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-rw-r--r--libraries/irrlicht-1.8/include/IParticleCylinderEmitter.h118
1 files changed, 59 insertions, 59 deletions
diff --git a/libraries/irrlicht-1.8/include/IParticleCylinderEmitter.h b/libraries/irrlicht-1.8/include/IParticleCylinderEmitter.h
index dac5ebe..cd063b8 100644
--- a/libraries/irrlicht-1.8/include/IParticleCylinderEmitter.h
+++ b/libraries/irrlicht-1.8/include/IParticleCylinderEmitter.h
@@ -1,59 +1,59 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt 1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4 4
5#ifndef __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__ 5#ifndef __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__
6#define __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__ 6#define __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__
7 7
8#include "IParticleEmitter.h" 8#include "IParticleEmitter.h"
9 9
10namespace irr 10namespace irr
11{ 11{
12namespace scene 12namespace scene
13{ 13{
14 14
15//! A particle emitter which emits from a cylindrically shaped space. 15//! A particle emitter which emits from a cylindrically shaped space.
16class IParticleCylinderEmitter : public IParticleEmitter 16class IParticleCylinderEmitter : public IParticleEmitter
17{ 17{
18public: 18public:
19 19
20 //! Set the center of the radius for the cylinder, at one end of the cylinder 20 //! Set the center of the radius for the cylinder, at one end of the cylinder
21 virtual void setCenter( const core::vector3df& center ) = 0; 21 virtual void setCenter( const core::vector3df& center ) = 0;
22 22
23 //! Set the normal of the cylinder 23 //! Set the normal of the cylinder
24 virtual void setNormal( const core::vector3df& normal ) = 0; 24 virtual void setNormal( const core::vector3df& normal ) = 0;
25 25
26 //! Set the radius of the cylinder 26 //! Set the radius of the cylinder
27 virtual void setRadius( f32 radius ) = 0; 27 virtual void setRadius( f32 radius ) = 0;
28 28
29 //! Set the length of the cylinder 29 //! Set the length of the cylinder
30 virtual void setLength( f32 length ) = 0; 30 virtual void setLength( f32 length ) = 0;
31 31
32 //! Set whether or not to draw points inside the cylinder 32 //! Set whether or not to draw points inside the cylinder
33 virtual void setOutlineOnly( bool outlineOnly = true ) = 0; 33 virtual void setOutlineOnly( bool outlineOnly = true ) = 0;
34 34
35 //! Get the center of the cylinder 35 //! Get the center of the cylinder
36 virtual const core::vector3df& getCenter() const = 0; 36 virtual const core::vector3df& getCenter() const = 0;
37 37
38 //! Get the normal of the cylinder 38 //! Get the normal of the cylinder
39 virtual const core::vector3df& getNormal() const = 0; 39 virtual const core::vector3df& getNormal() const = 0;
40 40
41 //! Get the radius of the cylinder 41 //! Get the radius of the cylinder
42 virtual f32 getRadius() const = 0; 42 virtual f32 getRadius() const = 0;
43 43
44 //! Get the center of the cylinder 44 //! Get the center of the cylinder
45 virtual f32 getLength() const = 0; 45 virtual f32 getLength() const = 0;
46 46
47 //! Get whether or not to draw points inside the cylinder 47 //! Get whether or not to draw points inside the cylinder
48 virtual bool getOutlineOnly() const = 0; 48 virtual bool getOutlineOnly() const = 0;
49 49
50 //! Get emitter type 50 //! Get emitter type
51 virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_CYLINDER; } 51 virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_CYLINDER; }
52}; 52};
53 53
54} // end namespace scene 54} // end namespace scene
55} // end namespace irr 55} // end namespace irr
56 56
57 57
58#endif 58#endif
59 59