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|
/* love world server - The central server that manages the virtual world.
Dedicated to my girl Boots, coz she means the world to me.
*/
#include <Eet.h>
#include <Ecore.h>
#include <Ecore_Con.h>
#include <Ecore_Evas.h>
#include <Ecore_File.h>
#include <Edje.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include "LumbrJack.h"
#include "Runnr.h"
#define WIDTH (512)
#define HEIGHT (384)
#define TABLE_WIDTH 7
#define TABLE_HEIGHT 42
typedef struct _gameGlobals
{
Ecore_Evas *ee; // Our window.
Evas *canvas; // The canvas for drawing directly onto.
Evas_Object *bg; // Our background edje, also the game specific stuff.
Evas_Object *edje; // The edje of the background.
Ecore_Con_Server *serverLuaSL;
Ecore_Con_Server *server;
Ecore_Con_Client *client; // TODO - Really should be a bunch of these.
Eina_Hash *scripts;
const char *address;
int port;
boolean ui; // Wether we actually start up the UI.
} gameGlobals;
typedef struct _script
{
char SID[PATH_MAX];
char fileName[PATH_MAX];
struct timeval startTime;
float compileTime;
int bugs, warnings;
boolean running;
} script;
int logDom; // Our logging domain.
//static int CPUs = 4;
static Eina_Strbuf *LuaSLStream;
static Eina_Strbuf *clientStream;
static int scriptCount = 0;
static int compiledCount = 0;
static float compileTime = 0.0;
static struct timeval startTime;
//static int timedEvent = 0;
static char *ownerKey = "12345678-1234-4321-abcd-0123456789ab";
static char *ownerName = "onefang rejected";
static const char *names[] =
{
"bub1", "sh1",
"bub2", "sh2",
"bub3", "sh3",
};
static float timeDiff(struct timeval *now, struct timeval *then)
{
if (0 == gettimeofday(now, 0))
{
struct timeval thisTime = { 0, 0 };
double result = 0.0;
thisTime.tv_sec = now->tv_sec;
thisTime.tv_usec = now->tv_usec;
if (thisTime.tv_usec < then->tv_usec)
{
thisTime.tv_sec--;
thisTime.tv_usec += 1000000;
}
thisTime.tv_usec -= then->tv_usec;
thisTime.tv_sec -= then->tv_sec;
result = ((double) thisTime.tv_usec) / ((double) 1000000.0);
result += thisTime.tv_sec;
return result;
}
else
return 0.0;
}
static void
_edje_signal_cb(void *data, Evas_Object *obj, const char *emission, const char *source)
{
// gameGlobals *ourGlobals = data;
}
static
Eina_Bool anim(void *data)
{
gameGlobals *ourGlobals = data;
Evas_Object *bub, *sh;
Evas_Coord x, y, w, h, vw, vh;
double t, xx, yy, zz, r, fac;
double lx, ly;
unsigned int i;
evas_output_viewport_get(ourGlobals->canvas, 0, 0, &vw, &vh);
r = 48;
t = ecore_loop_time_get();
fac = 2.0 / (double)((sizeof(names) / sizeof(char *) / 2));
evas_pointer_canvas_xy_get(ourGlobals->canvas, &x, &y);
lx = x;
ly = y;
for (i = 0; i < (sizeof(names) / sizeof(char *) / 2); i++)
{
bub = evas_object_data_get(ourGlobals->bg, names[i * 2]);
sh = evas_object_data_get(ourGlobals->bg, names[(i * 2) + 1]);
zz = (((2 + sin(t * 6 + (M_PI * (i * fac)))) / 3) * 64) * 2;
xx = (cos(t * 4 + (M_PI * (i * fac))) * r) * 2;
yy = (sin(t * 6 + (M_PI * (i * fac))) * r) * 2;
w = zz;
h = zz;
x = (vw / 2) + xx - (w / 2);
y = (vh / 2) + yy - (h / 2);
evas_object_move(bub, x, y);
evas_object_resize(bub, w, h);
x = x - ((lx - (x + (w / 2))) / 4);
y = y - ((ly - (y + (h / 2))) / 4);
evas_object_move(sh, x, y);
evas_object_resize(sh, w, h);
evas_object_raise(sh);
evas_object_raise(bub);
}
return ECORE_CALLBACK_RENEW;
}
static void
_on_delete(Ecore_Evas *ee)
{
ecore_main_loop_quit();
}
static void dirList_compile(const char *name, const char *path, void *data)
{
gameGlobals *ourGlobals = data;
char *ext = rindex(name, '.');
if (ext)
{
