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5<title>Irrlicht 3D Engine: irr::scene::quake3::IShader Struct Reference</title>
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87 <div class="summary">
88<a href="#pub-methods">Public Member Functions</a> &#124;
89<a href="#pub-attribs">Public Attributes</a> </div>
90 <div class="headertitle">
91<div class="title">irr::scene::quake3::IShader Struct Reference</div> </div>
92</div>
93<div class="contents">
94<!-- doxytag: class="irr::scene::quake3::IShader" -->
95<p>A Parsed Shader Holding Variables ordered in Groups.
96 <a href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#details">More...</a></p>
97
98<p><code>#include &lt;<a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>&gt;</code></p>
99
100<p><a href="structirr_1_1scene_1_1quake3_1_1_i_shader-members.html">List of all members.</a></p>
101<h2><a name="pub-methods"></a>
102Public Member Functions</h2>
103<ul>
104<li><a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#ac6f55608afaa395ac45e9963e3f72932">IShader</a> ()
105<li>virtual <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#ac2b09ca200765652543c5bdcc1a41da2">~IShader</a> ()
106<li>const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html">SVarGroup</a> * <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#a1a4f3fea074e734337362017d69dd459">getGroup</a> (<a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> stage) const
107<li><a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#a85179cfb96f1d3e2b648054510172360">getGroupSize</a> () const
108<li>bool <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#ad8d5e2e7a52e060f33dbf42a3cfd99e3">operator&lt;</a> (const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html">IShader</a> &amp;other) const
109<li>void <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#af295696f6ee3b36cde6112e684041a4c">operator=</a> (const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html">IShader</a> &amp;other)
110<li>bool <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#af656ec5925b2e612117f23b433b9acc9">operator==</a> (const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html">IShader</a> &amp;other) const
111</ul>
112<h2><a name="pub-attribs"></a>
113Public Attributes</h2>
114<ul>
115<li><a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a> <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#a5ab9a652ea9719bd94437876bf6c8bb4">ID</a>
116<li><a class="el" href="namespaceirr_1_1core.html#ade1071a878633f2f6d8a75c5d11fec19">core::stringc</a> <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#a583a33b3a69ee2047c14d60dad147862">name</a>
117<li><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group_list.html">SVarGroupList</a> * <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#a874bb594c148e7aed177b79ce5c85362">VarGroup</a>
118</ul>
119<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
120<div class="textblock"><p>A Parsed Shader Holding Variables ordered in Groups. </p>
121
122<p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00638">638</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p>
123</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
124<a class="anchor" id="ac6f55608afaa395ac45e9963e3f72932"></a><!-- doxytag: member="irr::scene::quake3::IShader::IShader" ref="ac6f55608afaa395ac45e9963e3f72932" args="()" -->
125<div class="memitem">
126<div class="memproto">
127 <table class="memname">
128 <tr>
129 <td class="memname">irr::scene::quake3::IShader::IShader </td>
130 <td>(</td>
131 <td class="paramname"></td><td>)</td>
132 <td><code> [inline]</code></td>
133 </tr>
134 </table>
135</div>
136<div class="memdoc">
137
138<p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00640">640</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p>
139
140</div>
141</div>
142<a class="anchor" id="ac2b09ca200765652543c5bdcc1a41da2"></a><!-- doxytag: member="irr::scene::quake3::IShader::~IShader" ref="ac2b09ca200765652543c5bdcc1a41da2" args="()" -->
143<div class="memitem">
144<div class="memproto">
145 <table class="memname">
146 <tr>
147 <td class="memname">virtual irr::scene::quake3::IShader::~IShader </td>
148 <td>(</td>
149 <td class="paramname"></td><td>)</td>
150 <td><code> [inline, virtual]</code></td>
151 </tr>
152 </table>
153</div>
154<div class="memdoc">
155
156<p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00642">642</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p>
