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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#include "IrrCompileConfig.h"
6
7#include "CFileSystem.h"
8#include "IReadFile.h"
9#include "IWriteFile.h"
10#include "CZipReader.h"
11#include "CMountPointReader.h"
12#include "CPakReader.h"
13#include "CNPKReader.h"
14#include "CTarReader.h"
15#include "CWADReader.h"
16#include "CFileList.h"
17#include "CXMLReader.h"
18#include "CXMLWriter.h"
19#include "stdio.h"
20#include "os.h"
21#include "CAttributes.h"
22#include "CMemoryFile.h"
23#include "CLimitReadFile.h"
24#include "irrList.h"
25
26#if defined (_IRR_WINDOWS_API_)
27 #if !defined ( _WIN32_WCE )
28 #include <direct.h> // for _chdir
29 #include <io.h> // for _access
30 #include <tchar.h>
31 #endif
32#else
33 #if (defined(_IRR_POSIX_API_) || defined(_IRR_OSX_PLATFORM_))
34 #include <stdio.h>
35 #include <stdlib.h>
36 #include <string.h>
37 #include <limits.h>
38 #include <sys/types.h>
39 #include <dirent.h>
40 #include <sys/stat.h>
41 #include <unistd.h>
42 #endif
43#endif
44
45namespace irr
46{
47namespace io
48{
49
50//! constructor
51CFileSystem::CFileSystem()
52{
53 #ifdef _DEBUG
54 setDebugName("CFileSystem");
55 #endif
56
57 setFileListSystem(FILESYSTEM_NATIVE);
58 //! reset current working directory
59 getWorkingDirectory();
60
61#ifdef __IRR_COMPILE_WITH_PAK_ARCHIVE_LOADER_
62 ArchiveLoader.push_back(new CArchiveLoaderPAK(this));
63#endif
64
65#ifdef __IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_
66 ArchiveLoader.push_back(new CArchiveLoaderNPK(this));
67#endif
68
69#ifdef __IRR_COMPILE_WITH_TAR_ARCHIVE_LOADER_
70 ArchiveLoader.push_back(new CArchiveLoaderTAR(this));
71#endif
72
73#ifdef __IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_
74 ArchiveLoader.push_back(new CArchiveLoaderWAD(this));
75#endif
76
77#ifdef __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_
78 ArchiveLoader.push_back(new CArchiveLoaderMount(this));
79#endif
80
81#ifdef __IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_
82 ArchiveLoader.push_back(new CArchiveLoaderZIP(this));
83#endif
84
85}
86
87
88//! destructor
89CFileSystem::~CFileSystem()
90{
91 u32 i;
92
93 for ( i=0; i < FileArchives.size(); ++i)
94 {
95 FileArchives[i]->drop();
96 }
97
98 for ( i=0; i < ArchiveLoader.size(); ++i)
99 {
100 ArchiveLoader[i]->drop();
101 }
102}
103
104
105//! opens a file for read access
106IReadFile* CFileSystem::createAndOpenFile(const io::path& filename)
107{
108 IReadFile* file = 0;
109 u32 i;
110
111 for (i=0; i< FileArchives.size(); ++i)
112 {
113 file = FileArchives[i]->createAndOpenFile(filename);
114 if (file)
115 return file;
116 }
117
118 // Create the file using an absolute path so that it matches
119 // the scheme used by CNullDriver::getTexture().
120 return createReadFile(getAbsolutePath(filename));
121}
122
123
124//! Creates an IReadFile interface for treating memory like a file.
125IReadFile* CFileSystem::createMemoryReadFile(void* memory, s32 len,
126 const io::path& fileName, bool deleteMemoryWhenDropped)
127{
128 if (!memory)
129 return 0;
130 else
131 return new CMemoryFile(memory, len, fileName, deleteMemoryWhenDropped);
132 }
133
134
135//! Creates an IReadFile interface for reading files inside files
136IReadFile* CFileSystem::createLimitReadFile(const io::path& fileName,
137 IReadFile* alreadyOpenedFile, long pos, long areaSize)
138{
139 if (!alreadyOpenedFile)
140 return 0;
141 else
142 return new CLimitReadFile(alreadyOpenedFile, pos, areaSize, fileName);
143}
144
145
146//! Creates an IReadFile interface for treating memory like a file.
