ||
1737 | fprintf(stderr, "(%x) %c, ", (int) buffer[j], buffer[j]); | ||
1738 | fflush(stderr); | ||
1739 | i = 0; | ||
1740 | } | ||
1741 | else | ||
1742 | { | ||
1743 | char *keyName = NULL; | ||
1744 | |||
1745 | if (('\x1B' == buffer[i]) && (0 != i)) // An unrecognised escape sequence, start again. | ||
1746 | // TODO - it might be a reply from a query we sent, like asking for the terminal size or cursor position. Which apparently is the same thing. | ||
1747 | { | ||
1748 | // TODO - Should bitch on the status line instead. | ||
1749 | fprintf(stderr, "Unknown escape sequence "); | ||
1750 | for (j = 0; buffer[j + 1]; j++) | ||
1751 | fprintf(stderr, "(%x) %c, ", (int) buffer[j], buffer[j]); | ||
1752 | fprintf(stderr, "\n"); | ||
1753 | fflush(stderr); | ||
1754 | buffer[0] = '\x1B'; | ||
1755 | i = 1; | ||
1756 | continue; | ||
1757 | } | ||
1758 | |||
1759 | for (j = 0; keys[j].code; j++) // Search for multibyte keys and some control keys. | ||
1760 | { | ||
1761 | if (strcmp(keys[j].code, buffer) == 0) | ||
1762 | { | ||
1763 | keyName = keys[j].name; | ||
1764 | break; | ||
1765 | } | ||
1766 | } | ||
1767 | // See if it's an ordinary key, | ||
1768 | if ((NULL == keyName) && (0 == i) && isprint(buffer[0])) | ||
1769 | keyName = buffer; | ||
1770 | // Check for control keys, but not those that have already been identified, or ESC. | ||
1771 | if ((NULL == keyName) && iscntrl(buffer[i]) && ('\x1B' != buffer[i])) | ||
1772 | { | ||
1773 | // Convert to "^X" format. | ||
1774 | buffer[i + 1] = buffer[i] + '@'; | ||
1775 | buffer[i++] = '^'; | ||
1776 | buffer[i + 1] = '\0'; | ||
1777 | keyName=buffer; | ||
1778 | } | ||
1779 | // See if it's already accumulating a control key combo. | ||
1780 | if ('^' == buffer[0]) | ||
1781 | keyName = buffer; | ||
1782 | // For now we will assume that control keys could be the start of multi key combinations. | ||
1783 | // TODO - If the view->context HAS on event handler, use it, otherwise look up the specific event handler in the context modes ourselves? | ||
1784 | if (keyName) // Search for a bound key. | ||
1785 | i = handleKey(view, i, keyName, buffer); | ||
1786 | else | ||
1787 | i++; | ||
1788 | } | ||
1789 | } | ||
1790 | } | ||
1791 | } | ||
1792 | |||
1793 | // Restore the old terminal settings. | ||
1794 | tcsetattr(0, TCSANOW, &oldtermio); | ||
1795 | } | ||
1796 | |||
1797 | |||
1798 | // The default command to function mappings, with help text. Any editor that does not have it's own commands can use these for keystroke binding and such. | ||
1799 | // Though most of the editors have their own variation. Maybe just use the joe one as default, it uses short names at least. | ||
1800 | struct function simpleEditCommands[] = | ||
1801 | { | ||
1802 | {"backSpaceChar","Back space last character.", 0, {backSpaceChar}}, | ||
1803 | {"deleteBox", "Delete a box.", 0, {deleteBox}}, | ||
1804 | {"deleteChar", "Delete current character.", 0, {deleteChar}}, | ||
1805 | {"downLine", "Move cursor down one line.", 0, {downLine}}, | ||
1806 | {"downPage", "Move cursor down one page.", 0, {downPage}}, | ||
1807 | {"endOfLine", "Go to end of line.", 0, {endOfLine}}, | ||
1808 | {"executeLine", "Execute a line as a script.", 0, {executeLine}}, | ||
1809 | {"leftChar", "Move cursor left one character.", 0, {leftChar}}, | ||
1810 | {"quit", "Quit the application.", 0, {quit}}, | ||
1811 | {"rightChar", "Move cursor right one character.", 0, {rightChar}}, | ||
1812 | {"save", "Save.", 0, {saveContent}}, | ||
1813 | {"splitH", "Split box in half horizontally.", 0, {halveBoxHorizontally}}, | ||
1814 | {"splitLine", "Split line at cursor.", 0, {splitLine}}, | ||
1815 | {"splitV", "Split box in half vertically.", 0, {halveBoxVertically}}, | ||
1816 | {"startOfLine", "Go to start of line.", 0, {startOfLine}}, | ||
1817 | {"switchBoxes", "Switch to another box.", 0, {switchBoxes}}, | ||
1818 | {"switchMode", "Switch between command and box.", 0, {switchMode}}, | ||
1819 | {"upLine", "Move cursor up one line.", 0, {upLine}}, | ||
