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#include "SledjHamr.h"
#include "LumbrJack.h"
#include "Runnr.h"
#define WIDTH (300)
#define HEIGHT (300)
#define SKANG "skang"
#define MODULEBEGIN "moduleBegin"
#define MODULEEND "moduleEnd"
#define THINGASM "thingasm"
typedef struct _globals
{
Evas *evas;
Evas_Object *win; // Our Elm window.
Eina_Clist widgets; // Our windows widgets.
int logDom; // Our logging domain.
} globals;
void GuiLuaDo(int argc, char **argv);
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