147IWriteFile* CFileSystem::createMemoryWriteFile(void* memory, s32 len,
148 const io::path& fileName, bool deleteMemoryWhenDropped)
149{
150 if (!memory)
151 return 0;
152 else
153 return new CMemoryFile(memory, len, fileName, deleteMemoryWhenDropped);
154}
155
156
157//! Opens a file for write access.
158IWriteFile* CFileSystem::createAndWriteFile(const io::path& filename, bool append)
159{
160 return createWriteFile(filename, append);
161}
162
163
164//! Adds an external archive loader to the engine.
165void CFileSystem::addArchiveLoader(IArchiveLoader* loader)
166{
167 if (!loader)
168 return;
169
170 loader->grab();
171 ArchiveLoader.push_back(loader);
172}
173
174//! Returns the total number of archive loaders added.
175u32 CFileSystem::getArchiveLoaderCount() const
176{
177 return ArchiveLoader.size();
178}
179
180//! Gets the archive loader by index.
181IArchiveLoader* CFileSystem::getArchiveLoader(u32 index) const
182{
183 if (index < ArchiveLoader.size())
184 return ArchiveLoader[index];
185 else
186 return 0;
187}
188
189//! move the hirarchy of the filesystem. moves sourceIndex relative up or down
190bool CFileSystem::moveFileArchive(u32 sourceIndex, s32 relative)
191{
192 bool r = false;
193 const s32 dest = (s32) sourceIndex + relative;
194 const s32 dir = relative < 0 ? -1 : 1;
195 const s32 sourceEnd = ((s32) FileArchives.size() ) - 1;
196 IFileArchive *t;
197
198 for (s32 s = (s32) sourceIndex;s != dest; s += dir)
199 {
200 if (s < 0 || s > sourceEnd || s + dir < 0 || s + dir > sourceEnd)
201 continue;
202
203 t = FileArchives[s + dir];
204 FileArchives[s + dir] = FileArchives[s];
205 FileArchives[s] = t;
206 r = true;
207 }
208 return r;
209}
210
211
212//! Adds an archive to the file system.
213bool CFileSystem::addFileArchive(const io::path& filename, bool ignoreCase,
214 bool ignorePaths, E_FILE_ARCHIVE_TYPE archiveType,
215 const core::stringc& password,
216 IFileArchive** retArchive)
217{
218 IFileArchive* archive = 0;
219 bool ret = false;
220
221 // see if archive is already added
222 if (changeArchivePassword(filename, password, retArchive))
223 return true;
224
225 s32 i;
226
227 // do we know what type it should be?
228 if (archiveType == EFAT_UNKNOWN || archiveType == EFAT_FOLDER)
229 {
230 // try to load archive based on file name
231 for (i = ArchiveLoader.size()-1; i >=0 ; --i)
232 {
233 if (ArchiveLoader[i]->isALoadableFileFormat(filename))
234 {
235 archive = ArchiveLoader[i]->createArchive(filename, ignoreCase, ignorePaths);
236 if (archive)
237 break;
238 }
239 }
240
241 // try to load archive based on content
242 if (!archive)
243 {
244 io::IReadFile* file = createAndOpenFile(filename);
245 if (file)
246 {
247 for (i = ArchiveLoader.size()-1; i >= 0; --i)
248 {
249 file->seek(0);
250 if (ArchiveLoader[i]->isALoadableFileFormat(file))
251 {
252 file->seek(0);
253 archive = ArchiveLoader[i]->createArchive(file, ignoreCase, ignorePaths);
254 if (archive)
255 break;
256 }
257 }
258 file->drop();
259 }
260 }
261 }
262 else
263 {
264 // try to open archive based on archive loader type
265
266 io::IReadFile* file = 0;
267
268 for (i = ArchiveLoader.size()-1; i >= 0; --i)
269 {
270 if (ArchiveLoader[i]->isALoadableFileFormat(archiveType))
271 {
272 // attempt to open file
273 if (!file)
274 file = createAndOpenFile(filename);
275
276 // is the file open?
