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91<a href="_i_particle_box_emitter_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2012 Nikolaus Gebhardt</span>
92<a name="l00002"></a>00002 <span class="comment">// This file is part of the &quot;Irrlicht Engine&quot;.</span>
93<a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span>
94<a name="l00004"></a>00004
95<a name="l00005"></a>00005 <span class="preprocessor">#ifndef __I_PARTICLE_BOX_EMITTER_H_INCLUDED__</span>
96<a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __I_PARTICLE_BOX_EMITTER_H_INCLUDED__</span>
97<a name="l00007"></a>00007 <span class="preprocessor"></span>
98<a name="l00008"></a>00008 <span class="preprocessor">#include &quot;<a class="code" href="_i_particle_emitter_8h.html">IParticleEmitter.h</a>&quot;</span>
99<a name="l00009"></a>00009 <span class="preprocessor">#include &quot;<a class="code" href="aabbox3d_8h.html">aabbox3d.h</a>&quot;</span>
100<a name="l00010"></a>00010
101<a name="l00011"></a>00011 <span class="keyword">namespace </span>irr
102<a name="l00012"></a>00012 {
103<a name="l00013"></a>00013 <span class="keyword">namespace </span>scene
104<a name="l00014"></a>00014 {
105<a name="l00015"></a>00015
106<a name="l00017"></a><a class="code" href="classirr_1_1scene_1_1_i_particle_box_emitter.html">00017</a> <span class="keyword">class </span><a class="code" href="classirr_1_1scene_1_1_i_particle_box_emitter.html" title="A particle emitter which emits particles from a box shaped space.">IParticleBoxEmitter</a> : <span class="keyword">public</span> <a class="code" href="classirr_1_1scene_1_1_i_particle_emitter.html" title="A particle emitter for using with particle systems.">IParticleEmitter</a>
107<a name="l00018"></a>00018 {
108<a name="l00019"></a>00019 <span class="keyword">public</span>:
109<a name="l00020"></a>00020
110<a name="l00022"></a>00022 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1scene_1_1_i_particle_box_emitter.html#af3833d2cc46d1a704f5dd6f9c12e40a8" title="Set the box shape.">setBox</a>( <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1aabbox3d.html">core::aabbox3df</a>&amp; box ) = 0;
111<a name="l00023"></a>00023
112<a name="l00025"></a>00025 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1aabbox3d.html">core::aabbox3df</a>&amp; <a class="code" href="classirr_1_1scene_1_1_i_particle_box_emitter.html#a06eaf3f090994cd4d5a8d52a63652504" title="Get the box shape set.">getBox</a>() <span class="keyword">const</span> = 0;
113<a name="l00026"></a>00026
114<a name="l00028"></a><a class="code" href="classirr_1_1scene_1_1_i_particle_box_emitter.html#aa1bf176bf84e91f45e5246168f379d36">00028</a> <span class="keyword">virtual</span> <a class="code" href="namespaceirr_1_1scene.html#a3e251a881c886884a78adea2e546272b" title="Types of built in particle emitters.">E_PARTICLE_EMITTER_TYPE</a> <a class="code" href="classirr_1_1scene_1_1_i_particle_box_emitter.html#aa1bf176bf84e91f45e5246168f379d36" title="Get emitter type.">getType</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1scene.html#a3e251a881c886884a78adea2e546272baa97953394f59cabeea2c2dda9938d745">EPET_BOX</a>; }
115<a name="l00029"></a>00029 };
116<a name="l00030"></a>00030
117<a name="l00031"></a>00031 } <span class="comment">// end namespace scene</span>
118<a name="l00032"></a>00032 } <span class="comment">// end namespace irr</span>
119<a name="l00033"></a>00033
120<a name="l00034"></a>00034
121<a name="l00035"></a>00035 <span class="preprocessor">#endif</span>
122<a name="l00036"></a>00036 <span class="preprocessor"></span>
123</pre></div></div>
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