if (0 == strcmp(ext, ".lsl"))
{
script *me = calloc(1, sizeof(script));
scriptCount++;
gettimeofday(&me->startTime, NULL);
snprintf(me->SID, sizeof(me->SID), "%08lx-%04lx-%04lx-%04lx-%012lx", random(), random() % 0xFFFF, random() % 0xFFFF, random() % 0xFFFF, random());
snprintf(me->fileName, sizeof(me->fileName), "%s/%s", path, name);
eina_hash_add(ourGlobals->scripts, me->SID, me);
sendForth(ourGlobals->serverLuaSL, me->SID, "compile(%s)", me->fileName);
}
}
}
static Eina_Bool _timer_cb(void *data)
{
// gameGlobals *ourGlobals = data;
char buf[PATH_MAX];
gettimeofday(&startTime, NULL);
snprintf(buf, sizeof(buf), "%s/Test sim/objects", PACKAGE_DATA_DIR);
eina_file_dir_list(buf, EINA_TRUE, dirList_compile, data);
return ECORE_CALLBACK_CANCEL;
}
static Eina_Bool _addLuaSL(void *data, int type, Ecore_Con_Event_Server_Add *ev)
{
gameGlobals *ourGlobals = data;
ourGlobals->serverLuaSL = ev->server;
// Wait a while before compiling and running scripts.
ecore_timer_add(3.0, _timer_cb, ourGlobals);
return ECORE_CALLBACK_RENEW;
}
// Borrowed from toybox, though it's real slow.
// TODO - Replace this quick and dirty llGetNotecardLine() with something using mmap and cached files that assumes more lines will be read soon.
char *get_rawline(int fd, long *plen, char end)
{
char c, *buf = NULL;
long len = 0;
for (;;) {
if (1>read(fd, &c, 1)) break;
if (!(len & 63)) buf=realloc(buf, len+65);
if ((buf[len++]=c) == end) break;
}
if (buf) buf[len]=0;
if (plen) *plen = len;
return buf;
}
static Eina_Bool _dataLuaSL(void *data, int type, Ecore_Con_Event_Server_Data *ev)
{
gameGlobals *ourGlobals = data;
char buf[PATH_MAX];
char SID[PATH_MAX];
const char *command;
char *ext;
eina_strbuf_append_length(LuaSLStream, ev->data, ev->size);
command = eina_strbuf_string_get(LuaSLStream);
while ((ext = index(command, '\n')))
{
int length = ext - command;
strncpy(SID, command, length + 1);
SID[length] = '\0';
eina_strbuf_remove(LuaSLStream, 0, length + 1);
ext = index(SID, '.');
if (ext)
{
script *me;
ext[0] = '\0';
command = ext + 1;
me = eina_hash_find(ourGlobals->scripts, SID);
if (0 == strncmp(command, "compilerWarning(", 16))
{
char *temp;
char *line;
char *column;
char *text;
strcpy(buf, &command[16]);
temp = buf;
line = temp;
while (',' != temp[0])
temp++;
temp[0] = '\0';
column = ++temp;
while (',' != temp[0])
temp++;
temp[0] = '\0';
text = ++temp;
while (')' != temp[0])
temp++;
temp[0] = '\0';
PW("%s @ line %s, column %s.", text, line, column);
if (me)
me->warnings++;
}
else if (0 == strncmp(command, "compilerError(", 14))
{
char *temp;
char *line;
char *column;
char *text;
strcpy(buf, &command[14]);
temp = buf;
line = temp;
while (',' != temp[0])
temp++;
temp[0] = '\0';
column = ++temp;
while (',' != temp[0])
temp++;
temp[0] = '\0';
text = ++temp;
while (')' != temp[0])
temp++;
temp[0] = '\0';
PE("%s @ line %s, column %s.", text, line, column);
if (me)
me->bugs++;
}
else if (0 == strcmp(command, "compiled(false)"))
PE("The compile of %s failed!", SID);
else if (0 == strcmp(command, "compiled(true)"))
{
if (me)
{
struct timeval now;
me->compileTime = timeDiff(&now, &me->startTime);
me->running = TRUE;
compiledCount++;
compileTime += me->compileTime;
// PD("Average compile speed is %f scripts per second", compiledCount / compileTime);
if (compiledCount == scriptCount)
PD("TOTAL compile speed is %f scripts per second", compiledCount / timeDiff(&now, &startTime));
}
// PD("The compile of %s worked, running it now.", SID);
sendForth(ourGlobals->serverLuaSL, SID, "run()");
}
else
{
// Send back some random or fixed values for testing.