277 if (file)
278 {
279 // attempt to open archive
280 file->seek(0);
281 if (ArchiveLoader[i]->isALoadableFileFormat(file))
282 {
283 file->seek(0);
284 archive = ArchiveLoader[i]->createArchive(file, ignoreCase, ignorePaths);
285 if (archive)
286 break;
287 }
288 }
289 else
290 {
291 // couldn't open file
292 break;
293 }
294 }
295 }
296
297 // if open, close the file
298 if (file)
299 file->drop();
300 }
301
302 if (archive)
303 {
304 FileArchives.push_back(archive);
305 if (password.size())
306 archive->Password=password;
307 if (retArchive)
308 *retArchive = archive;
309 ret = true;
310 }
311 else
312 {
313 os::Printer::log("Could not create archive for", filename, ELL_ERROR);
314 }
315
316 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
317 return ret;
318}
319
320// don't expose!
321bool CFileSystem::changeArchivePassword(const path& filename,
322 const core::stringc& password,
323 IFileArchive** archive)
324{
325 for (s32 idx = 0; idx < (s32)FileArchives.size(); ++idx)
326 {
327 // TODO: This should go into a path normalization method
328 // We need to check for directory names with trailing slash and without
329 const path absPath = getAbsolutePath(filename);
330 const path arcPath = FileArchives[idx]->getFileList()->getPath();
331 if ((absPath == arcPath) || ((absPath+_IRR_TEXT("/")) == arcPath))
332 {
333 if (password.size())
334 FileArchives[idx]->Password=password;
335 if (archive)
336 *archive = FileArchives[idx];
337 return true;
338 }
339 }
340
341 return false;
342}
343
344bool CFileSystem::addFileArchive(IReadFile* file, bool ignoreCase,
345 bool ignorePaths, E_FILE_ARCHIVE_TYPE archiveType,
346 const core::stringc& password, IFileArchive** retArchive)
347{
348 if (!file || archiveType == EFAT_FOLDER)
349 return false;
350
351 if (file)
352 {
353 if (changeArchivePassword(file->getFileName(), password, retArchive))
354 return true;
355
356 IFileArchive* archive = 0;
357 s32 i;
358
359 if (archiveType == EFAT_UNKNOWN)
360 {
361 // try to load archive based on file name
362 for (i = ArchiveLoader.size()-1; i >=0 ; --i)
363 {
364 if (ArchiveLoader[i]->isALoadableFileFormat(file->getFileName()))
365 {
366 archive = ArchiveLoader[i]->createArchive(file, ignoreCase, ignorePaths);
367 if (archive)
368 break;
369 }
370 }
371
372 // try to load archive based on content
373 if (!archive)
374 {
375 for (i = ArchiveLoader.size()-1; i >= 0; --i)
376 {
377 file->seek(0);
378 if (ArchiveLoader[i]->isALoadableFileFormat(file))
379 {
380 file->seek(0);
381 archive = ArchiveLoader[i]->createArchive(file, ignoreCase, ignorePaths);
382 if (archive)
383 break;
384 }
385 }
386 }
387 }
388 else
389 {
390 // try to open archive based on archive loader type
391 for (i = ArchiveLoader.size()-1; i >= 0; --i)
392 {
393 if (ArchiveLoader[i]->isALoadableFileFormat(archiveType))
394 {
395 // attempt to open archive
396 file->seek(0);
397 if (ArchiveLoader[i]->isALoadableFileFormat(file))
398 {
399 file->seek(0);
400 archive = ArchiveLoader[i]->createArchive(file, ignoreCase, ignorePaths);
401 if (archive)
402 break;
403 }
404 }
405 }
406 }
407
408 if (archive)
409 {
410 FileArchives.push_back(archive);
411 if (password.size())
412 archive->Password=password;
413 if (retArchive)
414 *retArchive = archive;
415 return true;
416 }
417 else
418 {
419 os::Printer::log("Could not create archive for", file->getFileName(), ELL_ERROR);
420 }
421 }
422
423 return false;
424}
425
426
427//! Adds an archive to the file system.
