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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __E_MESH_WRITER_ENUMS_H_INCLUDED__
6#define __E_MESH_WRITER_ENUMS_H_INCLUDED__
7
8#include "irrTypes.h"
9
10namespace irr
11{
12namespace scene
13{
14
15 //! An enumeration for all supported types of built-in mesh writers
16 /** A scene mesh writers is represented by a four character code
17 such as 'irrm' or 'coll' instead of simple numbers, to avoid
18 name clashes with external mesh writers.*/
19 enum EMESH_WRITER_TYPE
20 {
21 //! Irrlicht native mesh writer, for static .irrmesh files.
22 EMWT_IRR_MESH = MAKE_IRR_ID('i','r','r','m'),
23
24 //! COLLADA mesh writer for .dae and .xml files
25 EMWT_COLLADA = MAKE_IRR_ID('c','o','l','l'),
26
27 //! STL mesh writer for .stl files
28 EMWT_STL = MAKE_IRR_ID('s','t','l',0),
29
30 //! OBJ mesh writer for .obj files
31 EMWT_OBJ = MAKE_IRR_ID('o','b','j',0),
32
33 //! PLY mesh writer for .ply files
34 EMWT_PLY = MAKE_IRR_ID('p','l','y',0)
35 };
36
37
38 //! flags configuring mesh writing
39 enum E_MESH_WRITER_FLAGS
40 {
41 //! no writer flags
42 EMWF_NONE = 0,
43
44 //! write lightmap textures out if possible
45 EMWF_WRITE_LIGHTMAPS = 0x1,
46
47 //! write in a way that consumes less disk space
48 EMWF_WRITE_COMPRESSED = 0x2,
49
50 //! write in binary format rather than text
51 EMWF_WRITE_BINARY = 0x4
52 };
53
54} // end namespace scene
55} // end namespace irr
56
57
58#endif // __E_MESH_WRITER_ENUMS_H_INCLUDED__
59