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/* $Id$ */
/*
libg3d - 3D object loading library
Copyright (C) 2005-2009 Markus Dahms <mad@automagically.de>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _IMP_MAYA_OBJ_H
#define _IMP_MAYA_OBJ_H
#include <glib.h>
#include <g3d/types.h>
typedef struct {
gchar *name;
gchar *parent;
GHashTable *vars;
gpointer user_data;
} MayaObject;
MayaObject *maya_obj_new(void);
void maya_obj_free(MayaObject *obj);
G3DObject *maya_obj_to_g3d(MayaObject *obj);
gboolean maya_obj_add_to_tree(MayaObject *obj, G3DModel *model,
G3DObject *object);
#endif /* _IMP_MAYA_OBJ_H */
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