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path: root/libraries/elementary/src/examples/efl_thread_win32_4.c
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//Compile with:
//gcc -o efl_thread_4 efl_thread_win32_4.c -g `pkg-config --cflags --libs elementary`
#include <Elementary.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>

static Evas_Object *win = NULL;
static Evas_Object *rect = NULL;

struct info
{
   double x, y;
};

static void my_thread_mainloop_code(void *data);

static HANDLE thread;
static CRITICAL_SECTION lock;
static int th_exit = 0;

// BEGIN - code running in my custom win32 thread instance
//
static DWORD WINAPI
my_thread_run(LPVOID arg)
{
   double t = 0.0;

   // inside the thread function lets loop forever incrimenting a time point
   for (;;)
     {
        struct info *inf = malloc(sizeof(struct info));
        int do_exit;

        if (inf)
          {
             inf->x = 200 + (200 * sin(t));
             inf->y = 200 + (200 * cos(t));
             // now call a function in the mainloop and pass it our allocated
             // data that it will free when it gets it
             ecore_main_loop_thread_safe_call_async
                (my_thread_mainloop_code, inf);
          }
        // and sleep and loop
        usleep(1000);
        t += 0.02;
        // in case someone has asked us to cancel - then cancel this loop
        // co-operatively (cancelling is co-operative)
        EnterCriticalSection(&lock);
        do_exit = th_exit;
        LeaveCriticalSection(&lock);
        if (do_exit) break;
     }
   DeleteCriticalSection(&lock);
   return NULL;
}
//
// END - code running in my custom win32 thread instance

static void
my_thread_new(void)
{
  InitializeCriticalSection(&lock);
  thread = CreateThread(NULL, 0, my_thread_run, NULL, 0, NULL);
  if (!thread)
    {
       char *str = evil_last_error_get();
       if (str)
         {
            fprintf("thread creation failed: %s\n", str);
            free(str);
         }
    }
}

static void
my_thread_mainloop_code(void *data)
{
   struct info *inf = data;
   evas_object_move(rect, inf->x - 50, inf->y - 50);
   free(inf);
}

// just test cancelling the thread
static void
down(void *data, Evas *e, Evas_Object *obj, void *event_info)
{
   EnterCriticalSection(&lock);
   th_exit = 1;
   LeaveCriticalSection(&lock);
}

EAPI_MAIN int
elm_main(int argc, char **argv)
{
   Evas_Object *o, *bg;

   win = elm_win_add(NULL, "efl-thread-4", ELM_WIN_BASIC);
   elm_win_title_set(win, "EFL Thread 4");
   elm_win_autodel_set(win, EINA_TRUE);
   elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
   evas_object_resize(win, 400, 400);
   evas_object_show(win);

   bg = elm_bg_add(win);
   evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   elm_win_resize_object_add(win, bg);
   evas_object_show(bg);

   o = evas_object_rectangle_add(evas_object_evas_get(win));
   evas_object_color_set(o, 50, 80, 180, 255);
   evas_object_resize(o, 100, 100);
   evas_object_show(o);
   // new in the examples - we have a mouse down on the blue box cancel
   // the thread
   evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_DOWN, down, NULL);
   rect = o;

   // create custom thread to do some "work on the side"
   my_thread_new();

   elm_run();
   elm_shutdown();

   return 0;
}
ELM_MAIN()