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authorDavid Walter Seikel2013-01-13 18:54:10 +1000
committerDavid Walter Seikel2013-01-13 18:54:10 +1000
commit959831f4ef5a3e797f576c3de08cd65032c997ad (patch)
treee7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool
parentAdd info about changes to Irrlicht. (diff)
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Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to '')
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CFontTool.cpp1602
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CFontTool.h156
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CVectorFontTool.h2398
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/Makefile76
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v8.sln40
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v8.vcproj402
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v9.sln40
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v9.vcproj404
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc10.sln40
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc10.vcxproj404
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc11.sln40
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc11.vcxproj412
-rw-r--r--libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/main.cpp986
13 files changed, 3500 insertions, 3500 deletions
diff --git a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CFontTool.cpp b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CFontTool.cpp
index 780e9b0..7579d5d 100644
--- a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CFontTool.cpp
+++ b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CFontTool.cpp
@@ -1,801 +1,801 @@
1#include "CFontTool.h" 1#include "CFontTool.h"
2#include "IXMLWriter.h" 2#include "IXMLWriter.h"
3 3
4using namespace irr; 4using namespace irr;
5 5
6const int fontsizes[] = {4,6,8,9,10,11,12,14,16,18,20,22,24,26,28,36,48,56,68,72,0}; 6const int fontsizes[] = {4,6,8,9,10,11,12,14,16,18,20,22,24,26,28,36,48,56,68,72,0};
7 7
8inline u32 getTextureSizeFromSurfaceSize(u32 size) 8inline u32 getTextureSizeFromSurfaceSize(u32 size)
9{ 9{
10 u32 ts = 0x01; 10 u32 ts = 0x01;
11 while(ts < size) 11 while(ts < size)
12 ts <<= 1; 12 ts <<= 1;
13 13
14 return ts; 14 return ts;
15} 15}
16 16
17// windows specific 17// windows specific
18#ifdef _IRR_WINDOWS_ 18#ifdef _IRR_WINDOWS_
19 19
20 const DWORD charsets[] = { ANSI_CHARSET, DEFAULT_CHARSET, OEM_CHARSET, BALTIC_CHARSET, GB2312_CHARSET, CHINESEBIG5_CHARSET, 20 const DWORD charsets[] = { ANSI_CHARSET, DEFAULT_CHARSET, OEM_CHARSET, BALTIC_CHARSET, GB2312_CHARSET, CHINESEBIG5_CHARSET,
21 EASTEUROPE_CHARSET, GREEK_CHARSET, HANGUL_CHARSET, MAC_CHARSET, RUSSIAN_CHARSET, 21 EASTEUROPE_CHARSET, GREEK_CHARSET, HANGUL_CHARSET, MAC_CHARSET, RUSSIAN_CHARSET,
22 SHIFTJIS_CHARSET, SYMBOL_CHARSET, TURKISH_CHARSET, VIETNAMESE_CHARSET, JOHAB_CHARSET, 22 SHIFTJIS_CHARSET, SYMBOL_CHARSET, TURKISH_CHARSET, VIETNAMESE_CHARSET, JOHAB_CHARSET,
23 ARABIC_CHARSET, HEBREW_CHARSET, THAI_CHARSET, 0}; 23 ARABIC_CHARSET, HEBREW_CHARSET, THAI_CHARSET, 0};
24 24
25 const wchar_t *setnames[] = {L"ANSI", L"All Available", L"OEM", L"Baltic", L"Chinese Simplified", L"Chinese Traditional", 25 const wchar_t *setnames[] = {L"ANSI", L"All Available", L"OEM", L"Baltic", L"Chinese Simplified", L"Chinese Traditional",
26 L"Eastern European", L"Greek", L"Hangul", L"Macintosh", L"Russian", 26 L"Eastern European", L"Greek", L"Hangul", L"Macintosh", L"Russian",
27 L"Japanese", L"Symbol", L"Turkish", L"Vietnamese", L"Johab", 27 L"Japanese", L"Symbol", L"Turkish", L"Vietnamese", L"Johab",
28 L"Arabic", L"Hebrew", L"Thai", 0}; 28 L"Arabic", L"Hebrew", L"Thai", 0};
29 29
30 // callback for adding font names 30 // callback for adding font names
31 int CALLBACK EnumFontFamExProc( ENUMLOGFONTEX *lpelfe, NEWTEXTMETRICEX *lpntme, 31 int CALLBACK EnumFontFamExProc( ENUMLOGFONTEX *lpelfe, NEWTEXTMETRICEX *lpntme,
32 DWORD FontType, LPARAM lParam) 32 DWORD FontType, LPARAM lParam)
33 { 33 {
34 CFontTool* t = (CFontTool*) lParam; 34 CFontTool* t = (CFontTool*) lParam;
35 t->FontNames.push_back( core::stringw(lpelfe->elfFullName)); 35 t->FontNames.push_back( core::stringw(lpelfe->elfFullName));
36 return 1; 36 return 1;
37 } 37 }
38 38
39 // 39 //
40 // Constructor 40 // Constructor
41 // 41 //
42 42
43 CFontTool::CFontTool(IrrlichtDevice* device) : FontSizes(fontsizes), 43 CFontTool::CFontTool(IrrlichtDevice* device) : FontSizes(fontsizes),
44 Device(device), UseAlphaChannel(false), 44 Device(device), UseAlphaChannel(false),
45 // win specific 45 // win specific
46 dc(0) 46 dc(0)
47 { 47 {
48 // init display context 48 // init display context
49 dc = CreateDC(L"DISPLAY", L"DISPLAY", 0 ,0 ); 49 dc = CreateDC(L"DISPLAY", L"DISPLAY", 0 ,0 );
50 50
51 // populate list of available character set names 51 // populate list of available character set names
52 for (int i=0; setnames[i] != 0; ++i) 52 for (int i=0; setnames[i] != 0; ++i)
53 CharSets.push_back( core::stringw(setnames[i])); 53 CharSets.push_back( core::stringw(setnames[i]));
54 54
55 selectCharSet(0); 55 selectCharSet(0);
56 } 56 }
57 57
58 void CFontTool::selectCharSet(u32 currentCharSet) 58 void CFontTool::selectCharSet(u32 currentCharSet)
59 { 59 {
60 if ( currentCharSet >= CharSets.size() ) 60 if ( currentCharSet >= CharSets.size() )
61 return; 61 return;
62 62
63 LOGFONTW lf; 63 LOGFONTW lf;
64 lf.lfFaceName[0] = L'\0'; 64 lf.lfFaceName[0] = L'\0';
65 lf.lfCharSet = (BYTE) charsets[currentCharSet]; 65 lf.lfCharSet = (BYTE) charsets[currentCharSet];
66 // HRESULT hr; // no error checking(!) 66 // HRESULT hr; // no error checking(!)
67 67
68 // clear font list 68 // clear font list
69 FontNames.clear(); 69 FontNames.clear();
70 70
71 // create list of available fonts 71 // create list of available fonts
72 EnumFontFamiliesExW( dc, (LPLOGFONTW) &lf, (FONTENUMPROCW) EnumFontFamExProc, (LPARAM) this, 0); 72 EnumFontFamiliesExW( dc, (LPLOGFONTW) &lf, (FONTENUMPROCW) EnumFontFamExProc, (LPARAM) this, 0);
73 } 73 }
74 74
75 bool CFontTool::makeBitmapFont(u32 fontIndex, u32 charsetIndex, s32 fontSize, u32 textureWidth, u32 textureHeight, bool bold, bool italic, bool aa, bool alpha) 75 bool CFontTool::makeBitmapFont(u32 fontIndex, u32 charsetIndex, s32 fontSize, u32 textureWidth, u32 textureHeight, bool bold, bool italic, bool aa, bool alpha)
76 { 76 {
77 if (fontIndex >= FontNames.size() || charsetIndex >= CharSets.size() ) 77 if (fontIndex >= FontNames.size() || charsetIndex >= CharSets.size() )
78 return false; 78 return false;
79 79
80 UseAlphaChannel = alpha; 80 UseAlphaChannel = alpha;
81 u32 currentImage = 0; 81 u32 currentImage = 0;
82 82
83 // create the font 83 // create the font
84 HFONT font = CreateFontW( 84 HFONT font = CreateFontW(
85 -MulDiv(fontSize, GetDeviceCaps(dc, LOGPIXELSY), 72), 0, 85 -MulDiv(fontSize, GetDeviceCaps(dc, LOGPIXELSY), 72), 0,
86 0,0, 86 0,0,
87 bold ? FW_BOLD : 0, 87 bold ? FW_BOLD : 0,
88 italic, 0,0, charsets[charsetIndex], 0,0, 88 italic, 0,0, charsets[charsetIndex], 0,0,
89 aa ? ANTIALIASED_QUALITY : 0, 89 aa ? ANTIALIASED_QUALITY : 0,
90 0, FontNames[fontIndex].c_str() ); 90 0, FontNames[fontIndex].c_str() );
91 91
92 if (!font) 92 if (!font)
93 return false; 93 return false;
94 94
95 SelectObject(dc, font); 95 SelectObject(dc, font);
96 SetTextAlign (dc,TA_LEFT | TA_TOP | TA_NOUPDATECP); 96 SetTextAlign (dc,TA_LEFT | TA_TOP | TA_NOUPDATECP);
97 97
98 // get rid of the current textures/images 98 // get rid of the current textures/images
99 for (u32 i=0; i<currentTextures.size(); ++i) 99 for (u32 i=0; i<currentTextures.size(); ++i)
100 currentTextures[i]->drop(); 100 currentTextures[i]->drop();
101 currentTextures.clear(); 101 currentTextures.clear();
102 102
103 for (u32 i=0; i<currentImages.size(); ++i) 103 for (u32 i=0; i<currentImages.size(); ++i)
104 currentImages[i]->drop(); 104 currentImages[i]->drop();
105 currentImages.clear(); 105 currentImages.clear();
106 106
107 // clear current image mappings 107 // clear current image mappings
108 CharMap.clear(); 108 CharMap.clear();
109 // clear array 109 // clear array
110 Areas.clear(); 110 Areas.clear();
111 111
112 // get information about this font's unicode ranges. 112 // get information about this font's unicode ranges.
113 s32 size = GetFontUnicodeRanges( dc, 0); 113 s32 size = GetFontUnicodeRanges( dc, 0);
114 c8 *buf = new c8[size]; 114 c8 *buf = new c8[size];
115 LPGLYPHSET glyphs = (LPGLYPHSET)buf; 115 LPGLYPHSET glyphs = (LPGLYPHSET)buf;
116 116
117 GetFontUnicodeRanges( dc, glyphs); 117 GetFontUnicodeRanges( dc, glyphs);
118 118
119 // s32 TotalCharCount = glyphs->cGlyphsSupported; 119 // s32 TotalCharCount = glyphs->cGlyphsSupported;
120 120
121 s32 currentx=0, currenty=0, maxy=0; 121 s32 currentx=0, currenty=0, maxy=0;
122 122
123 for (u32 range=0; range < glyphs->cRanges; range++) 123 for (u32 range=0; range < glyphs->cRanges; range++)
124 { 124 {
125 WCRANGE* current = &glyphs->ranges[range]; 125 WCRANGE* current = &glyphs->ranges[range];
126 126
127 //maxy=0; 127 //maxy=0;
128 128
129 // loop through each glyph and write its size and position 129 // loop through each glyph and write its size and position
130 for (s32 ch=current->wcLow; ch< current->wcLow + current->cGlyphs; ch++) 130 for (s32 ch=current->wcLow; ch< current->wcLow + current->cGlyphs; ch++)
131 { 131 {
132 wchar_t currentchar = ch; 132 wchar_t currentchar = ch;
133 133
134 if ( IsDBCSLeadByte((BYTE) ch)) 134 if ( IsDBCSLeadByte((BYTE) ch))
135 continue; // surragate pairs unsupported 135 continue; // surragate pairs unsupported
136 136
137 // get the dimensions 137 // get the dimensions
138 SIZE size; 138 SIZE size;
139 ABC abc; 139 ABC abc;
140 GetTextExtentPoint32W(dc, &currentchar, 1, &size); 140 GetTextExtentPoint32W(dc, &currentchar, 1, &size);
141 SFontArea fa; 141 SFontArea fa;
142 fa.underhang = 0; 142 fa.underhang = 0;
143 fa.overhang = 0; 143 fa.overhang = 0;
144 144
145 if (GetCharABCWidthsW(dc, currentchar, currentchar, &abc)) // for unicode fonts, get overhang, underhang, width 145 if (GetCharABCWidthsW(dc, currentchar, currentchar, &abc)) // for unicode fonts, get overhang, underhang, width
146 { 146 {
147 size.cx = abc.abcB; 147 size.cx = abc.abcB;
148 fa.underhang = abc.abcA; 148 fa.underhang = abc.abcA;
149 fa.overhang = abc.abcC; 149 fa.overhang = abc.abcC;
150 150
151 if (abc.abcB-abc.abcA+abc.abcC<1) 151 if (abc.abcB-abc.abcA+abc.abcC<1)
152 continue; // nothing of width 0 152 continue; // nothing of width 0
153 } 153 }
154 if (size.cy < 1) 154 if (size.cy < 1)
155 continue; 155 continue;
156 156
157 //GetGlyphOutline(dc, currentchar, GGO_METRICS, &gm, 0, 0, 0); 157 //GetGlyphOutline(dc, currentchar, GGO_METRICS, &gm, 0, 0, 0);
158 158
159 //size.cx++; size.cy++; 159 //size.cx++; size.cy++;
160 160
161 // wrap around? 161 // wrap around?
162 if (currentx + size.cx > (s32) textureWidth) 162 if (currentx + size.cx > (s32) textureWidth)
163 { 163 {
164 currenty += maxy; 164 currenty += maxy;
165 currentx = 0; 165 currentx = 0;
166 if ((u32)(currenty + maxy) > textureHeight) 166 if ((u32)(currenty + maxy) > textureHeight)
167 { 167 {
168 currentImage++; // increase Image count 168 currentImage++; // increase Image count
169 currenty=0; 169 currenty=0;
170 } 170 }
171 maxy = 0; 171 maxy = 0;
172 } 172 }
173 // add this char dimension to the current map 173 // add this char dimension to the current map
174 174
175 fa.rectangle = core::rect<s32>(currentx, currenty, currentx + size.cx, currenty + size.cy); 175 fa.rectangle = core::rect<s32>(currentx, currenty, currentx + size.cx, currenty + size.cy);
176 fa.sourceimage = currentImage; 176 fa.sourceimage = currentImage;
177 177
178 CharMap.insert(currentchar, Areas.size()); 178 CharMap.insert(currentchar, Areas.size());
179 Areas.push_back( fa ); 179 Areas.push_back( fa );
180 180
181 currentx += size.cx +1; 181 currentx += size.cx +1;
182 182
183 if (size.cy+1 > maxy) 183 if (size.cy+1 > maxy)
184 maxy = size.cy+1; 184 maxy = size.cy+1;
185 } 185 }
186 } 186 }
187 currenty += maxy; 187 currenty += maxy;
188 188
189 u32 lastTextureHeight = getTextureSizeFromSurfaceSize(currenty); 189 u32 lastTextureHeight = getTextureSizeFromSurfaceSize(currenty);
190 190
191 // delete the glyph set 191 // delete the glyph set
192 delete [] buf; 192 delete [] buf;
193 193
194 currentImages.set_used(currentImage+1); 194 currentImages.set_used(currentImage+1);
195 currentTextures.set_used(currentImage+1); 195 currentTextures.set_used(currentImage+1);
196 196
197 for (currentImage=0; currentImage < currentImages.size(); ++currentImage) 197 for (currentImage=0; currentImage < currentImages.size(); ++currentImage)
198 { 198 {
199 core::stringc logmsg = "Creating image "; 199 core::stringc logmsg = "Creating image ";
200 logmsg += (s32) (currentImage+1); 200 logmsg += (s32) (currentImage+1);
201 logmsg += " of "; 201 logmsg += " of ";
202 logmsg += (s32) currentImages.size(); 202 logmsg += (s32) currentImages.size();
203 Device->getLogger()->log(logmsg.c_str()); 203 Device->getLogger()->log(logmsg.c_str());
204 // no need for a huge final texture 204 // no need for a huge final texture
205 u32 texHeight = textureHeight; 205 u32 texHeight = textureHeight;
206 if (currentImage == currentImages.size()-1 ) 206 if (currentImage == currentImages.size()-1 )
207 texHeight = lastTextureHeight; 207 texHeight = lastTextureHeight;
208 208
209 // make a new bitmap 209 // make a new bitmap
210 HBITMAP bmp = CreateCompatibleBitmap(dc, textureWidth, texHeight); 210 HBITMAP bmp = CreateCompatibleBitmap(dc, textureWidth, texHeight);
211 HDC bmpdc = CreateCompatibleDC(dc); 211 HDC bmpdc = CreateCompatibleDC(dc);
212 212
213 LOGBRUSH lbrush; 213 LOGBRUSH lbrush;
214 lbrush.lbColor = RGB(0,0,0); 214 lbrush.lbColor = RGB(0,0,0);
215 lbrush.lbHatch = 0; 215 lbrush.lbHatch = 0;
216 lbrush.lbStyle = BS_SOLID; 216 lbrush.lbStyle = BS_SOLID;
217 217
218 HBRUSH brush = CreateBrushIndirect(&lbrush); 218 HBRUSH brush = CreateBrushIndirect(&lbrush);
219 HPEN pen = CreatePen(PS_NULL, 0, 0); 219 HPEN pen = CreatePen(PS_NULL, 0, 0);
220 220
221 HGDIOBJ oldbmp = SelectObject(bmpdc, bmp); 221 HGDIOBJ oldbmp = SelectObject(bmpdc, bmp);
222 HGDIOBJ oldbmppen = SelectObject(bmpdc, pen); 222 HGDIOBJ oldbmppen = SelectObject(bmpdc, pen);
223 HGDIOBJ oldbmpbrush = SelectObject(bmpdc, brush); 223 HGDIOBJ oldbmpbrush = SelectObject(bmpdc, brush);
224 HGDIOBJ oldbmpfont = SelectObject(bmpdc, font); 224 HGDIOBJ oldbmpfont = SelectObject(bmpdc, font);
225 225
226 SetTextColor(bmpdc, RGB(255,255,255)); 226 SetTextColor(bmpdc, RGB(255,255,255));
227 227
228 Rectangle(bmpdc, 0,0,textureWidth,texHeight); 228 Rectangle(bmpdc, 0,0,textureWidth,texHeight);
229 SetBkMode(bmpdc, TRANSPARENT); 229 SetBkMode(bmpdc, TRANSPARENT);
230 230
231 // draw the letters... 231 // draw the letters...
232 232
233 // iterate through the tree 233 // iterate through the tree
234 core::map<wchar_t, u32>::Iterator it = CharMap.getIterator(); 234 core::map<wchar_t, u32>::Iterator it = CharMap.getIterator();
235 while (!it.atEnd()) 235 while (!it.atEnd())
236 { 236 {
237 s32 currentArea = (*it).getValue(); 237 s32 currentArea = (*it).getValue();
238 wchar_t wch = (*it).getKey(); 238 wchar_t wch = (*it).getKey();
239 // sloppy but I couldnt be bothered rewriting it 239 // sloppy but I couldnt be bothered rewriting it
240 if (Areas[currentArea].sourceimage == currentImage) 240 if (Areas[currentArea].sourceimage == currentImage)
241 { 241 {
242 // draw letter 242 // draw letter
243 s32 sx = Areas[currentArea].rectangle.UpperLeftCorner.X - Areas[currentArea].underhang; 243 s32 sx = Areas[currentArea].rectangle.UpperLeftCorner.X - Areas[currentArea].underhang;
244 TextOutW(bmpdc, sx, Areas[currentArea].rectangle.UpperLeftCorner.Y, &wch, 1); 244 TextOutW(bmpdc, sx, Areas[currentArea].rectangle.UpperLeftCorner.Y, &wch, 1);
245 245
246 // if ascii font... 246 // if ascii font...
247 //SetPixel(bmpdc, Areas[currentArea].rectangle.UpperLeftCorner.X, Areas[currentArea].rectangle.UpperLeftCorner.Y, RGB(255,255,0));// left upper corner mark 247 //SetPixel(bmpdc, Areas[currentArea].rectangle.UpperLeftCorner.X, Areas[currentArea].rectangle.UpperLeftCorner.Y, RGB(255,255,0));// left upper corner mark
248 } 248 }
249 it++; 249 it++;
250 } 250 }
251 251
252 // copy the font bitmap into a new irrlicht image 252 // copy the font bitmap into a new irrlicht image
253 BITMAP b; 253 BITMAP b;
254 PBITMAPINFO pbmi; 254 PBITMAPINFO pbmi;
255 WORD cClrBits; 255 WORD cClrBits;
256 u32 cformat; 256 u32 cformat;
257 257
258 // Retrieve the bitmap color format, width, and height. 258 // Retrieve the bitmap color format, width, and height.
259 GetObject(bmp, sizeof(BITMAP), (LPSTR)&b); 259 GetObject(bmp, sizeof(BITMAP), (LPSTR)&b);
260 260
261 // Convert the color format to a count of bits. 261 // Convert the color format to a count of bits.
262 cClrBits = (WORD)(b.bmPlanes * b.bmBitsPixel); 262 cClrBits = (WORD)(b.bmPlanes * b.bmBitsPixel);
263 263
264 if (cClrBits <= 8) // we're not supporting these 264 if (cClrBits <= 8) // we're not supporting these
265 cformat = -1; 265 cformat = -1;
266 else if (cClrBits <= 16) 266 else if (cClrBits <= 16)
267 cformat = video::ECF_A1R5G5B5; 267 cformat = video::ECF_A1R5G5B5;
268 else if (cClrBits <= 24) 268 else if (cClrBits <= 24)
269 cformat = video::ECF_R8G8B8; 269 cformat = video::ECF_R8G8B8;
270 else 270 else
271 cformat = video::ECF_A8R8G8B8; 271 cformat = video::ECF_A8R8G8B8;
272 272
273 pbmi = (PBITMAPINFO) LocalAlloc(LPTR, 273 pbmi = (PBITMAPINFO) LocalAlloc(LPTR,
274 sizeof(BITMAPINFOHEADER)); 274 sizeof(BITMAPINFOHEADER));
275 275
276 // Initialize the fields in the BITMAPINFO structure. 276 // Initialize the fields in the BITMAPINFO structure.
