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88<a href="#pub-methods">Public Member Functions</a> </div>
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90<div class="title">irr::scene::IShadowVolumeSceneNode Class Reference</div> </div>
91</div>
92<div class="contents">
93<!-- doxytag: class="irr::scene::IShadowVolumeSceneNode" --><!-- doxytag: inherits="irr::scene::ISceneNode" -->
94<p>Scene node for rendering a shadow volume into a stencil buffer.
95 <a href="classirr_1_1scene_1_1_i_shadow_volume_scene_node.html#details">More...</a></p>
96
97<p><code>#include &lt;<a class="el" href="_i_shadow_volume_scene_node_8h_source.html">IShadowVolumeSceneNode.h</a>&gt;</code></p>
98<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
99 <img id="dynsection-0-trigger" src="closed.png" alt="+"/> Inheritance diagram for irr::scene::IShadowVolumeSceneNode:</div>
100<div id="dynsection-0-summary" class="dynsummary" style="display:block;">
101</div>
102<div id="dynsection-0-content" class="dyncontent" style="display:none;">
103 <div class="center">
104 <img src="classirr_1_1scene_1_1_i_shadow_volume_scene_node.png" usemap="#irr::scene::IShadowVolumeSceneNode_map" alt=""/>
105 <map id="irr::scene::IShadowVolumeSceneNode_map" name="irr::scene::IShadowVolumeSceneNode_map">
106<area href="classirr_1_1scene_1_1_i_scene_node.html" title="Scene node interface." alt="irr::scene::ISceneNode" shape="rect" coords="0,112,227,136"/>
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109</map>
110 </div></div>
111
112<p><a href="classirr_1_1scene_1_1_i_shadow_volume_scene_node-members.html">List of all members.</a></p>
113<h2><a name="pub-methods"></a>
114Public Member Functions</h2>
115<ul>
116<li><a class="el" href="classirr_1_1scene_1_1_i_shadow_volume_scene_node.html#aa2d604d5c4ec96b053c7f711a1ade25e">IShadowVolumeSceneNode</a> (<a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">ISceneNode</a> *parent, <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html">ISceneManager</a> *mgr, <a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a> id)
117<dl class="el"><dd class="mdescRight">constructor <a href="#aa2d604d5c4ec96b053c7f711a1ade25e"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_shadow_volume_scene_node.html#a69af3aa713c909106bacccdbab01184d">setShadowMesh</a> (const <a class="el" href="classirr_1_1scene_1_1_i_mesh.html">IMesh</a> *mesh)=0
118<dl class="el"><dd class="mdescRight">Sets the mesh from which the shadow volume should be generated. <a href="#a69af3aa713c909106bacccdbab01184d"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_shadow_volume_scene_node.html#a3fa8470e9aa103a449eb365bfff4ef13">updateShadowVolumes</a> ()=0
119<dl class="el"><dd class="mdescRight">Updates the shadow volumes for current light positions. <a href="#a3fa8470e9aa103a449eb365bfff4ef13"></a><br/></dl></ul>
120<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
121<div class="textblock"><p>Scene node for rendering a shadow volume into a stencil buffer. </p>
122
123<p>Definition at line <a class="el" href="_i_shadow_volume_scene_node_8h_source.html#l00017">17</a> of file <a class="el" href="_i_shadow_volume_scene_node_8h_source.html">IShadowVolumeSceneNode.h</a>.</p>
124</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
125<a class="anchor" id="aa2d604d5c4ec96b053c7f711a1ade25e"></a><!-- doxytag: member="irr::scene::IShadowVolumeSceneNode::IShadowVolumeSceneNode" ref="aa2d604d5c4ec96b053c7f711a1ade25e" args="(ISceneNode *parent, ISceneManager *mgr, s32 id)" -->
126<div class="memitem">
127<div class="memproto">
128 <table class="memname">
129 <tr>
130 <td class="memname">irr::scene::IShadowVolumeSceneNode::IShadowVolumeSceneNode </td>
131 <td>(</td>
132 <td class="paramtype"><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">ISceneNode</a> *&#160;</td>
133 <td class="paramname"><em>parent</em>, </td>
134 </tr>
135 <tr>
136 <td class="paramkey"></td>
137 <td></td>
138 <td class="paramtype"><a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html">ISceneManager</a> *&#160;</td>
139 <td class="paramname"><em>mgr</em>, </td>
140 </tr>
141 <tr>
142 <td class="paramkey"></td>
143 <td></td>
144 <td class="paramtype"><a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a>&#160;</td>
145 <td class="paramname"><em>id</em>&#160;</td>
146 </tr>
147 <tr>
148 <td></td>
149 <td>)</td>
150 <td></td><td><code> [inline]</code></td>
151 </tr>
152 </table>
153</div>
154<div class="memdoc">
155
156<p>constructor </p>
157
158<p>Definition at line <a class="el" href="_i_shadow_volume_scene_node_8h_source.html#l00022">22</a> of file <a class="el" href="_i_shadow_volume_scene_node_8h_source.html">IShadowVolumeSceneNode.h</a>.</p>
159
160</div>
161</div>
162<hr/><h2>Member Function Documentation</h2>
163<a class="anchor" id="a69af3aa713c909106bacccdbab01184d"></a><!-- doxytag: member="irr::scene::IShadowVolumeSceneNode::setShadowMesh" ref="a69af3aa713c909106bacccdbab01184d" args="(const IMesh *mesh)=0" -->
164<div class="memitem">
165<div class="memproto">
166 <table class="memname">
167 <tr>
168 <td class="memname">virtual void irr::scene::IShadowVolumeSceneNode::setShadowMesh </td>
169 <td>(</td>
170 <td class="paramtype">const <a class="el" href="classirr_1_1scene_1_1_i_mesh.html">IMesh</a> *&#160;</td>
171 <td class="paramname"><em>mesh</em></td><td>)</td>
172 <td><code> [pure virtual]</code></td>
173 </tr>
174 </table>
175</div>
176<div class="memdoc">
177
178<p>Sets the mesh from which the shadow volume should be generated. </p>
179<p>To optimize shadow rendering, use a simpler mesh for shadows. </p>
180
181</div>
182</div>
183<a class="anchor" id="a3fa8470e9aa103a449eb365bfff4ef13"></a><!-- doxytag: member="irr::scene::IShadowVolumeSceneNode::updateShadowVolumes" ref="a3fa8470e9aa103a449eb365bfff4ef13" args="()=0" -->
184<div class="memitem">
185<div class="memproto">
186 <table class="memname">
187 <tr>
188 <td class="memname">virtual void irr::scene::IShadowVolumeSceneNode::updateShadowVolumes </td>
189 <td>(</td>
190 <td class="paramname"></td><td>)</td>
191 <td><code> [pure virtual]</code></td>
192 </tr>
193 </table>
194</div>
195<div class="memdoc">
196
197<p>Updates the shadow volumes for current light positions. </p>
198
199</div>
200</div>
201<hr/>The documentation for this class was generated from the following file:<ul>
202<li><a class="el" href="_i_shadow_volume_scene_node_8h_source.html">IShadowVolumeSceneNode.h</a></li>
203</ul>
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210 <li class="navelem"><a class="el" href="classirr_1_1scene_1_1_i_shadow_volume_scene_node.html">IShadowVolumeSceneNode</a> </li>
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