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path: root/src/libraries/winFang.edc
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// The images we use.
images
{
   image: "bubble.png"		COMP;  // COMP means to use lossless compression.
   image: "bubble_sh.png"	COMP;
   image: "logo.png"		COMP;
   image: "pt.png"		COMP;
   image: "sky_01.jpg"		COMP;
   image: "sky_02.jpg"		COMP;
   image: "sky_03.jpg"		COMP;
   image: "sky_04.jpg"		COMP;
}

collections {

   group {
      name: "winFang/layout";

      data {
         item: "title" "<b>Layout based internal window</b>";
      }

      parts {

	    // The first part, the black background RECTangle of the screens.
	    part
	    { name: "winFang/background";
		type: IMAGE;
		// Ignore mouse events.
		mouse_events: 0;
		// Each part has one or more descriptions, or states.
		// They all have to have at least this default state.
		description
		{ state: "default" 0.0;
		    // RGBA, so this is purple, and semi transparent.
//		    color: 50   0  100   100;  // pre multiplied  R = (r * a) / 255
		    color: 126  0  255   100;  //                 r = (R * 255) / a
               aspect_preference: HORIZONTAL;
               image {
                  normal: "sky_04.jpg";
               }
	      }
	    }

         part {
            name: "winFang/title";
            type: TEXT;

            description {
               state: "default" 0.0;
               color: 255 255 255 255;
               rel1 {
                  relative: 0.0 0.0;
		  to: "winFang/background";
               }
               rel2 {
                  relative: 1.0 0.0;
		  to: "winFang/background";
		  offset: 0 15;
               }
               text {
                  text: "bla";
                  size: 10;
                  font: "sans";
                  min: 0 1;
                  max: 0 1;
               }
            }
         }

         part {
            name: "winFang/box";
            type: BOX;

            description {
               state: "default" 0.0;

               box {
                  layout: "vertical";
               }
               rel1 {
                  relative: 0.0 0.0;
		  to: "winFang/title";
		  offset: 0 15;
               }
               rel2 {
                  relative: 1.0 1.0;
		  to: "winFang/background";
               }
            }
         } // winFang/box

         part {
            name: "winFang/content";
            type: SWALLOW;

            description {
               state: "default" 0.0;
               fixed: 1 1;

               rel1 {
                  relative: 0.0 0.0;
		  to: "winFang/title";
		  offset: 0 15;
               }
               rel2 {
                  relative: 1.0 1.0;
		  to: "winFang/background";
               }
            }
         } // winFang/content

      }
   }
}