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Evas 1.1.0
Changes since Evas 1.0.0:
-------------------------
Additions:
* auto-align feature to textblock
* mixedwrap wrap mode to textblock
* harfbuzzsupport for shaping
* WBMP loader
* mirror mode for tables
* proxy abilities to image objects to choose source ro mirror
* speculative texture cache to the OpenGL engine to avoid texture uploads
* newline policy setting API to textblock
* evas_object_ref and evas_object_unref to defer object deletions
* ICO loader
* evas_object_image_memfile_set to load images from memory
* vertical alignment to textblock
* more shadow directions for text rendering
* runtime italicizing and boldening of fonts that don't have their own
* more bidi API support
* PSD loader
* generic external-process loader for thins like xcf, pdf, video, ps
* password mode to textblock
* GL shader disk cache to avoid re-compilng on start
* evas_textblock_node_format_list_get. API
* smart class usage count get API
* grid layout smart object and API
* evas_event_thaw_eval to help evaluate state and events on event thaw
* textblock support for numeric escapes like "<" in markup
* evas_object_image_extension_can_load_get API
* evas_object_image_extension_can_load_fast_get API
* evas_object_image_load_orientation_get API
* evas_object_image_load_orientation_set API
* feature to allow tables to repack the same object without error
* API to get child packing from table
* is_inside implementation for polygon objects
* out-of-order open/close tag support in textblock markup
* support for quoted parameters in tags in textblock markup
* font_weight and font_style formats
* font_width font format
* markup tag to specify language
* evas_textblock_cursor_range_formats_get API
* evas_textblock_cursor_visible_range_get API
* callback prioritization support
* YUV 601 input support for evas_object_image_data_convert
* NV12 colorspace for evas image objects
* MT12 colorspace for evas image objects
* underline dashing suport to textblock
* API to get largest image size
* GL Cocoa engine
Fixes:
* cursor and selection handling with bidi text
* many general bid issues with text
* free bug in key grabs
* bug when images are scaled to massive sizes (like 1 billion pixels)
* BMP decode for have more pixels per line than the image does
* font string parsing bug if font element is too long
* crash bug in argb8888 to a8 conversion
* textblock bug with cursors in empty textblocks
* bug in smart calc array where some objects would be skipped
* static linking of BMP and TGA loaders
* bug when GL viewport was set with a NULL context
* bug when looking for vsync API due to SGI vs EXT differences
* bug in evas_object_del where DEL callback happened before HIDE
* yinversion bug on some GL surfaces
* BMP loader to handle alpha BMPS as solid where all alpha values are 0
* clipping with evas map issues
* bug where wrong call was used for freeing a mempool object
* static linking of GL engine
* GL engine to handle if someone uses GL contexts outside of evas
* bug in evas_object_textblock_text_markup_prepend that broke cursors
* lack of calling pre/post swap callbacks when using OpenGL-ES2
* some crashes with load options scaling of SVGs in 2nd pass decode
* segfault with evas_textblock_cursor_content_get
* libjpeg 8 compilation support on windows
* evas table to handle weighting correctly and expansion
* evas table to allow fractional weights, not just 0/1
* glyph search bug causing inconsitent return values in some cases
* compile when --disable-async-preload is used
* callback counter bug
* grab count and hide bug
* infintie loop bug when re-inserting objects during pre-render calc
* evas_object_image_data_convert
* TGA loader detects false positives less and handles alpha TGAs better
* repeat event flag not inherited from parent smart like pass events
Improvements:
* pre-render speed for rectangles if they are invisible
* code of textblock and font engine
* textblock layout speed
* speed and memory usage of textblock
* cache handler to also use file size, mode and sub-second timestamp
* textblock to re-layout only paragraphs that have changed
* homogenous table layout alignment and sizing
* textblock linebreaking by using liblinebreak
* image loader to drop out instantly if image file is a directory
* object allocation to use mempools
* font engine to use string objects not strings for caching purposes
* text to display missing unicode char instead of missing glyphs
* internal file code to use eina_file more
* jpeg loader to use eina_file
* jpeg encode and decode quality improved at expense of speed
Removals:
* removed quartz, cairo, qtopia and xrender engines. dead.
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