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* More tests.David Walter Seikel2014-03-201-3/+4
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* "Simplify" test.c. B-)David Walter Seikel2014-03-191-18/+2
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* An actual working example of a Lua skang module.David Walter Seikel2014-03-191-11/+48
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* Jiggle the requires a bit.David Walter Seikel2014-03-191-4/+9
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* More notes, and URLs of interest.David Walter Seikel2014-03-191-2/+16
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* Add some notes to test.c.David Walter Seikel2014-03-191-0/+19
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* Prototype the skang package in Lua. I'll translate this into C later.David Walter Seikel2014-03-191-0/+186
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* Added some GuiLua test source files, and lots of comments in GuiLua.c.David Walter Seikel2014-03-194-0/+318
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* More design notes.David Walter Seikel2014-03-191-2/+104
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* typo --, and fill in a blank.David Walter Seikel2014-03-191-6/+7
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* Added notes on how to translate Java skang to Lua.David Walter Seikel2014-03-181-0/+161
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* Same typo -- lolDavid Walter Seikel2014-03-181-1/+1
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* TODO++David Walter Seikel2014-03-181-0/+2
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* Added eo notes.David Walter Seikel2014-03-181-0/+125
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* Typo--David Walter Seikel2014-03-181-1/+1
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* Major changes, things where too fragile while I made them, so it's all one ↵David Walter Seikel2014-01-152-205/+380
| | | | | | | | | | | | | | | | | | | | commit blob. Sorted out top level menu and toolbar. Sorted out most focus issues. Sorted out resizing issues. Sorted out event issues. Sorted out camera issues. Added a window to cover the GL surface and act as it's UI event catcher. Added generic window and menu creation functions. Added a chat window. Moved cthe old window to it's own function, renamed it woMan. Re arranged some stuff. More comments. Clean ups. Probably other bits and pieces I forgot to mention. Starting to look real now. A little bit.
* Don't start in jumping mode.David Walter Seikel2014-01-151-0/+1
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* Update Irrlicht to 1.8.1. Include actual change markers this time. lolDavid Walter Seikel2014-01-132-5/+5
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* Failed experiment to try Elm EWS. Think I'll write my own.David Walter Seikel2014-01-131-0/+3
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* Failed experiment to quickly try EFL GL support Rasters way, but copious ↵David Walter Seikel2014-01-131-1/+54
| | | | comments added.
* Fix EFL 1.7 -> 1.8 bit rot, make it work with Elm_glview to, and lots of ↵David Walter Seikel2014-01-133-228/+344
| | | | cleanup.
* Bit more anti bit rot and standards conforming comments.David Walter Seikel2014-01-101-0/+3
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* Clean out some basic window, toolbar, and menu bit rot. Add a log domain.David Walter Seikel2014-01-101-11/+22
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* Typos and formatting.David Walter Seikel2014-01-101-12/+7
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* Disable all the fancy stuff for now.David Walter Seikel2014-01-101-3/+3
| | | | I'll get it working slowly, bit by bit. It bit rotted.
* Shift some of the docn around.David Walter Seikel2013-02-031-134/+0
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* Some design docs for GuiLua, and some overall "what goes where" docs.David Walter Seikel2013-02-031-0/+222
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* Added stubs for bGod, HamrSpace, and Lspace.David Walter Seikel2013-02-031-0/+5
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* Notes on camera movement keys / mouse gestures.David Walter Seikel2013-02-032-13/+60
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* More GuiLua notes.David Walter Seikel2013-02-021-9/+35
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* Rearrange ClientHamr README's into better bits.David Walter Seikel2013-02-024-192/+213
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* Added GuiLua stub.David Walter Seikel2013-02-021-0/+2
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* A few minor clean ups.David Walter Seikel2013-02-023-4/+5
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* Fix up those arrow keys by getting elm out of the loop.David Walter Seikel2013-01-271-59/+69
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* Make keyboard rotation work.David Walter Seikel2013-01-272-8/+20
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* Move a bunch of stuff into the new cameraMove structure, and some clean ups.David Walter Seikel2013-01-273-102/+32
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* Clean up the rest of the object files.David Walter Seikel2013-01-271-1/+1
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* Revert to original camera position and collider.David Walter Seikel2013-01-271-2/+1
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* Get the new camera actually working. Still some bugs to be ironed out.David Walter Seikel2013-01-277-96/+217
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* Delete a bunch of the keyboard handling stuff.David Walter Seikel2013-01-233-106/+20
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* Clone CSceneNodeAnimatorCameraFPS so I can start to morph it into a real camera.David Walter Seikel2013-01-234-2/+506
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* Stabilise the GL image with respect to window resizes. Still needs some ↵David Walter Seikel2013-01-203-37/+58
| | | | clean up.
* Whitespace clean up.David Walter Seikel2013-01-201-83/+51
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* Much better camera path.David Walter Seikel2013-01-201-33/+35
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* Change the fly by stuff. Still not so good at the end.David Walter Seikel2013-01-201-19/+35
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* Make it all visible all the time.David Walter Seikel2013-01-201-10/+0
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* Swap the materials for the two Sydneys.David Walter Seikel2013-01-201-5/+5
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* Pull in the Irrlicht CDemo code for the next stage of development.David Walter Seikel2013-01-204-3/+640
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* Use ambient light instead of material light.David Walter Seikel2013-01-201-1/+3
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* Move the Irrlicht namespace stuff into the extantz header.David Walter Seikel2013-01-202-25/+23
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