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#include "extantz.h"
// TODO - This is to work around a bug in Elm entry, remove it when the bug is fixed.
// The bug is that editable entry widgets cause the app to hang on exit.
void _on_entry_del(void *data, Evas_Object *obj, void *event_info)
{
// winFang *me = data;
elm_entry_editable_set(obj, EINA_FALSE);
}
winFang *chat_add(globals *ourGlobals)
{
winFang *me;
Widget *wid;
Evas_Object *bx, *en;
me = winFangAdd(ourGlobals->mainWindow, 30, 520, ourGlobals->win_w / 3, ourGlobals->win_h / 3, "chatter box", "chat");
bx = eo_add(ELM_OBJ_BOX_CLASS, me->win,
evas_obj_size_hint_weight_set(EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
evas_obj_size_hint_align_set(EVAS_HINT_FILL, EVAS_HINT_FILL)
);
elm_win_resize_object_add(me->win, bx);
en = eo_add(ELM_OBJ_ENTRY_CLASS, me->win,
elm_obj_entry_scrollable_set(EINA_TRUE),
elm_obj_entry_editable_set(EINA_FALSE),
evas_obj_size_hint_weight_set(EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
evas_obj_size_hint_align_set(EVAS_HINT_FILL, EVAS_HINT_FILL),
evas_obj_visibility_set(EINA_TRUE)
);
elm_object_text_set(en, "History is shown here");
elm_box_pack_end(bx, en);
eo_unref(en);
wid = widgetAdd(me, ELM_OBJ_ENTRY_CLASS, me->win, "");
wid->on_del = _on_entry_del;
eo_do(wid->obj,
elm_obj_entry_scrollable_set(EINA_TRUE),
elm_obj_entry_editable_set(EINA_TRUE)
);
elm_box_pack_end(bx, wid->obj);
evas_object_show(bx);
eo_unref(bx);
return me;
}
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