1820 | {"upPage", "Move cursor up one page.", 0, {upPage}}, | ||
1821 | {NULL, NULL, 0, {NULL}} | ||
1822 | }; | ||
1823 | |||
1824 | // Construct a simple command line. | ||
1825 | |||
1826 | // The key to command mappings. | ||
1827 | // TODO - Should not move off the ends of the line to the next / previous line. | ||
1828 | struct keyCommand simpleCommandKeys[] = | ||
1829 | { | ||
1830 | {"BS", "backSpaceChar"}, | ||
1831 | {"Del", "deleteChar"}, | ||
1832 | {"Down", "downLine"}, | ||
1833 | {"End", "endOfLine"}, | ||
1834 | {"F10", "quit"}, | ||
1835 | {"Home", "startOfLine"}, | ||
1836 | {"Left", "leftChar"}, | ||
1837 | {"Return", "executeLine"}, | ||
1838 | {"Right", "rightChar"}, | ||
1839 | {"Shift F2", "switchMode"}, | ||
1840 | {"Up", "upLine"}, | ||
1841 | {NULL, NULL} | ||
1842 | }; | ||
1843 | |||
1844 | |||
1845 | // TODO - simple emacs editor. | ||
1846 | // Mostly control keys, some meta keys. | ||
1847 | // Ctrl-h and Ctrl-x have more keys in the commands. Some of those extra keys are commands by themselves. Up to "Ctrl-x 4 Ctrl-g" which apparently is identical to just Ctrl-g. shrugs | ||
1848 | // Ctrl-h is backspace / del. Pffft. | ||
1849 | // Meta key is either Alt-keystroke, Esc keystroke, or an actual Meta-keystroke (do they still exist?). | ||
1850 | // TODO - Alt and Meta not supported yet, so using Esc. | ||
1851 | // Windows commands. | ||
1852 | |||
1853 | // readline uses these same commands, and defaults to emacs keystrokes. | ||
1854 | struct function simpleEmacsCommands[] = | ||
1855 | { | ||
1856 | {"delete-backward-char", "Back space last character.", 0, {backSpaceChar}}, | ||
1857 | {"delete-window", "Delete a box.", 0, {deleteBox}}, | ||
1858 | {"delete-char", "Delete current character.", 0, {deleteChar}}, | ||
1859 | {"next-line", "Move cursor down one line.", 0, {downLine}}, | ||
1860 | {"scroll-up", "Move cursor down one page.", 0, {downPage}}, | ||
1861 | {"end-of-line", "Go to end of line.", 0, {endOfLine}}, | ||
1862 | {"accept-line", "Execute a line as a script.", 0, {executeLine}}, // From readline, which uses emacs commands, coz mg at least does not seem to have this. | ||
1863 | {"backward-char", "Move cursor left one character.", 0, {leftChar}}, | ||
1864 | {"save-buffers-kill-emacs", "Quit the application.", 0, {quit}}, // Does more than just quit. | ||
1865 | {"forward-char", "Move cursor right one character.", 0, {rightChar}}, | ||
1866 | {"save-buffer", "Save.", 0, {saveContent}}, | ||
1867 | {"split-window-horizontally", "Split box in half horizontally.", 0, {halveBoxHorizontally}}, // TODO - Making this one up for now, mg does not have it. | ||
1868 | {"newline", "Split line at cursor.", 0, {splitLine}}, | ||
1869 | {"split-window-vertically", "Split box in half vertically.", 0, {halveBoxVertically}}, | ||
1870 | {"beginning-of-line", "Go to start of line.", 0, {startOfLine}}, | ||
1871 | {"other-window", "Switch to another box.", 0, {switchBoxes}}, // There is also "previous-window" for going in the other direction, which we don't support yet. | ||
1872 | {"execute-extended-command", "Switch between command and box.", 0, {switchMode}}, // Actually a one time invocation of the command line. | ||
1873 | {"previous-line", "Move cursor up one line.", 0, {upLine}}, | ||
1874 | {"scroll-down", "Move cursor up one page.", 0, {upPage}}, | ||
1875 | {NULL, NULL, 0, {NULL}} | ||
1876 | }; | ||
1877 | |||
1878 | // The key to command mappings. | ||
1879 | struct keyCommand simpleEmacsKeys[] = | ||
1880 | { | ||
1881 | {"Del", "delete-backward-char"}, | ||
1882 | {"^D", "delete-char"}, | ||
1883 | {"Down", "next-line"}, | ||
1884 | {"^N", "next-line"}, | ||
1885 | {"End", "end-of-line"}, | ||
1886 | {"^E", "end-of-line"}, | ||
1887 | {"^X^C", "save-buffers-kill-emacs"}, // Damn, Ctrl C getting eaten by default signal handling. | ||
1888 | {"^Xq", "save-buffers-kill-emacs"}, // TODO - Faking this so we can actually exit. Remove it later. | ||
1889 | {"^X^S", "save-buffer"}, | ||
1890 | {"Home", "beginning-of-line"}, | ||
