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<div class="textblock"><code>#include "<a class="el" href="_s_color_8h_source.html">SColor.h</a>"</code><br/>
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<p><a href="_s_light_8h_source.html">Go to the source code of this file.</a></p>
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Classes</h2>
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<li>struct <a class="el" href="structirr_1_1video_1_1_s_light.html">irr::video::SLight</a>
<dl class="el"><dd class="mdescRight">structure for holding data describing a dynamic point light. <a href="structirr_1_1video_1_1_s_light.html#details">More...</a><br/></dl></ul>
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<li>namespace <a class="el" href="namespaceirr.html">irr</a>
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<br/></dl><li>namespace <a class="el" href="namespaceirr_1_1video.html">irr::video</a>
<dl class="el"><dd class="mdescRight"><p>The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. </p>
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Enumerations</h2>
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<li>enum <a class="el" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39">irr::video::E_LIGHT_TYPE</a> { <a class="el" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39a21113dc8282eeb64fa1d7ba0ec9ee26d">irr::video::ELT_POINT</a>,
<a class="el" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39a613d955141b78edba7a1e2688b11448a">irr::video::ELT_SPOT</a>,
<a class="el" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39a46a64f42740c097ee15d5c3a87961788">irr::video::ELT_DIRECTIONAL</a>,
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}
<dl class="el"><dd class="mdescRight">Enumeration for different types of lights. <a href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39">More...</a><br/></dl></ul>
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<li>const c8 *const <a class="el" href="namespaceirr_1_1video.html#a345c3fd9c805bbe508a49fa367846bc8">irr::video::LightTypeNames</a> []
<dl class="el"><dd class="mdescRight">Names for light types. <a href="#a345c3fd9c805bbe508a49fa367846bc8"></a><br/></dl></ul>
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<li class="navelem"><a class="el" href="_s_light_8h.html">SLight.h</a> </li>
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<a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht
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