428bool CFileSystem::addFileArchive(IFileArchive* archive)
429{
430 for (u32 i=0; i < FileArchives.size(); ++i)
431 {
432 if (archive == FileArchives[i])
433 {
434 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
435 return false;
436 }
437 }
438 FileArchives.push_back(archive);
439 return true;
440}
441
442
443//! removes an archive from the file system.
444bool CFileSystem::removeFileArchive(u32 index)
445{
446 bool ret = false;
447 if (index < FileArchives.size())
448 {
449 FileArchives[index]->drop();
450 FileArchives.erase(index);
451 ret = true;
452 }
453 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
454 return ret;
455}
456
457
458//! removes an archive from the file system.
459bool CFileSystem::removeFileArchive(const io::path& filename)
460{
461 const path absPath = getAbsolutePath(filename);
462 for (u32 i=0; i < FileArchives.size(); ++i)
463 {
464 if (absPath == FileArchives[i]->getFileList()->getPath())
465 return removeFileArchive(i);
466 }
467 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
468 return false;
469}
470
471
472//! Removes an archive from the file system.
473bool CFileSystem::removeFileArchive(const IFileArchive* archive)
474{
475 for (u32 i=0; i < FileArchives.size(); ++i)
476 {
477 if (archive == FileArchives[i])
478 {
479 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
480 return removeFileArchive(i);
481 }
482 }
483 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
484 return false;
485}
486
487
488//! gets an archive
489u32 CFileSystem::getFileArchiveCount() const
490{
491 return FileArchives.size();
492}
493
494
495IFileArchive* CFileSystem::getFileArchive(u32 index)
496{
497 return index < getFileArchiveCount() ? FileArchives[index] : 0;
498}
499
500
501//! Returns the string of the current working directory
502const io::path& CFileSystem::getWorkingDirectory()
503{
504 EFileSystemType type = FileSystemType;
505
506 if (type != FILESYSTEM_NATIVE)
507 {
508 type = FILESYSTEM_VIRTUAL;
509 }
510 else
511 {
512 #if defined(_IRR_WINDOWS_CE_PLATFORM_)
513 // does not need this
514 #elif defined(_IRR_WINDOWS_API_)
515 fschar_t tmp[_MAX_PATH];
516 #if defined(_IRR_WCHAR_FILESYSTEM )
517 _wgetcwd(tmp, _MAX_PATH);
518 WorkingDirectory[FILESYSTEM_NATIVE] = tmp;
519 WorkingDirectory[FILESYSTEM_NATIVE].replace(L'\\', L'/');
520 #else
521 _getcwd(tmp, _MAX_PATH);
522 WorkingDirectory[FILESYSTEM_NATIVE] = tmp;
523 WorkingDirectory[FILESYSTEM_NATIVE].replace('\\', '/');
524 #endif
525 #endif
526
527 #if (defined(_IRR_POSIX_API_) || defined(_IRR_OSX_PLATFORM_))
528
529 // getting the CWD is rather complex as we do not know the size
530 // so try it until the call was successful
531 // Note that neither the first nor the second parameter may be 0 according to POSIX
532
533 #if defined(_IRR_WCHAR_FILESYSTEM )
534 u32 pathSize=256;
535 wchar_t *tmpPath = new wchar_t[pathSize];
536 while ((pathSize < (1<<16)) && !(wgetcwd(tmpPath,pathSize)))
537 {
538 delete [] tmpPath;
539 pathSize *= 2;
540 tmpPath = new char[pathSize];
541 }
542 if (tmpPath)
543 {
544 WorkingDirectory[FILESYSTEM_NATIVE] = tmpPath;
545 delete [] tmpPath;
546 }
547 #else
548 u32 pathSize=256;
549 char *tmpPath = new char[pathSize];
550 while ((pathSize < (1<<16)) && !(getcwd(tmpPath,pathSize)))
551 {
552 delete [] tmpPath;
553 pathSize *= 2;
554 tmpPath = new char[pathSize];
555 }
556 if (tmpPath)
557 {
558 WorkingDirectory[FILESYSTEM_NATIVE] = tmpPath;
559 delete [] tmpPath;
560 }
561 #endif
562 #endif
563
564 WorkingDirectory[type].validate();
565 }
566
567 return WorkingDirectory[type];
568}
569
570
571//! Changes the current Working Directory to the given string.
