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/* $Id$ */
/*
libg3d - 3D object loading library
Copyright (C) 2005-2009 Markus Dahms <mad@automagically.de>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _IMP_FLT_OPCODES_H
#define _IMP_FLT_OPCODES_H
#include <glib.h>
#include "imp_flt_callbacks.h"
typedef struct {
guint32 opcode;
gchar *description;
gboolean container;
FltCallbackFunc callback;
} FltOpcode;
static FltOpcode flt_opcodes[] = {
{ 1, "header", 0, flt_cb_0001 },
{ 2, "group", 0, flt_cb_0002 },
{ 4, "object", 0, flt_cb_0004 },
{ 5, "face", 0, flt_cb_0005 },
{ 10, "push level", 0, flt_cb_0010 },
{ 11, "pop level", 0, flt_cb_0011 },
{ 14, "degree of freedom", 0, NULL },
{ 19, "push subface", 0, NULL },
{ 20, "pop subface", 0, NULL },
{ 21, "push extension", 0, NULL },
{ 22, "pop extension", 0, NULL },
{ 23, "continuation", 0, NULL },
{ 31, "comment", 0, NULL },
{ 32, "color palette", 0, flt_cb_0032 },
{ 33, "long ID", 0, flt_cb_0033 },
{ 49, "matrix", 0, NULL },
{ 50, "vector", 0, NULL },
{ 52, "multitexture", 0, NULL },
{ 53, "UV list", 0, NULL },
{ 55, "binary separating plane", 0, NULL },
{ 60, "replicate", 0, NULL },
{ 61, "instance reference", 0, NULL },
{ 62, "instance definition", 0, NULL },
{ 63, "external reference", 0, NULL },
{ 64, "texture palette", 0, flt_cb_0064 },
{ 67, "vertex palette", 0, flt_cb_0067 },
{ 68, "vertex with color", 0, flt_cb_0068 },
{ 69, "vertex with color and normal", 0, flt_cb_0069 },
{ 70, "vertex with color, normal and UV", 0, flt_cb_0070 },
{ 71, "vertex with color and UV", 0, flt_cb_0071 },
{ 72, "vertex list", 0, flt_cb_0072 },
{ 73, "level of detail", 0, NULL },
{ 74, "bounding box", 0, NULL },
{ 76, "rotate about edge", 0, NULL },
{ 78, "translate", 0, NULL },
{ 79, "scale", 0, NULL },
{ 80, "rotate about point", 0, NULL },
{ 81, "rotate and/or scale to point", 0, NULL },
{ 82, "put", 0, NULL },
{ 83, "eyepoint and trackplane palette", 0, NULL },
{ 84, "mesh", 0, flt_cb_0084 },
{ 85, "local vertex pool", 0, flt_cb_0085 },
{ 86, "mesh primitive", 0, flt_cb_0086 },
{ 87, "road segment", 0, NULL },
{ 88, "road zone", 0, NULL },
{ 89, "morph vertex list", 0, NULL },
{ 90, "linkage palette", 0, NULL },
{ 91, "sound node", 0, NULL },
{ 92, "road path", 0, NULL },
{ 93, "sound palette", 0, NULL },
{ 94, "general matrix", 0, NULL },
{ 95, "text", 0, NULL },
{ 96, "switch", 0, NULL },
{ 97, "line style palette", 0, NULL },
{ 98, "clip region", 0, NULL },
{ 100, "extension", 0, NULL },
{ 101, "light source", 0, NULL },
{ 102, "light source palette", 0, NULL },
{ 105, "bounding sphere", 0, NULL },
{ 106, "bounding cylinder", 0, NULL },
{ 107, "bounding convex hull", 0, NULL },
{ 108, "bounding volume center", 0, NULL },
{ 109, "bounding volume orientation", 0, NULL },
{ 111, "light point", 0, NULL },
{ 112, "texture mapping palette", 0, NULL },
{ 113, "material palette", 0, flt_cb_0113 },
{ 114, "name table", 0, NULL },
{ 115, "continuously adaptive terrain (CAT)", 0, NULL },
{ 116, "CAT data", 0, NULL },
{ 119, "bounding histogram", 0, NULL },
{ 126, "curve", 0, NULL },
{ 127, "road construction", 0, NULL },
{ 128, "light point appearance palette", 0, NULL },
{ 129, "light point animation", 0, NULL },
{ 130, "indexed light point", 0, NULL },
{ 132, "indexed string", 0, NULL },
{ 133, "shader", 0, NULL },
{ 0, NULL, 0, NULL }
};
#endif /* _IMP_FLT_OPCODES_H */
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