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// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_PARTICLE_BOX_EMITTER_H_INCLUDED__
#define __I_PARTICLE_BOX_EMITTER_H_INCLUDED__
#include "IParticleEmitter.h"
#include "aabbox3d.h"
namespace irr
{
namespace scene
{
//! A particle emitter which emits particles from a box shaped space
class IParticleBoxEmitter : public IParticleEmitter
{
public:
//! Set the box shape
virtual void setBox( const core::aabbox3df& box ) = 0;
//! Get the box shape set
virtual const core::aabbox3df& getBox() const = 0;
//! Get emitter type
virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_BOX; }
};
} // end namespace scene
} // end namespace irr
#endif
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