277 277
278 pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); 278 pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
279 pbmi->bmiHeader.biWidth = b.bmWidth; 279 pbmi->bmiHeader.biWidth = b.bmWidth;
280 pbmi->bmiHeader.biHeight = b.bmHeight; 280 pbmi->bmiHeader.biHeight = b.bmHeight;
281 pbmi->bmiHeader.biPlanes = b.bmPlanes; 281 pbmi->bmiHeader.biPlanes = b.bmPlanes;
282 pbmi->bmiHeader.biBitCount = b.bmBitsPixel; 282 pbmi->bmiHeader.biBitCount = b.bmBitsPixel;
283 283
284 // If the bitmap is not compressed, set the BI_RGB flag. 284 // If the bitmap is not compressed, set the BI_RGB flag.
285 pbmi->bmiHeader.biCompression = BI_RGB; 285 pbmi->bmiHeader.biCompression = BI_RGB;
286 286
287 // Compute the number of bytes in the array of color 287 // Compute the number of bytes in the array of color
288 // indices and store the result in biSizeImage. 288 // indices and store the result in biSizeImage.
289 // For Windows NT, the width must be DWORD aligned unless 289 // For Windows NT, the width must be DWORD aligned unless
290 // the bitmap is RLE compressed. This example shows this. 290 // the bitmap is RLE compressed. This example shows this.
291 // For Windows 95/98/Me, the width must be WORD aligned unless the 291 // For Windows 95/98/Me, the width must be WORD aligned unless the
292 // bitmap is RLE compressed. 292 // bitmap is RLE compressed.
293 pbmi->bmiHeader.biSizeImage = ((pbmi->bmiHeader.biWidth * cClrBits +31) & ~31) /8 293 pbmi->bmiHeader.biSizeImage = ((pbmi->bmiHeader.biWidth * cClrBits +31) & ~31) /8
294 * pbmi->bmiHeader.biHeight; 294 * pbmi->bmiHeader.biHeight;
295 // Set biClrImportant to 0, indicating that all of the 295 // Set biClrImportant to 0, indicating that all of the
296 // device colors are important. 296 // device colors are important.
297 pbmi->bmiHeader.biClrImportant = 0; 297 pbmi->bmiHeader.biClrImportant = 0;
298 298
299 LPBYTE lpBits; // memory pointer 299 LPBYTE lpBits; // memory pointer
300 300
301 PBITMAPINFOHEADER pbih = (PBITMAPINFOHEADER) pbmi; 301 PBITMAPINFOHEADER pbih = (PBITMAPINFOHEADER) pbmi;
302 lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage); 302 lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage);
303 303
304 GetDIBits(dc, bmp, 0, (WORD) pbih->biHeight, lpBits, pbmi, DIB_RGB_COLORS); 304 GetDIBits(dc, bmp, 0, (WORD) pbih->biHeight, lpBits, pbmi, DIB_RGB_COLORS);
305 305
306 // DEBUG- copy to clipboard 306 // DEBUG- copy to clipboard
307 //OpenClipboard(hWnd); 307 //OpenClipboard(hWnd);
308 //EmptyClipboard(); 308 //EmptyClipboard();
309 //SetClipboardData(CF_BITMAP, bmp); 309 //SetClipboardData(CF_BITMAP, bmp);
310 //CloseClipboard(); 310 //CloseClipboard();
311 311
312 // flip bitmap 312 // flip bitmap
313 s32 rowsize = ((pbmi->bmiHeader.biWidth * cClrBits +31) & ~31) /8; 313 s32 rowsize = ((pbmi->bmiHeader.biWidth * cClrBits +31) & ~31) /8;
314 c8 *row = new c8[rowsize]; 314 c8 *row = new c8[rowsize];
315 for (s32 i=0; i < (pbih->biHeight/2); ++i) 315 for (s32 i=0; i < (pbih->biHeight/2); ++i)
316 { 316 {
317 // grab a row 317 // grab a row
318 memcpy(row, lpBits + (rowsize * i), rowsize); 318 memcpy(row, lpBits + (rowsize * i), rowsize);
319 // swap row 319 // swap row
320 memcpy(lpBits + (rowsize * i), lpBits + ((pbih->biHeight-1 -i) * rowsize ) , rowsize); 320 memcpy(lpBits + (rowsize * i), lpBits + ((pbih->biHeight-1 -i) * rowsize ) , rowsize);
321 memcpy(lpBits + ((pbih->biHeight-1 -i) * rowsize ), row , rowsize); 321 memcpy(lpBits + ((pbih->biHeight-1 -i) * rowsize ), row , rowsize);
322 } 322 }
323 323
324 bool ret = false; 324 bool ret = false;
325 325
326 if (cformat == video::ECF_A8R8G8B8) 326 if (cformat == video::ECF_A8R8G8B8)
327 { 327 {
328 // in this case the font should have an alpha channel, but since windows doesn't draw one 328 // in this case the font should have an alpha channel, but since windows doesn't draw one
329 // we have to set one manually by going through all the pixels.. *sigh* 329 // we have to set one manually by going through all the pixels.. *sigh*
330 330
331 u8* m; 331 u8* m;
332 for (m = lpBits; m < lpBits + pbih->biSizeImage; m+=4) 332 for (m = lpBits; m < lpBits + pbih->biSizeImage; m+=4)
333 { 333 {
334 if (UseAlphaChannel) 334 if (UseAlphaChannel)
335 { 335 {
336 if (m[0] > 0) // pixel has colour 336 if (m[0] > 0) // pixel has colour
337 { 337 {
338 m[3]=m[0]; // set alpha 338 m[3]=m[0]; // set alpha
339 m[0]=m[1]=m[2] = 255; // everything else is full 339 m[0]=m[1]=m[2] = 255; // everything else is full
340 } 340 }
341 } 341 }
342 else 342 else
343 m[3]=255; // all pixels are full alpha 343 m[3]=255; // all pixels are full alpha
344 } 344 }
345 345
346 } 346 }
347 else if (cformat == video::ECF_A1R5G5B5) 347 else if (cformat == video::ECF_A1R5G5B5)
348 { 348 {
349 u8* m; 349 u8* m;
350 for (m = lpBits; m < lpBits + pbih->biSizeImage; m+=2) 350 for (m = lpBits; m < lpBits + pbih->biSizeImage; m+=2)
351 { 351 {
352 WORD *p = (WORD*)m; 352 WORD *p = (WORD*)m;
353 if (m[0] > 0 || !UseAlphaChannel) // alpha should be set 353 if (m[0] > 0 || !UseAlphaChannel) // alpha should be set
354 *p |= 0x8000; // set alpha bit 354 *p |= 0x8000; // set alpha bit
355 } 355 }
356 } 356 }
357 else 357 else
358 { 358 {
359 cformat = -1; 359 cformat = -1;
360 } 360 }
361 361
362 // make a texture from the image 362 // make a texture from the image
363 if (cformat != -1) 363 if (cformat != -1)
364 { 364 {
365 // turn mip-mapping off 365 // turn mip-mapping off
366 bool b = Device->getVideoDriver()->getTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS); 366 bool b = Device->getVideoDriver()->getTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS);
367 currentImages[currentImage] = Device->getVideoDriver()->createImageFromData((video::ECOLOR_FORMAT)cformat, core::dimension2d<u32>(textureWidth,texHeight), (void*)lpBits); 367 currentImages[currentImage] = Device->getVideoDriver()->createImageFromData((video::ECOLOR_FORMAT)cformat, core::dimension2d<u32>(textureWidth,texHeight), (void*)lpBits);
368 Device->getVideoDriver()->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS,b); 368 Device->getVideoDriver()->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS,b);
369 } 369 }
370 else 370 else
371 { 371 {
372 Device->getLogger()->log("Couldn't create font, your pixel format is unsupported."); 372 Device->getLogger()->log("Couldn't create font, your pixel format is unsupported.");
373 } 373 }
374 374
375 // free memory and windows resources 375 // free memory and windows resources
376 // sloppy I know, but I only intended to create one image at first. 376 // sloppy I know, but I only intended to create one image at first.
377 delete [] row; 377 delete [] row;
378 LocalFree(pbmi); 378 LocalFree(pbmi);
379 GlobalFree(lpBits); 379 GlobalFree(lpBits);
380 DeleteDC(bmpdc); 380 DeleteDC(bmpdc);
381 DeleteObject(brush); 381 DeleteObject(brush);
382 DeleteObject(pen); 382 DeleteObject(pen);
383 DeleteObject(bmp); 383 DeleteObject(bmp);
384 384
385 if (currentImages[currentImage]) 385 if (currentImages[currentImage])
386 { 386 {
387 // add texture 387 // add texture
388 currentTextures[currentImage] = Device->getVideoDriver()->addTexture("GUIFontImage",currentImages[currentImage]); 388 currentTextures[currentImage] = Device->getVideoDriver()->addTexture("GUIFontImage",currentImages[currentImage]);
389 currentTextures[currentImage]->grab(); 389 currentTextures[currentImage]->grab();
390 } 390 }
391 else 391 else
392 { 392 {
393 Device->getLogger()->log("Something went wrong, aborting."); 393 Device->getLogger()->log("Something went wrong, aborting.");
394 // drop all images 394 // drop all images
395 DeleteObject(font); 395 DeleteObject(font);
396 return false; 396 return false;
397 } 397 }
398 } // looping through each texture 398 } // looping through each texture
399 DeleteObject(font); 399 DeleteObject(font);
400 return true; 400 return true;
401 } 401 }
402 402
403#else 403#else
404 404
405 CFontTool::CFontTool(IrrlichtDevice *device) : FontSizes(fontsizes), Device(device), UseAlphaChannel(false) 405 CFontTool::CFontTool(IrrlichtDevice *device) : FontSizes(fontsizes), Device(device), UseAlphaChannel(false)
406 { 406 {
407 if (!XftInitFtLibrary()) 407 if (!XftInitFtLibrary())
408 { 408 {
409 core::stringc logmsg = "XFT not found\n"; 409 core::stringc logmsg = "XFT not found\n";
410 Device->getLogger()->log(logmsg.c_str()); 410 Device->getLogger()->log(logmsg.c_str());
411 exit(EXIT_FAILURE); 411 exit(EXIT_FAILURE);
412 } 412 }
413 413
414 /* Get a list of the font foundries, storing them in a set to sort */ 414 /* Get a list of the font foundries, storing them in a set to sort */
415 std::set<core::stringw> foundries; 415 std::set<core::stringw> foundries;
416 Display* display = (Display*)Device->getVideoDriver()->getExposedVideoData().OpenGLLinux.X11Display; 416 Display* display = (Display*)Device->getVideoDriver()->getExposedVideoData().OpenGLLinux.X11Display;
417 XftFontSet* fonts = XftListFonts(display, DefaultScreen(display), 0, XFT_FOUNDRY, 0); 417 XftFontSet* fonts = XftListFonts(display, DefaultScreen(display), 0, XFT_FOUNDRY, 0);
418 for (int i = 0; i < fonts->nfont; i++) 418 for (int i = 0; i < fonts->nfont; i++)
419 { 419 {
420 char *foundry; 420 char *foundry;
421 XftPatternGetString(fonts->fonts[i], XFT_FOUNDRY, 0, &foundry); 421 XftPatternGetString(fonts->fonts[i], XFT_FOUNDRY, 0, &foundry);
422 core::stringw tmp(foundry); 422 core::stringw tmp(foundry);
423 foundries.insert(tmp); 423 foundries.insert(tmp);
424 } 424 }
425 XftFontSetDestroy(fonts); 425 XftFontSetDestroy(fonts);
426 426
427 /* Copy the sorted list into the array */ 427 /* Copy the sorted list into the array */
428 CharSets.clear(); 428 CharSets.clear();
429 for (std::set<core::stringw>::iterator i = foundries.begin(); i != foundries.end(); i++) 429 for (std::set<core::stringw>::iterator i = foundries.begin(); i != foundries.end(); i++)
430 CharSets.push_back((*i).c_str()); 430 CharSets.push_back((*i).c_str());
431 selectCharSet(0); 431 selectCharSet(0);
432 } 432 }
433 433
434 /* Note: There must be some trick for using strings as pattern parameters to XftListFonts because 434 /* Note: There must be some trick for using strings as pattern parameters to XftListFonts because
435 no matter how I specify a string, I end up with an intermittent segfault. Since XftFontList is 435 no matter how I specify a string, I end up with an intermittent segfault. Since XftFontList is
436 just calling FcFontList, that's what I'll do too since that works OK */ 436 just calling FcFontList, that's what I'll do too since that works OK */
437 void CFontTool::selectCharSet(u32 currentCharSet) 437 void CFontTool::selectCharSet(u32 currentCharSet)
438 { 438 {
439 /* Get a list of the font families, storing them in a set to sort */ 439 /* Get a list of the font families, storing them in a set to sort */
440 char foundry[256]; 440 char foundry[256];
441 sprintf(&foundry[0],"%ls",CharSets[currentCharSet].c_str()); 441 sprintf(&foundry[0],"%ls",CharSets[currentCharSet].c_str());
442 std::set<core::stringw> families; 442 std::set<core::stringw> families;
443 XftPattern *pattern = FcPatternCreate(); 443 XftPattern *pattern = FcPatternCreate();
444 XftPatternAddString(pattern, FC_FOUNDRY, &foundry[0]); 444 XftPatternAddString(pattern, FC_FOUNDRY, &foundry[0]);
445 XftObjectSet *objectset = FcObjectSetCreate(); 445 XftObjectSet *objectset = FcObjectSetCreate();
446 XftObjectSetAdd(objectset, XFT_FOUNDRY); 446 XftObjectSetAdd(objectset, XFT_FOUNDRY);
447 XftObjectSetAdd(objectset, XFT_FAMILY); 447 XftObjectSetAdd(objectset, XFT_FAMILY);
448 FcFontSet *fonts = FcFontList(NULL, pattern, objectset); 448 FcFontSet *fonts = FcFontList(NULL, pattern, objectset);
449 449
450 for (int i = 0; i < fonts->nfont; i++) 450 for (int i = 0; i < fonts->nfont; i++)
451 { 451 {
452 char* ptr; 452 char* ptr;
453 XftPatternGetString(fonts->fonts[i], XFT_FAMILY, 0, &ptr); 453 XftPatternGetString(fonts->fonts[i], XFT_FAMILY, 0, &ptr);
454 core::stringw family(ptr); 454 core::stringw family(ptr);
455 families.insert(family); 455 families.insert(family);
456 } 456 }
457 XftPatternDestroy(pattern); 457 XftPatternDestroy(pattern);
458 FcObjectSetDestroy(objectset); 458 FcObjectSetDestroy(objectset);
459 459
460 /* Copy the sorted list into the array */ 460 /* Copy the sorted list into the array */
461 FontNames.clear(); 461 FontNames.clear();
462 for (std::set<core::stringw>::iterator i = families.begin(); i != families.end(); i++) 462 for (std::set<core::stringw>::iterator i = families.begin(); i != families.end(); i++)
463 FontNames.push_back((*i).c_str()); 463 FontNames.push_back((*i).c_str());
464 } 464 }
465 465
466 bool CFontTool::makeBitmapFont(u32 fontIndex, u32 charsetIndex, s32 fontSize, u32 textureWidth, u32 textureHeight, bool bold, bool italic, bool aa, bool alpha) 466 bool CFontTool::makeBitmapFont(u32 fontIndex, u32 charsetIndex, s32 fontSize, u32 textureWidth, u32 textureHeight, bool bold, bool italic, bool aa, bool alpha)
467 { 467 {
468 if (fontIndex >= FontNames.size() || charsetIndex >= CharSets.size() ) 468 if (fontIndex >= FontNames.size() || charsetIndex >= CharSets.size() )
469 return false; 469 return false;
470 470
471 Display *display = (Display*) Device->getVideoDriver()->getExposedVideoData().OpenGLLinux.X11Display; 471 Display *display = (Display*) Device->getVideoDriver()->getExposedVideoData().OpenGLLinux.X11Display;
472 u32 screen = DefaultScreen(display); 472 u32 screen = DefaultScreen(display);
473 Window win = RootWindow(display, screen); 473 Window win = RootWindow(display, screen);
474 Visual *visual = DefaultVisual(display, screen); 474 Visual *visual = DefaultVisual(display, screen);
475 UseAlphaChannel = alpha; 475 UseAlphaChannel = alpha;
476 u32 currentImage = 0; 476 u32 currentImage = 0;
477 477
478 XftResult result; 478 XftResult result;
479 XftPattern *request = XftPatternCreate(); 479 XftPattern *request = XftPatternCreate();
480 char foundry[256], family[256]; 480 char foundry[256], family[256];
481 sprintf(&foundry[0],"%ls",CharSets[charsetIndex].c_str()); 481 sprintf(&foundry[0],"%ls",CharSets[charsetIndex].c_str());
482 sprintf(&family[0],"%ls",FontNames[fontIndex].c_str()); 482 sprintf(&family[0],"%ls",FontNames[fontIndex].c_str());
483 XftPatternAddString(request, XFT_FOUNDRY, &foundry[0]); 483 XftPatternAddString(request, XFT_FOUNDRY, &foundry[0]);
484 XftPatternAddString(request, XFT_FAMILY, &family[0]); 484 XftPatternAddString(request, XFT_FAMILY, &family[0]);
485 XftPatternAddInteger(request, XFT_PIXEL_SIZE, fontSize); 485 XftPatternAddInteger(request, XFT_PIXEL_SIZE, fontSize);
486 XftPatternAddInteger(request, XFT_WEIGHT, bold ? XFT_WEIGHT_BLACK : XFT_WEIGHT_LIGHT); 486 XftPatternAddInteger(request, XFT_WEIGHT, bold ? XFT_WEIGHT_BLACK : XFT_WEIGHT_LIGHT);
487 XftPatternAddInteger(request, XFT_SLANT, italic ? XFT_SLANT_ITALIC : XFT_SLANT_ROMAN); 487 XftPatternAddInteger(request, XFT_SLANT, italic ? XFT_SLANT_ITALIC : XFT_SLANT_ROMAN);
488 XftPatternAddBool(request, XFT_ANTIALIAS, aa); 488 XftPatternAddBool(request, XFT_ANTIALIAS, aa);
489 489
490 /* Find the closest font that matches the user choices and open it and check if the returned 490 /* Find the closest font that matches the user choices and open it and check if the returned
491 font has anti aliasing enabled by default, even if it wasn't requested */ 491 font has anti aliasing enabled by default, even if it wasn't requested */
492 FcBool aaEnabled; 492 FcBool aaEnabled;
493 XftPattern *found = XftFontMatch(display, DefaultScreen(display), request, &result); 493 XftPattern *found = XftFontMatch(display, DefaultScreen(display), request, &result);
494 XftPatternGetBool(found, XFT_ANTIALIAS, 0, &aaEnabled); 494 XftPatternGetBool(found, XFT_ANTIALIAS, 0, &aaEnabled);
495 aa = aaEnabled; 495 aa = aaEnabled;
496 XftFont *font = XftFontOpenPattern(display, found); 496 XftFont *font = XftFontOpenPattern(display, found);
497 497
498 // get rid of the current textures/images 498 // get rid of the current textures/images
499 for (u32 i=0; i<currentTextures.size(); ++i) 499 for (u32 i=0; i<currentTextures.size(); ++i)
500 currentTextures[i]->drop(); 500 currentTextures[i]->drop();
501 currentTextures.clear(); 501 currentTextures.clear();
502 for (u32 i=0; i<currentImages.size(); ++i) 502 for (u32 i=0; i<currentImages.size(); ++i)
503 currentImages[i]->drop(); 503 currentImages[i]->drop();
504 currentImages.clear(); 504 currentImages.clear();
505 CharMap.clear(); 505 CharMap.clear();
506 Areas.clear(); 506 Areas.clear();
507 507
508 /* Calculate the max height of the font. Annoyingly, it seems that the height property of the font 508 /* Calculate the max height of the font. Annoyingly, it seems that the height property of the font
509 is the maximum height of any single character, but a string of characters, aligned along their 509 is the maximum height of any single character, but a string of characters, aligned along their
510 baselines, can exceed this figure. Because I don't know any better way of doing it, I'm going to 510 baselines, can exceed this figure. Because I don't know any better way of doing it, I'm going to
511 have to use the brute force method. 511 have to use the brute force method.