1891 | {"^A", "beginning-of-line"}, | ||
1892 | {"Left", "backward-char"}, | ||
1893 | {"^B", "backward-char"}, | ||
1894 | {"PgDn", "scroll-up"}, | ||
1895 | {"^V", "scroll-up"}, | ||
1896 | {"PgUp", "scroll-down"}, | ||
1897 | {"^[v", "scroll-down"}, // M-v | ||
1898 | {"Return", "newline"}, | ||
1899 | {"Right", "forward-char"}, | ||
1900 | {"^F", "forward-char"}, | ||
1901 | {"^[x", "execute-extended-command"}, // M-x | ||
1902 | {"^X2", "split-window-vertically"}, | ||
1903 | {"^X3", "split-window-horizontally"}, // TODO - Again, just making this up for now. | ||
1904 | {"^XP", "other-window"}, | ||
1905 | {"^XP", "other-window"}, | ||
1906 | {"^X0", "delete-window"}, | ||
1907 | {"Up", "previous-line"}, | ||
1908 | {"^P", "previous-line"}, | ||
1909 | {NULL, NULL} | ||
1910 | }; | ||
1911 | |||
1912 | struct keyCommand simpleEmacsCommandKeys[] = | ||
1913 | { | ||
1914 | {"Del", "delete-backwards-char"}, | ||
1915 | {"^D", "delete-char"}, | ||
1916 | {"^D", "delete-char"}, | ||
1917 | {"Down", "next-line"}, | ||
1918 | {"^N", "next-line"}, | ||
1919 | {"End", "end-of-line"}, | ||
1920 | {"^E", "end-of-line"}, | ||
1921 | {"Home", "beginning-of-line"}, | ||
1922 | {"^A", "beginning-of-line"}, | ||
1923 | {"Left", "backward-char"}, | ||
1924 | {"^B", "backward-char"}, | ||
1925 | {"Up", "previous-line"}, | ||
1926 | {"^P", "previous-line"}, | ||
1927 | {"Return", "accept-line"}, | ||
1928 | {"^[x", "execute-extended-command"}, | ||
1929 | {NULL, NULL} | ||
1930 | }; | ||
1931 | |||
1932 | // An array of various modes. | ||
1933 | struct mode simpleEmacsMode[] = | ||
1934 | { | ||
1935 | {simpleEmacsKeys, NULL, NULL, 0}, | ||
1936 | {simpleEmacsCommandKeys, NULL, NULL, 1}, | ||
1937 | {NULL, NULL, NULL} | ||
1938 | }; | ||
1939 | |||
1940 | // Put it all together into a simple editor context. | ||
1941 | struct context simpleEmacs = | ||
1942 | { | ||
1943 | simpleEmacsCommands, | ||
1944 | simpleEmacsMode, | ||
1945 | NULL, | ||
1946 | NULL, | ||
1947 | NULL | ||
1948 | }; | ||
1949 | |||
1950 | |||
1951 | // Construct a simple joe / wordstar editor, using joe is the reference, seems to be the popular Unix variant. | ||
1952 | // Esc x starts up the command line. | ||
1953 | // Has multi control key combos. Mostly Ctrl-K, Ctrl-[ (Esc), (Ctrl-B, Ctrl-Q in wordstar and delphi), but might be others. | ||
1954 | // Can't find a single list of comand mappings for joe, gotta search all over. sigh | ||
1955 | // Even the command line keystroke I stumbled on (Esc x) is not documented. | ||
1956 | // Note that you don't have to let go of the Ctrl key for the second keystroke, but you can. | ||
1957 | |||
1958 | // From http://joe-editor.sourceforge.net/list.html | ||
1959 | // TODO - Some of these might be wrong. Just going by the inadequate joe docs for now. | ||
1960 | struct function simpleJoeCommands[] = | ||
1961 | { | ||
1962 | {"backs", "Back space last character.", 0, {backSpaceChar}}, | ||
1963 | {"abort", "Delete a box.", 0, {deleteBox}}, | ||
1964 | {"delch", "Delete current character.", 0, {deleteChar}}, | ||
1965 | {"dnarw", "Move cursor down one line.", 0, {downLine}}, | ||
1966 | {"pgdn", "Move cursor down one page.", 0, {downPage}}, | ||
1967 | {"eol", "Go to end of line.", 0, {endOfLine}}, | ||
1968 | {"ltarw", "Move cursor left one character.", 0, {leftChar}}, | ||
1969 | {"killjoe", "Quit the application.", 0, {quit}}, | ||
1970 | {"rtarw", "Move cursor right one character.", 0, {rightChar}}, | ||
1971 | {"save", "Save.", 0, {saveContent}}, | ||
1972 | {"splitw", "Split box in half horizontally.", 0, {halveBoxHorizontally}}, | ||
1973 | {"open", "Split line at cursor.", 0, {splitLine}}, | ||
1974 | {"bol", "Go to start of line.", 0, {startOfLine}}, | ||
1975 | {"home", "Go to start of line.", 0, {startOfLine}}, | ||
1976 | {"nextw", "Switch to another box.", 0, {switchBoxes}}, // This is "next window", there's also "previous window" which we don't support yet. | ||
1977 | {"execmd", "Switch between command and box.", 0, {switchMode}}, // Actually I think this just switches to the command mode, not back and forth. Or it might execute the actual command. | ||
