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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __I_PARTICLE_SPHERE_EMITTER_H_INCLUDED__
6#define __I_PARTICLE_SPHERE_EMITTER_H_INCLUDED__
7
8#include "IParticleEmitter.h"
9
10namespace irr
11{
12namespace scene
13{
14
15//! A particle emitter which emits from a spherical space.
16class IParticleSphereEmitter : public IParticleEmitter
17{
18public:
19
20 //! Set the center of the sphere for particle emissions
21 virtual void setCenter( const core::vector3df& center ) = 0;
22
23 //! Set the radius of the sphere for particle emissions
24 virtual void setRadius( f32 radius ) = 0;
25
26 //! Get the center of the sphere for particle emissions
27 virtual const core::vector3df& getCenter() const = 0;
28
29 //! Get the radius of the sphere for particle emissions
30 virtual f32 getRadius() const = 0;
31
32 //! Get emitter type
33 virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_SPHERE; }
34};
35
36} // end namespace scene
37} // end namespace irr
38
39
40#endif
41