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float PI = 3.14159265358979323846264338327950;
float PI_BY_TWO = PI / 2; // 1.57079632679489661923132169163975
float TWO_PI = PI * 2; // 6.28318530717958647692528676655900
float DEG_TO_RAD = PI / 180.0; // 0.01745329252
float RAD_TO_DEG = 180.0 / PI; // 57.2957795131
float SQRT2 = 1.4142135623730950488016887242097;
integer ALL_SIDES = -1;
integer LINK_SET = -1;
integer LINK_ROOT = 1;
integer LINK_ALL_OTHERS = -2;
integer LINK_ALL_CHILDREN = -3;
integer LINK_THIS = -4;
integer INVENTORY_ALL = -1;
integer INVENTORY_NONE = -1;
integer INVENTORY_TEXTURE = 0;
integer INVENTORY_SOUND = 1;
integer INVENTORY_LANDMARK = 3;
integer INVENTORY_CLOTHING = 5;
integer INVENTORY_OBJECT = 6;
integer INVENTORY_NOTECARD = 7;
integer INVENTORY_SCRIPT = 10;
integer INVENTORY_BODYPART = 13;
integer INVENTORY_ANIMATION = 20;
integer INVENTORY_GESTURE = 21;
integer TRUE = 1;
integer FALSE = 0;
string NULL_KEY = "00000000-0000-0000-0000-000000000000";
string EOF = "\n\n\n";
rotation ZERO_ROTATION = <0.0, 0.0, 0.0, 1.0>;
vector ZERO_VECTOR = <0.0, 0.0, 0.0>;
// Functions.
float llPow(float number, float places){}
integer llRound(float number){}
string llGetObjectDesc(){}
llSetObjectDesc(string text){}
string llGetObjectName(){}
llSetObjectName(string text){}
string llGetInventoryName(integer type, integer index){}
integer llGetInventoryNumber(integer type){}
integer llGetInventoryType(string name){}
key llGetNotecardLine(string name, integer index){}
integer llGetFreeMemory(){}
string llGetScriptName(){}
llResetOtherScript(string name){}
llResetScript(){}
llSetScriptState(string name, integer running){}
vector llGetPos(){}
rotation llGetRot(){}
rotation llEuler2Rot(vector vec){}
vector llRot2Euler(rotation rot){}
string llGetSubString(string text, integer start, integer end){}
integer llSubStringIndex(string text, string sub){}
list llParseString2List(string in, list l, list l1){}
float llList2Float(list l, integer index){}
integer llList2Integer(list l, integer index){}
key llList2Key(list l, integer index){}
string llList2String(list l, integer index){}
rotation llList2Rotation(list l, integer index){}
vector llList2Vector(list l, integer index){}
list llCSV2List(string text){}
integer llGetListLength(list l){}
list llListReplaceList(list l, list part, integer start, integer end){}
list llListSort(list l, integer stride, integer ascending){}
key llGetKey(){}
llSleep(float seconds){}
llOwnerSay(string text){}
llSay(integer channel, string text){}
llShout(integer channel, string text){}
llWhisper(integer channel, string text){}
llMessageLinked(integer link, integer num, string text, key aKey){}
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