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-rw-r--r--libraries/irrlicht-1.8/include/EDebugSceneTypes.h100
1 files changed, 50 insertions, 50 deletions
diff --git a/libraries/irrlicht-1.8/include/EDebugSceneTypes.h b/libraries/irrlicht-1.8/include/EDebugSceneTypes.h
index 987b790..64ebcaa 100644
--- a/libraries/irrlicht-1.8/include/EDebugSceneTypes.h
+++ b/libraries/irrlicht-1.8/include/EDebugSceneTypes.h
@@ -1,50 +1,50 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt 1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4 4
5#ifndef __E_DEBUG_SCENE_TYPES_H_INCLUDED__ 5#ifndef __E_DEBUG_SCENE_TYPES_H_INCLUDED__
6#define __E_DEBUG_SCENE_TYPES_H_INCLUDED__ 6#define __E_DEBUG_SCENE_TYPES_H_INCLUDED__
7 7
8namespace irr 8namespace irr
9{ 9{
10namespace scene 10namespace scene
11{ 11{
12 12
13 //! An enumeration for all types of debug data for built-in scene nodes (flags) 13 //! An enumeration for all types of debug data for built-in scene nodes (flags)
14 enum E_DEBUG_SCENE_TYPE 14 enum E_DEBUG_SCENE_TYPE
15 { 15 {
16 //! No Debug Data ( Default ) 16 //! No Debug Data ( Default )
17 EDS_OFF = 0, 17 EDS_OFF = 0,
18 18
19 //! Show Bounding Boxes of SceneNode 19 //! Show Bounding Boxes of SceneNode
20 EDS_BBOX = 1, 20 EDS_BBOX = 1,
21 21
22 //! Show Vertex Normals 22 //! Show Vertex Normals
23 EDS_NORMALS = 2, 23 EDS_NORMALS = 2,
24 24
25 //! Shows Skeleton/Tags 25 //! Shows Skeleton/Tags
26 EDS_SKELETON = 4, 26 EDS_SKELETON = 4,
27 27
28 //! Overlays Mesh Wireframe 28 //! Overlays Mesh Wireframe
29 EDS_MESH_WIRE_OVERLAY = 8, 29 EDS_MESH_WIRE_OVERLAY = 8,
30 30
31 //! Temporary use transparency Material Type 31 //! Temporary use transparency Material Type
32 EDS_HALF_TRANSPARENCY = 16, 32 EDS_HALF_TRANSPARENCY = 16,
33 33
34 //! Show Bounding Boxes of all MeshBuffers 34 //! Show Bounding Boxes of all MeshBuffers
35 EDS_BBOX_BUFFERS = 32, 35 EDS_BBOX_BUFFERS = 32,
36 36
37 //! EDS_BBOX | EDS_BBOX_BUFFERS 37 //! EDS_BBOX | EDS_BBOX_BUFFERS
38 EDS_BBOX_ALL = EDS_BBOX | EDS_BBOX_BUFFERS, 38 EDS_BBOX_ALL = EDS_BBOX | EDS_BBOX_BUFFERS,
39 39
40 //! Show all debug infos 40 //! Show all debug infos
41 EDS_FULL = 0xffffffff 41 EDS_FULL = 0xffffffff
42 }; 42 };
43 43
44 44
45} // end namespace scene 45} // end namespace scene
46} // end namespace irr 46} // end namespace irr
47 47
48 48
49#endif // __E_DEBUG_SCENE_TYPES_H_INCLUDED__ 49#endif // __E_DEBUG_SCENE_TYPES_H_INCLUDED__
50 50