1978 | {"uparw", "Move cursor up one line.", 0, {upLine}}, | ||
1979 | {"pgup", "Move cursor up one page.", 0, {upPage}}, | ||
1980 | |||
1981 | // Not an actual joe command. | ||
1982 | {"executeLine", "Execute a line as a script.", 0, {executeLine}}, // Perhaps this should be execmd? | ||
1983 | {NULL, NULL, 0, {NULL}} | ||
1984 | }; | ||
1985 | |||
1986 | struct keyCommand simpleJoeKeys[] = | ||
1987 | { | ||
1988 | {"BS", "backs"}, | ||
1989 | {"^D", "delch"}, | ||
1990 | {"Down", "dnarw"}, | ||
1991 | {"^N", "dnarw"}, | ||
1992 | {"^E", "eol"}, | ||
1993 | // {"F10", "killjoe"}, // "deleteBox" should do this if it's the last window. | ||
1994 | {"^Kd", "save"}, | ||
1995 | {"^K^D" "save"}, | ||
1996 | {"^A", "bol"}, | ||
1997 | {"Left", "ltarw"}, | ||
1998 | {"^B", "ltarw"}, | ||
1999 | {"^V", "pgdn"}, // Actually half a page. | ||
2000 | {"^U", "pgup"}, // Actually half a page. | ||
2001 | {"Return", "open"}, | ||
2002 | {"Right", "rtarw"}, | ||
2003 | {"^F", "rtarw"}, | ||
2004 | {"^[x", "execmd"}, | ||
2005 | {"^[^X", "execmd"}, | ||
2006 | {"^Ko", "splitw"}, | ||
2007 | {"^K^O", "splitw"}, | ||
2008 | {"^Kn", "nextw"}, | ||
2009 | {"^K^N", "nextw"}, | ||
2010 | {"^Kx", "abort"}, // Should ask if it should save if it's been modified. A good generic thing to do anyway. | ||
2011 | {"^K^X", "abort"}, | ||
2012 | {"Up", "uparw"}, | ||
2013 | {"^P", "uparw"}, | ||
2014 | {NULL, NULL} | ||
2015 | }; | ||
2016 | |||
2017 | struct keyCommand simpleJoeCommandKeys[] = | ||
2018 | { | ||
2019 | {"BS", "backs"}, | ||
2020 | {"^D", "delch"}, | ||
2021 | {"Down", "dnarw"}, | ||
2022 | {"^N", "dnarw"}, | ||
2023 | {"^E", "eol"}, | ||
2024 | {"^A", "bol"}, | ||
2025 | {"Left", "ltarw"}, | ||
2026 | {"^B", "ltarw"}, | ||
2027 | {"Right", "rtarw"}, | ||
2028 | {"^F", "rtarw"}, | ||
2029 | {"^[x", "execmd"}, | ||
2030 | {"^[^X", "execmd"}, | ||
2031 | {"Up", "uparw"}, | ||
2032 | {"^P", "uparw"}, | ||
2033 | {"Return", "executeLine"}, | ||
2034 | {NULL, NULL} | ||
2035 | }; | ||
2036 | |||
2037 | struct mode simpleJoeMode[] = | ||
2038 | { | ||
2039 | {simpleJoeKeys, NULL, NULL, 0}, | ||
2040 | {simpleJoeCommandKeys, NULL, NULL, 1}, | ||
2041 | {NULL, NULL, NULL, 0} | ||
2042 | }; | ||
2043 | |||
2044 | struct context simpleJoe = | ||
2045 | { | ||
2046 | simpleJoeCommands, | ||
2047 | simpleJoeMode, | ||
2048 | NULL, | ||
2049 | NULL, | ||
2050 | NULL | ||
2051 | }; | ||
2052 | |||
2053 | |||
2054 | // Simple more and / or less. | ||
2055 | // '/' and '?' for search command mode. I think they both have some ex commands with the usual : command mode starter. | ||
2056 | // No cursor movement, just scrolling. | ||
2057 | // TODO - Put content into read only mode. | ||
2058 | // TODO - actually implement read only mode where up and down one line do actualy scrolling. | ||
2059 | |||
2060 | struct keyCommand simpleLessKeys[] = | ||
2061 | { | ||
2062 | {"Down", "downLine"}, | ||
2063 | {"j", "downLine"}, | ||
2064 | {"Return", "downLine"}, | ||
2065 | {"End", "endOfLine"}, | ||
2066 | {"q", "quit"}, | ||
2067 | {":q", "quit"}, | ||
2068 | {"ZZ", "quit"}, | ||
2069 | {"PgDn", "downPage"}, | ||
2070 | {"f", "downPage"}, | ||
2071 | {" ", "downPage"}, | ||
2072 | {"^F", "downPage"}, | ||
2073 | {"Left", "leftChar"}, | ||
2074 | {"Right", "rightChar"}, | ||
2075 | {"PgUp", "upPage"}, | ||
2076 | {"b", "upPage"}, | ||
2077 | {"^B", "upPage"}, | ||
2078 | {"Up", "upLine"}, | ||
2079 | {"k", "upLine"}, | ||
2080 | {NULL, NULL} | ||
2081 | }; | ||
2082 | |||
2083 | struct mode simpleLessMode[] = | ||
2084 | { | ||
2085 | {simpleLessKeys, NULL, NULL, 0}, | ||
2086 | {simpleCommandKeys, NULL, NULL, 1}, | ||
2087 | {NULL, NULL, NULL} | ||
2088 | }; | ||
2089 | |||
2090 | struct context simpleLess = | ||
2091 | { | ||
2092 | simpleEditCommands, | ||
2093 | simpleLessMode, | ||
2094 | NULL, | ||
2095 | NULL, | ||
2096 | NULL | ||
2097 | }; | ||
2098 | |||
2099 | struct keyCommand simpleMoreKeys[] = | ||