572bool CFileSystem::changeWorkingDirectoryTo(const io::path& newDirectory)
573{
574 bool success=false;
575
576 if (FileSystemType != FILESYSTEM_NATIVE)
577 {
578 WorkingDirectory[FILESYSTEM_VIRTUAL] = newDirectory;
579 // is this empty string constant really intended?
580 flattenFilename(WorkingDirectory[FILESYSTEM_VIRTUAL], _IRR_TEXT(""));
581 success = true;
582 }
583 else
584 {
585 WorkingDirectory[FILESYSTEM_NATIVE] = newDirectory;
586
587#if defined(_IRR_WINDOWS_CE_PLATFORM_)
588 success = true;
589#elif defined(_MSC_VER)
590 #if defined(_IRR_WCHAR_FILESYSTEM)
591 success = (_wchdir(newDirectory.c_str()) == 0);
592 #else
593 success = (_chdir(newDirectory.c_str()) == 0);
594 #endif
595#else
596 #if defined(_IRR_WCHAR_FILESYSTEM)
597 success = (_wchdir(newDirectory.c_str()) == 0);
598 #else
599 success = (chdir(newDirectory.c_str()) == 0);
600 #endif
601#endif
602 }
603
604 return success;
605}
606
607
608io::path CFileSystem::getAbsolutePath(const io::path& filename) const
609{
610#if defined(_IRR_WINDOWS_CE_PLATFORM_)
611 return filename;
612#elif defined(_IRR_WINDOWS_API_)
613 fschar_t *p=0;
614 fschar_t fpath[_MAX_PATH];
615 #if defined(_IRR_WCHAR_FILESYSTEM )
616 p = _wfullpath(fpath, filename.c_str(), _MAX_PATH);
617 core::stringw tmp(p);
618 tmp.replace(L'\\', L'/');
619 #else
620 p = _fullpath(fpath, filename.c_str(), _MAX_PATH);
621 core::stringc tmp(p);
622 tmp.replace('\\', '/');
623 #endif
624 return tmp;
625#elif (defined(_IRR_POSIX_API_) || defined(_IRR_OSX_PLATFORM_))
626 c8* p=0;
627 c8 fpath[4096];
628 fpath[0]=0;
629 p = realpath(filename.c_str(), fpath);
630 if (!p)
631 {
632 // content in fpath is unclear at this point
633 if (!fpath[0]) // seems like fpath wasn't altered, use our best guess
634 {
635 io::path tmp(filename);
636 return flattenFilename(tmp);
637 }
638 else
639 return io::path(fpath);
640 }
641 if (filename[filename.size()-1]=='/')
642 return io::path(p)+_IRR_TEXT("/");
643 else
644 return io::path(p);
645#else
646 return io::path(filename);
647#endif
648}
649
650
651//! returns the directory part of a filename, i.e. all until the first
652//! slash or backslash, excluding it. If no directory path is prefixed, a '.'
653//! is returned.
654io::path CFileSystem::getFileDir(const io::path& filename) const
655{
656 // find last forward or backslash
657 s32 lastSlash = filename.findLast('/');
658 const s32 lastBackSlash = filename.findLast('\\');
659 lastSlash = lastSlash > lastBackSlash ? lastSlash : lastBackSlash;
660
661 if ((u32)lastSlash < filename.size())
662 return filename.subString(0, lastSlash);
663 else
664 return _IRR_TEXT(".");
665}
666
667
668//! returns the base part of a filename, i.e. all except for the directory
669//! part. If no directory path is prefixed, the full name is returned.
