aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/irrlicht-1.8.1/media/d3d8.psh
blob: d38a3d617d569a6250b60fb40a5002ea7db8d1e6 (plain)
1
2
3
4
5
6
7
8
9
10
; part of the Irrlicht Engine Shader example.
; This simple Direct3D9 pixel shader will be loaded by the engine.
; Please note that these example shaders don't do anything really useful. 
; They only demonstrate that shaders can be used in Irrlicht.

ps.1.1

tex t0             ; sample color map
mul_x2 t0, t0, v0  ; mulitply with color
add r0, t0, t0     ; make it brighter and store result