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#ifndef EDJE_SND_CONVERT_H__
# define EDJE_SND_CONVERT_H__
#include "edje_private.h"
#ifdef HAVE_LIBSNDFILE
#include <sndfile.h>
#define SF_CONTAINER(x) ((x) & SF_FORMAT_TYPEMASK)
#define SF_CODEC(x) ((x) & SF_FORMAT_SUBMASK)
typedef struct _Edje_Sound_Encode Edje_Sound_Encode;
struct _Edje_Sound_Encode /*Encoding information*/
{
const char *file; /* the encode sound file path */
Eina_Bool encoded; /* True if encoding is successful else False */
char *comp_type; /* either LOSSLESS (FLAC) or LOSSY (Ogg/Vorbis) Compression */
};
Edje_Sound_Encode *_edje_multisense_encode(const char* filename, Edje_Sound_Sample *sample, double quality);
const char *_edje_multisense_encode_to_flac(char *snd_path, SF_INFO sfinfo);
const char *_edje_multisense_encode_to_ogg_vorbis(char *snd_path, double quality, SF_INFO sfinfo);
#endif
#endif
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