if (0 == strcmp(command, "llGetKey()"))
sendForth(ourGlobals->serverLuaSL, SID, "return \"%08lx-%04lx-%04lx-%04lx-%012lx\"", random(), random() % 0xFFFF, random() % 0xFFFF, random() % 0xFFFF, random());
else if (0 == strcmp(command, "llGetOwner()"))
sendForth(ourGlobals->serverLuaSL, SID, "return \"%s\"", ownerKey);
else if (0 == strcmp(command, "llGetPermissionsKey()"))
sendForth(ourGlobals->serverLuaSL, SID, "return \"%s\"", ownerKey);
else if (0 == strcmp(command, "llGetPos()"))
sendForth(ourGlobals->serverLuaSL, SID, "return {x=128.0, y=128.0, z=128.0}");
else if (0 == strcmp(command, "llGetRot()"))
sendForth(ourGlobals->serverLuaSL, SID, "return {x=0.0, y=0.0, z=0.0, s=1.0}");
else if (0 == strcmp(command, "llGetFreeMemory()"))
sendForth(ourGlobals->serverLuaSL, SID, "return 654321");
else if (0 == strcmp(command, "llGetObjectDesc()"))
sendForth(ourGlobals->serverLuaSL, SID, "return \"\"");
else if (0 == strncmp(command, "llGetAlpha(", 11))
sendForth(ourGlobals->serverLuaSL, SID, "return 1.0");
else if (0 == strcmp(command, "llGetInventoryNumber(7)"))
sendForth(ourGlobals->serverLuaSL, SID, "return 3");
else if (0 == strcmp(command, "llGetLinkNumber()"))
sendForth(ourGlobals->serverLuaSL, SID, "return 1");
else if (0 == strcmp(command, "llGetInventoryName(7, 2)"))
sendForth(ourGlobals->serverLuaSL, SID, "return \".readme\"");
else if (0 == strcmp(command, "llGetInventoryName(7, 1)"))
sendForth(ourGlobals->serverLuaSL, SID, "return \".POSITIONS\"");
else if (0 == strcmp(command, "llGetInventoryName(7, 0)"))
sendForth(ourGlobals->serverLuaSL, SID, "return \".MENUITEMS\"");
// Send "back" stuff on to the one and only client.
// TODO - All of these output functions should just use one thing to append stuff to either local or an IM tab.
// Love filtering out stuff that should not go there.
// Extantz registering any channel it wants to listen to, mostly for client side scripts.
// Extantz is then only responsible for the registered channels, it can do what it likes with them.
// Dialogs, notifications, and other stuff goes through some other functions.
else if (0 == strncmp(command, "llOwnerSay(", 11))
{
if (ourGlobals->client) sendBack(ourGlobals->client, SID, command);
else PW("No where to send %s", command);
}
else if (0 == strncmp(command, "llWhisper(", 10))
{
if (ourGlobals->client) sendBack(ourGlobals->client, SID, command);
else PW("No where to send %s", command);
}
else if (0 == strncmp(command, "llSay(", 6))
{
if (ourGlobals->client) sendBack(ourGlobals->client, SID, command);
else PW("No where to send %s", command);
}
else if (0 == strncmp(command, "llShout(", 8))
{
if (ourGlobals->client) sendBack(ourGlobals->client, SID, command);
else PW("No where to send %s", command);
}
else if (0 == strncmp(command, "llDialog(", 9))
{
if (ourGlobals->client) sendBack(ourGlobals->client, SID, command);
else PW("No where to send %s", command);
}
else if (0 == strncmp(command, "llMessageLinked(", 16))
{
Eina_Iterator *scripts;
script *me;
// TODO - For now, just send it to everyone.
