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; part of the Irrlicht Engine Shader example.
; This simple Direct3D9 pixel shader will be loaded by the engine.
; Please note that these example shaders don't do anything really useful. 
; They only demonstrate that shaders can be used in Irrlicht.

ps.1.1

tex t0             ; sample color map
mul_x2 t0, t0, v0  ; mulitply with color
add r0, t0, t0     ; make it brighter and store result