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#ifndef __EVAS_ENGINE_GL_COCOA_H__
#define __EVAS_ENGINE_GL_COCOA_H__
typedef struct _Evas_Engine_Info_GL_Cocoa Evas_Engine_Info_GL_Cocoa;
struct _Evas_Engine_Info_GL_Cocoa
{
/* PRIVATE - don't mess with this baby or evas will poke its tongue out */
/* at you and make nasty noises */
Evas_Engine_Info magic;
/* engine specific data & parameters it needs to set up */
void *window;
void *view;
int depth;
};
#endif /* __EVAS_ENGINE_GL_COCOA_H__ */
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