157
158</div>
159</div>
160<hr/><h2>Member Function Documentation</h2>
161<a class="anchor" id="a1a4f3fea074e734337362017d69dd459"></a><!-- doxytag: member="irr::scene::quake3::IShader::getGroup" ref="a1a4f3fea074e734337362017d69dd459" args="(u32 stage) const " -->
162<div class="memitem">
163<div class="memproto">
164 <table class="memname">
165 <tr>
166 <td class="memname">const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html">SVarGroup</a>* irr::scene::quake3::IShader::getGroup </td>
167 <td>(</td>
168 <td class="paramtype"><a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a>&#160;</td>
169 <td class="paramname"><em>stage</em></td><td>)</td>
170 <td> const<code> [inline]</code></td>
171 </tr>
172 </table>
173</div>
174<div class="memdoc">
175
176<p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00670">670</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p>
177
178<p>References <a class="el" href="irr_array_8h_source.html#l00368">irr::core::array&lt; T, TAlloc &gt;::size()</a>, <a class="el" href="_i_q3_shader_8h_source.html#l00680">VarGroup</a>, and <a class="el" href="_i_q3_shader_8h_source.html#l00633">irr::scene::quake3::SVarGroupList::VariableGroup</a>.</p>
179
180</div>
181</div>
182<a class="anchor" id="a85179cfb96f1d3e2b648054510172360"></a><!-- doxytag: member="irr::scene::quake3::IShader::getGroupSize" ref="a85179cfb96f1d3e2b648054510172360" args="() const " -->
183<div class="memitem">
184<div class="memproto">
185 <table class="memname">
186 <tr>
187 <td class="memname"><a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> irr::scene::quake3::IShader::getGroupSize </td>
188 <td>(</td>
189 <td class="paramname"></td><td>)</td>
190 <td> const<code> [inline]</code></td>
191 </tr>
192 </table>
193</div>
194<div class="memdoc">
195
196<p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00663">663</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p>
197
198<p>References <a class="el" href="irr_array_8h_source.html#l00368">irr::core::array&lt; T, TAlloc &gt;::size()</a>, <a class="el" href="_i_q3_shader_8h_source.html#l00680">VarGroup</a>, and <a class="el" href="_i_q3_shader_8h_source.html#l00633">irr::scene::quake3::SVarGroupList::VariableGroup</a>.</p>
199
200</div>
201</div>
202<a class="anchor" id="ad8d5e2e7a52e060f33dbf42a3cfd99e3"></a><!-- doxytag: member="irr::scene::quake3::IShader::operator&lt;" ref="ad8d5e2e7a52e060f33dbf42a3cfd99e3" args="(const IShader &amp;other) const " -->
203<div class="memitem">
204<div class="memproto">
205 <table class="memname">
206 <tr>
207 <td class="memname">bool irr::scene::quake3::IShader::operator&lt; </td>
208 <td>(</td>
209 <td class="paramtype">const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html">IShader</a> &amp;&#160;</td>
210 <td class="paramname"><em>other</em></td><td>)</td>
211 <td> const<code> [inline]</code></td>
212 </tr>
213 </table>
214</div>
215<div class="memdoc">
216
217<p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00657">657</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p>
218
219<p>References <a class="el" href="irr_string_8h_source.html#l00495">irr::core::string&lt; T, TAlloc &gt;::c_str()</a>, and <a class="el" href="_i_q3_shader_8h_source.html#l00684">name</a>.</p>
220
221</div>
222</div>
223<a class="anchor" id="af295696f6ee3b36cde6112e684041a4c"></a><!-- doxytag: member="irr::scene::quake3::IShader::operator=" ref="af295696f6ee3b36cde6112e684041a4c" args="(const IShader &amp;other)" -->
224<div class="memitem">
225<div class="memproto">
226 <table class="memname">
227 <tr>
228 <td class="memname">void irr::scene::quake3::IShader::operator= </td>
229 <td>(</td>
230 <td class="paramtype">const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html">IShader</a> &amp;&#160;</td>
231 <td class="paramname"><em>other</em></td><td>)</td>
232 <td><code> [inline]</code></td>
233 </tr>
234 </table>
235</div>
236<div class="memdoc">
237
238<p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00644">644</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p>
239
240<p>References <a class="el" href="_i_q3_shader_8h_source.html#l00679">ID</a>, <a class="el" href="_i_q3_shader_8h_source.html#l00684">name</a>, and <a class="el" href="_i_q3_shader_8h_source.html#l00680">VarGroup</a>.</p>
241
242</div>
243</div>
244<a class="anchor" id="af656ec5925b2e612117f23b433b9acc9"></a><!-- doxytag: member="irr::scene::quake3::IShader::operator==" ref="af656ec5925b2e612117f23b433b9acc9" args="(const IShader &amp;other) const " -->