2100 | { | ||
2101 | {"j", "downLine"}, | ||
2102 | {"Return", "downLine"}, | ||
2103 | {"q", "quit"}, | ||
2104 | {":q", "quit"}, | ||
2105 | {"ZZ", "quit"}, | ||
2106 | {"f", "downPage"}, | ||
2107 | {" ", "downPage"}, | ||
2108 | {"^F", "downPage"}, | ||
2109 | {"b", "upPage"}, | ||
2110 | {"^B", "upPage"}, | ||
2111 | {"k", "upLine"}, | ||
2112 | {NULL, NULL} | ||
2113 | }; | ||
2114 | |||
2115 | struct mode simpleMoreMode[] = | ||
2116 | { | ||
2117 | {simpleMoreKeys, NULL, NULL, 0}, | ||
2118 | {simpleCommandKeys, NULL, NULL, 1}, | ||
2119 | {NULL, NULL, NULL} | ||
2120 | }; | ||
2121 | |||
2122 | struct context simpleMore = | ||
2123 | { | ||
2124 | simpleEditCommands, | ||
2125 | simpleMoreMode, | ||
2126 | NULL, | ||
2127 | NULL, | ||
2128 | NULL | ||
2129 | }; | ||
2130 | |||
2131 | |||
2132 | // Construct a simple mcedit / cool edit editor. | ||
2133 | |||
2134 | struct keyCommand simpleMceditKeys[] = | ||
2135 | { | ||
2136 | {"BS", "backSpaceChar"}, | ||
2137 | {"Del", "deleteChar"}, | ||
2138 | {"Down", "downLine"}, | ||
2139 | {"End", "endOfLine"}, | ||
2140 | {"F10", "quit"}, | ||
2141 | {"F2", "save"}, | ||
2142 | {"Home", "startOfLine"}, | ||
2143 | {"Left", "leftChar"}, | ||
2144 | {"PgDn", "downPage"}, | ||
2145 | {"PgUp", "upPage"}, | ||
2146 | {"Return", "splitLine"}, | ||
2147 | {"Right", "rightChar"}, | ||
2148 | {"Shift F2", "switchMode"}, | ||
2149 | {"Shift F3", "splitV"}, | ||
2150 | {"Shift F4", "splitH"}, | ||
2151 | {"Shift F6", "switchBoxes"}, | ||
2152 | {"Shift F9", "deleteBox"}, | ||
2153 | {"Up", "upLine"}, | ||
2154 | {NULL, NULL} | ||
2155 | }; | ||
2156 | |||
2157 | struct mode simpleMceditMode[] = | ||
2158 | { | ||
2159 | {simpleMceditKeys, NULL, NULL, 0}, | ||
2160 | {simpleCommandKeys, NULL, NULL, 1}, | ||
2161 | {NULL, NULL, NULL} | ||
2162 | }; | ||
2163 | |||
2164 | struct context simpleMcedit = | ||
2165 | { | ||
2166 | simpleEditCommands, | ||
2167 | simpleMceditMode, | ||
2168 | NULL, | ||
2169 | NULL, | ||
2170 | NULL | ||
2171 | }; | ||
2172 | |||
2173 | |||
2174 | // Simple nano editor. | ||
2175 | // Has key to function bindings, but no command line mode. Has "enter parameter on this line" mode for some commands. | ||
2176 | // Control and meta keys, only singles, unlike emacs and joe. | ||
2177 | // Can have multiple buffers, but no windows. Think I can skip that for simple editor. | ||
2178 | |||
2179 | struct function simpleNanoCommands[] = | ||
2180 | { | ||
2181 | {"backSpaceChar","Back space last character.", 0, {backSpaceChar}}, | ||
2182 | {"delete", "Delete current character.", 0, {deleteChar}}, | ||
2183 | {"down", "Move cursor down one line.", 0, {downLine}}, | ||
2184 | {"downPage", "Move cursor down one page.", 0, {downPage}}, | ||
2185 | {"end", "Go to end of line.", 0, {endOfLine}}, | ||
2186 | {"left", "Move cursor left one character.", 0, {leftChar}}, | ||
2187 | {"exit", "Quit the application.", 0, {quit}}, | ||
2188 | {"right", "Move cursor right one character.", 0, {rightChar}}, | ||
2189 | {"writeout", "Save.", 0, {saveContent}}, | ||
2190 | {"enter", "Split line at cursor.", 0, {splitLine}}, | ||
2191 | {"home", "Go to start of line.", 0, {startOfLine}}, | ||
2192 | {"up", "Move cursor up one line.", 0, {upLine}}, | ||
2193 | {"upPage", "Move cursor up one page.", 0, {upPage}}, | ||
2194 | {NULL, NULL, 0, {NULL}} | ||
2195 | }; | ||
2196 | |||
2197 | |||
2198 | // Hmm, back space, page up, and page down don't seem to have bindable commands according to the web page, but they are bound to keys anyway. | ||
2199 | struct keyCommand simpleNanoKeys[] = | ||
2200 | { | ||
2201 | // TODO - Delete key is ^H dammit. Find the alternate Esc sequence for Del. | ||
2202 | // {"^H", "backSpaceChar"}, // ? | ||
2203 | {"BS", "backSpaceChar"}, | ||
2204 | {"^D", "delete"}, | ||
2205 | {"Del", "delete"}, | ||
2206 | {"^N", "down"}, | ||
2207 | {"Down", "down"}, | ||
2208 | {"^E", "end"}, | ||
2209 | {"End", "end"}, | ||
2210 | {"^X", "exit"}, | ||
2211 | {"F2", "quit"}, | ||
2212 | {"^O", "writeout"}, | ||
