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#ifndef EVAS_ENGINE_DIRECTFB_H
#define EVAS_ENGINE_DIRECTFB_H
#include "evas_common.h"
#include "evas_private.h"
#include "Evas_Engine_DirectFB.h"
extern int _evas_engine_directfb_log_dom ;
#ifdef ERR
# undef ERR
#endif
#define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_directfb_log_dom, __VA_ARGS__)
#ifdef DBG
# undef DBG
#endif
#define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_directfb_log_dom, __VA_ARGS__)
#ifdef INF
# undef INF
#endif
#define INF(...) EINA_LOG_DOM_INFO(_evas_engine_directfb_log_dom, __VA_ARGS__)
#ifdef WRN
# undef WRN
#endif
#define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_directfb_log_dom, __VA_ARGS__)
#ifdef CRIT
# undef CRIT
#endif
#define CRIT(...) EINA_LOG_DOM_CRIT(_evas_engine_directfb_log_dom, __VA_ARGS__)
typedef struct _DirectFB_Engine_Image_Entry DirectFB_Engine_Image_Entry;
struct _DirectFB_Engine_Image_Entry
{
Engine_Image_Entry cache_entry;
IDirectFBSurface *surface;
struct
{
Eina_Bool engine_surface : 1;
Eina_Bool is_locked : 1;
} flags;
};
typedef struct _Render_Engine Render_Engine;
struct _Render_Engine
{
DirectFB_Engine_Image_Entry *screen_image;
const struct Evas_Engine_DirectFB_Spec *spec;
IDirectFB *dfb;
Evas_Cache_Engine_Image *cache;
Tilebuf *tb;
Tilebuf_Rect *rects;
Eina_Inlist *cur_rect;
DFBRegion *update_regions;
unsigned int update_regions_count;
unsigned int update_regions_limit;
Eina_Bool end : 1;
};
int _dfb_surface_set_color_from_context(IDirectFBSurface *surface, RGBA_Draw_Context *dc);
void _dfb_polygon_draw(IDirectFBSurface *surface, RGBA_Draw_Context *dc, Eina_Inlist *points, int x, int y);
#endif
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