scripts = eina_hash_iterator_data_new(ourGlobals->scripts);
while(eina_iterator_next(scripts, (void **) &me))
{
sendForth(ourGlobals->serverLuaSL, me->SID, "events.link_message%s", &command[15]);
}
}
else if (0 == strncmp(command, "llGetNotecardLine(", 18))
{
char *notecard, *temp, *line, key[PATH_MAX];
int lineNo, fd;
strcpy(buf, &command[19]);
notecard = buf;
temp = notecard;
while ('"' != temp[0])
temp++;
temp[0] = '\0';
while (',' != temp[0])
temp++;
while (' ' != temp[0])
temp++;
line = temp;
while (')' != temp[0])
temp++;
temp[0] = '\0';
lineNo = atoi(line);
snprintf(key, sizeof(key), "%s/Test sim/objects/onefang%%27s%%20test%%20bed.5cb927d5-1304-4f1a-9947-308251ef2df0/%s", PACKAGE_DATA_DIR, notecard);
fd = open(key, O_RDONLY);
if (-1 != fd)
{
Eina_Iterator *scripts;
script *me;
long len;
temp = NULL;
do
{
temp = get_rawline(fd, &len, '\n');
if (temp)
{
if (temp[len - 1] == '\n')
temp[--len] = '\0';
}
} while (temp && (0 < lineNo--));
sprintf(key, "%08lx-%04lx-%04lx-%04lx-%012lx", random(), random() % 0xFFFF, random() % 0xFFFF, random() % 0xFFFF, random());
sendForth(ourGlobals->serverLuaSL, SID, "return \"%s\"", key);
// TODO - For now, just send it to everyone.
scripts = eina_hash_iterator_data_new(ourGlobals->scripts);
while(eina_iterator_next(scripts, (void **) &me))
{
if (temp)
{
sendForth(ourGlobals->serverLuaSL, me->SID, "events.dataserver(\"%s\", \"%s\")", key, temp);
}
else
sendForth(ourGlobals->serverLuaSL, me->SID, "events.dataserver(\"%s\", \"EndOfFuckingAround\")", key);
}
close(fd);
}
}
else
PI("Script %s sent command %s", SID, command);
}
}
// Get the next blob to check it.
command = eina_strbuf_string_get(LuaSLStream);
}
return ECORE_CALLBACK_RENEW;
}
static Eina_Bool _delLuaSL(void *data, int type, Ecore_Con_Event_Server_Del *ev)
{
gameGlobals *ourGlobals = data;
if (ev->server)
{
if (!ourGlobals->ui)
ecore_main_loop_quit();
}
return ECORE_CALLBACK_RENEW;
}
static Eina_Bool _addClient(void *data, int type, Ecore_Con_Event_Client_Add *ev)
{
gameGlobals *ourGlobals = data;
ourGlobals->client = ev->client;
ecore_con_client_timeout_set(ev->client, 0);
return ECORE_CALLBACK_RENEW;
}
static Eina_Bool _dataClient(void *data, int type, Ecore_Con_Event_Client_Data *ev)
{
gameGlobals *ourGlobals = data;
// char buf[PATH_MAX];
char SID[PATH_MAX];
const char *command;
char *ext;
eina_strbuf_append_length(clientStream, ev->data, ev->size);
command = eina_strbuf_string_get(clientStream);
while ((ext = index(command, '\n')))
{
int length = ext - command;
strncpy(SID, command, length + 1);
SID[length] = '\0';
eina_strbuf_remove(clientStream, 0, length + 1);
ext = index(SID, '.');
if (ext)
{
ext[0] = '\0';
command = ext + 1;
if (0 == strncmp(command, "events.touch_start(", 19))
{
Eina_Iterator *scripts;
script *me;
// TODO - For now, just send it to everyone.
scripts = eina_hash_iterator_data_new(ourGlobals->scripts);
while(eina_iterator_next(scripts, (void **) &me))
{
sendForth(ourGlobals->serverLuaSL, me->SID, "events.detectedKeys({\"%s\"})", ownerKey);
sendForth(ourGlobals->serverLuaSL, me->SID, "events.detectedNames({\"%s\"})", ownerName);
sendForth(ourGlobals->serverLuaSL, me->SID, "events.touch_start(1)");
}
}
else
PW("Unknown command from client - %s", command);
}
// Get the next blob to check it.
