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/**
 * @defgroup Image Image
 * @ingroup Elementary
 *
 * @image html img/widget/image/preview-00.png
 * @image latex img/widget/image/preview-00.eps

 *
 * An object that allows one to load an image file to it. It can be used
 * anywhere like any other elementary widget.
 *
 * This widget provides most of the functionality provided from @ref Bg or @ref
 * Icon, but with a slightly different API (use the one that fits better your
 * needs).
 *
 * The features not provided by those two other image widgets are:
 * @li allowing to get the basic @c Evas_Object with elm_image_object_get();
 * @li change the object orientation with elm_image_orient_set();
 * @li and turning the image editable with elm_image_editable_set().
 *
 * Signals that you can add callbacks for are:
 *
 * @li @c "clicked" - This is called when a user has clicked the image
 *
 * An example of usage for this API follows:
 * @li @ref tutorial_image
 */

/**
 * @addtogroup Image
 * @{
 */

/**
 * Possible orientation options for elm_image_orient_set().
 *
 * @image html elm_image_orient_set.png
 * @image latex elm_image_orient_set.eps width=\textwidth
 *
 * @ingroup Image
 */
typedef enum
{
   ELM_IMAGE_ORIENT_NONE = 0, /**< no orientation change */
   ELM_IMAGE_ORIENT_0 = 0, /**< no orientation change */
   ELM_IMAGE_ROTATE_90 = 1, /**< rotate 90 degrees clockwise */
   ELM_IMAGE_ROTATE_180 = 2, /**< rotate 180 degrees clockwise */
   ELM_IMAGE_ROTATE_270 = 3, /**< rotate 90 degrees counter-clockwise (i.e. 270 degrees clockwise) */
   ELM_IMAGE_FLIP_HORIZONTAL = 4, /**< flip image horizontally */
   ELM_IMAGE_FLIP_VERTICAL = 5, /**< flip image vertically */
   ELM_IMAGE_FLIP_TRANSPOSE = 6, /**< flip the image along the y = (width - x) line (bottom-left to top-right) */
   ELM_IMAGE_FLIP_TRANSVERSE = 7 /**< flip the image along the y = x line (top-left to bottom-right) */
} Elm_Image_Orient;

/**
 * Add a new image to the parent.
 *
 * @param parent The parent object
 * @return The new object or NULL if it cannot be created
 *
 * @see elm_image_file_set()
 *
 * @ingroup Image
 */
EAPI Evas_Object     *elm_image_add(Evas_Object *parent);

/**
 * Set the file that will be used as image.
 *
 * @param obj The image object
 * @param file The path to file that will be used as image
 * @param group The group that the image belongs in edje file (if it's an
 * edje image)
 *
 * @return (@c EINA_TRUE = success, @c EINA_FALSE = error)
 *
 * @see elm_image_file_get()
 *
 * @ingroup Image
 */
EAPI Eina_Bool        elm_image_file_set(Evas_Object *obj, const char *file, const char *group);

/**
 * Get the file that will be used as image.
 *
 * @param obj The image object
 * @param file The path to file
 * @param group The group that the image belongs in edje file
 *
 * @see elm_image_file_set()
 *
 * @ingroup Image
 */
EAPI void             elm_image_file_get(const Evas_Object *obj, const char **file, const char **group);

/**
 * Set the smooth effect for an image.
 *
 * @param obj The image object
 * @param smooth @c EINA_TRUE if smooth scaling should be used, @c EINA_FALSE
 * otherwise. Default is @c EINA_TRUE.
 *
 * Set the scaling algorithm to be used when scaling the image. Smooth
 * scaling provides a better resulting image, but is slower.
 *
 * The smooth scaling should be disabled when making animations that change
 * the image size, since it will be faster. Animations that don't require
 * resizing of the image can keep the smooth scaling enabled (even if the
 * image is already scaled, since the scaled image will be cached).
 *
 * @see elm_image_smooth_get()
 *
 * @ingroup Image
 */
EAPI void             elm_image_smooth_set(Evas_Object *obj, Eina_Bool smooth);

/**
 * Get the smooth effect for an image.
 *
 * @param obj The image object
 * @return @c EINA_TRUE if smooth scaling is enabled, @c EINA_FALSE otherwise.
 *
 * @see elm_image_smooth_get()
 *
 * @ingroup Image
 */
EAPI Eina_Bool        elm_image_smooth_get(const Evas_Object *obj);

