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#ifndef _EVAS_ENGINE_FB_H
#define _EVAS_ENGINE_FB_H
typedef struct _Evas_Engine_Info_FB Evas_Engine_Info_FB;
struct _Evas_Engine_Info_FB
{
/* PRIVATE - don't mess with this baby or evas will poke its tongue out */
/* at you and make nasty noises */
Evas_Engine_Info magic;
struct {
int virtual_terminal;
int device_number;
int refresh;
int rotation;
} info;
/* non-blocking or blocking mode */
Evas_Engine_Render_Mode render_mode;
};
#endif
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