670io::path CFileSystem::getFileBasename(const io::path& filename, bool keepExtension) const
671{
672 // find last forward or backslash
673 s32 lastSlash = filename.findLast('/');
674 const s32 lastBackSlash = filename.findLast('\\');
675 lastSlash = core::max_(lastSlash, lastBackSlash);
676
677 // get number of chars after last dot
678 s32 end = 0;
679 if (!keepExtension)
680 {
681 // take care to search only after last slash to check only for
682 // dots in the filename
683 end = filename.findLast('.');
684 if (end == -1 || end < lastSlash)
685 end=0;
686 else
687 end = filename.size()-end;
688 }
689
690 if ((u32)lastSlash < filename.size())
691 return filename.subString(lastSlash+1, filename.size()-lastSlash-1-end);
692 else if (end != 0)
693 return filename.subString(0, filename.size()-end);
694 else
695 return filename;
696}
697
698
699//! flatten a path and file name for example: "/you/me/../." becomes "/you"
700io::path& CFileSystem::flattenFilename(io::path& directory, const io::path& root) const
701{
702 directory.replace('\\', '/');
703 if (directory.lastChar() != '/')
704 directory.append('/');
705
706 io::path dir;
707 io::path subdir;
708
709 s32 lastpos = 0;
710 s32 pos = 0;
711 bool lastWasRealDir=false;
712
713 while ((pos = directory.findNext('/', lastpos)) >= 0)
714 {
715 subdir = directory.subString(lastpos, pos - lastpos + 1);
716
717 if (subdir == _IRR_TEXT("../"))
718 {
719 if (lastWasRealDir)
720 {
721 deletePathFromPath(dir, 2);
722 lastWasRealDir=(dir.size()!=0);
723 }
724 else
725 {
726 dir.append(subdir);
727 lastWasRealDir=false;
728 }
729 }
730 else if (subdir == _IRR_TEXT("/"))
731 {
732 dir = root;
733 }
734 else if (subdir != _IRR_TEXT("./"))
735 {
736 dir.append(subdir);
737 lastWasRealDir=true;
738 }
739
740 lastpos = pos + 1;
741 }
742 directory = dir;
743 return directory;
744}
745
746
747//! Get the relative filename, relative to the given directory
748path CFileSystem::getRelativeFilename(const path& filename, const path& directory) const
749{
750 if ( filename.empty() || directory.empty() )
751 return filename;
752
753 io::path path1, file, ext;
754 core::splitFilename(getAbsolutePath(filename), &path1, &file, &ext);
755 io::path path2(getAbsolutePath(directory));
756 core::list<io::path> list1, list2;
757 path1.split(list1, _IRR_TEXT("/\\"), 2);
758 path2.split(list2, _IRR_TEXT("/\\"), 2);
759 u32 i=0;
760 core::list<io::path>::ConstIterator it1,it2;
761 it1=list1.begin();
762 it2=list2.begin();
763
764 #if defined (_IRR_WINDOWS_API_)
765 fschar_t partition1 = 0, partition2 = 0;
766 io::path prefix1, prefix2;
767 if ( it1 != list1.end() )
768 prefix1 = *it1;
769 if ( it2 != list2.end() )
770 prefix2 = *it2;
771 if ( prefix1.size() > 1 && prefix1[1] == _IRR_TEXT(':') )
772 partition1 = core::locale_lower(prefix1[0]);
773 if ( prefix2.size() > 1 && prefix2[1] == _IRR_TEXT(':') )
774 partition2 = core::locale_lower(prefix2[0]);
775
776 // must have the same prefix or we can't resolve it to a relative filename
777 if ( partition1 != partition2 )
778 {
779 return filename;
780 }
781 #endif
782
783
784 for (; i<list1.size() && i<list2.size()
785#if defined (_IRR_WINDOWS_API_)
786 && (io::path(*it1).make_lower()==io::path(*it2).make_lower())
787#else
788 && (*it1==*it2)
789#endif
790 ; ++i)
791 {
792 ++it1;
793 ++it2;
794 }
795 path1=_IRR_TEXT("");
796 for (; i<list2.size(); ++i)
797 path1 += _IRR_TEXT("../");
798 while (it1 != list1.end())
799 {
800 path1 += *it1++;
801 path1 += _IRR_TEXT('/');
802 }
803 path1 += file;
804 if (ext.size())
805 {
806 path1 += _IRR_TEXT('.');
807 path1 += ext;