/**
 * Gets the current size of the image.
 *
 * @param obj The image object.
 * @param w Pointer to store width, or NULL.
 * @param h Pointer to store height, or NULL.
 *
 * This is the real size of the image, not the size of the object.
 *
 * @ingroup Image
 */
EAPI void             elm_image_object_size_get(const Evas_Object *obj, int *w, int *h);

/**
 * Disable scaling of this object.
 *
 * @param obj The image object.
 * @param no_scale @c EINA_TRUE if the object is not scalable, @c EINA_FALSE
 * otherwise. Default is @c EINA_FALSE.
 *
 * This function disables scaling of the elm_image widget through the
 * function elm_object_scale_set(). However, this does not affect the widget
 * size/resize in any way. For that effect, take a look at
 * elm_image_resizable_set().
 *
 * @see elm_image_no_scale_get()
 * @see elm_image_resizable_set()
 * @see elm_object_scale_set()
 *
 * @ingroup Image
 */
EAPI void             elm_image_no_scale_set(Evas_Object *obj, Eina_Bool no_scale);

/**
 * Get whether scaling is disabled on the object.
 *
 * @param obj The image object
 * @return @c EINA_TRUE if scaling is disabled, @c EINA_FALSE otherwise
 *
 * @see elm_image_no_scale_set()
 *
 * @ingroup Image
 */
EAPI Eina_Bool        elm_image_no_scale_get(const Evas_Object *obj);

/**
 * Set if the object is (up/down) resizable.
 *
 * @param obj The image object
 * @param size_up A bool to set if the object is resizable up. Default is
 * @c EINA_TRUE.
 * @param size_down A bool to set if the object is resizable down. Default
 * is @c EINA_TRUE.
 *
 * This function limits the image resize ability. If @p size_up is set to
 * @c EINA_FALSE, the object can't have its height or width resized to a value
 * higher than the original image size. Same is valid for @p size_down.
 *
 * @see elm_image_resizable_get()
 *
 * @ingroup Image
 */
EAPI void             elm_image_resizable_set(Evas_Object *obj, Eina_Bool size_up, Eina_Bool size_down);

/**
 * Get if the object is (up/down) resizable.
 *
 * @param obj The image object
 * @param size_up A bool to set if the object is resizable up
 * @param size_down A bool to set if the object is resizable down
 *
 * @see elm_image_resizable_set()
 *
 * @ingroup Image
 */
EAPI void             elm_image_resizable_get(const Evas_Object *obj, Eina_Bool *size_up, Eina_Bool *size_down);

/**
 * Set if the image fills the entire object area, when keeping the aspect ratio.
 *
 * @param obj The image object
 * @param fill_outside @c EINA_TRUE if the object is filled outside,
 * @c EINA_FALSE otherwise. Default is @c EINA_FALSE.
 *
 * When the image should keep its aspect ratio even if resized to another
 * aspect ratio, there are two possibilities to resize it: keep the entire
 * image inside the limits of height and width of the object (@p fill_outside
 * is @c EINA_FALSE) or let the extra width or height go outside of the object,
 * and the image will fill the entire object (@p fill_outside is @c EINA_TRUE).
 *
 * @note This option will have no effect if
 * elm_image_aspect_fixed_set() is set to @c EINA_FALSE.
 *
 * @see elm_image_fill_outside_get()
 * @see elm_image_aspect_fixed_set()
 *
 * @ingroup Image
 */
EAPI void             elm_image_fill_outside_set(Evas_Object *obj, Eina_Bool fill_outside);

/**
 * Get if the object is filled outside
 *
 * @param obj The image object
 * @return @c EINA_TRUE if the object is filled outside, @c EINA_FALSE otherwise.
 *
 * @see elm_image_fill_outside_set()
 *
 * @ingroup Image
 */
EAPI Eina_Bool        elm_image_fill_outside_get(const Evas_Object *obj);

/**
 * Enable or disable preloading of the image
 *
 * @param obj The image object
 * @param disabled If EINA_TRUE, preloading will be disabled
 * @ingroup Icon
 */
EAPI void                  elm_image_preload_disabled_set(Evas_Object *obj, Eina_Bool disabled);

