aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/src/extantz/Evas_3D_demo.c
diff options
context:
space:
mode:
authorDavid Walter Seikel2014-05-20 23:34:25 +1000
committerDavid Walter Seikel2014-05-20 23:34:25 +1000
commit909fd6e2c4369020707782e20656069fbb3030d1 (patch)
tree15590f94950be42916fff1b3ba00124bce157751 /src/extantz/Evas_3D_demo.c
parentThe results of a session with valgrind. (diff)
downloadSledjHamr-909fd6e2c4369020707782e20656069fbb3030d1.zip
SledjHamr-909fd6e2c4369020707782e20656069fbb3030d1.tar.gz
SledjHamr-909fd6e2c4369020707782e20656069fbb3030d1.tar.bz2
SledjHamr-909fd6e2c4369020707782e20656069fbb3030d1.tar.xz
Found a way to deal with the PACKAGE_* stuff outside of Elm. It's undocumented.
Diffstat (limited to 'src/extantz/Evas_3D_demo.c')
-rw-r--r--src/extantz/Evas_3D_demo.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/extantz/Evas_3D_demo.c b/src/extantz/Evas_3D_demo.c
index 3dda9ef..6cb673b 100644
--- a/src/extantz/Evas_3D_demo.c
+++ b/src/extantz/Evas_3D_demo.c
@@ -286,7 +286,7 @@ static void _cube_setup(globals *ourGlobals, Scene_Data *scene)
286 evas_3d_texture_data_set(EVAS_3D_COLOR_FORMAT_RGBA, EVAS_3D_PIXEL_FORMAT_8888, 4, 4, &pixels1[0]) 286 evas_3d_texture_data_set(EVAS_3D_COLOR_FORMAT_RGBA, EVAS_3D_PIXEL_FORMAT_8888, 4, 4, &pixels1[0])
287 ); 287 );
288 288
289 snprintf(buf, sizeof(buf), "%s/normal_lego.png", elm_app_data_dir_get()); 289 snprintf(buf, sizeof(buf), "%s/normal_lego.png", prefix_data_get());
290 scene->texture_normal = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas, 290 scene->texture_normal = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas,
291 evas_3d_texture_file_set(buf, NULL) 291 evas_3d_texture_file_set(buf, NULL)
292 ); 292 );
@@ -354,7 +354,7 @@ static void _sonic_setup(globals *ourGlobals, Scene_Data *scene)
354 char buf[PATH_MAX]; 354 char buf[PATH_MAX];
355 355
356 // Setup an MD2 mesh. 356 // Setup an MD2 mesh.
357 snprintf(buf, sizeof(buf), "%s/sonic.png", elm_app_data_dir_get()); 357 snprintf(buf, sizeof(buf), "%s/sonic.png", prefix_data_get());
358 scene->texture2 = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas, 358 scene->texture2 = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas,
359 evas_3d_texture_file_set(buf, NULL), 359 evas_3d_texture_file_set(buf, NULL),
360 evas_3d_texture_filter_set(EVAS_3D_TEXTURE_FILTER_NEAREST, EVAS_3D_TEXTURE_FILTER_NEAREST), 360 evas_3d_texture_filter_set(EVAS_3D_TEXTURE_FILTER_NEAREST, EVAS_3D_TEXTURE_FILTER_NEAREST),
@@ -375,7 +375,7 @@ static void _sonic_setup(globals *ourGlobals, Scene_Data *scene)
375 evas_3d_material_shininess_set(50.0) 375 evas_3d_material_shininess_set(50.0)
376 ); 376 );
377 377
378 snprintf(buf, sizeof(buf), "%s/sonic.md2", elm_app_data_dir_get()); 378 snprintf(buf, sizeof(buf), "%s/sonic.md2", prefix_data_get());
379 scene->mesh2 = eo_add(EVAS_3D_MESH_CLASS, ourGlobals->evas, 379 scene->mesh2 = eo_add(EVAS_3D_MESH_CLASS, ourGlobals->evas,
380 evas_3d_mesh_file_set(EVAS_3D_MESH_FILE_TYPE_MD2, buf, NULL), 380 evas_3d_mesh_file_set(EVAS_3D_MESH_FILE_TYPE_MD2, buf, NULL),
381 evas_3d_mesh_frame_material_set(0, scene->material2), 381 evas_3d_mesh_frame_material_set(0, scene->material2),
@@ -397,7 +397,7 @@ static void _earth_setup(globals *ourGlobals, Scene_Data *scene)
397 char buf[PATH_MAX]; 397 char buf[PATH_MAX];
398 398
399 // Setup earth material. 399 // Setup earth material.
400 snprintf(buf, sizeof(buf), "%s/EarthDiffuse.png", elm_app_data_dir_get()); 400 snprintf(buf, sizeof(buf), "%s/EarthDiffuse.png", prefix_data_get());
401 scene->texture_diffuse = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas, 401 scene->texture_diffuse = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas,
402 evas_3d_texture_file_set(buf, NULL), 402 evas_3d_texture_file_set(buf, NULL),
403 evas_3d_texture_filter_set(EVAS_3D_TEXTURE_FILTER_LINEAR, EVAS_3D_TEXTURE_FILTER_LINEAR) 403 evas_3d_texture_filter_set(EVAS_3D_TEXTURE_FILTER_LINEAR, EVAS_3D_TEXTURE_FILTER_LINEAR)