808 }
809 return path1;
810}
811
812
813//! Sets the current file systen type
814EFileSystemType CFileSystem::setFileListSystem(EFileSystemType listType)
815{
816 EFileSystemType current = FileSystemType;
817 FileSystemType = listType;
818 return current;
819}
820
821
822//! Creates a list of files and directories in the current working directory
823IFileList* CFileSystem::createFileList()
824{
825 CFileList* r = 0;
826 io::path Path = getWorkingDirectory();
827 Path.replace('\\', '/');
828 if (Path.lastChar() != '/')
829 Path.append('/');
830
831 //! Construct from native filesystem
832 if (FileSystemType == FILESYSTEM_NATIVE)
833 {
834 // --------------------------------------------
835 //! Windows version
836 #ifdef _IRR_WINDOWS_API_
837 #if !defined ( _WIN32_WCE )
838
839 r = new CFileList(Path, true, false);
840
841 // TODO: Should be unified once mingw adapts the proper types
842#if defined(__GNUC__)
843 long hFile; //mingw return type declaration
844#else
845 intptr_t hFile;
846#endif
847
848 struct _tfinddata_t c_file;
849 if( (hFile = _tfindfirst( _T("*"), &c_file )) != -1L )
850 {
851 do
852 {
853 r->addItem(Path + c_file.name, 0, c_file.size, (_A_SUBDIR & c_file.attrib) != 0, 0);
854 }
855 while( _tfindnext( hFile, &c_file ) == 0 );
856
857 _findclose( hFile );
858 }
859 #endif
860
861 //TODO add drives
862 //entry.Name = "E:\\";
863 //entry.isDirectory = true;
864 //Files.push_back(entry);
865 #endif
866
867 // --------------------------------------------
868 //! Linux version
869 #if (defined(_IRR_POSIX_API_) || defined(_IRR_OSX_PLATFORM_))
870
871
872 r = new CFileList(Path, false, false);
873
874 r->addItem(Path + _IRR_TEXT(".."), 0, 0, true, 0);
875
876 //! We use the POSIX compliant methods instead of scandir
877 DIR* dirHandle=opendir(Path.c_str());
878 if (dirHandle)
879 {
880 struct dirent *dirEntry;
881 while ((dirEntry=readdir(dirHandle)))
882 {
883 u32 size = 0;
884 bool isDirectory = false;
885
886 if((strcmp(dirEntry->d_name, ".")==0) ||
887 (strcmp(dirEntry->d_name, "..")==0))
888 {
889 continue;
890 }
891 struct stat buf;
892 if (stat(dirEntry->d_name, &buf)==0)
893 {
894 size = buf.st_size;
895 isDirectory = S_ISDIR(buf.st_mode);
896 }
897 #if !defined(_IRR_SOLARIS_PLATFORM_) && !defined(__CYGWIN__)
898 // only available on some systems
899 else
900 {
901 isDirectory = dirEntry->d_type == DT_DIR;
902 }
903 #endif
904
905 r->addItem(Path + dirEntry->d_name, 0, size, isDirectory, 0);
906 }
907 closedir(dirHandle);
908 }
909 #endif
910 }
911 else
912 {
913 //! create file list for the virtual filesystem
914 r = new CFileList(Path, false, false);
915
916 //! add relative navigation
917 SFileListEntry e2;
918 SFileListEntry e3;
919
920 //! PWD
921 r->addItem(Path + _IRR_TEXT("."), 0, 0, true, 0);
922
923 //! parent
924 r->addItem(Path + _IRR_TEXT(".."), 0, 0, true, 0);
925
926 //! merge archives
927 for (u32 i=0; i < FileArchives.size(); ++i)
928 {
929 const IFileList *merge = FileArchives[i]->getFileList();
930
931 for (u32 j=0; j < merge->getFileCount(); ++j)
932 {
933 if (core::isInSameDirectory(Path, merge->getFullFileName(j)) == 0)
934 {
935 r->addItem(merge->getFullFileName(j), merge->getFileOffset(j), merge->getFileSize(j), merge->isDirectory(j), 0);
936 }
937 }
938 }
939 }
940
941 if (r)
942 r->sort();
943 return r;
944}
945
946//! Creates an empty filelist
947IFileList* CFileSystem::createEmptyFileList(const io::path& path, bool ignoreCase, bool ignorePaths)
948{
949 return new CFileList(path, ignoreCase, ignorePaths);
950}
951
952
953//! determines if a file exists and would be able to be opened.