2213 | {"F3", "writeout"}, | ||
2214 | {"^A", "home"}, | ||
2215 | {"Home", "home"}, | ||
2216 | {"^B", "left"}, | ||
2217 | {"Left", "left"}, | ||
2218 | {"^V", "downPage"}, // ? | ||
2219 | {"PgDn", "downPage"}, | ||
2220 | {"^Y", "upPage"}, // ? | ||
2221 | {"PgUp", "upPage"}, | ||
2222 | {"Return", "enter"}, // TODO - Not sure if this is correct. | ||
2223 | {"^F", "right"}, | ||
2224 | {"Right", "right"}, | ||
2225 | {"^P", "up"}, | ||
2226 | {"Up", "up"}, | ||
2227 | {NULL, NULL} | ||
2228 | }; | ||
2229 | |||
2230 | struct mode simpleNanoMode[] = | ||
2231 | { | ||
2232 | {simpleNanoKeys, NULL, NULL, 0}, | ||
2233 | {NULL, NULL, NULL} | ||
2234 | }; | ||
2235 | |||
2236 | struct context simpleNano = | ||
2237 | { | ||
2238 | simpleNanoCommands, | ||
2239 | simpleNanoMode, | ||
2240 | NULL, | ||
2241 | NULL, | ||
2242 | NULL | ||
2243 | }; | ||
2244 | |||
2245 | |||
2246 | // Construct a simple vi editor. | ||
2247 | // The "command line" modes are /, ?, :, and !, | ||
2248 | // / is regex search. | ||
2249 | // ? is regex search backwards. | ||
2250 | // : is ex command mode. | ||
2251 | // ! is replace text with output from shell command mode. | ||
2252 | // Arrow keys do the right thing in "normal" mode, but not in insert mode. | ||
2253 | // "i" goes into insert mode, "Esc" (or Ctrl-[ or Ctrl-C) gets you out. So much for "you can do it all touch typing on the home row". Pffft | ||
2254 | // Ah, the Esc key WAS a lot closer to the home row (where Tab usually is now) on the original keyboard vi was designed for, ADM3A. | ||
2255 | // Which is also the keyboard with the arrow keys marked on h, j, k, and l keys. | ||
2256 | // Did I mention that vi is just a horrid historic relic that should have died long ago? | ||
2257 | // Emacs looks to have the same problem, originally designed for an ancient keyboard that is nothing like what people actually use these days. | ||
2258 | // "h", "j", "k", "l" move cursor, which is just random keys for dvorak users. | ||
2259 | // ":" goes into ex command mode. | ||
2260 | // ":q" deletes current window in vim. | ||
2261 | // ":qa!" goes into ex mode and does some sort of quit command. | ||
2262 | // The 'q' is short for quit, the ! is an optional argument to quit. No idea yet what the a is for, all windows? | ||
2263 | // Del or "x" to delete a character. Del in insert mode. | ||
2264 | // "X" to backspace. BS or Ctrl-H to backspace in insert mode. | ||
2265 | // NOTE - Backspace in normal mode just moves left. | ||
2266 | // Tab or Ctrl-I to insert a tab in insert mode. | ||
2267 | // Return in normal mode goes to the start of the next line, or splits the line in insert mode. | ||
2268 | // ":help" opens a window with help text. | ||
2269 | // Vim window commands. | ||
2270 | |||
2271 | // Vi needs extra variables and functions. | ||
2272 | static int viTempExMode; | ||
2273 | |||
2274 | void viMode(view *view, event *event) | ||
2275 | { | ||
2276 | currentBox->view->mode = 0; | ||
2277 | commandMode = 0; | ||
2278 | viTempExMode = 0; | ||
2279 | } | ||
2280 | |||
2281 | void viInsertMode(view *view, event *event) | ||
2282 | { | ||
2283 | currentBox->view->mode = 1; | ||
2284 | commandMode = 0; | ||
2285 | } | ||
2286 | |||
2287 | void viExMode(view *view, event *event) | ||
2288 | { | ||
2289 | currentBox->view->mode = 2; | ||
2290 | commandMode = 1; | ||
2291 | // TODO - Should change this based on the event, : or Q. | ||
2292 | viTempExMode = 1; | ||
2293 | commandLine->prompt = xrealloc(commandLine->prompt, 2); | ||
2294 | strcpy(commandLine->prompt, ":"); | ||
2295 | } | ||
2296 | |||
2297 | void viBackSpaceChar(view *view, event *event) | ||
2298 | { | ||
2299 | if ((2 == currentBox->view->mode) && (0 == view->cX) && viTempExMode) | ||
2300 | viMode(view, event); | ||
2301 | else | ||
2302 | backSpaceChar(view, event); | ||
2303 | } | ||
2304 | |||
2305 | void viStartOfNextLine(view *view, event *event) | ||
2306 | { | ||
2307 | startOfLine(view, event); | ||
2308 | downLine(view, event); | ||
2309 | } | ||
2310 | |||