245<div class="memitem">
246<div class="memproto">
247 <table class="memname">
248 <tr>
249 <td class="memname">bool irr::scene::quake3::IShader::operator== </td>
250 <td>(</td>
251 <td class="paramtype">const <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html">IShader</a> &amp;&#160;</td>
252 <td class="paramname"><em>other</em></td><td>)</td>
253 <td> const<code> [inline]</code></td>
254 </tr>
255 </table>
256</div>
257<div class="memdoc">
258
259<p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00651">651</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p>
260
261<p>References <a class="el" href="irr_string_8h_source.html#l00495">irr::core::string&lt; T, TAlloc &gt;::c_str()</a>, and <a class="el" href="_i_q3_shader_8h_source.html#l00684">name</a>.</p>
262
263</div>
264</div>
265<hr/><h2>Member Data Documentation</h2>
266<a class="anchor" id="a5ab9a652ea9719bd94437876bf6c8bb4"></a><!-- doxytag: member="irr::scene::quake3::IShader::ID" ref="a5ab9a652ea9719bd94437876bf6c8bb4" args="" -->
267<div class="memitem">
268<div class="memproto">
269 <table class="memname">
270 <tr>
271 <td class="memname"><a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a> <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#a5ab9a652ea9719bd94437876bf6c8bb4">irr::scene::quake3::IShader::ID</a></td>
272 </tr>
273 </table>
274</div>
275<div class="memdoc">
276
277<p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00679">679</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p>
278
279<p>Referenced by <a class="el" href="_i_q3_shader_8h_source.html#l00644">operator=()</a>.</p>
280
281</div>
282</div>
283<a class="anchor" id="a583a33b3a69ee2047c14d60dad147862"></a><!-- doxytag: member="irr::scene::quake3::IShader::name" ref="a583a33b3a69ee2047c14d60dad147862" args="" -->
284<div class="memitem">
285<div class="memproto">
286 <table class="memname">
287 <tr>
288 <td class="memname"><a class="el" href="namespaceirr_1_1core.html#ade1071a878633f2f6d8a75c5d11fec19">core::stringc</a> <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#a583a33b3a69ee2047c14d60dad147862">irr::scene::quake3::IShader::name</a></td>
289 </tr>
290 </table>
291</div>
292<div class="memdoc">
293
294<p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00684">684</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p>
295
296<p>Referenced by <a class="el" href="_i_q3_shader_8h_source.html#l00657">operator&lt;()</a>, <a class="el" href="_i_q3_shader_8h_source.html#l00644">operator=()</a>, and <a class="el" href="_i_q3_shader_8h_source.html#l00651">operator==()</a>.</p>
297
298</div>
299</div>
300<a class="anchor" id="a874bb594c148e7aed177b79ce5c85362"></a><!-- doxytag: member="irr::scene::quake3::IShader::VarGroup" ref="a874bb594c148e7aed177b79ce5c85362" args="" -->
301<div class="memitem">
302<div class="memproto">
303 <table class="memname">
304 <tr>
305 <td class="memname"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group_list.html">SVarGroupList</a>* <a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html#a874bb594c148e7aed177b79ce5c85362">irr::scene::quake3::IShader::VarGroup</a></td>
306 </tr>
307 </table>
308</div>
309<div class="memdoc">
310
311<p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00680">680</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p>
312
313<p>Referenced by <a class="el" href="_i_q3_shader_8h_source.html#l00739">irr::scene::quake3::dumpShader()</a>, <a class="el" href="_i_q3_shader_8h_source.html#l00670">getGroup()</a>, <a class="el" href="_i_q3_shader_8h_source.html#l00663">getGroupSize()</a>, and <a class="el" href="_i_q3_shader_8h_source.html#l00644">operator=()</a>.</p>
314
315</div>
316</div>
317<hr/>The documentation for this struct was generated from the following file:<ul>
318<li><a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a></li>
319</ul>
320</div>
321</div>
322 <div id="nav-path" class="navpath">
323 <ul>
324 <li class="navelem"><a class="el" href="namespaceirr.html">irr</a> </li>
325 <li class="navelem"><a class="el" href="namespaceirr_1_1scene.html">scene</a> </li>
326 <li class="navelem"><a class="el" href="namespaceirr_1_1scene_1_1quake3.html">quake3</a> </li>
327 <li class="navelem"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html">IShader</a> </li>
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