command = eina_strbuf_string_get(clientStream);
}
return ECORE_CALLBACK_RENEW;
}
static Eina_Bool _delClient(void *data, int type, Ecore_Con_Event_Client_Del *ev)
{
gameGlobals *ourGlobals = data;
if (ev->client)
{
Eina_List const *clients;
// This is only really for testing, normally it just runs 24/7, or until told to.
clients = ecore_con_server_clients_get(ourGlobals->server);
if (0 == eina_list_count(clients))
{
PD("No more clients, exiting.");
sendForth(ourGlobals->serverLuaSL, ownerKey, "exit()");
ecore_main_loop_quit();
}
else
{
PD("Some %d more clients, exiting anyway.", eina_list_count(clients));
sendForth(ourGlobals->serverLuaSL, ownerKey, "exit()");
ecore_main_loop_quit();
}
}
return ECORE_CALLBACK_RENEW;
}
int main(int argc, char **argv)
{
/* put here any init specific to this app like parsing args etc. */
gameGlobals ourGlobals;
char *programName = argv[0];
boolean badArgs = FALSE;
int result = EXIT_FAILURE;
char buf[PATH_MAX];
// TODO - Just a temporary kill command until I can fix the LuaSL hanging on exit bug.
system("killall -KILL LuaSL");
sleep(2);
sprintf(buf, "%s/LuaSL &", PACKAGE_BIN_DIR);
system(buf);
sleep(1);
memset(&ourGlobals, 0, sizeof(gameGlobals));
ourGlobals.address = "127.0.0.1";
ourGlobals.port = 8211;
if (eina_init())
{
logDom = loggingStartup("love", logDom);
ourGlobals.scripts = eina_hash_string_superfast_new(NULL);
if (ecore_con_init())
{
if ((ourGlobals.serverLuaSL = ecore_con_server_connect(ECORE_CON_REMOTE_TCP, ourGlobals.address, ourGlobals.port, &ourGlobals)))
{
ecore_event_handler_add(ECORE_CON_EVENT_SERVER_ADD, (Ecore_Event_Handler_Cb) _addLuaSL, &ourGlobals);
ecore_event_handler_add(ECORE_CON_EVENT_SERVER_DATA, (Ecore_Event_Handler_Cb) _dataLuaSL, &ourGlobals);
ecore_event_handler_add(ECORE_CON_EVENT_SERVER_DEL, (Ecore_Event_Handler_Cb) _delLuaSL, &ourGlobals);
LuaSLStream = eina_strbuf_new();
if ((ourGlobals.server = ecore_con_server_add(ECORE_CON_REMOTE_TCP, ourGlobals.address, ourGlobals.port + 1, &ourGlobals)))
{
// int i;
ecore_event_handler_add(ECORE_CON_EVENT_CLIENT_ADD, (Ecore_Event_Handler_Cb) _addClient, &ourGlobals);
ecore_event_handler_add(ECORE_CON_EVENT_CLIENT_DATA, (Ecore_Event_Handler_Cb) _dataClient, &ourGlobals);
ecore_event_handler_add(ECORE_CON_EVENT_CLIENT_DEL, (Ecore_Event_Handler_Cb) _delClient, &ourGlobals);
ecore_con_server_timeout_set(ourGlobals.server, 0);
ecore_con_server_client_limit_set(ourGlobals.server, -1, 0);
clientStream = eina_strbuf_new();
if (ecore_evas_init())
{
if (edje_init())
{
// get the arguments passed in
while (--argc > 0 && *++argv != '\0')
{
if (*argv[0] == '-')
{
// point to the characters after the '-' sign
char *s = argv[0] + 1;
switch (*s)
{
case 'u':
{
ourGlobals.ui = TRUE;
break;
}
default:
badArgs = TRUE;
}
}
else
badArgs = TRUE;
}
if (badArgs)
{
// display the program usage to the user as they have it wrong
printf("Usage: %s [-u]\n", programName);
printf(" -u: Show the test UI.\n");
}
else
// else if ((ourGlobals.config) && (ourGlobals.data))
{
unsigned int i;
Evas_Object *bub, *sh;
Ecore_Animator *ani;
char *group = "main";
char buf[PATH_MAX];
if (ourGlobals.ui)
{
/* this will give you a window with an Evas canvas under the first engine available */