2311 | // TODO - ex uses "shortest unique string" to match commands, should implement that, and do it for the other contexts to. | ||
2312 | struct function simpleViCommands[] = | ||
2313 | { | ||
2314 | // These are actual ex commands. | ||
2315 | {"insert", "Switch to insert mode.", 0, {viInsertMode}}, | ||
2316 | {"quit", "Quit the application.", 0, {quit}}, | ||
2317 | {"visual", "Switch to visual mode.", 0, {viMode}}, | ||
2318 | {"write", "Save.", 0, {saveContent}}, | ||
2319 | |||
2320 | // These are not ex commands. | ||
2321 | {"backSpaceChar","Back space last character.", 0, {viBackSpaceChar}}, | ||
2322 | {"deleteBox", "Delete a box.", 0, {deleteBox}}, | ||
2323 | {"deleteChar", "Delete current character.", 0, {deleteChar}}, | ||
2324 | {"downLine", "Move cursor down one line.", 0, {downLine}}, | ||
2325 | {"downPage", "Move cursor down one page.", 0, {downPage}}, | ||
2326 | {"endOfLine", "Go to end of line.", 0, {endOfLine}}, | ||
2327 | {"executeLine", "Execute a line as a script.", 0, {executeLine}}, | ||
2328 | {"exMode", "Switch to ex mode.", 0, {viExMode}}, | ||
2329 | {"leftChar", "Move cursor left one character.", 0, {leftChar}}, | ||
2330 | {"rightChar", "Move cursor right one character.", 0, {rightChar}}, | ||
2331 | {"splitH", "Split box in half horizontally.", 0, {halveBoxHorizontally}}, | ||
2332 | {"splitLine", "Split line at cursor.", 0, {splitLine}}, | ||
2333 | {"splitV", "Split box in half vertically.", 0, {halveBoxVertically}}, | ||
2334 | {"startOfLine", "Go to start of line.", 0, {startOfLine}}, | ||
2335 | {"startOfNLine","Go to start of next line.", 0, {viStartOfNextLine}}, | ||
2336 | {"switchBoxes", "Switch to another box.", 0, {switchBoxes}}, | ||
2337 | {"upLine", "Move cursor up one line.", 0, {upLine}}, | ||
2338 | {"upPage", "Move cursor up one page.", 0, {upPage}}, | ||
2339 | {NULL, NULL, 0, {NULL}} | ||
2340 | }; | ||
2341 | |||
2342 | struct keyCommand simpleViNormalKeys[] = | ||
2343 | { | ||
2344 | {"BS", "leftChar"}, | ||
2345 | {"X", "backSpaceChar"}, | ||
2346 | {"Del", "deleteChar"}, | ||
2347 | {"x", "deleteChar"}, | ||
2348 | {"Down", "downLine"}, | ||
2349 | {"j", "downLine"}, | ||
2350 | {"End", "endOfLine"}, | ||
2351 | {"Home", "startOfLine"}, | ||
2352 | {"Left", "leftChar"}, | ||
2353 | {"h", "leftChar"}, | ||
2354 | {"PgDn", "downPage"}, | ||
2355 | {"^F", "downPage"}, | ||
2356 | {"PgUp", "upPage"}, | ||
2357 | {"^B", "upPage"}, | ||
2358 | {"Return", "startOfNextLine"}, | ||
2359 | {"Right", "rightChar"}, | ||
2360 | {"l", "rightChar"}, | ||
2361 | {"i", "insert"}, | ||
2362 | {":", "exMode"}, // This is the temporary ex mode that you can backspace out of. Or any command backs you out. | ||
2363 | {"Q", "exMode"}, // This is the ex mode you need to do the "visual" command to get out of. | ||
2364 | {"^Wv", "splitV"}, | ||
2365 | {"^W^V", "splitV"}, | ||
2366 | {"^Ws", "splitH"}, | ||
2367 | {"^WS", "splitH"}, | ||
2368 | {"^W^S", "splitH"}, | ||
2369 | {"^Ww", "switchBoxes"}, | ||
2370 | {"^W^W", "switchBoxes"}, | ||
2371 | {"^Wq", "deleteBox"}, | ||
2372 | {"^W^Q", "deleteBox"}, | ||
2373 | {"Up", "upLine"}, | ||
2374 | {"k", "upLine"}, | ||
2375 | {NULL, NULL} | ||
2376 | }; | ||
2377 | |||
2378 | struct keyCommand simpleViInsertKeys[] = | ||
2379 | { | ||
2380 | {"BS", "backSpaceChar"}, | ||
2381 | {"Del", "deleteChar"}, | ||
2382 | {"Return", "splitLine"}, | ||
2383 | {"^[", "visual"}, | ||
2384 | {"^C", "visual"}, // TODO - Ctrl-C is filtered by the default signal handling, which we might want to disable. | ||
2385 | {NULL, NULL} | ||
2386 | }; | ||
2387 | |||
2388 | struct keyCommand simpleExKeys[] = | ||
2389 | { | ||
2390 | {"BS", "backSpaceChar"}, | ||
2391 | {"Del", "deleteChar"}, | ||
2392 | {"Down", "downLine"}, | ||
2393 | {"End", "endOfLine"}, | ||
2394 | {"Home", "startOfLine"}, | ||
2395 | {"Left", "leftChar"}, | ||
2396 | {"Return", "executeLine"}, | ||
2397 | {"Right", "rightChar"}, | ||
2398 | {"^[", "visual"}, | ||
2399 | {"Up", "upLine"}, | ||
2400 | {NULL, NULL} | ||
2401 | }; | ||