512 512
513 Note: There will be a certain number of charters in a font, however they may not be grouped 513 Note: There will be a certain number of charters in a font, however they may not be grouped
514 consecutively, and could in fact be spread out with many gaps */ 514 consecutively, and could in fact be spread out with many gaps */
515 u32 maxY = 0; 515 u32 maxY = 0;
516 u32 charsFound = 0; 516 u32 charsFound = 0;
517 for (FT_UInt charCode = 0; charsFound < FcCharSetCount(font->charset); charCode++) 517 for (FT_UInt charCode = 0; charsFound < FcCharSetCount(font->charset); charCode++)
518 { 518 {
519 if (!XftCharExists(display, font, charCode)) 519 if (!XftCharExists(display, font, charCode))
520 continue; 520 continue;
521 521
522 charsFound++; 522 charsFound++;
523 523
524 XGlyphInfo extents; 524 XGlyphInfo extents;
525 XftTextExtents32(display, font, &charCode, 1, &extents); 525 XftTextExtents32(display, font, &charCode, 1, &extents);
526 if ((extents.xOff <= 0) && (extents.height <= 0)) 526 if ((extents.xOff <= 0) && (extents.height <= 0))
527 continue; 527 continue;
528 528
529 /* Calculate the width and height, adding 1 extra pixel if anti aliasing is enabled */ 529 /* Calculate the width and height, adding 1 extra pixel if anti aliasing is enabled */
530 u32 chWidth = extents.xOff + (aa ? 1 : 0); 530 u32 chWidth = extents.xOff + (aa ? 1 : 0);
531 u32 chHeight = (font->ascent - extents.y + extents.height) + (aa ? 1 : 0); 531 u32 chHeight = (font->ascent - extents.y + extents.height) + (aa ? 1 : 0);
532 if (chHeight > maxY) 532 if (chHeight > maxY)
533 maxY = chHeight; 533 maxY = chHeight;
534 534
535 /* Store the character details here */ 535 /* Store the character details here */
536 SFontArea fontArea; 536 SFontArea fontArea;
537 fontArea.rectangle = core::rect<s32>(0, 0, chWidth, chHeight); 537 fontArea.rectangle = core::rect<s32>(0, 0, chWidth, chHeight);
538 CharMap.insert(charCode, Areas.size()); 538 CharMap.insert(charCode, Areas.size());
539 Areas.push_back(fontArea); 539 Areas.push_back(fontArea);
540 } 540 }
541 core::stringc logmsg = "Found "; 541 core::stringc logmsg = "Found ";
542 logmsg += (s32) (CharMap.size() + 1); 542 logmsg += (s32) (CharMap.size() + 1);
543 logmsg += " characters"; 543 logmsg += " characters";
544 Device->getLogger()->log(logmsg.c_str()); 544 Device->getLogger()->log(logmsg.c_str());
545 545
546 /* Get the size of the chars and allocate them a position on a texture. If the next character that 546 /* Get the size of the chars and allocate them a position on a texture. If the next character that
547 is added would be outside the width or height of the texture, then a new texture is added */ 547 is added would be outside the width or height of the texture, then a new texture is added */
548 u32 currentX = 0, currentY = 0, rowY = 0; 548 u32 currentX = 0, currentY = 0, rowY = 0;
549 for (core::map<wchar_t, u32>::Iterator it = CharMap.getIterator(); !it.atEnd(); it++) 549 for (core::map<wchar_t, u32>::Iterator it = CharMap.getIterator(); !it.atEnd(); it++)
550 { 550 {
551 s32 currentArea = (*it).getValue(); 551 s32 currentArea = (*it).getValue();
552 SFontArea *fontArea = &Areas[currentArea]; 552 SFontArea *fontArea = &Areas[currentArea];
553 u32 chWidth = fontArea->rectangle.LowerRightCorner.X; 553 u32 chWidth = fontArea->rectangle.LowerRightCorner.X;
554 u32 chHeight = fontArea->rectangle.LowerRightCorner.Y; 554 u32 chHeight = fontArea->rectangle.LowerRightCorner.Y;
555 555
556 /* If the width of this char will exceed the textureWidth then start a new row */ 556 /* If the width of this char will exceed the textureWidth then start a new row */
557 if ((currentX + chWidth) > textureWidth) 557 if ((currentX + chWidth) > textureWidth)
558 { 558 {
559 currentY += rowY; 559 currentY += rowY;
560 currentX = 0; 560 currentX = 0;
561 561
562 /* If the new row added to the texture exceeds the textureHeight then start a new texture */ 562 /* If the new row added to the texture exceeds the textureHeight then start a new texture */
563 if ((currentY + rowY) > textureHeight) 563 if ((currentY + rowY) > textureHeight)
564 { 564 {
565 currentImage++; 565 currentImage++;
566 currentY = 0; 566 currentY = 0;
567 } 567 }
568 rowY = 0; 568 rowY = 0;
569 } 569 }
570 570
571 /* Update the area with the current x and y and texture */ 571 /* Update the area with the current x and y and texture */
572 fontArea->rectangle = core::rect<s32>(currentX, currentY, currentX + chWidth, currentY + chHeight); 572 fontArea->rectangle = core::rect<s32>(currentX, currentY, currentX + chWidth, currentY + chHeight);
573 fontArea->sourceimage = currentImage; 573 fontArea->sourceimage = currentImage;
574 currentX += chWidth + 1; 574 currentX += chWidth + 1;
575 if (chHeight + 1 > rowY) 575 if (chHeight + 1 > rowY)
576 rowY = chHeight + 1; 576 rowY = chHeight + 1;
577 } 577 }
578 578
579 /* The last row of chars and the last texture weren't accounted for in the loop, so add them here */ 579 /* The last row of chars and the last texture weren't accounted for in the loop, so add them here */
580 currentY += rowY; 580 currentY += rowY;
581 u32 lastTextureHeight = getTextureSizeFromSurfaceSize(currentY); 581 u32 lastTextureHeight = getTextureSizeFromSurfaceSize(currentY);
582 currentImages.set_used(currentImage + 1); 582 currentImages.set_used(currentImage + 1);
583 currentTextures.set_used(currentImage + 1); 583 currentTextures.set_used(currentImage + 1);
584 584
585 /* Initialise colours */ 585 /* Initialise colours */
586 XftColor colFore, colBack; 586 XftColor colFore, colBack;
587 XRenderColor xFore = {0xffff, 0xffff, 0xffff, 0xffff}; 587 XRenderColor xFore = {0xffff, 0xffff, 0xffff, 0xffff};
588 XRenderColor xBack = {0x0000, 0x0000, 0x0000, 0xffff}; 588 XRenderColor xBack = {0x0000, 0x0000, 0x0000, 0xffff};
589 XftColorAllocValue(display, DefaultVisual(display, screen), DefaultColormap(display, screen), &xFore, &colFore); 589 XftColorAllocValue(display, DefaultVisual(display, screen), DefaultColormap(display, screen), &xFore, &colFore);
590 XftColorAllocValue(display, DefaultVisual(display, screen), DefaultColormap(display, screen), &xBack, &colBack); 590 XftColorAllocValue(display, DefaultVisual(display, screen), DefaultColormap(display, screen), &xBack, &colBack);
591 591
592 /* Create a pixmap that is large enough to hold any character in the font */ 592 /* Create a pixmap that is large enough to hold any character in the font */
593 Pixmap pixmap = XCreatePixmap(display, win, textureWidth, maxY, DefaultDepth(display, screen)); 593 Pixmap pixmap = XCreatePixmap(display, win, textureWidth, maxY, DefaultDepth(display, screen));
594 XftDraw *draw = XftDrawCreate(display, pixmap, visual, DefaultColormap(display, screen)); 594 XftDraw *draw = XftDrawCreate(display, pixmap, visual, DefaultColormap(display, screen));
595 595
596 /* Render the chars */ 596 /* Render the chars */
597 for (currentImage = 0; currentImage < currentImages.size(); ++currentImage) 597 for (currentImage = 0; currentImage < currentImages.size(); ++currentImage)
598 { 598 {
599 core::stringc logmsg = "Creating image "; 599 core::stringc logmsg = "Creating image ";
600 logmsg += (s32) (currentImage+1); 600 logmsg += (s32) (currentImage+1);
601 logmsg += " of "; 601 logmsg += " of ";
602 logmsg += (s32) currentImages.size(); 602 logmsg += (s32) currentImages.size();
603 Device->getLogger()->log(logmsg.c_str()); 603 Device->getLogger()->log(logmsg.c_str());
604 604
605 /* The last texture that is saved is vertically shrunk to fit the characters drawn on it */ 605 /* The last texture that is saved is vertically shrunk to fit the characters drawn on it */
606 u32 texHeight = textureHeight; 606 u32 texHeight = textureHeight;
607 if (currentImage == currentImages.size() - 1) 607 if (currentImage == currentImages.size() - 1)
608 texHeight = lastTextureHeight; 608 texHeight = lastTextureHeight;
609 609
610 /* The texture that holds this "page" of characters */ 610 /* The texture that holds this "page" of characters */
611 currentImages[currentImage] = Device->getVideoDriver()->createImage(video::ECF_A8R8G8B8, core::dimension2du(textureWidth, texHeight)); 611 currentImages[currentImage] = Device->getVideoDriver()->createImage(video::ECF_A8R8G8B8, core::dimension2du(textureWidth, texHeight));
612 currentImages[currentImage]->fill(video::SColor(alpha ? 0 : 255,0,0,0)); 612 currentImages[currentImage]->fill(video::SColor(alpha ? 0 : 255,0,0,0));
613 613
614 for (core::map<wchar_t, u32>::Iterator it = CharMap.getIterator(); !it.atEnd(); it++) 614 for (core::map<wchar_t, u32>::Iterator it = CharMap.getIterator(); !it.atEnd(); it++)
615 { 615 {
616 FcChar32 wch = (*it).getKey(); 616 FcChar32 wch = (*it).getKey();
617 s32 currentArea = (*it).getValue(); 617 s32 currentArea = (*it).getValue();
618 if (Areas[currentArea].sourceimage == currentImage) 618 if (Areas[currentArea].sourceimage == currentImage)
619 { 619 {
620 SFontArea *fontArea = &Areas[currentArea]; 620 SFontArea *fontArea = &Areas[currentArea];
621 u32 chWidth = fontArea->rectangle.LowerRightCorner.X - fontArea->rectangle.UpperLeftCorner.X; 621 u32 chWidth = fontArea->rectangle.LowerRightCorner.X - fontArea->rectangle.UpperLeftCorner.X;
622 u32 chHeight = fontArea->rectangle.LowerRightCorner.Y - fontArea->rectangle.UpperLeftCorner.Y; 622 u32 chHeight = fontArea->rectangle.LowerRightCorner.Y - fontArea->rectangle.UpperLeftCorner.Y;
623 623
624 /* Draw the glyph onto the pixmap */ 624 /* Draw the glyph onto the pixmap */
625 XGlyphInfo extents; 625 XGlyphInfo extents;
626 XftDrawRect(draw, &colBack, 0, 0, chWidth, chHeight); 626 XftDrawRect(draw, &colBack, 0, 0, chWidth, chHeight);
627 XftTextExtents32(display, font, &wch, 1, &extents); 627 XftTextExtents32(display, font, &wch, 1, &extents);
628 XftDrawString32(draw, &colFore, font, extents.x, extents.y, &wch, 1); 628 XftDrawString32(draw, &colFore, font, extents.x, extents.y, &wch, 1);
629 629
630 /* Convert the pixmap into an image, then copy it onto the Irrlicht texture, pixel by pixel. 630 /* Convert the pixmap into an image, then copy it onto the Irrlicht texture, pixel by pixel.
631 There's bound to be a faster way, but this is adequate */ 631 There's bound to be a faster way, but this is adequate */
632 u32 xDest = fontArea->rectangle.UpperLeftCorner.X; 632 u32 xDest = fontArea->rectangle.UpperLeftCorner.X;
633 u32 yDest = fontArea->rectangle.UpperLeftCorner.Y + font->ascent - extents.y; 633 u32 yDest = fontArea->rectangle.UpperLeftCorner.Y + font->ascent - extents.y;
634 XImage *image = XGetImage(display, pixmap, 0, 0, chWidth, chHeight, 0xffffff, XYPixmap); 634 XImage *image = XGetImage(display, pixmap, 0, 0, chWidth, chHeight, 0xffffff, XYPixmap);
635 if (image) 635 if (image)
636 { 636 {
637 for (u32 ySrc = 0; ySrc < chHeight; ySrc++) 637 for (u32 ySrc = 0; ySrc < chHeight; ySrc++)
638 for (u32 xSrc = 0; xSrc < chWidth; xSrc++) 638 for (u32 xSrc = 0; xSrc < chWidth; xSrc++)
639 { 639 {
640 /* Get the pixel colour and break it down into rgb components */ 640 /* Get the pixel colour and break it down into rgb components */
641 u32 col = XGetPixel(image, xSrc, ySrc); 641 u32 col = XGetPixel(image, xSrc, ySrc);
642 u32 a = 255; 642 u32 a = 255;
643 u32 r = col & visual->red_mask; 643 u32 r = col & visual->red_mask;
644 u32 g = col & visual->green_mask; 644 u32 g = col & visual->green_mask;
645 u32 b = col & visual->blue_mask; 645 u32 b = col & visual->blue_mask;
646 while (r > 0xff) r >>= 8; 646 while (r > 0xff) r >>= 8;
647 while (g > 0xff) g >>= 8; 647 while (g > 0xff) g >>= 8;
648 while (b > 0xff) b >>= 8; 648 while (b > 0xff) b >>= 8;
649 649
650 /* To make the background transparent, set the colour to 100% white and the alpha to 650 /* To make the background transparent, set the colour to 100% white and the alpha to
651 the average of the three rgb colour components to maintain the anti-aliasing */ 651 the average of the three rgb colour components to maintain the anti-aliasing */
652 if (alpha) 652 if (alpha)
653 { 653 {
654 a = (r + g + b) / 3; 654 a = (r + g + b) / 3;
655 r = 255; 655 r = 255;
656 g = 255; 656 g = 255;
657 b = 255; 657 b = 255;
658 } 658 }
659 currentImages[currentImage]->setPixel(xDest + xSrc,yDest + ySrc,video::SColor(a,r,g,b)); 659 currentImages[currentImage]->setPixel(xDest + xSrc,yDest + ySrc,video::SColor(a,r,g,b));
660 } 660 }
661 image->f.destroy_image(image); 661 image->f.destroy_image(image);
662 } 662 }
663 } 663 }
664 } 664 }
665 665
666 /* Add the texture to the list */ 666 /* Add the texture to the list */
667 currentTextures[currentImage] = Device->getVideoDriver()->addTexture("GUIFontImage",currentImages[currentImage]); 667 currentTextures[currentImage] = Device->getVideoDriver()->addTexture("GUIFontImage",currentImages[currentImage]);
668 currentTextures[currentImage]->grab(); 668 currentTextures[currentImage]->grab();
669 } 669 }
670 670
671 XftColorFree (display, visual, DefaultColormap(display, screen), &colFore); 671 XftColorFree (display, visual, DefaultColormap(display, screen), &colFore);
672 XftColorFree (display, visual, DefaultColormap(display, screen), &colBack); 672 XftColorFree (display, visual, DefaultColormap(display, screen), &colBack);
673 XftFontClose(display,font); 673 XftFontClose(display,font);
674 XftPatternDestroy(request); 674 XftPatternDestroy(request);
675 XftDrawDestroy(draw); 675 XftDrawDestroy(draw);
676 XFreePixmap(display, pixmap); 676 XFreePixmap(display, pixmap);
677 return true; 677 return true;
678 } 678 }
679#endif 679#endif
680 680
681 CFontTool::~CFontTool() 681 CFontTool::~CFontTool()
682 { 682 {
683#ifdef _IRR_WINDOWS_ 683#ifdef _IRR_WINDOWS_
684 // destroy display context 684 // destroy display context
685 if (dc) 685 if (dc)
686 DeleteDC(dc); 686 DeleteDC(dc);
687#endif 687#endif
688 688
689 // drop textures+images 689 // drop textures+images
690 for (u32 i=0; i<currentTextures.size(); ++i) 690 for (u32 i=0; i<currentTextures.size(); ++i)
691 currentTextures[i]->drop(); 691 currentTextures[i]->drop();
692 currentTextures.clear(); 692 currentTextures.clear();
693 693
694 for (u32 i=0; i<currentImages.size(); ++i) 694 for (u32 i=0; i<currentImages.size(); ++i)
695 currentImages[i]->drop(); 695 currentImages[i]->drop();
696 currentImages.clear(); 696 currentImages.clear();
697 } 697 }
698 698
699bool CFontTool::saveBitmapFont(const c8 *filename, const c8* format) 699bool CFontTool::saveBitmapFont(const c8 *filename, const c8* format)
700{ 700{
701 if (currentImages.size() == 0) 701 if (currentImages.size() == 0)
702 { 702 {
703 Device->getLogger()->log("No image data to write, aborting."); 703 Device->getLogger()->log("No image data to write, aborting.");
704 return false; 704 return false;
705 } 705 }
706 706
707 core::stringc fn = filename; 707 core::stringc fn = filename;
708 core::stringc imagename = filename; 708 core::stringc imagename = filename;
709 fn += ".xml"; 709 fn += ".xml";
710 710
711 io::IXMLWriter *writer = Device->getFileSystem()->createXMLWriter(fn.c_str()); 711 io::IXMLWriter *writer = Device->getFileSystem()->createXMLWriter(fn.c_str());
712 712
713 // header and line breaks 713 // header and line breaks
714 writer->writeXMLHeader(); 714 writer->writeXMLHeader();
715 writer->writeLineBreak(); 715 writer->writeLineBreak();
716 716
717 // write information 717 // write information
718 writer->writeElement(L"font", false, L"type", L"bitmap"); 718 writer->writeElement(L"font", false, L"type", L"bitmap");
719 writer->writeLineBreak(); 719 writer->writeLineBreak();
720 writer->writeLineBreak(); 720 writer->writeLineBreak();
721 721
722 // write images and link to them 722 // write images and link to them
723 for (u32 i=0; i<currentImages.size(); ++i) 723 for (u32 i=0; i<currentImages.size(); ++i)
724 { 724 {
725 imagename = filename; 725 imagename = filename;
726 imagename += (s32)i; 726 imagename += (s32)i;
727 imagename += "."; 727 imagename += ".";
728 imagename += format; 728 imagename += format;
729 Device->getVideoDriver()->writeImageToFile(currentImages[i],imagename.c_str()); 729 Device->getVideoDriver()->writeImageToFile(currentImages[i],imagename.c_str());
730 730
731 writer->writeElement(L"Texture", true, 731 writer->writeElement(L"Texture", true,
732 L"index", core::stringw(i).c_str(), 732 L"index", core::stringw(i).c_str(),
733 L"filename", core::stringw(imagename.c_str()).c_str(), 733 L"filename", core::stringw(imagename.c_str()).c_str(),
734 L"hasAlpha", UseAlphaChannel ? L"true" : L"false"); 734 L"hasAlpha", UseAlphaChannel ? L"true" : L"false");
735 writer->writeLineBreak(); 735 writer->writeLineBreak();
736 } 736 }
737 737
738 writer->writeLineBreak(); 738 writer->writeLineBreak();
739 739
740 // write each character 740 // write each character
741 core::map<wchar_t, u32>::Iterator it = CharMap.getIterator(); 741 core::map<wchar_t, u32>::Iterator it = CharMap.getIterator();
742 while (!it.atEnd()) 742 while (!it.atEnd())
743 { 743 {
744 SFontArea &fa = Areas[(*it).getValue()]; 744 SFontArea &fa = Areas[(*it).getValue()];
745 745
746 wchar_t c[2]; 746 wchar_t c[2];
747 c[0] = (*it).getKey(); 747 c[0] = (*it).getKey();
748 c[1] = L'\0'; 748 c[1] = L'\0';
749 core::stringw area, under, over, image; 749 core::stringw area, under, over, image;
750 area = core::stringw(fa.rectangle.UpperLeftCorner.X); 750 area = core::stringw(fa.rectangle.UpperLeftCorner.X);
751 area += L", "; 751 area += L", ";
752 area += fa.rectangle.UpperLeftCorner.Y; 752 area += fa.rectangle.UpperLeftCorner.Y;
753 area += L", "; 753 area += L", ";
754 area += fa.rectangle.LowerRightCorner.X; 754 area += fa.rectangle.LowerRightCorner.X;
755 area += L", "; 755 area += L", ";
756 area += fa.rectangle.LowerRightCorner.Y; 756 area += fa.rectangle.LowerRightCorner.Y;
757 757
758 core::array<core::stringw> names; 758 core::array<core::stringw> names;
759 core::array<core::stringw> values; 759 core::array<core::stringw> values;
760 names.clear(); 760 names.clear();
761 values.clear(); 761 values.clear();
762 // char 762 // char
763 names.push_back(core::stringw(L"c")); 763 names.push_back(core::stringw(L"c"));
764 values.push_back(core::stringw(c)); 764 values.push_back(core::stringw(c));
765 // image number 765 // image number
766 if (fa.sourceimage != 0) 766 if (fa.sourceimage != 0)
767 { 767 {
768 image = core::stringw(fa.sourceimage); 768 image = core::stringw(fa.sourceimage);
769 names.push_back(core::stringw(L"i")); 769 names.push_back(core::stringw(L"i"));
770 values.push_back(image); 770 values.push_back(image);
771 } 771 }
772 // rectangle 772 // rectangle
773 names.push_back(core::stringw(L"r")); 773 names.push_back(core::stringw(L"r"));
774 values.push_back(area); 774 values.push_back(area);
775 775
776 if (fa.underhang != 0) 776 if (fa.underhang != 0)
777 { 777 {
778 under = core::stringw(fa.underhang); 778 under = core::stringw(fa.underhang);
779 names.push_back(core::stringw(L"u")); 779 names.push_back(core::stringw(L"u"));
780 values.push_back(under); 780 values.push_back(under);
781 } 781 }
782 if (fa.overhang != 0) 782 if (fa.overhang != 0)
783 { 783 {
784 over = core::stringw(fa.overhang); 784 over = core::stringw(fa.overhang);
785 names.push_back(core::stringw(L"o")); 785 names.push_back(core::stringw(L"o"));
786 values.push_back(over); 786 values.push_back(over);
787 } 787 }
788 writer->writeElement(L"c", true, names, values); 788 writer->writeElement(L"c", true, names, values);
789 789
790 writer->writeLineBreak(); 790 writer->writeLineBreak();
791 it++; 791 it++;
792 } 792 }
793 793
794 writer->writeClosingTag(L"font"); 794 writer->writeClosingTag(L"font");
795 795
796 writer->drop(); 796 writer->drop();
797 797
798 Device->getLogger()->log("Bitmap font saved."); 798 Device->getLogger()->log("Bitmap font saved.");
799 799
800 return true; 800 return true;
801} 801}
diff --git a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CFontTool.h b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CFontTool.h
index 5a35938..ee0eefb 100644
--- a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CFontTool.h
+++ b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CFontTool.h
@@ -1,78 +1,78 @@
1#ifndef __IRR_FONT_TOOL_INCLUDED__ 1#ifndef __IRR_FONT_TOOL_INCLUDED__
2#define __IRR_FONT_TOOL_INCLUDED__ 2#define __IRR_FONT_TOOL_INCLUDED__
3 3
4 4
5#include "irrlicht.h" 5#include "irrlicht.h"
6 6
7#if defined(_IRR_WINDOWS_) 7#if defined(_IRR_WINDOWS_)
8 #ifdef _MBCS 8 #ifdef _MBCS
9 #undef _MBCS 9 #undef _MBCS
10 #endif 10 #endif
11 11
12 #define UNICODE 12 #define UNICODE
13 #define _WIN32_WINNT 0x0500 13 #define _WIN32_WINNT 0x0500
14 #include "windows.h" 14 #include "windows.h"
15#else 15#else
16 #ifdef _IRR_COMPILE_WITH_X11_ 16 #ifdef _IRR_COMPILE_WITH_X11_
17 #include <X11/Xlib.h> 17 #include <X11/Xlib.h>
18 #endif 18 #endif
19 #include <X11/Xft/Xft.h> 19 #include <X11/Xft/Xft.h>
20 #include <set> 20 #include <set>
21#endif 21#endif
22 22
23 23
24namespace irr { 24namespace irr {
25 class CFontTool : public irr::IReferenceCounted 25 class CFontTool : public irr::IReferenceCounted
26 { 26 {
27 public: 27 public:
28 CFontTool(irr::IrrlichtDevice* device); 28 CFontTool(irr::IrrlichtDevice* device);
29 ~CFontTool(); 29 ~CFontTool();
30 30
31 virtual bool makeBitmapFont(u32 fontIndex, u32 charsetIndex, 31 virtual bool makeBitmapFont(u32 fontIndex, u32 charsetIndex,
32 s32 fontSize, u32 texturewidth, u32 textureHeight, 32 s32 fontSize, u32 texturewidth, u32 textureHeight,
33 bool bold, bool italic, bool aa, bool alpha); 33 bool bold, bool italic, bool aa, bool alpha);
34 34
35 virtual bool saveBitmapFont(const c8* filename, const c8* format); 35 virtual bool saveBitmapFont(const c8* filename, const c8* format);
36 36
37 virtual void selectCharSet(u32 currentCharSet); 37 virtual void selectCharSet(u32 currentCharSet);
38 38
39 struct SFontArea 39 struct SFontArea
40 { 40 {
41 SFontArea() : rectangle(), underhang(0), overhang(0), sourceimage(0) {} 41 SFontArea() : rectangle(), underhang(0), overhang(0), sourceimage(0) {}
42 core::rect<s32> rectangle; 42 core::rect<s32> rectangle;
43 s32 underhang; 43 s32 underhang;
44 s32 overhang; 44 s32 overhang;
45 u32 sourceimage; 45 u32 sourceimage;
46 }; 46 };
47 47
48 /* struct SFontMap 48 /* struct SFontMap
49 { 49 {
50 SFontMap() : areas(), start(0), count(0) {} 50 SFontMap() : areas(), start(0), count(0) {}
51 core::array< SFontArea > areas; 51 core::array< SFontArea > areas;
52 s32 start; 52 s32 start;
53 s32 count; 53 s32 count;
54 };*/ 54 };*/
55 55
56 56
57 57
58 core::array<core::stringw> FontNames; 58 core::array<core::stringw> FontNames;
59 core::array<core::stringw> CharSets; 59 core::array<core::stringw> CharSets;
60 //core::array<SFontMap> Mappings; 60 //core::array<SFontMap> Mappings;
61 core::array<SFontArea> Areas; 61 core::array<SFontArea> Areas;
62 core::map<wchar_t, u32> CharMap; 62 core::map<wchar_t, u32> CharMap;
63 63
64 core::array<video::ITexture*> currentTextures; 64 core::array<video::ITexture*> currentTextures;
65 core::array<video::IImage*> currentImages; 65 core::array<video::IImage*> currentImages;
66 const int *FontSizes; 66 const int *FontSizes;
67 IrrlichtDevice *Device; 67 IrrlichtDevice *Device;
68 68
69 bool UseAlphaChannel; 69 bool UseAlphaChannel;
70 70
71 // windows 71 // windows
72 #ifdef _IRR_WINDOWS_ 72 #ifdef _IRR_WINDOWS_
73 HDC dc; 73 HDC dc;
74 #endif 74 #endif
75 75
76 }; 76 };
77} 77}
78#endif // __IRR_FONT_TOOL_INCLUDED__ 78#endif // __IRR_FONT_TOOL_INCLUDED__
diff --git a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CVectorFontTool.h b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CVectorFontTool.h
index 05a9c79..c139f3d 100644
--- a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CVectorFontTool.h
+++ b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/CVectorFontTool.h
@@ -1,1199 +1,1199 @@
1/* 1/*
2 Vector font tool - Gaz Davidson December 2006-2012 2 Vector font tool - Gaz Davidson December 2006-2012
3 3
4 I noticed bitmap fonts were taking massive amounts of video memory at reasonable sizes, 4 I noticed bitmap fonts were taking massive amounts of video memory at reasonable sizes,
5 so I decided to make a vector font. I always wanted to try converting pixels to triangles... 5 so I decided to make a vector font. I always wanted to try converting pixels to triangles...
