Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Lost image for provious commit. | David Walter Seikel | 2016-03-29 | 1 | -0/+0 |
| | |||||
* | Move all images and models into images and models directories. | David Walter Seikel | 2016-03-29 | 68 | -127/+119 |
| | |||||
* | Move executables to the bin directory. | David Walter Seikel | 2016-03-28 | 1 | -1/+1 |
| | |||||
* | Add an avatar, and hook the camera up to it. | David Walter Seikel | 2016-03-13 | 1 | -1/+1 |
| | |||||
* | Introducing Rough Hir, the new default avatar. At least, when we get avatars. | David Walter Seikel | 2016-03-12 | 6 | -0/+8669 |
| | | | | Rough is like Ruth, only, er, rougher. | ||||
* | Add a "home". | David Walter Seikel | 2016-03-07 | 4 | -0/+134 |
| | |||||
* | Added a couple of avatars from MakeHuman. | David Walter Seikel | 2016-03-07 | 32 | -0/+71581 |
| | | | | | | | | One of them is me, though still getting him to look like me. The other is the opposite of me, short, skinny, young, female. Evas_3D can't deal with the textures in the .mtl file. | ||||
* | Adjust in world positions a bit. | David Walter Seikel | 2016-02-06 | 1 | -7/+7 |
| | |||||
* | Add test terrain support. | David Walter Seikel | 2016-02-06 | 2 | -0/+27 |
| | |||||
* | Evil hack around ELM's problem with lack of toolbar item icons. | David Walter Seikel | 2016-01-21 | 1 | -0/+0 |
| | |||||
* | Adding some script engine test scripts, courtesy of LL, I think. | David Walter Seikel | 2016-01-18 | 3 | -0/+512 |
| | | | | Gotta lotta work todo. lol | ||||
* | Slip an llDialog() into the simple test LSL script, so we can test llDialag ↵ | David Walter Seikel | 2015-12-31 | 1 | -1/+2 |
| | | | | easier. | ||||
* | Get the from disk sim loading to work. | David Walter Seikel | 2014-06-01 | 4 | -14/+36 |
| | | | | Still an odd problem with sonic that doesn't make sense. | ||||
* | Oops part two. | David Walter Seikel | 2014-05-27 | 1 | -0/+0 |
| | |||||
* | Oops, missed this bit in the last commit. | David Walter Seikel | 2014-05-27 | 2 | -21/+0 |
| | |||||
* | Last part of switching the sim over to the new specs. | David Walter Seikel | 2014-05-27 | 26 | -10/+71 |
| | |||||
* | Part one of changing the test sim to match the new specs. | David Walter Seikel | 2014-05-27 | 24 | -0/+0 |
| | |||||
* | Ideas about how to deal with in world objects. Includes some entirely ↵ | David Walter Seikel | 2014-05-24 | 3 | -0/+40 |
| | | | | untested code bits. | ||||
* | Slightly better faked llDialog(), plus remove newlines from the callers, ↵ | David Walter Seikel | 2014-05-16 | 1 | -3/+3 |
| | | | | since that's not handled yet. | ||||
* | Another MLP fudge to get it to work. | David Walter Seikel | 2014-05-14 | 1 | -1/+1 |
| | |||||
* | Comment this out for the moment, currently that's a meaningless test coz ↵ | David Walter Seikel | 2014-05-14 | 1 | -1/+1 |
| | | | | it's all fake. | ||||
* | Implement llGetNotecardLine(). | David Walter Seikel | 2014-05-14 | 1 | -3/+3 |
| | | | | Plus another fudge of the MLP scripts to get it to work. | ||||
* | Remove some currently problematic LSL things, will fix them up later. | David Walter Seikel | 2014-05-14 | 2 | -2/+2 |
| | |||||
* | Add the rotating Earth and pick example. | David Walter Seikel | 2014-05-02 | 1 | -0/+0 |
| | |||||
* | Clean up the 3D code, and update the cube example to cube2, with normals. | David Walter Seikel | 2014-05-01 | 1 | -0/+0 |
| | |||||
* | Added the MD2 example, and still nothing. | David Walter Seikel | 2014-04-27 | 2 | -0/+0 |
| | |||||
* | Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ↵ | David Walter Seikel | 2014-04-27 | 1 | -0/+2 |
| | | | | to suit. | ||||
* | Move the test sim to the media directory. | David Walter Seikel | 2014-04-22 | 23 | -0/+4093 |
| | |||||
* | Move the Irrlicht demos to the base media directory to, and extantz itself. | David Walter Seikel | 2014-04-22 | 1 | -0/+1 |
| | |||||
* | Moved images to media, much better idea. | David Walter Seikel | 2014-04-22 | 17 | -0/+0 |