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-rw-r--r--libraries/irrlicht-1.8/include/IParticleFadeOutAffector.h82
1 files changed, 41 insertions, 41 deletions
diff --git a/libraries/irrlicht-1.8/include/IParticleFadeOutAffector.h b/libraries/irrlicht-1.8/include/IParticleFadeOutAffector.h
index 759ba58..c3ce78b 100644
--- a/libraries/irrlicht-1.8/include/IParticleFadeOutAffector.h
+++ b/libraries/irrlicht-1.8/include/IParticleFadeOutAffector.h
@@ -1,41 +1,41 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt 1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4 4
5#ifndef __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__ 5#ifndef __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__
6#define __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__ 6#define __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__
7 7
8#include "IParticleAffector.h" 8#include "IParticleAffector.h"
9 9
10namespace irr 10namespace irr
11{ 11{
12namespace scene 12namespace scene
13{ 13{
14 14
15//! A particle affector which fades out the particles. 15//! A particle affector which fades out the particles.
16class IParticleFadeOutAffector : public IParticleAffector 16class IParticleFadeOutAffector : public IParticleAffector
17{ 17{
18public: 18public:
19 19
20 //! Sets the targetColor, i.e. the color the particles will interpolate to over time. 20 //! Sets the targetColor, i.e. the color the particles will interpolate to over time.
21 virtual void setTargetColor( const video::SColor& targetColor ) = 0; 21 virtual void setTargetColor( const video::SColor& targetColor ) = 0;
22 22
23 //! Sets the time in milliseconds it takes for each particle to fade out (minimal 1 ms) 23 //! Sets the time in milliseconds it takes for each particle to fade out (minimal 1 ms)
24 virtual void setFadeOutTime( u32 fadeOutTime ) = 0; 24 virtual void setFadeOutTime( u32 fadeOutTime ) = 0;
25 25
26 //! Gets the targetColor, i.e. the color the particles will interpolate to over time. 26 //! Gets the targetColor, i.e. the color the particles will interpolate to over time.
27 virtual const video::SColor& getTargetColor() const = 0; 27 virtual const video::SColor& getTargetColor() const = 0;
28 28
29 //! Gets the time in milliseconds it takes for each particle to fade out. 29 //! Gets the time in milliseconds it takes for each particle to fade out.
30 virtual u32 getFadeOutTime() const = 0; 30 virtual u32 getFadeOutTime() const = 0;
31 31
32 //! Get emitter type 32 //! Get emitter type
33 virtual E_PARTICLE_AFFECTOR_TYPE getType() const { return EPAT_FADE_OUT; } 33 virtual E_PARTICLE_AFFECTOR_TYPE getType() const { return EPAT_FADE_OUT; }
34}; 34};
35 35
36} // end namespace scene 36} // end namespace scene
37} // end namespace irr 37} // end namespace irr
38 38
39 39
40#endif // __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__ 40#endif // __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__
41 41