6 6
7 And I failed! This is a collection of the ugliest, bloated, most inneficient algorithms 7 And I failed! This is a collection of the ugliest, bloated, most inneficient algorithms
8 i've ever written, but its kinda working so I'm not changing it. 8 i've ever written, but its kinda working so I'm not changing it.
9*/ 9*/
10 10
11#ifndef __VECTOR_FONT_TOOL_INCLUDED__ 11#ifndef __VECTOR_FONT_TOOL_INCLUDED__
12#define __VECTOR_FONT_TOOL_INCLUDED__ 12#define __VECTOR_FONT_TOOL_INCLUDED__
13 13
14#include "irrlicht.h" 14#include "irrlicht.h"
15#include "CFontTool.h" 15#include "CFontTool.h"
16#include <assert.h> 16#include <assert.h>
17 17
18using namespace irr; 18using namespace irr;
19using namespace video; 19using namespace video;
20 20
21struct STriangleList 21struct STriangleList
22{ 22{
23 core::array<core::vector2df> positions; 23 core::array<core::vector2df> positions;
24 core::array<u16> indexes; 24 core::array<u16> indexes;
25 25
26 // for adding one triangle list to another, 26 // for adding one triangle list to another,
27 // these triangles share positions, but dont share triangles 27 // these triangles share positions, but dont share triangles
28 STriangleList& operator+=(STriangleList &other) 28 STriangleList& operator+=(STriangleList &other)
29 { 29 {
30 core::matrix4 m; 30 core::matrix4 m;
31 core::array<s32> map; 31 core::array<s32> map;
32 map.set_used(other.positions.size()); 32 map.set_used(other.positions.size());
33 33
34 for (u32 i=0; i<map.size(); ++i) 34 for (u32 i=0; i<map.size(); ++i)
35 map[i]=-1; 35 map[i]=-1;
36 36
37 for (u32 i=0; i<positions.size(); ++i) 37 for (u32 i=0; i<positions.size(); ++i)
38 for (u32 j=0; j<map.size(); ++j) 38 for (u32 j=0; j<map.size(); ++j)
39 if ( positions[i] == other.positions[j] ) 39 if ( positions[i] == other.positions[j] )
40 map[j] = i; 40 map[j] = i;
41 41
42 for (u32 i=0; i<map.size(); ++i) 42 for (u32 i=0; i<map.size(); ++i)
43 if (map[i] == -1) 43 if (map[i] == -1)
44 { 44 {
45 positions.push_back(other.positions[i]); 45 positions.push_back(other.positions[i]);
46 map[i] = positions.size()-1; 46 map[i] = positions.size()-1;
47 } 47 }
48 48
49 // add triangles 49 // add triangles
50 for (u32 i=0; i<other.indexes.size(); ++i) 50 for (u32 i=0; i<other.indexes.size(); ++i)
51 indexes.push_back((u32)map[other.indexes[i]]); 51 indexes.push_back((u32)map[other.indexes[i]]);
52 52
53 return *this; 53 return *this;
54 } 54 }
55 55
56 // functions for building triangles for shapes, 56 // functions for building triangles for shapes,
57 // each shape can't have duplicate triangles 57 // each shape can't have duplicate triangles
58 bool hasTriangle(core::vector2df a, core::vector2df b, core::vector2df c) 58 bool hasTriangle(core::vector2df a, core::vector2df b, core::vector2df c)
59 { 59 {
60 // make sure the triangle is wound correctly 60 // make sure the triangle is wound correctly
61 if (core::line2df(a,b).getPointOrientation(c) < 0) 61 if (core::line2df(a,b).getPointOrientation(c) < 0)
62 { core::vector2df tmp=a; a=b; b=tmp; } 62 { core::vector2df tmp=a; a=b; b=tmp; }
63 63
64 u32 ia=0xffffffff, ib=0xffffffff, ic=0xffffffff; 64 u32 ia=0xffffffff, ib=0xffffffff, ic=0xffffffff;
65 // Find each vertex 65 // Find each vertex
66 for (u32 i=0; i < positions.size() && (ia==(u32)-1||ib==(u32)-1||ic==(u32)-1) ; ++i) 66 for (u32 i=0; i < positions.size() && (ia==(u32)-1||ib==(u32)-1||ic==(u32)-1) ; ++i)
67 { 67 {
68 if (positions[i] == a) 68 if (positions[i] == a)
69 ia = i; 69 ia = i;
70 if (positions[i] == b) 70 if (positions[i] == b)
71 ib = i; 71 ib = i;
72 if (positions[i] == c) 72 if (positions[i] == c)
73 ic = i; 73 ic = i;
74 } 74 }
75 75
76 if (ia==0xffffffff) 76 if (ia==0xffffffff)
77 { 77 {
78 return false; 78 return false;
79 } 79 }
80 if (ib==0xffffffff) 80 if (ib==0xffffffff)
81 { 81 {
82 return false; 82 return false;
83 } 83 }
84 if (ic==0xffffffff) 84 if (ic==0xffffffff)
85 { 85 {
86 return false; 86 return false;
87 } 87 }
88 88
89 for (u32 i=0; i<indexes.size(); i+=3) 89 for (u32 i=0; i<indexes.size(); i+=3)
90 if ( (indexes[i] == ia && indexes[i+1] == ib && indexes[i+2] == ic) || 90 if ( (indexes[i] == ia && indexes[i+1] == ib && indexes[i+2] == ic) ||
91 (indexes[i] == ic && indexes[i+1] == ia && indexes[i+2] == ib) || 91 (indexes[i] == ic && indexes[i+1] == ia && indexes[i+2] == ib) ||
92 (indexes[i] == ib && indexes[i+1] == ic && indexes[i+2] == ia) ) 92 (indexes[i] == ib && indexes[i+1] == ic && indexes[i+2] == ia) )
93 return true; 93 return true;
94 94
95 return false; 95 return false;
96 } 96 }
97 97
98 void add(core::vector2df a, core::vector2df b, core::vector2df c) 98 void add(core::vector2df a, core::vector2df b, core::vector2df c)
99 { 99 {
100 100
101 // make sure the triangle is wound correctly 101 // make sure the triangle is wound correctly
102 if (core::line2df(a,b).getPointOrientation(c) < 0) 102 if (core::line2df(a,b).getPointOrientation(c) < 0)
103 { 103 {
104 core::vector2df tmp=a; a=b; b=tmp; 104 core::vector2df tmp=a; a=b; b=tmp;
105 } 105 }
106 106
107 u32 ia=0xffffffff, ib=0xffffffff, ic=0xffffffff; 107 u32 ia=0xffffffff, ib=0xffffffff, ic=0xffffffff;
108 // no duplicate vertex positions allowed... 108 // no duplicate vertex positions allowed...
109 for (u32 i=0; i < positions.size() && (ia==-1||ib==-1||ic==-1) ; ++i) 109 for (u32 i=0; i < positions.size() && (ia==-1||ib==-1||ic==-1) ; ++i)
110 { 110 {
111 if (positions[i] == a) 111 if (positions[i] == a)
112 ia = i; 112 ia = i;
113 if (positions[i] == b) 113 if (positions[i] == b)
114 ib = i; 114 ib = i;
115 if (positions[i] == c) 115 if (positions[i] == c)
116 ic = i; 116 ic = i;
117 } 117 }
118 bool found=true; 118 bool found=true;
119 if (ia==0xffffffff) 119 if (ia==0xffffffff)
120 { 120 {
121 ia = positions.size(); 121 ia = positions.size();
122 positions.push_back(a); 122 positions.push_back(a);
123 found=false; 123 found=false;
124 } 124 }
125 if (ib==0xffffffff) 125 if (ib==0xffffffff)
126 { 126 {
127 ib = positions.size(); 127 ib = positions.size();
128 positions.push_back(b); 128 positions.push_back(b);
129 found=false; 129 found=false;
130 } 130 }
131 if (ic==0xffffffff) 131 if (ic==0xffffffff)
132 { 132 {
133 ic = positions.size(); 133 ic = positions.size();
134 positions.push_back(c); 134 positions.push_back(c);
135 found=false; 135 found=false;
136 } 136 }
137 137
138 // no duplicate triangles allowed 138 // no duplicate triangles allowed
139 if (found) 139 if (found)
140 { 140 {
141 found=false; 141 found=false;
142 for (u32 i=0; i<indexes.size(); i+=3) 142 for (u32 i=0; i<indexes.size(); i+=3)
143 { 143 {
144 if ( (indexes[i] == ia && indexes[i+1] == ib && indexes[i+2] == ic) || 144 if ( (indexes[i] == ia && indexes[i+1] == ib && indexes[i+2] == ic) ||
145 (indexes[i] == ic && indexes[i+1] == ia && indexes[i+2] == ib) || 145 (indexes[i] == ic && indexes[i+1] == ia && indexes[i+2] == ib) ||
146 (indexes[i] == ib && indexes[i+1] == ic && indexes[i+2] == ia) ) 146 (indexes[i] == ib && indexes[i+1] == ic && indexes[i+2] == ia) )
147 { 147 {
148 found=true; 148 found=true;
149 break; 149 break;
150 } 150 }
151 } 151 }
152 } 152 }
153 153
154 if (!found) 154 if (!found)
155 { 155 {
156 indexes.push_back(ia); 156 indexes.push_back(ia);
157 indexes.push_back(ib); 157 indexes.push_back(ib);
158 indexes.push_back(ic); 158 indexes.push_back(ic);
159 } 159 }
160 } 160 }
161}; 161};
162 162
163// finds groups of pixels and triangulates them 163// finds groups of pixels and triangulates them
164class CGroupFinder 164class CGroupFinder
165{ 165{
166public: 166public:
167 CGroupFinder(bool *memory, s32 w, s32 h, IrrlichtDevice *dev): 167 CGroupFinder(bool *memory, s32 w, s32 h, IrrlichtDevice *dev):
168 width(w), height(h), mem(memory), Device(dev) 168 width(w), height(h), mem(memory), Device(dev)
169 { 169 {
170 refbuffer.set_used(w*h); 170 refbuffer.set_used(w*h);
171 for (u32 i=0; i<refbuffer.size(); ++i) 171 for (u32 i=0; i<refbuffer.size(); ++i)
172 refbuffer[i]=0; 172 refbuffer[i]=0;
173 // find groups of pixels 173 // find groups of pixels
174 findGroups(); 174 findGroups();
175 removeGroups(); 175 removeGroups();
176 176
177 // triangulate 177 // triangulate
178 for (u32 i=0; i<groups.size(); ++i) 178 for (u32 i=0; i<groups.size(); ++i)
179 { 179 {
180 groups[i].triangulate(); 180 groups[i].triangulate();
181 } 181 }
182 } 182 }
183 183
184 // contains a clockwise edge line 184 // contains a clockwise edge line
185 struct SEdge 185 struct SEdge
186 { 186 {
187 SEdge() : positions() { } 187 SEdge() : positions() { }
188 188
189 core::array<core::position2di> positions; 189 core::array<core::position2di> positions;
190 190
191 bool isMember(s32 x, s32 y) 191 bool isMember(s32 x, s32 y)
192 { 192 {
193 for (u32 i=0; i<positions.size(); ++i) 193 for (u32 i=0; i<positions.size(); ++i)
194 if (positions[i].X == x && positions[i].Y == y) 194 if (positions[i].X == x && positions[i].Y == y)
195 return true; 195 return true;
196 return false; 196 return false;
197 } 197 }
198 198
199 // reduces the number of points in the edge 199 // reduces the number of points in the edge
200 void reduce(s32 level=0) 200 void reduce(s32 level=0)
201 { 201 {
202 // level 0- remove points on the same line 202 // level 0- remove points on the same line
203 for (u32 i=1; i < positions.size()-1; ++i) 203 for (u32 i=1; i < positions.size()-1; ++i)
204 { 204 {
205 // same point as the last one?! shouldnt happen, dunno why it does :| 205 // same point as the last one?! shouldnt happen, dunno why it does :|
206 if (positions[i-1] == positions[i]) 206 if (positions[i-1] == positions[i])
207 { 207 {
208 positions.erase(i--); 208 positions.erase(i--);
209 continue; 209 continue;
210 } 210 }
211 211
212 // get headings 212 // get headings
213 core::vector2d<f32> h1((f32)(positions[i-1].X - positions[i].X),(f32)(positions[i-1].Y - positions[i].Y)), 213 core::vector2d<f32> h1((f32)(positions[i-1].X - positions[i].X),(f32)(positions[i-1].Y - positions[i].Y)),
214 h2((f32)(positions[i].X - positions[i+1].X),(f32)(positions[i].Y - positions[i+1].Y)); 214 h2((f32)(positions[i].X - positions[i+1].X),(f32)(positions[i].Y - positions[i+1].Y));
215 h1.normalize(); 215 h1.normalize();
216 h2.normalize(); 216 h2.normalize();
217 217
218 if (h1==h2) // erase the current point 218 if (h1==h2) // erase the current point
219 positions.erase(i--); 219 positions.erase(i--);
220 } 220 }
221 221
222 // level 1- if point1 points at point3, we can skip point2 222 // level 1- if point1 points at point3, we can skip point2
223 // level 2+ allow a deviation of level-1 223 // level 2+ allow a deviation of level-1
224 224
225 } 225 }
226 226
227 }; 227 };
228 228
229 // contains an array of lines for triangulation 229 // contains an array of lines for triangulation
230 struct SLineList 230 struct SLineList
231 { 231 {
232 core::array<core::line2df> lines; 232 core::array<core::line2df> lines;
233 SLineList() : lines() { } 233 SLineList() : lines() { }
234 void addEdge(const SEdge &edge) 234 void addEdge(const SEdge &edge)
235 { 235 {
236 // adds lines to the buffer 236 // adds lines to the buffer
237 for (u32 i=1; i<edge.positions.size(); ++i) 237 for (u32 i=1; i<edge.positions.size(); ++i)
238 addLine(core::line2df((f32)edge.positions[i-1].X, (f32)edge.positions[i-1].Y, 238 addLine(core::line2df((f32)edge.positions[i-1].X, (f32)edge.positions[i-1].Y,
239 (f32)edge.positions[i].X, (f32)edge.positions[i].Y )); 239 (f32)edge.positions[i].X, (f32)edge.positions[i].Y ));
240 } 240 }
241 void addLine( const core::line2df &line ) 241 void addLine( const core::line2df &line )
242 { 242 {
243 // no dupes! 243 // no dupes!
