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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#include "CDummyTransformationSceneNode.h"
6#include "os.h"
7
8namespace irr
9{
10namespace scene
11{
12
13//! constructor
14CDummyTransformationSceneNode::CDummyTransformationSceneNode(
15 ISceneNode* parent, ISceneManager* mgr, s32 id)
16 : IDummyTransformationSceneNode(parent, mgr, id)
17{
18 #ifdef _DEBUG
19 setDebugName("CDummyTransformationSceneNode");
20 #endif
21
22 setAutomaticCulling(scene::EAC_OFF);
23}
24
25
26//! returns the axis aligned bounding box of this node
27const core::aabbox3d<f32>& CDummyTransformationSceneNode::getBoundingBox() const
28{
29 return Box;
30}
31
32
33//! Returns a reference to the current relative transformation matrix.
34//! This is the matrix, this scene node uses instead of scale, translation
35//! and rotation.
36core::matrix4& CDummyTransformationSceneNode::getRelativeTransformationMatrix()
37{
38 return RelativeTransformationMatrix;
39}
40
41
42//! Returns the relative transformation of the scene node.
43core::matrix4 CDummyTransformationSceneNode::getRelativeTransformation() const
44{
45 return RelativeTransformationMatrix;
46}
47
48//! Creates a clone of this scene node and its children.
49ISceneNode* CDummyTransformationSceneNode::clone(ISceneNode* newParent, ISceneManager* newManager)
50{
51 if (!newParent)
52 newParent = Parent;
53 if (!newManager)
54 newManager = SceneManager;
55
56 CDummyTransformationSceneNode* nb = new CDummyTransformationSceneNode(newParent,
57 newManager, ID);
58
59 nb->cloneMembers(this, newManager);
60 nb->RelativeTransformationMatrix = RelativeTransformationMatrix;
61 nb->Box = Box;
62
63 if ( newParent )
64 nb->drop();
65 return nb;
66}
67
68const core::vector3df& CDummyTransformationSceneNode::getScale() const
69{
70 os::Printer::log("CDummyTransformationSceneNode::getScale() does not contain the relative transformation.", ELL_DEBUG);
71 return RelativeScale;
72}
73
74void CDummyTransformationSceneNode::setScale(const core::vector3df& scale)
75{
76 os::Printer::log("CDummyTransformationSceneNode::setScale() does not affect the relative transformation.", ELL_DEBUG);
77 RelativeScale = scale;
78}
79
80const core::vector3df& CDummyTransformationSceneNode::getRotation() const
81{
82 os::Printer::log("CDummyTransformationSceneNode::getRotation() does not contain the relative transformation.", ELL_DEBUG);
83 return RelativeRotation;
84}
85
86void CDummyTransformationSceneNode::setRotation(const core::vector3df& rotation)
87{
88 os::Printer::log("CDummyTransformationSceneNode::setRotation() does not affect the relative transformation.", ELL_DEBUG);
89 RelativeRotation = rotation;
90}
91
92const core::vector3df& CDummyTransformationSceneNode::getPosition() const
93{
94 os::Printer::log("CDummyTransformationSceneNode::getPosition() does not contain the relative transformation.", ELL_DEBUG);
95 return RelativeTranslation;
96}
97
98void CDummyTransformationSceneNode::setPosition(const core::vector3df& newpos)
99{
100 os::Printer::log("CDummyTransformationSceneNode::setPosition() does not affect the relative transformation.", ELL_DEBUG);
101 RelativeTranslation = newpos;
102}
103
104} // end namespace scene
105} // end namespace irr