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// This is a Demo of the Irrlicht Engine (c) 2005-2009 by N.Gebhardt.
// This file is not documented.
#include <irrlicht.h>
#ifdef _IRR_WINDOWS_
#include <windows.h>
#endif
#include <stdio.h>
#include "CMainMenu.h"
#include "CDemo.h"
using namespace irr;
#ifdef _WIN32
#pragma comment(lib, "Irrlicht.lib")
INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
#else
int main(int argc, char* argv[])
#endif
{
bool fullscreen = false;
bool music = true;
bool shadows = false;
bool additive = false;
bool vsync = false;
bool aa = false;
#ifndef _IRR_WINDOWS_
video::E_DRIVER_TYPE driverType = video::EDT_OPENGL;
#else
video::E_DRIVER_TYPE driverType = video::EDT_DIRECT3D9;
#endif
CMainMenu menu;
//#ifndef _DEBUG
if (menu.run(fullscreen, music, shadows, additive, vsync, aa, driverType))
//#endif
{
CDemo demo(fullscreen, music, shadows, additive, vsync, aa, driverType);
demo.run();
}
return 0;
}
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