244 if (!hasLine(line)) 244 if (!hasLine(line))
245 lines.push_back(line); 245 lines.push_back(line);
246 } 246 }
247 bool hasLine( const core::line2df &line ) 247 bool hasLine( const core::line2df &line )
248 { 248 {
249 for (u32 i=0; i<lines.size(); ++i) 249 for (u32 i=0; i<lines.size(); ++i)
250 if (line == lines[i] || (line.start == lines[i].end && line.end == lines[i].start) ) 250 if (line == lines[i] || (line.start == lines[i].end && line.end == lines[i].start) )
251 return true; 251 return true;
252 return false; 252 return false;
253 } 253 }
254 254
255 bool crossesWith( core::line2df l, core::vector2df p) 255 bool crossesWith( core::line2df l, core::vector2df p)
256 { 256 {
257 // inside checks only work with clockwise triangles 257 // inside checks only work with clockwise triangles
258 if (l.getPointOrientation(p) < 0) 258 if (l.getPointOrientation(p) < 0)
259 { core::vector2df tmp=l.start; l.start=l.end; l.end=tmp; } 259 { core::vector2df tmp=l.start; l.start=l.end; l.end=tmp; }
260 260
261 // make the 3 triangle edges 261 // make the 3 triangle edges
262 core::line2df &la=l, lb(l.end,p), lc(p,l.start); 262 core::line2df &la=l, lb(l.end,p), lc(p,l.start);
263 263
264 // test every line in the list 264 // test every line in the list
265 for (u32 i=0; i<lines.size(); ++i) 265 for (u32 i=0; i<lines.size(); ++i)
266 { 266 {
267 core::line2df &l2 = lines[i]; 267 core::line2df &l2 = lines[i];
268 268
269 // the triangle isn't allowed to enclose any points 269 // the triangle isn't allowed to enclose any points
270 // triangles are clockwise, so if to the right of all 3 lines, it's enclosed 270 // triangles are clockwise, so if to the right of all 3 lines, it's enclosed
271 if (la.getPointOrientation(l2.start) > 0 && 271 if (la.getPointOrientation(l2.start) > 0 &&
272 lb.getPointOrientation(l2.start) > 0 && 272 lb.getPointOrientation(l2.start) > 0 &&
273 lc.getPointOrientation(l2.start) > 0) 273 lc.getPointOrientation(l2.start) > 0)
274 return true; 274 return true;
275 //if (la.getPointOrientation(l2.start) < 0 && 275 //if (la.getPointOrientation(l2.start) < 0 &&
276 // lb.getPointOrientation(l2.start) < 0 && 276 // lb.getPointOrientation(l2.start) < 0 &&
277 // lc.getPointOrientation(l2.start) < 0) 277 // lc.getPointOrientation(l2.start) < 0)
278 // return true; 278 // return true;
279 279
280 core::vector2df out; 280 core::vector2df out;
281 //if (la.intersectWith(l2,out)) 281 //if (la.intersectWith(l2,out))
282 // if (out != la.start && out != la.end && 282 // if (out != la.start && out != la.end &&
283 // out != l2.start && out != l2.end) 283 // out != l2.start && out != l2.end)
284 // return true; 284 // return true;
285 if (lb.intersectWith(l2,out)) 285 if (lb.intersectWith(l2,out))
286 if (!out.equals(lb.start) && !out.equals(lb.end) && 286 if (!out.equals(lb.start) && !out.equals(lb.end) &&
287 !out.equals(l2.start) && !out.equals(l2.end)) 287 !out.equals(l2.start) && !out.equals(l2.end))
288 return true; 288 return true;
289 if (lc.intersectWith(l2,out)) 289 if (lc.intersectWith(l2,out))
290 if (!out.equals(lc.start) && !out.equals(lc.end) && 290 if (!out.equals(lc.start) && !out.equals(lc.end) &&
291 !out.equals(l2.start) && !out.equals(l2.end)) 291 !out.equals(l2.start) && !out.equals(l2.end))
292 return true; 292 return true;
293 293
294 // my shit intersection code only works with lines in certain directions :( 294 // my shit intersection code only works with lines in certain directions :(
295 if (l2.intersectWith(lb,out)) 295 if (l2.intersectWith(lb,out))
296 if (!out.equals(lb.start) && !out.equals(lb.end) && 296 if (!out.equals(lb.start) && !out.equals(lb.end) &&
297 !out.equals(l2.start) && !out.equals(l2.end)) 297 !out.equals(l2.start) && !out.equals(l2.end))
298 return true; 298 return true;
299 if (l2.intersectWith(lc,out)) 299 if (l2.intersectWith(lc,out))
300 if (!out.equals(lc.start) && !out.equals(lc.end) && 300 if (!out.equals(lc.start) && !out.equals(lc.end) &&
301 !out.equals(l2.start) && !out.equals(l2.end)) 301 !out.equals(l2.start) && !out.equals(l2.end))
302 return true; 302 return true;
303 303
304 304
305 if (lb.isPointOnLine(l2.start) && l2.start != lb.start && l2.start != lb.end) 305 if (lb.isPointOnLine(l2.start) && l2.start != lb.start && l2.start != lb.end)
306 return true; 306 return true;
307 if (lc.isPointOnLine(l2.start) && l2.start != lc.start && l2.start != lc.end) 307 if (lc.isPointOnLine(l2.start) && l2.start != lc.start && l2.start != lc.end)
308 return true; 308 return true;
309 309
310 } 310 }
311 return false; 311 return false;
312 } 312 }
313 }; 313 };
314 314
315 // an area of adjacent pixels 315 // an area of adjacent pixels
316 struct SPixelGroup 316 struct SPixelGroup
317 { 317 {
318 SPixelGroup(IrrlichtDevice *device) : triangles(), pixelWidth(0), pixelHeight(0), 318 SPixelGroup(IrrlichtDevice *device) : triangles(), pixelWidth(0), pixelHeight(0),
319 Device(device) {} 319 Device(device) {}
320 320
321 core::array<core::position2di> pixels; 321 core::array<core::position2di> pixels;
322 core::array<SEdge> edges; 322 core::array<SEdge> edges;
323 STriangleList triangles; 323 STriangleList triangles;
324 core::array<SLineList> ll; 324 core::array<SLineList> ll;
325 core::array<bool> isMemberCache; 325 core::array<bool> isMemberCache;
326 s32 pixelWidth; 326 s32 pixelWidth;
327 s32 pixelHeight; 327 s32 pixelHeight;
328 IrrlichtDevice *Device; 328 IrrlichtDevice *Device;
329 329
330 void triangulate() 330 void triangulate()
331 { 331 {
332 332
333 // find edges in this group 333 // find edges in this group
334 makeEdges(); 334 makeEdges();
335 335
336 // triangulate the group 336 // triangulate the group
337 makeTriangles(); 337 makeTriangles();
338 338
339 } 339 }
340 340
341 void drawTriangle( core::line2df line, core::vector2df point) 341 void drawTriangle( core::line2df line, core::vector2df point)
342 { 342 {
343 //const u32 endt = Device->getTimer()->getTime() + t; 343 //const u32 endt = Device->getTimer()->getTime() + t;
344 f32 scale = 5; 344 f32 scale = 5;
345 345
346 346
347 //while(Device->getTimer()->getTime() < endt ) 347 //while(Device->getTimer()->getTime() < endt )
348 //{ 348 //{
349 Device->run(); 349 Device->run();
350 Device->getVideoDriver()->beginScene(true,true,video::SColor(0,0,0,0)); 350 Device->getVideoDriver()->beginScene(true,true,video::SColor(0,0,0,0));
351 for (u32 v=0;v<ll.size(); ++v) 351 for (u32 v=0;v<ll.size(); ++v)
352 for (u32 h=0;h<ll[v].lines.size(); ++h) 352 for (u32 h=0;h<ll[v].lines.size(); ++h)
353 { 353 {
354 core::line2df &currentline = ll[v].lines[h]; 354 core::line2df &currentline = ll[v].lines[h];
355 core::position2di st = core::position2di((s32)(currentline.start.X*scale)+50, (s32)(currentline.start.Y*scale)+50); 355 core::position2di st = core::position2di((s32)(currentline.start.X*scale)+50, (s32)(currentline.start.Y*scale)+50);
356 core::position2di en = core::position2di((s32)(currentline.end.X*scale)+50, (s32)(currentline.end.Y*scale)+50); 356 core::position2di en = core::position2di((s32)(currentline.end.X*scale)+50, (s32)(currentline.end.Y*scale)+50);
357 357
358 Device->getVideoDriver()->draw2DLine(st,en, SColor(255,255,255,255)); 358 Device->getVideoDriver()->draw2DLine(st,en, SColor(255,255,255,255));
359 } 359 }
360 // draw this triangle 360 // draw this triangle
361 const core::position2di st((s32)(line.start.X*scale)+50, (s32)(line.start.Y*scale)+50); 361 const core::position2di st((s32)(line.start.X*scale)+50, (s32)(line.start.Y*scale)+50);
362 const core::position2di en((s32)(line.end.X*scale)+50, (s32)(line.end.Y*scale)+50); 362 const core::position2di en((s32)(line.end.X*scale)+50, (s32)(line.end.Y*scale)+50);
363 const core::position2di p((s32)(point.X*scale)+50, (s32)(point.Y*scale)+50); 363 const core::position2di p((s32)(point.X*scale)+50, (s32)(point.Y*scale)+50);
364 Device->getVideoDriver()->draw2DLine(st,en, SColor(255,255,0,0)); 364 Device->getVideoDriver()->draw2DLine(st,en, SColor(255,255,0,0));
365 Device->getVideoDriver()->draw2DLine(en,p, SColor(255,0,255,0)); 365 Device->getVideoDriver()->draw2DLine(en,p, SColor(255,0,255,0));
366 Device->getVideoDriver()->draw2DLine(p,st, SColor(255,0,0,255)); 366 Device->getVideoDriver()->draw2DLine(p,st, SColor(255,0,0,255));
367 367
368 Device->getVideoDriver()->endScene(); 368 Device->getVideoDriver()->endScene();
369 //} 369 //}
370 } 370 }
371 371
372 void makeTriangles() 372 void makeTriangles()
373 { 373 {
374 // make lines from edges, because they're easier to deal with 374 // make lines from edges, because they're easier to deal with
375 ll.clear(); 375 ll.clear();
376 for (u32 i=0; i < edges.size(); ++i) 376 for (u32 i=0; i < edges.size(); ++i)
377 { 377 {
378 SLineList l; 378 SLineList l;
379 l.addEdge(edges[i]); 379 l.addEdge(edges[i]);
380 ll.push_back(l); 380 ll.push_back(l);
381 } 381 }
382 // add an extra one for inside edges 382 // add an extra one for inside edges
383 SLineList innerlines; 383 SLineList innerlines;
384 ll.push_back(innerlines); 384 ll.push_back(innerlines);
385 385
386 // loop through each edge and make triangles 386 // loop through each edge and make triangles
387 for (u32 i=0; i<ll.size(); ++i) 387 for (u32 i=0; i<ll.size(); ++i)
388 { 388 {
389 // loop through each line in the edge 389 // loop through each line in the edge
390 for (u32 cl=0; cl<ll[i].lines.size(); ++cl) 390 for (u32 cl=0; cl<ll[i].lines.size(); ++cl)
391 { 391 {
392 392
393 core::line2df &currentLine = ll[i].lines[cl]; 393 core::line2df &currentLine = ll[i].lines[cl];
394 f32 bestScore = -10.0f; 394 f32 bestScore = -10.0f;
395 s32 bestEdge = -1; 395 s32 bestEdge = -1;
396 s32 bestPoint = -1; 396 s32 bestPoint = -1;
397 // find the best scoring point to join to this line 397 // find the best scoring point to join to this line
398 for (u32 k=0; k<ll.size(); ++k) 398 for (u32 k=0; k<ll.size(); ++k)
399 for (u32 j=0; j< ll[k].lines.size(); ++j) 399 for (u32 j=0; j< ll[k].lines.size(); ++j)
400 { 400 {
401 f32 score = 0.0f; 401 f32 score = 0.0f;
402 core::vector2df point(ll[k].lines[j].start.X, 402 core::vector2df point(ll[k].lines[j].start.X,
403 ll[k].lines[j].start.Y); 403 ll[k].lines[j].start.Y);
404 core::line2df line1(point,currentLine.start); 404 core::line2df line1(point,currentLine.start);
405 core::line2df line2(currentLine.end,point); 405 core::line2df line2(currentLine.end,point);
406 406
407 // can't be part of the current line 407 // can't be part of the current line
408 if (point == currentLine.start || point == currentLine.end) 408 if (point == currentLine.start || point == currentLine.end)
409 continue; 409 continue;
410 410
411 // must be to the right hand side (triangles are wound clockwise) 411 // must be to the right hand side (triangles are wound clockwise)
412 // unless its part of the inside... 412 // unless its part of the inside...
413 f32 side1 = currentLine.getPointOrientation(point); 413 f32 side1 = currentLine.getPointOrientation(point);
414 f32 side2 = core::line2df(point,currentLine.start).getPointOrientation(currentLine.end); 414 f32 side2 = core::line2df(point,currentLine.start).getPointOrientation(currentLine.end);
415 f32 side3 = core::line2df(currentLine.end,point).getPointOrientation(currentLine.start); 415 f32 side3 = core::line2df(currentLine.end,point).getPointOrientation(currentLine.start);
416 if (i<ll.size()-1) 416 if (i<ll.size()-1)
417 if (side1 <= 0 || side2 <= 0 || side3 <=0) 417 if (side1 <= 0 || side2 <= 0 || side3 <=0)
418 continue; 418 continue;
419 419
420 // can't already have this triangle 420 // can't already have this triangle
421 if (triangles.hasTriangle(currentLine.start,currentLine.end,point)) 421 if (triangles.hasTriangle(currentLine.start,currentLine.end,point))
422 continue; 422 continue;
423 423
424 // must not cross any other lines or enclose any points 424 // must not cross any other lines or enclose any points
425 bool itCrossed = false; 425 bool itCrossed = false;
426 for (u32 v=0; v<ll.size(); ++v) 426 for (u32 v=0; v<ll.size(); ++v)
427 if (ll[v].crossesWith(currentLine, point)) 427 if (ll[v].crossesWith(currentLine, point))
428 { 428 {
429 itCrossed = true; 429 itCrossed = true;
430 break; 430 break;
431 } 431 }
432 if (itCrossed) 432 if (itCrossed)
433 continue; 433 continue;
434 434
435 435
436 // so, we like this triangle, but how much? 436 // so, we like this triangle, but how much?
437 // is it better than all the others? 437 // is it better than all the others?
438 438
439 // we prefer points from other edges, unless its on the inside 439 // we prefer points from other edges, unless its on the inside
440 if (k==i && i != ll.size()-1) 440 if (k==i && i != ll.size()-1)
441 score = 1; 441 score = 1;
442 else 442 else
443 score = 2; 443 score = 2;
444 444
445 // we prefer evenly shaped triangles 445 // we prefer evenly shaped triangles
446 446
447 // we prefer triangles with a large area 447 // we prefer triangles with a large area
448 448
449 // do we like this one more than the others? 449 // do we like this one more than the others?
450 if (score>bestScore) 450 if (score>bestScore)
451 { 451 {
452 bestScore = score; 452 bestScore = score;
453 bestEdge = k; 453 bestEdge = k;
454 bestPoint = j; 454 bestPoint = j;
455 } 455 }
456 } 456 }
457 // hopefully we found one 457 // hopefully we found one
458 if (bestEdge >= 0 && bestPoint >= 0 && bestScore >= 0.0f) 458 if (bestEdge >= 0 && bestPoint >= 0 && bestScore >= 0.0f)
459 { 459 {
460 //assert(bestEdge >= 0 && bestPoint >= 0); 460 //assert(bestEdge >= 0 && bestPoint >= 0);
461 //assert(bestScore >= 0.0f); 461 //assert(bestScore >= 0.0f);
462 462
463 core::vector2df point(ll[bestEdge].lines[bestPoint].start.X, ll[bestEdge].lines[bestPoint].start.Y); 463 core::vector2df point(ll[bestEdge].lines[bestPoint].start.X, ll[bestEdge].lines[bestPoint].start.Y);
464 464
465 // add it to the triangles list 465 // add it to the triangles list
466 triangles.add(currentLine.start, currentLine.end, point); 466 triangles.add(currentLine.start, currentLine.end, point);
467 467
468 // add inner lines to the line buffer, but only if they arent in others 468 // add inner lines to the line buffer, but only if they arent in others
469 469
470 core::line2df la(point,currentLine.start); 470 core::line2df la(point,currentLine.start);
471 core::line2df lb(currentLine.end,point); 471 core::line2df lb(currentLine.end,point);
472 472
473 bool found = false; 473 bool found = false;
474 for (u32 lineno=0;lineno<ll.size()-1; ++lineno) 474 for (u32 lineno=0;lineno<ll.size()-1; ++lineno)
475 if (ll[lineno].hasLine(la)) 475 if (ll[lineno].hasLine(la))
476 { found=true; break; } 476 { found=true; break; }
477 if (!found) 477 if (!found)
478 ll[ll.size()-1].addLine(la); 478 ll[ll.size()-1].addLine(la);
479 479
480 for (u32 lineno=0;lineno<ll.size()-1; ++lineno) 480 for (u32 lineno=0;lineno<ll.size()-1; ++lineno)
481 if (ll[lineno].hasLine(lb)) 481 if (ll[lineno].hasLine(lb))
482 { found=true; break; } 482 { found=true; break; }
483 if (!found) 483 if (!found)
484 ll[ll.size()-1].addLine(lb); 484 ll[ll.size()-1].addLine(lb);
485 485
486 //drawTriangle(currentLine, point); 486 //drawTriangle(currentLine, point);
487 487
488 } 488 }
489 489
490 } 490 }
491 } 491 }
492 } 492 }
493 493
494 // finds the edges 494 // finds the edges
495 void makeEdges() 495 void makeEdges()
496 { 496 {
497 497
498 // speed it up 498 // speed it up
499 refreshIsMemberCache(); 499 refreshIsMemberCache();
500 500
501 // clear the edges 501 // clear the edges
502 edges.clear(); 502 edges.clear();
503 503
504 // loop through each pixel 504 // loop through each pixel
505 for (u32 i=0; i < pixels.size(); ++i) 505 for (u32 i=0; i < pixels.size(); ++i)
506 { 506 {
507 core::position2di &p = pixels[i]; 507 core::position2di &p = pixels[i];
508 s32 &x=p.X, &y=p.Y; 508 s32 &x=p.X, &y=p.Y;
509 bool ul = isMember(p.X-1,p.Y-1); 509 bool ul = isMember(p.X-1,p.Y-1);
510 bool u = isMember(p.X,p.Y-1); 510 bool u = isMember(p.X,p.Y-1);
511 bool ur = isMember(p.X+1,p.Y-1); 511 bool ur = isMember(p.X+1,p.Y-1);
512 bool l = isMember(p.X-1,p.Y); 512 bool l = isMember(p.X-1,p.Y);
513 bool r = isMember(p.X+1,p.Y); 513 bool r = isMember(p.X+1,p.Y);
514 bool bl = isMember(p.X-1,p.Y+1); 514 bool bl = isMember(p.X-1,p.Y+1);
515 bool b = isMember(p.X,p.Y+1); 515 bool b = isMember(p.X,p.Y+1);
516 bool br = isMember(p.X+1,p.Y+1); 516 bool br = isMember(p.X+1,p.Y+1);
517 517
518 // walls already added? 518 // walls already added?
519 bool top=u, bottom=b, left=l, right=r; 519 bool top=u, bottom=b, left=l, right=r;
520 520
521 if (!(ul | u | ur | l | r | bl | b | br)) 521 if (!(ul | u | ur | l | r | bl | b | br))
522 { 522 {
523 // lone square 523 // lone square
524 SEdge a; 524 SEdge a;
525 a.positions.push_back( core::position2di(x,y)); 525 a.positions.push_back( core::position2di(x,y));
526 a.positions.push_back( core::position2di(x+1,y)); 526 a.positions.push_back( core::position2di(x+1,y));
527 a.positions.push_back( core::position2di(x+1,y+1)); 527 a.positions.push_back( core::position2di(x+1,y+1));
528 a.positions.push_back( core::position2di(x,y+1)); 528 a.positions.push_back( core::position2di(x,y+1));
529 a.positions.push_back( core::position2di(x,y)); 529 a.positions.push_back( core::position2di(x,y));
530 edges.push_back(a); 530 edges.push_back(a);
531 top=bottom=left=right=true; 531 top=bottom=left=right=true;
532 } 532 }
533 else 533 else
534 { 534 {
535 if (!(ul|u|l) && (b&r) ) 535 if (!(ul|u|l) && (b&r) )
536 { 536 {
537 // upper outer diagonal "/" 537 // upper outer diagonal "/"
538 addToEdges(x,y+1,x+1,y); 538 addToEdges(x,y+1,x+1,y);
539 top=left=true; 539 top=left=true;
540 } else if ( !(u|ur|r) && (b&l) ) 540 } else if ( !(u|ur|r) && (b&l) )
541 { 541 {
542 // upper outer diagonal "\" 542 // upper outer diagonal "\"
543 addToEdges(x,y,x+1,y+1); 543 addToEdges(x,y,x+1,y+1);
544 top=right=true; 544 top=right=true;
545 } else if ( !(l|bl|b) && (r&u) ) 545 } else if ( !(l|bl|b) && (r&u) )
546 { 546 {
547 // lower outer diagonal "\" 547 // lower outer diagonal "\"
548 addToEdges(x+1,y+1,x,y); 548 addToEdges(x+1,y+1,x,y);
549 left=bottom=true; 549 left=bottom=true;
550 } else if ( !(r|br|b) && (l&u) ) 550 } else if ( !(r|br|b) && (l&u) )
551 { 551 {
552 // lower outer diagonal "/" 552 // lower outer diagonal "/"
553 addToEdges(x+1,y,x,y+1); 553 addToEdges(x+1,y,x,y+1);
554 right=bottom=true; 554 right=bottom=true;
555 }/* else if (!(b) && (l&bl) ) 555 }/* else if (!(b) && (l&bl) )
556 { 556 {
557 // upper inner diagonal "/" 557 // upper inner diagonal "/"
558 addToEdges(x+1,y+1,x,y+2); 558 addToEdges(x+1,y+1,x,y+2);
559 //bottom=true; 559 //bottom=true;
560 } else if ( !(b) && (r&br) ) 560 } else if ( !(b) && (r&br) )
561 { 561 {
562 // upper inner diagonal "\" 562 // upper inner diagonal "\"
563 addToEdges(x+1,y+2,x,y+1); 563 addToEdges(x+1,y+2,x,y+1);
564 //bottom=true; 564 //bottom=true;
565 } else if ( !(r) && (b&br) ) 565 } else if ( !(r) && (b&br) )
566 { 566 {
567 // lower inner diagonal "\" 567 // lower inner diagonal "\"
568 addToEdges(x+1,y,x+2,y+1); 568 addToEdges(x+1,y,x+2,y+1);
569 //right=true; 569 //right=true;
570 } else if ( !(l) && (b&bl) ) 570 } else if ( !(l) && (b&bl) )
571 { 571 {
572 // lower inner diagonal "/" 572 // lower inner diagonal "/"
573 addToEdges(x-1,y+1,x,y); 573 addToEdges(x-1,y+1,x,y);
574 //left=true; 574 //left=true;
575 }*/ 575 }*/
576 576
577 // add flat edges 577 // add flat edges
578 if (!left /*&& !( (u&ul) || (b&bl)) */) addToEdges(x,y+1,x,y); 578 if (!left /*&& !( (u&ul) || (b&bl)) */) addToEdges(x,y+1,x,y);
579 if (!top /*&& !( (l&ul) || (r&ur)) */) addToEdges(x,y,x+1,y); 579 if (!top /*&& !( (l&ul) || (r&ur)) */) addToEdges(x,y,x+1,y);
580 if (!right /*&& !( (u&ur) || (b&br)) */) addToEdges(x+1,y,x+1,y+1); 580 if (!right /*&& !( (u&ur) || (b&br)) */) addToEdges(x+1,y,x+1,y+1);
581 if (!bottom /*&& !( (l&bl) || (r&br)) */) addToEdges(x+1,y+1,x,y+1); 581 if (!bottom /*&& !( (l&bl) || (r&br)) */) addToEdges(x+1,y+1,x,y+1);
582 } // lone square 582 } // lone square
583 } // for 583 } // for
584 584
585 // reduce the number of points in each edge 585 // reduce the number of points in each edge
586 for (u32 i=0; i<edges.size(); ++i) 586 for (u32 i=0; i<edges.size(); ++i)
587 { 587 {
588 edges[i].reduce(1); 588 edges[i].reduce(1);
589 589
590 // all edges should have at least 3 points 590 // all edges should have at least 3 points
591 assert(edges[i].positions.size() >= 3); 591 assert(edges[i].positions.size() >= 3);
592 592
593 // all edges should be closed 593 // all edges should be closed
594 assert(edges[i].positions[0] == edges[i].positions[edges[i].positions.size()-1] ); 594 assert(edges[i].positions[0] == edges[i].positions[edges[i].positions.size()-1] );
595 } 595 }
596 } 596 }