ourGlobals.ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL);
if (!ourGlobals.ee)
{
PE("You got to have at least one evas engine built and linked up to ecore-evas for this example to run properly.");
edje_shutdown();
ecore_evas_shutdown();
return -1;
}
ourGlobals.canvas = ecore_evas_get(ourGlobals.ee);
ecore_evas_title_set(ourGlobals.ee, "love test harness (snickers)");
ecore_evas_show(ourGlobals.ee);
ourGlobals.bg = evas_object_rectangle_add(ourGlobals.canvas);
evas_object_color_set(ourGlobals.bg, 255, 255, 255, 255); /* white bg */
evas_object_move(ourGlobals.bg, 0, 0); /* at canvas' origin */
evas_object_size_hint_weight_set(ourGlobals.bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_resize(ourGlobals.bg, WIDTH, HEIGHT); /* covers full canvas */
evas_object_show(ourGlobals.bg);
ecore_evas_object_associate(ourGlobals.ee, ourGlobals.bg, ECORE_EVAS_OBJECT_ASSOCIATE_BASE);
evas_object_focus_set(ourGlobals.bg, EINA_TRUE);
ourGlobals.edje = edje_object_add(ourGlobals.canvas);
snprintf(buf, sizeof(buf), "%s/%s.edj", PACKAGE_DATA_DIR, "love");
if (!edje_object_file_set(ourGlobals.edje, buf, group))
{
int err = edje_object_load_error_get(ourGlobals.edje);
const char *errmsg = edje_load_error_str(err);
PE("Could not load '%s' from %s: %s\n", group, buf, errmsg);
evas_object_del(ourGlobals.edje);
ecore_evas_free(ourGlobals.ee);
edje_shutdown();
ecore_evas_shutdown();
return -2;
}
evas_object_move(ourGlobals.edje, 0, 0);
evas_object_resize(ourGlobals.edje, WIDTH, HEIGHT);
evas_object_show(ourGlobals.edje);
snprintf(buf, sizeof(buf), "%s/bubble_sh.png", PACKAGE_DATA_DIR);
for (i = 0; i < (sizeof(names) / sizeof(char *) / 2); i++)
{
sh = evas_object_image_filled_add(ourGlobals.canvas);
evas_object_image_file_set(sh, buf, NULL);
evas_object_resize(sh, 64, 64);
evas_object_show(sh);
evas_object_data_set(ourGlobals.bg, names[(i * 2) + 1], sh);
}
snprintf(buf, sizeof(buf), "%s/bubble.png", PACKAGE_DATA_DIR);
for (i = 0; i < (sizeof(names) / sizeof(char *) / 2); i++)
{
bub = evas_object_image_filled_add(ourGlobals.canvas);
evas_object_image_file_set(bub, buf, NULL);
evas_object_resize(bub, 64, 64);
evas_object_show(bub);
evas_object_data_set(ourGlobals.bg, names[(i * 2)], bub);
}
ani = ecore_animator_add(anim, &ourGlobals);
evas_object_data_set(ourGlobals.bg, "animator", ani);
// Setup our callbacks.
ecore_evas_callback_delete_request_set(ourGlobals.ee, _on_delete);
edje_object_signal_callback_add(ourGlobals.edje, "*", "game_*", _edje_signal_cb, &ourGlobals);
}
ecore_main_loop_begin();
PD("Fell out of the main loop");
if (ourGlobals.server) ecore_con_server_del(ourGlobals.server);
if (ourGlobals.serverLuaSL) ecore_con_server_del(ourGlobals.serverLuaSL);
if (ourGlobals.ui)
{
ecore_animator_del(ani);
ecore_evas_free(ourGlobals.ee);
}
}
edje_shutdown();
}
else
PC("Failed to init edje!");
ecore_evas_shutdown();
}
else
PC("Failed to init ecore_evas!");
}
else
PC("Failed to add server!");
}
else
PC("Failed to connect to server!");
ecore_con_shutdown();
}
else
PC("Failed to init ecore_con!");
}
else
fprintf(stderr, "Failed to init eina!");
PD("Falling out of main()");
return result;
}
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