954bool CFileSystem::existFile(const io::path& filename) const
955{
956 for (u32 i=0; i < FileArchives.size(); ++i)
957 if (FileArchives[i]->getFileList()->findFile(filename)!=-1)
958 return true;
959
960#if defined(_IRR_WINDOWS_CE_PLATFORM_)
961#if defined(_IRR_WCHAR_FILESYSTEM)
962 HANDLE hFile = CreateFileW(filename.c_str(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
963#else
964 HANDLE hFile = CreateFileW(core::stringw(filename).c_str(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
965#endif
966 if (hFile == INVALID_HANDLE_VALUE)
967 return false;
968 else
969 {
970 CloseHandle(hFile);
971 return true;
972 }
973#else
974 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
975#if defined(_MSC_VER)
976 #if defined(_IRR_WCHAR_FILESYSTEM)
977 return (_waccess(filename.c_str(), 0) != -1);
978 #else
979 return (_access(filename.c_str(), 0) != -1);
980 #endif
981#elif defined(F_OK)
982 #if defined(_IRR_WCHAR_FILESYSTEM)
983 return (_waccess(filename.c_str(), F_OK) != -1);
984 #else
985 return (access(filename.c_str(), F_OK) != -1);
986 #endif
987#else
988 return (access(filename.c_str(), 0) != -1);
989#endif
990#endif
991}
992
993
994//! Creates a XML Reader from a file.
995IXMLReader* CFileSystem::createXMLReader(const io::path& filename)
996{
997 IReadFile* file = createAndOpenFile(filename);
998 if (!file)
999 return 0;
1000
1001 IXMLReader* reader = createXMLReader(file);
1002 file->drop();
1003 return reader;
1004}
1005
1006
1007//! Creates a XML Reader from a file.
1008IXMLReader* CFileSystem::createXMLReader(IReadFile* file)
1009{
1010 if (!file)
1011 return 0;
1012
1013 return createIXMLReader(file);
1014}
1015
1016
1017//! Creates a XML Reader from a file.
1018IXMLReaderUTF8* CFileSystem::createXMLReaderUTF8(const io::path& filename)
1019{
1020 IReadFile* file = createAndOpenFile(filename);
1021 if (!file)
1022 return 0;
1023
1024 IXMLReaderUTF8* reader = createIXMLReaderUTF8(file);
1025 file->drop();
1026 return reader;
1027}
1028
1029
1030//! Creates a XML Reader from a file.
1031IXMLReaderUTF8* CFileSystem::createXMLReaderUTF8(IReadFile* file)
1032{
1033 if (!file)
1034 return 0;
1035
1036 return createIXMLReaderUTF8(file);
1037}
1038
1039
1040//! Creates a XML Writer from a file.
1041IXMLWriter* CFileSystem::createXMLWriter(const io::path& filename)
1042{
1043 IWriteFile* file = createAndWriteFile(filename);
1044 IXMLWriter* writer = 0;
1045 if (file)
1046 {
1047 writer = createXMLWriter(file);
1048 file->drop();
1049 }
1050 return writer;
1051}
1052
1053
1054//! Creates a XML Writer from a file.
1055IXMLWriter* CFileSystem::createXMLWriter(IWriteFile* file)
1056{
1057 return new CXMLWriter(file);
1058}
1059
1060
1061//! creates a filesystem which is able to open files from the ordinary file system,
1062//! and out of zipfiles, which are able to be added to the filesystem.
1063IFileSystem* createFileSystem()
1064{
1065 return new CFileSystem();
1066}
1067
1068
1069//! Creates a new empty collection of attributes, usable for serialization and more.
1070IAttributes* CFileSystem::createEmptyAttributes(video::IVideoDriver* driver)
1071{
1072 return new CAttributes(driver);
1073}
1074
1075
1076} // end namespace irr
1077} // end namespace io
1078