597 597
598 // adds a line to the edges arrays 598 // adds a line to the edges arrays
599 void addToEdges(s32 x1, s32 y1, s32 x2, s32 y2) 599 void addToEdges(s32 x1, s32 y1, s32 x2, s32 y2)
600 { 600 {
601 bool found=false; 601 bool found=false;
602 // loop through each edge 602 // loop through each edge
603 for (u32 i=0; i<edges.size(); ++i) 603 for (u32 i=0; i<edges.size(); ++i)
604 { 604 {
605 // if this line starts at the end of an edge 605 // if this line starts at the end of an edge
606 if ( edges[i].positions[edges[i].positions.size()-1] == core::position2di(x1,y1)) 606 if ( edges[i].positions[edges[i].positions.size()-1] == core::position2di(x1,y1))
607 { 607 {
608 // add it to the end 608 // add it to the end
609 edges[i].positions.push_back(core::position2di(x2,y2)); 609 edges[i].positions.push_back(core::position2di(x2,y2));
610 found=true; 610 found=true;
611 break; 611 break;
612 } 612 }
613 // if the line ends at the start of the edge 613 // if the line ends at the start of the edge
614 if ( edges[i].positions[0]== core::position2di(x2,y2)) 614 if ( edges[i].positions[0]== core::position2di(x2,y2))
615 { 615 {
616 // add it to the front 616 // add it to the front
617 edges[i].positions.push_front(core::position2di(x1,y1)); 617 edges[i].positions.push_front(core::position2di(x1,y1));
618 found=true; 618 found=true;
619 break; 619 break;
620 } 620 }
621 } 621 }
622 if (!found) 622 if (!found)
623 { 623 {
624 // we make a new edge 624 // we make a new edge
625 SEdge n; 625 SEdge n;
626 n.positions.push_back(core::position2di(x1,y1)); 626 n.positions.push_back(core::position2di(x1,y1));
627 n.positions.push_back(core::position2di(x2,y2)); 627 n.positions.push_back(core::position2di(x2,y2));
628 edges.push_back(n); 628 edges.push_back(n);
629 } 629 }
630 630
631 joinEdges(); 631 joinEdges();
632 } 632 }
633 633
634 void joinEdges() 634 void joinEdges()
635 { 635 {
636 // touching edges are joined 636 // touching edges are joined
637 637
638 for (u32 i=0; i < edges.size(); ++i) 638 for (u32 i=0; i < edges.size(); ++i)
639 for (u32 j=0; j < edges.size(); ++j) 639 for (u32 j=0; j < edges.size(); ++j)
640 { 640 {
641 if (i != j && edges[j].positions.size() && edges[i].positions.size()) 641 if (i != j && edges[j].positions.size() && edges[i].positions.size())
642 { 642 {
643 if (edges[j].positions[0] == edges[i].positions[edges[i].positions.size()-1]) 643 if (edges[j].positions[0] == edges[i].positions[edges[i].positions.size()-1])
644 { 644 {
645 for (u32 k=0; k < edges[j].positions.size(); ++k) 645 for (u32 k=0; k < edges[j].positions.size(); ++k)
646 edges[i].positions.push_back(edges[j].positions[k]); 646 edges[i].positions.push_back(edges[j].positions[k]);
647 edges[j].positions.clear(); 647 edges[j].positions.clear();
648 } 648 }
649 } 649 }
650 } 650 }
651 651
652 // remove empty edges 652 // remove empty edges
653 for (u32 i=0; i<edges.size(); ++i) 653 for (u32 i=0; i<edges.size(); ++i)
654 if (edges[i].positions.size() == 0) 654 if (edges[i].positions.size() == 0)
655 edges.erase(i--); 655 edges.erase(i--);
656 } 656 }
657 657
658 // tells if this x,y position is a member of this group 658 // tells if this x,y position is a member of this group
659 bool isMember(s32 x, s32 y) 659 bool isMember(s32 x, s32 y)
660 { 660 {
661 //for (u32 i=0; i<pixels.size(); ++i) 661 //for (u32 i=0; i<pixels.size(); ++i)
662 // if (pixels[i].X == x && pixels[i].Y == y) 662 // if (pixels[i].X == x && pixels[i].Y == y)
663 // return true; 663 // return true;
664 if (x>pixelWidth || y>pixelHeight || x<0 || y<0) 664 if (x>pixelWidth || y>pixelHeight || x<0 || y<0)
665 return false; 665 return false;
666 else 666 else
667 return isMemberCache[pixelWidth*y + x]; 667 return isMemberCache[pixelWidth*y + x];
668 } 668 }
669 669
670 void refreshIsMemberCache() 670 void refreshIsMemberCache()
671 { 671 {
672 isMemberCache.clear(); 672 isMemberCache.clear();
673 pixelWidth=0; pixelHeight=0; 673 pixelWidth=0; pixelHeight=0;
674 for (u32 i=0; i<pixels.size(); ++i) 674 for (u32 i=0; i<pixels.size(); ++i)
675 { 675 {
676 if (pixels[i].X>pixelWidth) pixelWidth=pixels[i].X; 676 if (pixels[i].X>pixelWidth) pixelWidth=pixels[i].X;
677 if (pixels[i].Y>pixelHeight) pixelHeight=pixels[i].Y; 677 if (pixels[i].Y>pixelHeight) pixelHeight=pixels[i].Y;
678 } 678 }
679 pixelWidth+=2; pixelHeight+=2; 679 pixelWidth+=2; pixelHeight+=2;
680 isMemberCache.set_used(pixelWidth*pixelHeight+1); 680 isMemberCache.set_used(pixelWidth*pixelHeight+1);
681 for (u32 i=0; i<isMemberCache.size(); ++i) 681 for (u32 i=0; i<isMemberCache.size(); ++i)
682 isMemberCache[i] = false; 682 isMemberCache[i] = false;
683 for (u32 i=0; i<pixels.size(); ++i) 683 for (u32 i=0; i<pixels.size(); ++i)
684 isMemberCache[pixelWidth*pixels[i].Y + pixels[i].X] = true; 684 isMemberCache[pixelWidth*pixels[i].Y + pixels[i].X] = true;
685 } 685 }
686 }; 686 };
687 687
688 688
689 void drawEdges(IrrlichtDevice *device, u32 t, s32 scale) 689 void drawEdges(IrrlichtDevice *device, u32 t, s32 scale)
690 { 690 {
691 const u32 stt = device->getTimer()->getTime(); 691 const u32 stt = device->getTimer()->getTime();
692 const u32 endt = stt + t; 692 const u32 endt = stt + t;
693 693
694 while(device->getTimer()->getTime() < endt ) 694 while(device->getTimer()->getTime() < endt )
695 { 695 {
696 const f32 phase = f32((device->getTimer()->getTime()-stt) % 500) / 500.0f; 696 const f32 phase = f32((device->getTimer()->getTime()-stt) % 500) / 500.0f;
697 697
698 device->run(); 698 device->run();
699 device->getVideoDriver()->beginScene(true,true,video::SColor(0,0,0,0)); 699 device->getVideoDriver()->beginScene(true,true,video::SColor(0,0,0,0));
700 for (u32 g=0;g<groups.size(); ++g) 700 for (u32 g=0;g<groups.size(); ++g)
701 for (u32 v=0;v<groups[g].edges.size(); ++v) 701 for (u32 v=0;v<groups[g].edges.size(); ++v)
702 for (u32 p=1;p<groups[g].edges[v].positions.size(); ++p) 702 for (u32 p=1;p<groups[g].edges[v].positions.size(); ++p)
703 { 703 {
704 core::position2di st = core::position2di(groups[g].edges[v].positions[p-1].X*scale+50, groups[g].edges[v].positions[p-1].Y*scale+50) ; 704 core::position2di st = core::position2di(groups[g].edges[v].positions[p-1].X*scale+50, groups[g].edges[v].positions[p-1].Y*scale+50) ;
705 core::position2di en = core::position2di(groups[g].edges[v].positions[p].X*scale+50, groups[g].edges[v].positions[p].Y*scale+50) ; 705 core::position2di en = core::position2di(groups[g].edges[v].positions[p].X*scale+50, groups[g].edges[v].positions[p].Y*scale+50) ;
706 core::position2di ep = en-st; 706 core::position2di ep = en-st;
707 ep = st + core::position2di((s32)(ep.X*phase), (s32)(ep.Y*phase)); 707 ep = st + core::position2di((s32)(ep.X*phase), (s32)(ep.Y*phase));
708 device->getVideoDriver()->draw2DLine(st,en); 708 device->getVideoDriver()->draw2DLine(st,en);
709 device->getVideoDriver()->draw2DLine(st,ep,video::SColor(255,255,0,0) ); 709 device->getVideoDriver()->draw2DLine(st,ep,video::SColor(255,255,0,0) );
710 } 710 }
711 device->getVideoDriver()->endScene(); 711 device->getVideoDriver()->endScene();
712 } 712 }
713 } 713 }
714 714
715 void drawTriangles(IrrlichtDevice *device, u32 t, s32 scale) 715 void drawTriangles(IrrlichtDevice *device, u32 t, s32 scale)
716 { 716 {
717 const u32 stt = device->getTimer()->getTime(); 717 const u32 stt = device->getTimer()->getTime();
718 const u32 endt = stt + t; 718 const u32 endt = stt + t;
719 719
720 while(device->getTimer()->getTime() < endt ) 720 while(device->getTimer()->getTime() < endt )
721 { 721 {
722 const f32 phase = f32((device->getTimer()->getTime()-stt) % 500) / 500.0f; 722 const f32 phase = f32((device->getTimer()->getTime()-stt) % 500) / 500.0f;
723 723
724 device->run(); 724 device->run();
725 device->getVideoDriver()->beginScene(true,true,video::SColor(0,0,0,0)); 725 device->getVideoDriver()->beginScene(true,true,video::SColor(0,0,0,0));
726 for (u32 g=0;g<groups.size(); ++g) 726 for (u32 g=0;g<groups.size(); ++g)
727 for (u32 v=0;v<groups[g].triangles.indexes.size()*phase; v+=3) 727 for (u32 v=0;v<groups[g].triangles.indexes.size()*phase; v+=3)
728 { 728 {
729 STriangleList &t = groups[g].triangles; 729 STriangleList &t = groups[g].triangles;
730 core::position2di st((s32)(t.positions[t.indexes[v+0]].X*scale)+50,(s32)(t.positions[t.indexes[v+0]].Y*scale)+50); 730 core::position2di st((s32)(t.positions[t.indexes[v+0]].X*scale)+50,(s32)(t.positions[t.indexes[v+0]].Y*scale)+50);
731 core::position2di en((s32)(t.positions[t.indexes[v+1]].X*scale)+50,(s32)(t.positions[t.indexes[v+1]].Y*scale)+50); 731 core::position2di en((s32)(t.positions[t.indexes[v+1]].X*scale)+50,(s32)(t.positions[t.indexes[v+1]].Y*scale)+50);
732 device->getVideoDriver()->draw2DLine(st,en, SColor(255,255,0,0)); 732 device->getVideoDriver()->draw2DLine(st,en, SColor(255,255,0,0));
733 st = core::position2di((s32)(t.positions[t.indexes[v+1]].X*scale)+50,(s32)(t.positions[t.indexes[v+1]].Y*scale)+50); 733 st = core::position2di((s32)(t.positions[t.indexes[v+1]].X*scale)+50,(s32)(t.positions[t.indexes[v+1]].Y*scale)+50);
734 en = core::position2di((s32)(t.positions[t.indexes[v+2]].X*scale)+50,(s32)(t.positions[t.indexes[v+2]].Y*scale)+50); 734 en = core::position2di((s32)(t.positions[t.indexes[v+2]].X*scale)+50,(s32)(t.positions[t.indexes[v+2]].Y*scale)+50);
735 device->getVideoDriver()->draw2DLine(st,en, SColor(255,0,255,0)); 735 device->getVideoDriver()->draw2DLine(st,en, SColor(255,0,255,0));
736 st = core::position2di((s32)(t.positions[t.indexes[v+2]].X*scale)+50,(s32)(t.positions[t.indexes[v+2]].Y*scale)+50); 736 st = core::position2di((s32)(t.positions[t.indexes[v+2]].X*scale)+50,(s32)(t.positions[t.indexes[v+2]].Y*scale)+50);
737 en = core::position2di((s32)(t.positions[t.indexes[v+0]].X*scale)+50,(s32)(t.positions[t.indexes[v+0]].Y*scale)+50); 737 en = core::position2di((s32)(t.positions[t.indexes[v+0]].X*scale)+50,(s32)(t.positions[t.indexes[v+0]].Y*scale)+50);
738 device->getVideoDriver()->draw2DLine(st,en, SColor(255,0,0,255)); 738 device->getVideoDriver()->draw2DLine(st,en, SColor(255,0,0,255));
739 } 739 }
740 device->getVideoDriver()->endScene(); 740 device->getVideoDriver()->endScene();
741 } 741 }
742 } 742 }
743 743
744 void drawTriLines(IrrlichtDevice *device, u32 t, s32 scale) 744 void drawTriLines(IrrlichtDevice *device, u32 t, s32 scale)
745 { 745 {
746 const u32 endt = device->getTimer()->getTime() + t; 746 const u32 endt = device->getTimer()->getTime() + t;
747 747
748 while(device->getTimer()->getTime() < endt ) 748 while(device->getTimer()->getTime() < endt )
749 { 749 {
750 device->run(); 750 device->run();
751 device->getVideoDriver()->beginScene(true,true,video::SColor(0,0,0,0)); 751 device->getVideoDriver()->beginScene(true,true,video::SColor(0,0,0,0));
752 for (u32 g=0;g<groups.size(); ++g) 752 for (u32 g=0;g<groups.size(); ++g)
753 for (u32 v=0;v<groups[g].ll.size()-1; ++v) 753 for (u32 v=0;v<groups[g].ll.size()-1; ++v)
754 for (u32 h=0;h<groups[g].ll[v].lines.size(); ++h) 754 for (u32 h=0;h<groups[g].ll[v].lines.size(); ++h)
755 { 755 {
756 core::line2df &currentline = groups[g].ll[v].lines[h]; 756 core::line2df &currentline = groups[g].ll[v].lines[h];
757 const core::position2di st((s32)(currentline.start.X*scale)+50, (s32)(currentline.start.Y*scale)+50); 757 const core::position2di st((s32)(currentline.start.X*scale)+50, (s32)(currentline.start.Y*scale)+50);
758 const core::position2di en((s32)(currentline.end.X*scale)+50, (s32)(currentline.end.Y*scale)+50); 758 const core::position2di en((s32)(currentline.end.X*scale)+50, (s32)(currentline.end.Y*scale)+50);
759 device->getVideoDriver()->draw2DLine(st,en, SColor(255,255,0,0)); 759 device->getVideoDriver()->draw2DLine(st,en, SColor(255,255,0,0));
760 } 760 }
761 761
762 device->getVideoDriver()->endScene(); 762 device->getVideoDriver()->endScene();
763 } 763 }
764 } 764 }
765 void drawTri3D(IrrlichtDevice *device, u32 t) 765 void drawTri3D(IrrlichtDevice *device, u32 t)
766 { 766 {
767 for (u32 g=0;g<groups.size(); ++g) 767 for (u32 g=0;g<groups.size(); ++g)
768 { 768 {
769 STriangleList &t = groups[g].triangles; 769 STriangleList &t = groups[g].triangles;
770 core::array<S3DVertex> verts; 770 core::array<S3DVertex> verts;
771 verts.clear(); 771 verts.clear();
772 for(u32 v=0; v< t.positions.size(); ++v) 772 for(u32 v=0; v< t.positions.size(); ++v)
773 { 773 {
774 verts.push_back(S3DVertex( 774 verts.push_back(S3DVertex(
775 -t.positions[v].X, -t.positions[v].Y, -100, 775 -t.positions[v].X, -t.positions[v].Y, -100,
776 0,0,1,SColor(255,255,255,255),0,0)); 776 0,0,1,SColor(255,255,255,255),0,0));
777 } 777 }
778 778
779 device->getVideoDriver()->drawIndexedTriangleList(verts.pointer(),verts.size(),t.indexes.pointer(), t.indexes.size()/3 ); 779 device->getVideoDriver()->drawIndexedTriangleList(verts.pointer(),verts.size(),t.indexes.pointer(), t.indexes.size()/3 );
780 } 780 }
781 } 781 }
782 782
783 783
784 // process all pixels 784 // process all pixels
785 void findGroups() 785 void findGroups()
786 { 786 {
787 for (int y=0; y<height; ++y) 787 for (int y=0; y<height; ++y)
788 for (int x=0; x<width; ++x) 788 for (int x=0; x<width; ++x)
789 processPixel(x,y); 789 processPixel(x,y);
790 790
791 } 791 }
792 792
793 // remove groups with no pixels 793 // remove groups with no pixels
794 void removeGroups() 794 void removeGroups()
795 { 795 {
796 for (u32 i=0; i<groups.size(); ++i) 796 for (u32 i=0; i<groups.size(); ++i)
797 if (groups[i].pixels.size() == 0) 797 if (groups[i].pixels.size() == 0)
798 groups.erase(i--); 798 groups.erase(i--);
799 799
800 /*for (s32 y=0; y <height; ++y) 800 /*for (s32 y=0; y <height; ++y)
801 { 801 {
802 printf("\n"); 802 printf("\n");
803 for (s32 x=0; x <width; ++x) 803 for (s32 x=0; x <width; ++x)
804 { 804 {
805 s32 i; 805 s32 i;
806 for (i=0; i<groups.size(); ++i) 806 for (i=0; i<groups.size(); ++i)
807 { 807 {
808 bool k = groups[i].isMember(x,y); 808 bool k = groups[i].isMember(x,y);
809 if (k) 809 if (k)
810 break; 810 break;
811 } 811 }
812 printf("%d",i); 812 printf("%d",i);
813 } 813 }
814 }*/ 814 }*/
815 815
816 816
817 } 817 }
818 818
819 // adds a pixel to its area, merging touching areas 819 // adds a pixel to its area, merging touching areas
820 void processPixel(s32 x, s32 y) 820 void processPixel(s32 x, s32 y)
821 { 821 {
822 // solid? 822 // solid?
823 if (getPixel(x,y)) 823 if (getPixel(x,y))
824 { 824 {
825 s32 g=0, grp=0; 825 s32 g=0, grp=0;
826 826
827 bool found=false; 827 bool found=false;
828 if (x>0) // look one behind 828 if (x>0) // look one behind
829 { 829 {
830 grp = getRef(x-1,y); 830 grp = getRef(x-1,y);
831 if (grp) found=true; 831 if (grp) found=true;
832 } 832 }
833 if (y>0) // look above 833 if (y>0) // look above
834 { 834 {
835 if (x>0) // top left 835 if (x>0) // top left
836 { 836 {
837 g = getRef(x-1,y-1); 837 g = getRef(x-1,y-1);
838 838
839 if (g) 839 if (g)
840 { 840 {
841 if (found) 841 if (found)
842 { 842 {
843 mergeGroups(grp, g); 843 mergeGroups(grp, g);
844 } 844 }
845 else 845 else
846 { 846 {
847 grp = g; 847 grp = g;
848 found = true; 848 found = true;
849 } 849 }
850 } 850 }
851 } 851 }
852 852
853 if (x<width-1) // top right 853 if (x<width-1) // top right
854 { 854 {
855 g = getRef(x+1,y-1); 855 g = getRef(x+1,y-1);
856 856
857 if (g) 857 if (g)
858 { 858 {
859 if (found) 859 if (found)
860 { 860 {
861 mergeGroups(grp, g); 861 mergeGroups(grp, g);
862 } 862 }
863 else 863 else
864 { 864 {
865 grp = g; 865 grp = g;
866 found = true; 866 found = true;
867 } 867 }
868 } 868 }
869 } 869 }
870 870
871 // top 871 // top
872 872
873 g = getRef(x,y-1); 873 g = getRef(x,y-1);
874 874
875 if (g) 875 if (g)
876 { 876 {
877 if (found) 877 if (found)
878 { 878 {
879 mergeGroups(grp, g); 879 mergeGroups(grp, g);
880 } 880 }
881 else 881 else
882 { 882 {
883 grp = g; 883 grp = g;
884 found = true; 884 found = true;
885 } 885 }
886 } 886 }
887 887
888 } 888 }
889 889
890 // didn't find a group for this pixel, so we add one 890 // didn't find a group for this pixel, so we add one
891 if (!found) 891 if (!found)
892 { 892 {
893 SPixelGroup p(Device); 893 SPixelGroup p(Device);
894 p.pixels.push_back(core::position2di(x,y)); 894 p.pixels.push_back(core::position2di(x,y));
895 groups.push_back(p); 895 groups.push_back(p);
896 groupRefs.push_back(groups.size()); 896 groupRefs.push_back(groups.size());
897 grp=groups.size(); 897 grp=groups.size();
898 } 898 }
899 else 899 else
900 { 900 {
901 groups[groupRefs[grp-1]-1].pixels.push_back(core::position2di(x,y)); 901 groups[groupRefs[grp-1]-1].pixels.push_back(core::position2di(x,y));
902 } 902 }
903 setRef(x,y,groupRefs[grp-1]); 903 setRef(x,y,groupRefs[grp-1]);
904 } 904 }
905 } 905 }
906 906
907 bool& getPixel(s32 x, s32 y) { return mem[y*width +x]; } 907 bool& getPixel(s32 x, s32 y) { return mem[y*width +x]; }
908 s32& getRef(s32 x, s32 y) { return refbuffer[y*width +x]; } 908 s32& getRef(s32 x, s32 y) { return refbuffer[y*width +x]; }
909 void setRef(s32 x, s32 y, s32 g) { refbuffer[y*width +x] = g; } 909 void setRef(s32 x, s32 y, s32 g) { refbuffer[y*width +x] = g; }
910 910
911 void mergeGroups(s32 g1, s32 g2) 911 void mergeGroups(s32 g1, s32 g2)
912 { 912 {
913 if (g1==g2) 913 if (g1==g2)
914 return; 914 return;
915 // joins two groups together 915 // joins two groups together
916 for (u32 i=0; i<groups[g2-1].pixels.size(); ++i) 916 for (u32 i=0; i<groups[g2-1].pixels.size(); ++i)
917 groups[g1-1].pixels.push_back(groups[g2-1].pixels[i]); 917 groups[g1-1].pixels.push_back(groups[g2-1].pixels[i]);
918 groups[g2-1].pixels.clear(); 918 groups[g2-1].pixels.clear();
919 groupRefs[g2-1] = g1; 919 groupRefs[g2-1] = g1;
920 } 920 }
921 921
922 s32 width, height; 922 s32 width, height;
923 core::array<SPixelGroup> groups; 923 core::array<SPixelGroup> groups;
924 core::array<s32> groupRefs; 924 core::array<s32> groupRefs;
925 core::array<s32> refbuffer; 925 core::array<s32> refbuffer;
926 bool *mem; 926 bool *mem;
927 IrrlichtDevice *Device; 927 IrrlichtDevice *Device;
928}; 928};
929 929
930// creates a simple vector font from a bitmap from the font tool 930// creates a simple vector font from a bitmap from the font tool
931class CVectorFontTool 931class CVectorFontTool
932{ 932{
933public: 933public:
934 CVectorFontTool(CFontTool *fonttool) : 934 CVectorFontTool(CFontTool *fonttool) :
935 triangulator(0), FontTool(fonttool), 935 triangulator(0), FontTool(fonttool),
936 letterHeight(0), letterWidth(0), triangles() 936 letterHeight(0), letterWidth(0), triangles()
937 { 937 {
938 core::map<wchar_t, u32>::Iterator it = FontTool->CharMap.getIterator(); 938 core::map<wchar_t, u32>::Iterator it = FontTool->CharMap.getIterator();
939 939
940 while(!it.atEnd()) 940 while(!it.atEnd())
941 { 941 {
942 CFontTool::SFontArea &fa = FontTool->Areas[(*it).getValue()]; 942 CFontTool::SFontArea &fa = FontTool->Areas[(*it).getValue()];
943 943
944 if (fa.rectangle.getWidth() > letterWidth) 944 if (fa.rectangle.getWidth() > letterWidth)
945 letterWidth = fa.rectangle.getWidth(); 945 letterWidth = fa.rectangle.getWidth();
946 if (fa.rectangle.getHeight() > letterHeight) 946 if (fa.rectangle.getHeight() > letterHeight)
947 letterHeight = fa.rectangle.getHeight(); 947 letterHeight = fa.rectangle.getHeight();
948 948
949 it++; 949 it++;
950 } 950 }
951 951
952 // number of verts is one more than number of pixels because it's a grid of squares 952 // number of verts is one more than number of pixels because it's a grid of squares
953 letterWidth++; 953 letterWidth++;
954 letterHeight++; 954 letterHeight++;
955 955
956 // create image memory 956 // create image memory
957 imagedata.set_used(letterWidth*letterHeight); 957 imagedata.set_used(letterWidth*letterHeight);
958 958
959 // create vertex list, set position etc 959 // create vertex list, set position etc
960 verts.set_used(letterWidth*letterHeight); 960 verts.set_used(letterWidth*letterHeight);
961 for (s32 y=0; y<letterHeight; ++y) 961 for (s32 y=0; y<letterHeight; ++y)
962 { 962 {
963 for (s32 x=0; x<letterWidth; ++x) 963 for (s32 x=0; x<letterWidth; ++x)
964 { 964 {
965 S3DVertex &v = getVert(x,y); 965 S3DVertex &v = getVert(x,y);
966 v.Pos = core::vector3df((f32)x,(f32)y,0.0f); 966 v.Pos = core::vector3df((f32)x,(f32)y,0.0f);
967 v.TCoords.X = (f32)letterWidth / (f32)x; 967 v.TCoords.X = (f32)letterWidth / (f32)x;
968 v.TCoords.Y = (f32)letterHeight / (f32)y; 968 v.TCoords.Y = (f32)letterHeight / (f32)y;
969 v.Normal = core::vector3df(0,0,-1); 969 v.Normal = core::vector3df(0,0,-1);
970 v.Color = SColor(255,255,255,255); 970 v.Color = SColor(255,255,255,255);
971 } 971 }
972 } 972 }
973 // clear index list 973 // clear index list
974 inds.clear(); 974 inds.clear();
975 975
976 // create each char in the font... 976 // create each char in the font...