2402 | |||
2403 | struct mode simpleViMode[] = | ||
2404 | { | ||
2405 | {simpleViNormalKeys, NULL, NULL, 0}, | ||
2406 | {simpleViInsertKeys, NULL, NULL, 0}, | ||
2407 | {simpleExKeys, NULL, NULL, 1}, | ||
2408 | {NULL, NULL, NULL} | ||
2409 | }; | ||
2410 | |||
2411 | struct context simpleVi = | ||
2412 | { | ||
2413 | simpleViCommands, | ||
2414 | simpleViMode, | ||
2415 | NULL, | ||
2416 | NULL, | ||
2417 | NULL | ||
2418 | }; | ||
2419 | |||
2420 | |||
2421 | // TODO - simple sed editor? May be out of scope for "simple", so leave it until later? | ||
2422 | // Probably entirely useless for "simple". | ||
2423 | |||
2424 | |||
2425 | // TODO - have any unrecognised escape key sequence start up a new box (split one) to show the "show keys" content. | ||
2426 | // That just adds each "Key is X" to the end of the content, and allows scrolling, as well as switching between other boxes. | ||
2427 | |||
2428 | |||
2429 | void boxes_main(void) | ||
2430 | { | ||
2431 | struct context *context = &simpleMcedit; // The default is mcedit, coz that's what I use. | ||
2432 | char *prompt = "Enter a command : "; | ||
2433 | unsigned W = 80, H = 24; | ||
2434 | |||
2435 | // TODO - Should do an isatty() here, though not sure about the usefullness of driving this from a script or redirected input, since it's supposed to be a UI for terminals. | ||
2436 | // It would STILL need the terminal size for output though. Perhaps just bitch and abort if it's not a tty? | ||
2437 | // On the other hand, sed don't need no stikin' UI. And things like more or less should be usable on the end of a pipe. | ||
2438 | |||
2439 | // TODO - set up a handler for SIGWINCH to find out when the terminal has been resized. | ||
2440 | terminal_size(&W, &H); | ||
2441 | if (toys.optflags & FLAG_w) | ||
2442 | W = TT.w; | ||
2443 | if (toys.optflags & FLAG_h) | ||
2444 | H = TT.h; | ||
2445 | |||
2446 | TT.stillRunning = 1; | ||
2447 | |||
2448 | // For testing purposes, figure out which context we use. When this gets real, the toybox multiplexer will sort this out for us instead. | ||
2449 | if (toys.optflags & FLAG_m) | ||
2450 | { | ||
2451 | if (strcmp(TT.mode, "emacs") == 0) | ||
2452 | context = &simpleEmacs; | ||
2453 | else if (strcmp(TT.mode, "joe") == 0) | ||
2454 | context = &simpleJoe; | ||
2455 | else if (strcmp(TT.mode, "less") == 0) | ||
2456 | context = &simpleLess; | ||
2457 | else if (strcmp(TT.mode, "mcedit") == 0) | ||
2458 | context = &simpleMcedit; | ||
2459 | else if (strcmp(TT.mode, "more") == 0) | ||
2460 | context = &simpleMore; | ||
2461 | else if (strcmp(TT.mode, "nano") == 0) | ||
2462 | context = &simpleNano; | ||
2463 | else if (strcmp(TT.mode, "vi") == 0) | ||
2464 | context = &simpleVi; | ||
2465 | } | ||
2466 | |||
2467 | // Create the main box. Right now the system needs one for wrapping around while switching. The H - 1 bit is to leave room for our example command line. | ||
2468 | rootBox = addBox("root", context, toys.optargs[0], 0, 0, W, H - 1); | ||
2469 | |||
2470 | // Create the command line view, sharing the same context as the root. It will differentiate based on the view mode of the current box. | ||
2471 | // Also load the command line history as it's file. | ||
2472 | // TODO - different contexts will have different history files, though what to do about ones with no history, and ones with different histories for different modes? | ||
2473 | commandLine = addView("command", rootBox->view->content->context, ".boxes.history", 0, H, W, 1); | ||
2474 | // Add a prompt to it. | ||
2475 | commandLine->prompt = xrealloc(commandLine->prompt, strlen(prompt) + 1); | ||
2476 | strcpy(commandLine->prompt, prompt); | ||
2477 | // Move to the end of the history. | ||
2478 | moveCursorAbsolute(commandLine, 0, commandLine->content->lines.length, 0, 0); | ||
2479 | |||
2480 | // Run the main loop. | ||
2481 | currentBox = rootBox; | ||
2482 | editLine(currentBox->view, -1, -1, -1, -1); | ||
2483 | |||
2484 | puts("\n"); | ||
2485 | fflush(stdout); | ||
2486 | } | ||
2487 | |||