1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
|
/* $Id: test_lib.c,v 1.1.2.2 2006/01/23 17:04:37 dahms Exp $ */
/*
libg3d - 3D object loading library
Copyright (C) 2005-2009 Markus Dahms <mad@automagically.de>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <g3d/g3d.h>
#if 0
#define DEBUG_MEM 1
#endif
#ifdef DEBUG_MEM
static gpointer (*def_malloc)(gsize size) = NULL;
static void break_here(gsize size)
{
g_printerr("I'm here (%d bytes)\n", size);
}
static gpointer malloc_debug(gsize size)
{
if(size == 84)
{
break_here(size);
}
return def_malloc(size);
}
#endif
int main(int argc, char *argv[])
{
G3DContext *context;
G3DModel *model;
G3DObject *object;
GSList *oitem;
guint32 i;
#ifdef DEBUG_MEM
atexit(g_mem_profile);
def_malloc = glib_mem_profiler_table->malloc;
glib_mem_profiler_table->malloc = malloc_debug;
g_mem_set_vtable(glib_mem_profiler_table);
#endif
context = g3d_context_new();
if(argc > 1)
{
model = g3d_model_load(context, argv[1]);
if(model)
{
g_print("%s: %d objects:\n", argv[1],
g_slist_length(model->objects));
i = 0;
oitem = model->objects;
while(oitem)
{
object = (G3DObject *)oitem->data;
g_print(" [%2u] %-50s (%d faces, %d mats)\n",
i,
object->name ? object->name : "(NULL)",
g_slist_length(object->faces),
g_slist_length(object->materials));
oitem = oitem->next;
i ++;
}
g3d_model_free(model);
}
}
g3d_context_free(context);
return EXIT_SUCCESS;
}
|