977 it = FontTool->CharMap.getIterator(); 977 it = FontTool->CharMap.getIterator();
978 while(!it.atEnd()) 978 while(!it.atEnd())
979 { 979 {
980 addChar((*it).getKey()); 980 addChar((*it).getKey());
981 it++; 981 it++;
982 } 982 }
983 } 983 }
984 984
985 ~CVectorFontTool() 985 ~CVectorFontTool()
986 { 986 {
987 if (triangulator) 987 if (triangulator)
988 delete triangulator; 988 delete triangulator;
989 } 989 }
990 990
991 void addChar(wchar_t thischar) 991 void addChar(wchar_t thischar)
992 { 992 {
993 const s32 area = FontTool->CharMap[thischar]; 993 const s32 area = FontTool->CharMap[thischar];
994 const CFontTool::SFontArea &fa = FontTool->Areas[area]; 994 const CFontTool::SFontArea &fa = FontTool->Areas[area];
995 995
996 const s32 img = fa.sourceimage; 996 const s32 img = fa.sourceimage;
997 const core::rect<s32>& r = fa.rectangle; 997 const core::rect<s32>& r = fa.rectangle;
998 998
999 // init image memory 999 // init image memory
1000 IImage *image = FontTool->currentImages[img]; 1000 IImage *image = FontTool->currentImages[img];
1001 for (u32 i=0; i < imagedata.size(); ++i) 1001 for (u32 i=0; i < imagedata.size(); ++i)
1002 imagedata[i] = false; 1002 imagedata[i] = false;
1003 for (s32 y=r.UpperLeftCorner.Y; y < r.LowerRightCorner.Y; ++y) 1003 for (s32 y=r.UpperLeftCorner.Y; y < r.LowerRightCorner.Y; ++y)
1004 { 1004 {
1005 for (s32 x=r.UpperLeftCorner.X; x < r.LowerRightCorner.X ; ++x) 1005 for (s32 x=r.UpperLeftCorner.X; x < r.LowerRightCorner.X ; ++x)
1006 if (image->getPixel(x,y).getBlue() > 0) 1006 if (image->getPixel(x,y).getBlue() > 0)
1007 { 1007 {
1008 imagedata[letterWidth*(y-r.UpperLeftCorner.Y) +(x-r.UpperLeftCorner.X)] = true; 1008 imagedata[letterWidth*(y-r.UpperLeftCorner.Y) +(x-r.UpperLeftCorner.X)] = true;
1009 } 1009 }
1010 } 1010 }
1011 1011
1012 // get shape areas 1012 // get shape areas
1013 triangulator = new CGroupFinder(imagedata.pointer(), letterWidth, letterHeight, FontTool->Device ); 1013 triangulator = new CGroupFinder(imagedata.pointer(), letterWidth, letterHeight, FontTool->Device );
1014 1014
1015 wprintf(L"Created character '%c' in texture %d\n", thischar, img ); 1015 wprintf(L"Created character '%c' in texture %d\n", thischar, img );
1016 1016
1017 //floodfill->drawEdges(FontTool->Device, 500, 3); 1017 //floodfill->drawEdges(FontTool->Device, 500, 3);
1018 //floodfill->drawTriangles(FontTool->Device, 500,30); 1018 //floodfill->drawTriangles(FontTool->Device, 500,30);
1019 //floodfill->drawTriLines(FontTool->Device, 200,3); 1019 //floodfill->drawTriLines(FontTool->Device, 200,3);
1020 1020
1021 /* 1021 /*
1022 if (area==32 && map == 0) 1022 if (area==32 && map == 0)
1023 { 1023 {
1024 scene::ISceneManager *smgr = FontTool->Device->getSceneManager(); 1024 scene::ISceneManager *smgr = FontTool->Device->getSceneManager();
1025 smgr->addCameraSceneNodeFPS(); 1025 smgr->addCameraSceneNodeFPS();
1026 while(FontTool->Device->run()) 1026 while(FontTool->Device->run())
1027 { 1027 {
1028 //floodfill->drawEdges(FontTool->Device, 100, 30); 1028 //floodfill->drawEdges(FontTool->Device, 100, 30);
1029 FontTool->Device->getVideoDriver()->beginScene(true, true, video::SColor(0,200,200,200)); 1029 FontTool->Device->getVideoDriver()->beginScene(true, true, video::SColor(0,200,200,200));
1030 smgr->drawAll(); 1030 smgr->drawAll();
1031 floodfill->drawTri3D(FontTool->Device, 100); 1031 floodfill->drawTri3D(FontTool->Device, 100);
1032 FontTool->Device->getVideoDriver()->endScene(); 1032 FontTool->Device->getVideoDriver()->endScene();
1033 } 1033 }
1034 }*/ 1034 }*/
1035 1035
1036 u32 lastind = triangles.indexes.size(); 1036 u32 lastind = triangles.indexes.size();
1037 1037
1038 // loop through each shape and add it to the current character... 1038 // loop through each shape and add it to the current character...
1039 for (u32 i=0; i < triangulator->groups.size(); ++i) 1039 for (u32 i=0; i < triangulator->groups.size(); ++i)
1040 triangles += triangulator->groups[i].triangles; 1040 triangles += triangulator->groups[i].triangles;
1041 1041
1042 // add character details 1042 // add character details
1043 charstarts.push_back(lastind); 1043 charstarts.push_back(lastind);
1044 charlengths.push_back(triangles.indexes.size() - lastind); 1044 charlengths.push_back(triangles.indexes.size() - lastind);
1045 chars.push_back(thischar); 1045 chars.push_back(thischar);
1046 } 1046 }
1047 1047
1048 bool saveVectorFont(const c8 *filename, const c8 *formatname) 1048 bool saveVectorFont(const c8 *filename, const c8 *formatname)
1049 { 1049 {
1050 IrrlichtDevice *Device = FontTool->Device; 1050 IrrlichtDevice *Device = FontTool->Device;
1051 1051
1052 if (triangles.indexes.size() == 0) 1052 if (triangles.indexes.size() == 0)
1053 { 1053 {
1054 Device->getLogger()->log("No vector data to write, aborting."); 1054 Device->getLogger()->log("No vector data to write, aborting.");
1055 return false; 1055 return false;
1056 } 1056 }
1057 1057
1058 core::stringc fn = filename; 1058 core::stringc fn = filename;
1059 1059
1060 if (core::stringc(formatname) == core::stringc("xml")) 1060 if (core::stringc(formatname) == core::stringc("xml"))
1061 { 1061 {
1062 fn += ".xml"; 1062 fn += ".xml";
1063 io::IXMLWriter *writer = FontTool->Device->getFileSystem()->createXMLWriter(fn.c_str()); 1063 io::IXMLWriter *writer = FontTool->Device->getFileSystem()->createXMLWriter(fn.c_str());
1064 1064
1065 // header and line breaks 1065 // header and line breaks
1066 writer->writeXMLHeader(); 1066 writer->writeXMLHeader();
1067 writer->writeLineBreak(); 1067 writer->writeLineBreak();
1068 1068
1069 // write info header 1069 // write info header
1070 writer->writeElement(L"font", false, L"type", L"vector"); 1070 writer->writeElement(L"font", false, L"type", L"vector");
1071 writer->writeLineBreak(); 1071 writer->writeLineBreak();
1072 writer->writeLineBreak(); 1072 writer->writeLineBreak();
1073 1073
1074 // write each letter 1074 // write each letter
1075 1075
1076 for (u32 n=0; n<chars.size(); ++n) 1076 for (u32 n=0; n<chars.size(); ++n)
1077 { 1077 {
1078 u32 i = FontTool->CharMap[chars[n]]; 1078 u32 i = FontTool->CharMap[chars[n]];
1079 CFontTool::SFontArea &fa = FontTool->Areas[i]; 1079 CFontTool::SFontArea &fa = FontTool->Areas[i];
1080 wchar_t c[2]; 1080 wchar_t c[2];
1081 c[0] = chars[n]; 1081 c[0] = chars[n];
1082 c[1] = L'\0'; 1082 c[1] = L'\0';
1083 core::stringw area, under, over; 1083 core::stringw area, under, over;
1084 area = core::stringw(fa.rectangle.LowerRightCorner.X- 1084 area = core::stringw(fa.rectangle.LowerRightCorner.X-
1085 fa.rectangle.UpperLeftCorner.X); 1085 fa.rectangle.UpperLeftCorner.X);
1086 area += L", "; 1086 area += L", ";
1087 area += fa.rectangle.LowerRightCorner.Y- 1087 area += fa.rectangle.LowerRightCorner.Y-
1088 fa.rectangle.UpperLeftCorner.Y; 1088 fa.rectangle.UpperLeftCorner.Y;
1089 1089
1090 1090
1091 core::array<core::stringw> names; 1091 core::array<core::stringw> names;
1092 core::array<core::stringw> values; 1092 core::array<core::stringw> values;
1093 names.clear(); 1093 names.clear();
1094 values.clear(); 1094 values.clear();
1095 // char 1095 // char
1096 names.push_back(core::stringw(L"c")); 1096 names.push_back(core::stringw(L"c"));
1097 values.push_back(core::stringw(c)); 1097 values.push_back(core::stringw(c));
1098 1098
1099 // width+height 1099 // width+height
1100 names.push_back(core::stringw(L"wh")); 1100 names.push_back(core::stringw(L"wh"));
1101 values.push_back(area); 1101 values.push_back(area);
1102 1102
1103 // start 1103 // start
1104 names.push_back(core::stringw(L"st")); 1104 names.push_back(core::stringw(L"st"));
1105 values.push_back(core::stringw(charstarts[n])); 1105 values.push_back(core::stringw(charstarts[n]));
1106 // length 1106 // length
1107 names.push_back(core::stringw(L"len")); 1107 names.push_back(core::stringw(L"len"));
1108 values.push_back(core::stringw(charlengths[n])); 1108 values.push_back(core::stringw(charlengths[n]));
1109 1109
1110 if (fa.underhang != 0) 1110 if (fa.underhang != 0)
1111 { 1111 {
1112 under = core::stringw(fa.underhang); 1112 under = core::stringw(fa.underhang);
1113 names.push_back(core::stringw(L"u")); 1113 names.push_back(core::stringw(L"u"));
1114 values.push_back(under); 1114 values.push_back(under);
1115 } 1115 }
1116 if (fa.overhang != 0) 1116 if (fa.overhang != 0)
1117 { 1117 {
1118 over = core::stringw(fa.overhang); 1118 over = core::stringw(fa.overhang);
1119 names.push_back(core::stringw(L"o")); 1119 names.push_back(core::stringw(L"o"));
1120 values.push_back(over); 1120 values.push_back(over);
1121 } 1121 }
1122 writer->writeElement(L"c", true, names, values); 1122 writer->writeElement(L"c", true, names, values);
1123 1123
1124 writer->writeLineBreak(); 1124 writer->writeLineBreak();
1125 } 1125 }
1126 1126
1127 // write vertex data 1127 // write vertex data
1128 core::stringw data, count; 1128 core::stringw data, count;
1129 data = L""; 1129 data = L"";
1130 count = core::stringw(triangles.positions.size()); 1130 count = core::stringw(triangles.positions.size());
1131 for (u32 i=0; i<triangles.positions.size(); ++i) 1131 for (u32 i=0; i<triangles.positions.size(); ++i)
1132 { 1132 {
1133 if (i!=0) 1133 if (i!=0)
1134 data += L", "; 1134 data += L", ";
1135 data += (s32)triangles.positions[i].X; 1135 data += (s32)triangles.positions[i].X;
1136 data += L","; 1136 data += L",";
1137 data += (s32)triangles.positions[i].Y; 1137 data += (s32)triangles.positions[i].Y;
1138 } 1138 }
1139 writer->writeElement(L"Vertices", true, L"count", count.c_str(), L"data", data.c_str()); 1139 writer->writeElement(L"Vertices", true, L"count", count.c_str(), L"data", data.c_str());
1140 writer->writeLineBreak(); 1140 writer->writeLineBreak();
1141 1141
1142 // write index list 1142 // write index list
1143 data = L""; 1143 data = L"";
1144 count = core::stringw(triangles.indexes.size()); 1144 count = core::stringw(triangles.indexes.size());
1145 for (u32 i=0; i<triangles.indexes.size(); i+=3) 1145 for (u32 i=0; i<triangles.indexes.size(); i+=3)
1146 { 1146 {
1147 if (i!=0) 1147 if (i!=0)
1148 data += L", "; 1148 data += L", ";
1149 data += triangles.indexes[i+0]; 1149 data += triangles.indexes[i+0];
1150 data += L","; 1150 data += L",";
1151 data += triangles.indexes[i+1], 1151 data += triangles.indexes[i+1],
1152 data += L","; 1152 data += L",";
1153 data += triangles.indexes[i+2]; 1153 data += triangles.indexes[i+2];
1154 } 1154 }
1155 1155
1156 writer->writeElement(L"Indices", true, L"count", count.c_str(), L"data", data.c_str()); 1156 writer->writeElement(L"Indices", true, L"count", count.c_str(), L"data", data.c_str());
1157 writer->writeLineBreak(); 1157 writer->writeLineBreak();
1158 1158
1159 writer->writeClosingTag(L"font"); 1159 writer->writeClosingTag(L"font");
1160 1160
1161 writer->drop(); 1161 writer->drop();
1162 1162
1163 Device->getLogger()->log("Font saved."); 1163 Device->getLogger()->log("Font saved.");
1164 return true; 1164 return true;
1165 1165
1166 } 1166 }
1167 else if (core::stringc(formatname) == core::stringc("bin")) 1167 else if (core::stringc(formatname) == core::stringc("bin"))
1168 { 1168 {
1169 FontTool->Device->getLogger()->log("binary fonts not supported yet, sorry"); 1169 FontTool->Device->getLogger()->log("binary fonts not supported yet, sorry");
1170 return false; 1170 return false;
1171 } 1171 }
1172 else 1172 else
1173 { 1173 {
1174 FontTool->Device->getLogger()->log("unsupported file format, unable to save vector font"); 1174 FontTool->Device->getLogger()->log("unsupported file format, unable to save vector font");
1175 return false; 1175 return false;
1176 } 1176 }
1177 } 1177 }
1178 1178
1179 S3DVertex& getVert(s32 x, s32 y) { return verts[letterWidth*y +x]; } 1179 S3DVertex& getVert(s32 x, s32 y) { return verts[letterWidth*y +x]; }
1180 1180
1181 core::array<S3DVertex> verts; 1181 core::array<S3DVertex> verts;
1182 core::array<u16> inds; 1182 core::array<u16> inds;
1183 core::array<bool> imagedata; 1183 core::array<bool> imagedata;
1184 1184
1185 core::array<s32> charstarts; // start position of each char 1185 core::array<s32> charstarts; // start position of each char
1186 core::array<s32> charlengths; // index count 1186 core::array<s32> charlengths; // index count
1187 core::array<wchar_t> chars; // letters 1187 core::array<wchar_t> chars; // letters
1188 1188
1189 CGroupFinder* triangulator; 1189 CGroupFinder* triangulator;
1190 CFontTool* FontTool; 1190 CFontTool* FontTool;
1191 1191
1192 s32 letterHeight; 1192 s32 letterHeight;
1193 s32 letterWidth; 1193 s32 letterWidth;
1194 1194
1195 STriangleList triangles; 1195 STriangleList triangles;
1196}; 1196};
1197 1197
1198#endif // __VECTOR_FONT_TOOL_INCLUDED__ 1198#endif // __VECTOR_FONT_TOOL_INCLUDED__
1199 1199
diff --git a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/Makefile b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/Makefile
index 7444e44..b3f2731 100644
--- a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/Makefile
+++ b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/Makefile
@@ -1,38 +1,38 @@
1# Makefile for Irrlicht Examples 1# Makefile for Irrlicht Examples
2# It's usually sufficient to change just the target name and source file list 2# It's usually sufficient to change just the target name and source file list
3# and be sure that CXX is set to a valid compiler 3# and be sure that CXX is set to a valid compiler
4Target = FontTool 4Target = FontTool
5Sources = CFontTool.cpp main.cpp 5Sources = CFontTool.cpp main.cpp
6 6
7# general compiler settings 7# general compiler settings
8CPPFLAGS = -I../../../include -I/usr/X11R6/include -I/usr/include/freetype2/ 8CPPFLAGS = -I../../../include -I/usr/X11R6/include -I/usr/include/freetype2/
9CXXFLAGS = -O3 -ffast-math 9CXXFLAGS = -O3 -ffast-math
10#CXXFLAGS = -g -Wall 10#CXXFLAGS = -g -Wall
11 11
12#default target is Linux 12#default target is Linux
13all: all_linux 13all: all_linux
14 14
15ifeq ($(HOSTTYPE), x86_64) 15ifeq ($(HOSTTYPE), x86_64)
16LIBSELECT=64 16LIBSELECT=64
17endif 17endif
18 18
19# target specific settings 19# target specific settings
20all_linux: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L../../../lib/Linux -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -lXft 20all_linux: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L../../../lib/Linux -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -lXft
21all_linux clean_linux: SYSTEM=Linux 21all_linux clean_linux: SYSTEM=Linux
22all_win32: LDFLAGS = -L../../../lib/Win32-gcc -lIrrlicht -lgdi32 -lopengl32 -lglu32 -lm 22all_win32: LDFLAGS = -L../../../lib/Win32-gcc -lIrrlicht -lgdi32 -lopengl32 -lglu32 -lm
23all_win32 clean_win32: SYSTEM=Win32-gcc 23all_win32 clean_win32: SYSTEM=Win32-gcc
24all_win32 clean_win32: SUF=.exe 24all_win32 clean_win32: SUF=.exe
25# name of the binary - only valid for targets which set SYSTEM 25# name of the binary - only valid for targets which set SYSTEM
26DESTPATH = ../../../bin/$(SYSTEM)/$(Target)$(SUF) 26DESTPATH = ../../../bin/$(SYSTEM)/$(Target)$(SUF)
27 27
28all_linux all_win32: 28all_linux all_win32:
29 $(warning Building...) 29 $(warning Building...)
30 $(CXX) $(CPPFLAGS) $(CXXFLAGS) $(Sources) -o $(DESTPATH) $(LDFLAGS) 30 $(CXX) $(CPPFLAGS) $(CXXFLAGS) $(Sources) -o $(DESTPATH) $(LDFLAGS)
31 31
32clean: clean_linux clean_win32 32clean: clean_linux clean_win32
33 $(warning Cleaning...) 33 $(warning Cleaning...)