/**
 * Set the prescale size for the image
 *
 * @param obj The image object
 * @param size The prescale size. This value is used for both width and
 * height.
 *
 * This function sets a new size for pixmap representation of the given
 * image. It allows the image to be loaded already in the specified size,
 * reducing the memory usage and load time when loading a big image with load
 * size set to a smaller size.
 *
 * It's equivalent to the elm_bg_load_size_set() function for bg.
 *
 * @note this is just a hint, the real size of the pixmap may differ
 * depending on the type of image being loaded, being bigger than requested.
 *
 * @see elm_image_prescale_get()
 * @see elm_bg_load_size_set()
 *
 * @ingroup Image
 */
EAPI void             elm_image_prescale_set(Evas_Object *obj, int size);

/**
 * Get the prescale size for the image
 *
 * @param obj The image object
 * @return The prescale size
 *
 * @see elm_image_prescale_set()
 *
 * @ingroup Image
 */
EAPI int              elm_image_prescale_get(const Evas_Object *obj);

/**
 * Set the image orientation.
 *
 * @param obj The image object
 * @param orient The image orientation @ref Elm_Image_Orient
 *  Default is #ELM_IMAGE_ORIENT_NONE.
 *
 * This function allows to rotate or flip the given image.
 *
 * @see elm_image_orient_get()
 * @see @ref Elm_Image_Orient
 *
 * @ingroup Image
 */
EAPI void             elm_image_orient_set(Evas_Object *obj, Elm_Image_Orient orient);

/**
 * Get the image orientation.
 *
 * @param obj The image object
 * @return The image orientation @ref Elm_Image_Orient
 *
 * @see elm_image_orient_set()
 * @see @ref Elm_Image_Orient
 *
 * @ingroup Image
 */
EAPI Elm_Image_Orient elm_image_orient_get(const Evas_Object *obj);

/**
 * Make the image 'editable'.
 *
 * @param obj Image object.
 * @param set Turn on or off editability. Default is @c EINA_FALSE.
 *
 * This means the image is a valid drag target for drag and drop, and can be
 * cut or pasted too.
 *
 * @ingroup Image
 */
EAPI void             elm_image_editable_set(Evas_Object *obj, Eina_Bool set);

/**
 * Check if the image is 'editable'.
 *
 * @param obj Image object.
 * @return Editability.
 *
 * A return value of EINA_TRUE means the image is a valid drag target
 * for drag and drop, and can be cut or pasted too.
 *
 * @ingroup Image
 */
EAPI Eina_Bool        elm_image_editable_get(const Evas_Object *obj);

/**
 * Get the inlined image object of the image widget.
 *
 * @param obj The image object to get the inlined image from
 * @return The inlined image object, or NULL if none exists
 *
 * This function allows one to get the underlying @c Evas_Object of type
 * Image from this elementary widget. It can be useful to do things like get
 * the pixel data, save the image to a file, etc.
 *
 * @note Be careful to not manipulate it, as it is under control of
 * elementary.
 *
 * @ingroup Image
 */
EAPI Evas_Object     *elm_image_object_get(const Evas_Object *obj);

/**
 * Set whether the original aspect ratio of the image should be kept on resize.
 *
 * @param obj The image object.
 * @param fixed @c EINA_TRUE if the image should retain the aspect,
 * @c EINA_FALSE otherwise.
 *
 * The original aspect ratio (width / height) of the image is usually
 * distorted to match the object's size. Enabling this option will retain
 * this original aspect, and the way that the image is fit into the object's
 * area depends on the option set by elm_image_fill_outside_set().
 *
 * @see elm_image_aspect_fixed_get()
 * @see elm_image_fill_outside_set()
 *
 * @ingroup Image
 */
EAPI void             elm_image_aspect_fixed_set(Evas_Object *obj, Eina_Bool fixed);

/**
 * Get if the object retains the original aspect ratio.
 *
 * @param obj The image object.
 * @return @c EINA_TRUE if the object keeps the original aspect, @c EINA_FALSE
 * otherwise.
 *
 * @ingroup Image
 */
EAPI Eina_Bool        elm_image_aspect_fixed_get(const Evas_Object *obj);

/**
 * @}
 */