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authorDavid Walter Seikel2016-03-28 22:28:34 +1000
committerDavid Walter Seikel2016-03-28 22:28:34 +1000
commit7028cbe09c688437910a25623098762bf0fa592d (patch)
tree10b5af58277d9880380c2251f109325542c4e6eb /src/others/irrlicht-1.8.1/source/Irrlicht/CD3D8Texture.h
parentMove lemon to the src/others directory. (diff)
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Move Irrlicht to src/others.
Diffstat (limited to 'src/others/irrlicht-1.8.1/source/Irrlicht/CD3D8Texture.h')
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diff --git a/src/others/irrlicht-1.8.1/source/Irrlicht/CD3D8Texture.h b/src/others/irrlicht-1.8.1/source/Irrlicht/CD3D8Texture.h
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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __C_DIRECTX8_TEXTURE_H_INCLUDED__
6#define __C_DIRECTX8_TEXTURE_H_INCLUDED__
7
8#include "IrrCompileConfig.h"
9#ifdef _IRR_COMPILE_WITH_DIRECT3D_8_
10
11#include "ITexture.h"
12#include "IImage.h"
13
14#include <d3d8.h>
15
16namespace irr
17{
18namespace video
19{
20
21class CD3D8Driver;
22
23/*!
24 interface for a Video Driver dependent Texture.
25*/
26class CD3D8Texture : public ITexture
27{
28public:
29
30 //! constructor
31 CD3D8Texture(IImage* image, CD3D8Driver* driver,
32 u32 flags, const io::path& name, void* mipmapData=0);
33
34 //! rendertarget constructor
35 CD3D8Texture(CD3D8Driver* driver, const core::dimension2d<u32>& size, const io::path& name);
36
37 //! destructor
38 virtual ~CD3D8Texture();
39
40 //! lock function
41 virtual void* lock(E_TEXTURE_LOCK_MODE mode=ETLM_READ_WRITE, u32 mipmapLevel=0);
42
43 //! unlock function
44 virtual void unlock();
45
46 //! Returns original size of the texture.
47 virtual const core::dimension2d<u32>& getOriginalSize() const;
48
49 //! Returns (=size) of the texture.
50 virtual const core::dimension2d<u32>& getSize() const;
51
52 //! returns driver type of texture (=the driver, who created the texture)
53 virtual E_DRIVER_TYPE getDriverType() const;
54
55 //! returns color format of texture
56 virtual ECOLOR_FORMAT getColorFormat() const;
57
58 //! returns pitch of texture (in bytes)
59 virtual u32 getPitch() const;
60
61 //! returns the DIRECT3D8 Texture
62 IDirect3DTexture8* getDX8Texture() const;
63
64 //! returns if texture has mipmap levels
65 bool hasMipMaps() const;
66
67 //! Regenerates the mip map levels of the texture. Useful after locking and
68 //! modifying the texture
69 virtual void regenerateMipMapLevels(void* mipmapData=0);
70
71 //! returns if it is a render target
72 virtual bool isRenderTarget() const;
73
74 //! Returns pointer to the render target surface
75 IDirect3DSurface8* getRenderTargetSurface();
76
77private:
78 friend class CD3D8Driver;
79
80 void createRenderTarget();
81
82 //! creates the hardware texture
83 bool createTexture(u32 flags, IImage* Image);
84
85 //! copies the image to the texture
86 bool copyTexture(IImage* Image);
87
88 //! convert color formats
89 ECOLOR_FORMAT getColorFormatFromD3DFormat(D3DFORMAT format);
90
91 bool createMipMaps(u32 level=1);
92
93 void copy16BitMipMap(char* src, char* tgt,
94 s32 width, s32 height, s32 pitchsrc, s32 pitchtgt) const;
95
96 void copy32BitMipMap(char* src, char* tgt,
97 s32 width, s32 height, s32 pitchsrc, s32 pitchtgt) const;
98
99 IDirect3DDevice8* Device;
100 IDirect3DTexture8* Texture;
101 IDirect3DSurface8* RTTSurface;
102 CD3D8Driver* Driver;
103 core::dimension2d<u32> TextureSize;
104 core::dimension2d<u32> ImageSize;
105 s32 Pitch;
106 u32 MipLevelLocked;
107 ECOLOR_FORMAT ColorFormat;
108
109 bool HasMipMaps;
110 bool IsRenderTarget;
111};
112
113
114} // end namespace video
115} // end namespace irr
116
117#endif // _IRR_COMPILE_WITH_DIRECT3D_8_
118
119#endif // __C_DIRECTX8_TEXTURE_H_INCLUDED__
120