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* Lost image for provious commit.David Walter Seikel2016-03-291-0/+0
* Move all images and models into images and models directories.David Walter Seikel2016-03-2968-127/+119
* Move executables to the bin directory.David Walter Seikel2016-03-281-1/+1
* Add an avatar, and hook the camera up to it.David Walter Seikel2016-03-131-1/+1
* Introducing Rough Hir, the new default avatar. At least, when we get avatars.David Walter Seikel2016-03-126-0/+8669
* Add a "home".David Walter Seikel2016-03-074-0/+134
* Added a couple of avatars from MakeHuman.David Walter Seikel2016-03-0732-0/+71581
* Adjust in world positions a bit.David Walter Seikel2016-02-061-7/+7
* Add test terrain support.David Walter Seikel2016-02-062-0/+27
* Evil hack around ELM's problem with lack of toolbar item icons.David Walter Seikel2016-01-211-0/+0
* Adding some script engine test scripts, courtesy of LL, I think.David Walter Seikel2016-01-183-0/+512
* Slip an llDialog() into the simple test LSL script, so we can test llDialag e...David Walter Seikel2015-12-311-1/+2
* Get the from disk sim loading to work.David Walter Seikel2014-06-014-14/+36
* Oops part two.David Walter Seikel2014-05-271-0/+0
* Oops, missed this bit in the last commit.David Walter Seikel2014-05-272-21/+0
* Last part of switching the sim over to the new specs.David Walter Seikel2014-05-2726-10/+71
* Part one of changing the test sim to match the new specs.David Walter Seikel2014-05-2724-0/+0
* Ideas about how to deal with in world objects. Includes some entirely untest...David Walter Seikel2014-05-243-0/+40
* Slightly better faked llDialog(), plus remove newlines from the callers, sinc...David Walter Seikel2014-05-161-3/+3
* Another MLP fudge to get it to work.David Walter Seikel2014-05-141-1/+1
* Comment this out for the moment, currently that's a meaningless test coz it's...David Walter Seikel2014-05-141-1/+1
* Implement llGetNotecardLine().David Walter Seikel2014-05-141-3/+3
* Remove some currently problematic LSL things, will fix them up later.David Walter Seikel2014-05-142-2/+2
* Add the rotating Earth and pick example.David Walter Seikel2014-05-021-0/+0
* Clean up the 3D code, and update the cube example to cube2, with normals.David Walter Seikel2014-05-011-0/+0
* Added the MD2 example, and still nothing.David Walter Seikel2014-04-272-0/+0
* Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ...David Walter Seikel2014-04-271-0/+2
* Move the test sim to the media directory.David Walter Seikel2014-04-2223-0/+4093
* Move the Irrlicht demos to the base media directory to, and extantz itself.David Walter Seikel2014-04-221-0/+1
* Moved images to media, much better idea.David Walter Seikel2014-04-2217-0/+0