34 34
35clean_linux clean_win32: 35clean_linux clean_win32:
36 @$(RM) $(DESTPATH) 36 @$(RM) $(DESTPATH)
37 37
38.PHONY: all all_win32 clean clean_linux clean_win32 38.PHONY: all all_win32 clean clean_linux clean_win32
diff --git a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v8.sln b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v8.sln
index 1e24460..a5b9269 100644
--- a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v8.sln
+++ b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v8.sln
@@ -1,20 +1,20 @@
1 1
2Microsoft Visual Studio Solution File, Format Version 9.00 2Microsoft Visual Studio Solution File, Format Version 9.00
3# Visual C++ Express 2005 3# Visual C++ Express 2005
4Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Font Tool", "irrFontTool_v8.vcproj", "{853A396E-C031-4C26-A716-5B4E176BE11D}" 4Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Font Tool", "irrFontTool_v8.vcproj", "{853A396E-C031-4C26-A716-5B4E176BE11D}"
5EndProject 5EndProject
6Global 6Global
7 GlobalSection(SolutionConfigurationPlatforms) = preSolution 7 GlobalSection(SolutionConfigurationPlatforms) = preSolution
8 Debug|Win32 = Debug|Win32 8 Debug|Win32 = Debug|Win32
9 Release|Win32 = Release|Win32 9 Release|Win32 = Release|Win32
10 EndGlobalSection 10 EndGlobalSection
11 GlobalSection(ProjectConfigurationPlatforms) = postSolution 11 GlobalSection(ProjectConfigurationPlatforms) = postSolution
12 {853A396E-C031-4C26-A716-5B4E176BE11D}.Debug|Win32.ActiveCfg = Debug|Win32 12 {853A396E-C031-4C26-A716-5B4E176BE11D}.Debug|Win32.ActiveCfg = Debug|Win32
13 {853A396E-C031-4C26-A716-5B4E176BE11D}.Debug|Win32.Build.0 = Debug|Win32 13 {853A396E-C031-4C26-A716-5B4E176BE11D}.Debug|Win32.Build.0 = Debug|Win32
14 {853A396E-C031-4C26-A716-5B4E176BE11D}.Release|Win32.ActiveCfg = Release|Win32 14 {853A396E-C031-4C26-A716-5B4E176BE11D}.Release|Win32.ActiveCfg = Release|Win32
15 {853A396E-C031-4C26-A716-5B4E176BE11D}.Release|Win32.Build.0 = Release|Win32 15 {853A396E-C031-4C26-A716-5B4E176BE11D}.Release|Win32.Build.0 = Release|Win32
16 EndGlobalSection 16 EndGlobalSection
17 GlobalSection(SolutionProperties) = preSolution 17 GlobalSection(SolutionProperties) = preSolution
18 HideSolutionNode = FALSE 18 HideSolutionNode = FALSE
19 EndGlobalSection 19 EndGlobalSection
20EndGlobal 20EndGlobal
diff --git a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v8.vcproj b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v8.vcproj
index fcb71a1..56cc087 100644
--- a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v8.vcproj
+++ b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v8.vcproj
@@ -1,201 +1,201 @@
1<?xml version="1.0" encoding="Windows-1252"?> 1<?xml version="1.0" encoding="Windows-1252"?>
2<VisualStudioProject 2<VisualStudioProject
3 ProjectType="Visual C++" 3 ProjectType="Visual C++"
4 Version="8.00" 4 Version="8.00"
5 Name="Font Tool" 5 Name="Font Tool"
6 ProjectGUID="{853A396E-C031-4C26-A716-5B4E176BE11D}" 6 ProjectGUID="{853A396E-C031-4C26-A716-5B4E176BE11D}"
7 Keyword="Win32Proj" 7 Keyword="Win32Proj"
8 > 8 >
9 <Platforms> 9 <Platforms>
10 <Platform 10 <Platform
11 Name="Win32" 11 Name="Win32"
12 /> 12 />
13 </Platforms> 13 </Platforms>
14 <ToolFiles> 14 <ToolFiles>
15 </ToolFiles> 15 </ToolFiles>
16 <Configurations> 16 <Configurations>
17 <Configuration 17 <Configuration
18 Name="Debug|Win32" 18 Name="Debug|Win32"
19 OutputDirectory="Debug" 19 OutputDirectory="Debug"
20 IntermediateDirectory="Debug" 20 IntermediateDirectory="Debug"
21 ConfigurationType="1" 21 ConfigurationType="1"
22 InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" 22 InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
23 CharacterSet="2" 23 CharacterSet="2"
24 > 24 >
25 <Tool 25 <Tool
26 Name="VCPreBuildEventTool" 26 Name="VCPreBuildEventTool"
27 /> 27 />
28 <Tool 28 <Tool
29 Name="VCCustomBuildTool" 29 Name="VCCustomBuildTool"
30 /> 30 />
31 <Tool 31 <Tool
32 Name="VCXMLDataGeneratorTool" 32 Name="VCXMLDataGeneratorTool"
33 /> 33 />
34 <Tool 34 <Tool
35 Name="VCWebServiceProxyGeneratorTool" 35 Name="VCWebServiceProxyGeneratorTool"
36 /> 36 />
37 <Tool 37 <Tool
38 Name="VCMIDLTool" 38 Name="VCMIDLTool"
39 /> 39 />
40 <Tool 40 <Tool
41 Name="VCCLCompilerTool" 41 Name="VCCLCompilerTool"
42 Optimization="0" 42 Optimization="0"
43 AdditionalIncludeDirectories="../../../include" 43 AdditionalIncludeDirectories="../../../include"
44 PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" 44 PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
45 MinimalRebuild="true" 45 MinimalRebuild="true"
46 BasicRuntimeChecks="3" 46 BasicRuntimeChecks="3"
47 RuntimeLibrary="1" 47 RuntimeLibrary="1"
48 UsePrecompiledHeader="0" 48 UsePrecompiledHeader="0"
49 WarningLevel="3" 49 WarningLevel="3"
50 Detect64BitPortabilityProblems="true" 50 Detect64BitPortabilityProblems="true"
51 DebugInformationFormat="4" 51 DebugInformationFormat="4"
52 /> 52 />
53 <Tool 53 <Tool
54 Name="VCManagedResourceCompilerTool" 54 Name="VCManagedResourceCompilerTool"
55 /> 55 />
56 <Tool 56 <Tool
57 Name="VCResourceCompilerTool" 57 Name="VCResourceCompilerTool"
58 /> 58 />
59 <Tool 59 <Tool
60 Name="VCPreLinkEventTool" 60 Name="VCPreLinkEventTool"
61 /> 61 />
62 <Tool 62 <Tool
63 Name="VCLinkerTool" 63 Name="VCLinkerTool"
64 AdditionalOptions=" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib gdi32.lib" 64 AdditionalOptions=" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib gdi32.lib"
65 OutputFile="../../../bin/Win32-visualstudio/FontTool.exe" 65 OutputFile="../../../bin/Win32-visualstudio/FontTool.exe"
66 LinkIncremental="2" 66 LinkIncremental="2"
67 GenerateDebugInformation="true" 67 GenerateDebugInformation="true"
68 ProgramDatabaseFile="$(OutDir)/TestProject.pdb" 68 ProgramDatabaseFile="$(OutDir)/TestProject.pdb"
69 SubSystem="1" 69 SubSystem="1"
70 TargetMachine="1" 70 TargetMachine="1"
71 /> 71 />
72 <Tool 72 <Tool
73 Name="VCALinkTool" 73 Name="VCALinkTool"
74 /> 74 />
75 <Tool 75 <Tool
76 Name="VCManifestTool" 76 Name="VCManifestTool"
77 /> 77 />
78 <Tool 78 <Tool
79 Name="VCXDCMakeTool" 79 Name="VCXDCMakeTool"
80 /> 80 />
81 <Tool 81 <Tool
82 Name="VCBscMakeTool" 82 Name="VCBscMakeTool"
83 /> 83 />
84 <Tool 84 <Tool
85 Name="VCFxCopTool" 85 Name="VCFxCopTool"
86 /> 86 />
87 <Tool 87 <Tool
88 Name="VCAppVerifierTool" 88 Name="VCAppVerifierTool"
89 /> 89 />
90 <Tool 90 <Tool
91 Name="VCWebDeploymentTool" 91 Name="VCWebDeploymentTool"
92 /> 92 />
93 <Tool 93 <Tool
94 Name="VCPostBuildEventTool" 94 Name="VCPostBuildEventTool"
95 /> 95 />
96 </Configuration> 96 </Configuration>
97 <Configuration 97 <Configuration
98 Name="Release|Win32" 98 Name="Release|Win32"
99 OutputDirectory="Release" 99 OutputDirectory="Release"
100 IntermediateDirectory="Release" 100 IntermediateDirectory="Release"
101 ConfigurationType="1" 101 ConfigurationType="1"
102 InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" 102 InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
103 CharacterSet="2" 103 CharacterSet="2"
104 WholeProgramOptimization="1" 104 WholeProgramOptimization="1"
105 > 105 >
106 <Tool 106 <Tool
107 Name="VCPreBuildEventTool" 107 Name="VCPreBuildEventTool"
108 /> 108 />
109 <Tool 109 <Tool
110 Name="VCCustomBuildTool" 110 Name="VCCustomBuildTool"
111 /> 111 />
112 <Tool 112 <Tool
113 Name="VCXMLDataGeneratorTool" 113 Name="VCXMLDataGeneratorTool"
114 /> 114 />
115 <Tool 115 <Tool
116 Name="VCWebServiceProxyGeneratorTool" 116 Name="VCWebServiceProxyGeneratorTool"
117 /> 117 />
118 <Tool 118 <Tool
119 Name="VCMIDLTool" 119 Name="VCMIDLTool"
120 /> 120 />
121 <Tool 121 <Tool
122 Name="VCCLCompilerTool" 122 Name="VCCLCompilerTool"
123 WholeProgramOptimization="true" 123 WholeProgramOptimization="true"
124 AdditionalIncludeDirectories="..\..\include" 124 AdditionalIncludeDirectories="..\..\include"
125 PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" 125 PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
126 RuntimeLibrary="0" 126 RuntimeLibrary="0"
127 UsePrecompiledHeader="0" 127 UsePrecompiledHeader="0"
128 WarningLevel="3" 128 WarningLevel="3"
129 Detect64BitPortabilityProblems="true" 129 Detect64BitPortabilityProblems="true"
130 DebugInformationFormat="3" 130 DebugInformationFormat="3"
131 /> 131 />
132 <Tool 132 <Tool
133 Name="VCManagedResourceCompilerTool" 133 Name="VCManagedResourceCompilerTool"
134 /> 134 />
135 <Tool 135 <Tool
136 Name="VCResourceCompilerTool" 136 Name="VCResourceCompilerTool"
137 /> 137 />
138 <Tool 138 <Tool
139 Name="VCPreLinkEventTool" 139 Name="VCPreLinkEventTool"
140 /> 140 />
141 <Tool 141 <Tool
142 Name="VCLinkerTool" 142 Name="VCLinkerTool"
143 OutputFile="../../bin/Win32-visualstudio/FontTool.exe" 143 OutputFile="../../bin/Win32-visualstudio/FontTool.exe"
144 LinkIncremental="1" 144 LinkIncremental="1"
145 GenerateDebugInformation="true" 145 GenerateDebugInformation="true"
146 SubSystem="1" 146 SubSystem="1"
147 OptimizeReferences="2" 147 OptimizeReferences="2"
148 EnableCOMDATFolding="2" 148 EnableCOMDATFolding="2"
149 LinkTimeCodeGeneration="1" 149 LinkTimeCodeGeneration="1"
150 TargetMachine="1" 150 TargetMachine="1"
151 /> 151 />
152 <Tool 152 <Tool
153 Name="VCALinkTool" 153 Name="VCALinkTool"
154 /> 154 />
155 <Tool 155 <Tool
156 Name="VCManifestTool" 156 Name="VCManifestTool"
157 /> 157 />
158 <Tool 158 <Tool
159 Name="VCXDCMakeTool" 159 Name="VCXDCMakeTool"
160 /> 160 />
161 <Tool 161 <Tool
162 Name="VCBscMakeTool" 162 Name="VCBscMakeTool"
163 /> 163 />
164 <Tool 164 <Tool
165 Name="VCFxCopTool" 165 Name="VCFxCopTool"
166 /> 166 />
167 <Tool 167 <Tool
168 Name="VCAppVerifierTool" 168 Name="VCAppVerifierTool"
169 /> 169 />
170 <Tool 170 <Tool
171 Name="VCWebDeploymentTool" 171 Name="VCWebDeploymentTool"
172 /> 172 />
173 <Tool 173 <Tool
174 Name="VCPostBuildEventTool" 174 Name="VCPostBuildEventTool"
175 /> 175 />
176 </Configuration> 176 </Configuration>
177 </Configurations> 177 </Configurations>
178 <References> 178 <References>
179 </References> 179 </References>
180 <Files> 180 <Files>
181 <File 181 <File
182 RelativePath=".\CFontTool.cpp" 182 RelativePath=".\CFontTool.cpp"
183 > 183 >
184 </File> 184 </File>
185 <File 185 <File
186 RelativePath=".\CFontTool.h" 186 RelativePath=".\CFontTool.h"
187 > 187 >
188 </File> 188 </File>
189 <File 189 <File
190 RelativePath=".\CVectorFontTool.h" 190 RelativePath=".\CVectorFontTool.h"
191 > 191 >
192 </File> 192 </File>
193 <File 193 <File
194 RelativePath=".\main.cpp" 194 RelativePath=".\main.cpp"
195 > 195 >
196 </File> 196 </File>
197 </Files> 197 </Files>
198 <Globals> 198 <Globals>
199 </Globals> 199 </Globals>
200</VisualStudioProject> 200</VisualStudioProject>
201 201
diff --git a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v9.sln b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v9.sln
index be110b8..7120ffb 100644
--- a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v9.sln
+++ b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v9.sln
@@ -1,20 +1,20 @@
1 1
2Microsoft Visual Studio Solution File, Format Version 10.00 2Microsoft Visual Studio Solution File, Format Version 10.00
3# Visual C++ Express 2008 3# Visual C++ Express 2008
4Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Font Tool", "irrFontTool_v9.vcproj", "{853A396E-C031-4C26-A716-5B4E176BE11D}" 4Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Font Tool", "irrFontTool_v9.vcproj", "{853A396E-C031-4C26-A716-5B4E176BE11D}"
5EndProject 5EndProject
6Global 6Global
7 GlobalSection(SolutionConfigurationPlatforms) = preSolution 7 GlobalSection(SolutionConfigurationPlatforms) = preSolution
8 Debug|Win32 = Debug|Win32 8 Debug|Win32 = Debug|Win32
9 Release|Win32 = Release|Win32 9 Release|Win32 = Release|Win32
10 EndGlobalSection 10 EndGlobalSection
11 GlobalSection(ProjectConfigurationPlatforms) = postSolution 11 GlobalSection(ProjectConfigurationPlatforms) = postSolution
12 {853A396E-C031-4C26-A716-5B4E176BE11D}.Debug|Win32.ActiveCfg = Debug|Win32 12 {853A396E-C031-4C26-A716-5B4E176BE11D}.Debug|Win32.ActiveCfg = Debug|Win32
13 {853A396E-C031-4C26-A716-5B4E176BE11D}.Debug|Win32.Build.0 = Debug|Win32 13 {853A396E-C031-4C26-A716-5B4E176BE11D}.Debug|Win32.Build.0 = Debug|Win32
14 {853A396E-C031-4C26-A716-5B4E176BE11D}.Release|Win32.ActiveCfg = Release|Win32 14 {853A396E-C031-4C26-A716-5B4E176BE11D}.Release|Win32.ActiveCfg = Release|Win32
15 {853A396E-C031-4C26-A716-5B4E176BE11D}.Release|Win32.Build.0 = Release|Win32 15 {853A396E-C031-4C26-A716-5B4E176BE11D}.Release|Win32.Build.0 = Release|Win32
16 EndGlobalSection 16 EndGlobalSection
17 GlobalSection(SolutionProperties) = preSolution 17 GlobalSection(SolutionProperties) = preSolution
18 HideSolutionNode = FALSE 18 HideSolutionNode = FALSE
19 EndGlobalSection 19 EndGlobalSection
20EndGlobal 20EndGlobal
diff --git a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v9.vcproj b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v9.vcproj
index 4fa1e4b..2c7f713 100644
--- a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v9.vcproj
+++ b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_v9.vcproj
@@ -1,202 +1,202 @@
1<?xml version="1.0" encoding="Windows-1252"?> 1<?xml version="1.0" encoding="Windows-1252"?>
2<VisualStudioProject 2<VisualStudioProject
3 ProjectType="Visual C++" 3 ProjectType="Visual C++"
4 Version="9,00" 4 Version="9,00"
5 Name="Font Tool" 5 Name="Font Tool"
6 ProjectGUID="{4D53E40F-37E3-42B1-8848-F4C6F8313A17}" 6 ProjectGUID="{4D53E40F-37E3-42B1-8848-F4C6F8313A17}"
7 Keyword="Win32Proj" 7 Keyword="Win32Proj"
8 TargetFrameworkVersion="131072" 8 TargetFrameworkVersion="131072"
9 > 9 >
10 <Platforms> 10 <Platforms>
11 <Platform 11 <Platform
12 Name="Win32" 12 Name="Win32"
13 /> 13 />
14 </Platforms> 14 </Platforms>
15 <ToolFiles> 15 <ToolFiles>
16 </ToolFiles> 16 </ToolFiles>
17 <Configurations> 17 <Configurations>
18 <Configuration 18 <Configuration
19 Name="Debug|Win32" 19 Name="Debug|Win32"
20 OutputDirectory="Debug" 20 OutputDirectory="Debug"
21 IntermediateDirectory="Debug" 21 IntermediateDirectory="Debug"
22 ConfigurationType="1" 22 ConfigurationType="1"
23 InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" 23 InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
24 CharacterSet="2" 24 CharacterSet="2"
25 > 25 >
26 <Tool 26 <Tool
27 Name="VCPreBuildEventTool" 27 Name="VCPreBuildEventTool"
28 /> 28 />
29 <Tool 29 <Tool
30 Name="VCCustomBuildTool" 30 Name="VCCustomBuildTool"
31 /> 31 />
32 <Tool 32 <Tool
33 Name="VCXMLDataGeneratorTool" 33 Name="VCXMLDataGeneratorTool"
34 /> 34 />
35 <Tool 35 <Tool
36 Name="VCWebServiceProxyGeneratorTool" 36 Name="VCWebServiceProxyGeneratorTool"
37 /> 37 />
38 <Tool 38 <Tool
39 Name="VCMIDLTool" 39 Name="VCMIDLTool"
40 /> 40 />
41 <Tool 41 <Tool
42 Name="VCCLCompilerTool" 42 Name="VCCLCompilerTool"
43 Optimization="0" 43 Optimization="0"
44 AdditionalIncludeDirectories="../../../include" 44 AdditionalIncludeDirectories="../../../include"
45 PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" 45 PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
46 MinimalRebuild="true" 46 MinimalRebuild="true"
47 BasicRuntimeChecks="3" 47 BasicRuntimeChecks="3"
48 RuntimeLibrary="1" 48 RuntimeLibrary="1"
49 UsePrecompiledHeader="0" 49 UsePrecompiledHeader="0"
50 WarningLevel="3" 50 WarningLevel="3"
51 DebugInformationFormat="4" 51 DebugInformationFormat="4"
52 /> 52 />
53 <Tool 53 <Tool
54 Name="VCManagedResourceCompilerTool" 54 Name="VCManagedResourceCompilerTool"
55 /> 55 />
56 <Tool 56 <Tool
57 Name="VCResourceCompilerTool" 57 Name="VCResourceCompilerTool"
58 /> 58 />
59 <Tool 59 <Tool
60 Name="VCPreLinkEventTool" 60 Name="VCPreLinkEventTool"
61 /> 61 />
62 <Tool 62 <Tool
63 Name="VCLinkerTool" 63 Name="VCLinkerTool"
64 AdditionalOptions=" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib gdi32.lib" 64 AdditionalOptions=" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib gdi32.lib"
65 OutputFile="../../../bin/Win32-visualstudio/FontTool.exe" 65 OutputFile="../../../bin/Win32-visualstudio/FontTool.exe"
66 LinkIncremental="2" 66 LinkIncremental="2"
67 AdditionalLibraryDirectories="../../../lib/Win32-visualstudio" 67 AdditionalLibraryDirectories="../../../lib/Win32-visualstudio"
68 GenerateDebugInformation="true" 68 GenerateDebugInformation="true"
69 ProgramDatabaseFile="$(OutDir)/TestProject.pdb" 69 ProgramDatabaseFile="$(OutDir)/TestProject.pdb"
70 SubSystem="1" 70 SubSystem="1"
71 RandomizedBaseAddress="1" 71 RandomizedBaseAddress="1"
72 DataExecutionPrevention="0" 72 DataExecutionPrevention="0"
73 TargetMachine="1" 73 TargetMachine="1"
74 /> 74 />
75 <Tool 75 <Tool
76 Name="VCALinkTool" 76 Name="VCALinkTool"
77 /> 77 />
78 <Tool 78 <Tool
79 Name="VCManifestTool" 79 Name="VCManifestTool"
80 /> 80 />
81 <Tool 81 <Tool
82 Name="VCXDCMakeTool" 82 Name="VCXDCMakeTool"
83 /> 83 />
84 <Tool 84 <Tool
85 Name="VCBscMakeTool" 85 Name="VCBscMakeTool"
86 /> 86 />
87 <Tool 87 <Tool
88 Name="VCFxCopTool" 88 Name="VCFxCopTool"
89 /> 89 />
90 <Tool 90 <Tool
91 Name="VCAppVerifierTool" 91 Name="VCAppVerifierTool"
92 /> 92 />
93 <Tool 93 <Tool
94 Name="VCPostBuildEventTool" 94 Name="VCPostBuildEventTool"
95 /> 95 />
96 </Configuration> 96 </Configuration>
97 <Configuration 97 <Configuration
98 Name="Release|Win32" 98 Name="Release|Win32"
99 OutputDirectory="Release" 99 OutputDirectory="Release"
100 IntermediateDirectory="Release" 100 IntermediateDirectory="Release"
101 ConfigurationType="1" 101 ConfigurationType="1"
102 InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" 102 InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
103 CharacterSet="2" 103 CharacterSet="2"
104 WholeProgramOptimization="1" 104 WholeProgramOptimization="1"
105 > 105 >
106 <Tool 106 <Tool
107 Name="VCPreBuildEventTool" 107 Name="VCPreBuildEventTool"
108 /> 108 />
109 <Tool 109 <Tool
110 Name="VCCustomBuildTool" 110 Name="VCCustomBuildTool"
111 /> 111 />
112 <Tool 112 <Tool
113 Name="VCXMLDataGeneratorTool" 113 Name="VCXMLDataGeneratorTool"
114 /> 114 />
115 <Tool 115 <Tool
116 Name="VCWebServiceProxyGeneratorTool" 116 Name="VCWebServiceProxyGeneratorTool"
117 /> 117 />
118 <Tool 118 <Tool
119 Name="VCMIDLTool" 119 Name="VCMIDLTool"
120 /> 120 />
121 <Tool 121 <Tool
122 Name="VCCLCompilerTool" 122 Name="VCCLCompilerTool"
123 Optimization="2" 123 Optimization="2"
124 WholeProgramOptimization="false" 124 WholeProgramOptimization="false"
125 AdditionalIncludeDirectories="../../../include" 125 AdditionalIncludeDirectories="../../../include"
126 PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" 126 PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
127 MinimalRebuild="true" 127 MinimalRebuild="true"
128 RuntimeLibrary="0" 128 RuntimeLibrary="0"
129 UsePrecompiledHeader="0" 129 UsePrecompiledHeader="0"
130 WarningLevel="3" 130 WarningLevel="3"
131 DebugInformationFormat="3" 131 DebugInformationFormat="3"
132 /> 132 />
133 <Tool 133 <Tool
134 Name="VCManagedResourceCompilerTool" 134 Name="VCManagedResourceCompilerTool"
135 /> 135 />
136 <Tool 136 <Tool
137 Name="VCResourceCompilerTool" 137 Name="VCResourceCompilerTool"
138 /> 138 />
139 <Tool 139 <Tool
140 Name="VCPreLinkEventTool" 140 Name="VCPreLinkEventTool"
141 /> 141 />
142 <Tool 142 <Tool
143 Name="VCLinkerTool" 143 Name="VCLinkerTool"
144 AdditionalOptions=" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib gdi32.lib" 144 AdditionalOptions=" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib gdi32.lib"
145 OutputFile="../../../bin/Win32-visualstudio/FontTool.exe" 145 OutputFile="../../../bin/Win32-visualstudio/FontTool.exe"
146 LinkIncremental="0" 146 LinkIncremental="0"
147 AdditionalLibraryDirectories="../../../lib/Win32-visualstudio" 147 AdditionalLibraryDirectories="../../../lib/Win32-visualstudio"
148 GenerateDebugInformation="false" 148 GenerateDebugInformation="false"
149 SubSystem="1" 149 SubSystem="1"
150 OptimizeReferences="2" 150 OptimizeReferences="2"
151 EnableCOMDATFolding="2" 151 EnableCOMDATFolding="2"
152 LinkTimeCodeGeneration="0" 152 LinkTimeCodeGeneration="0"
153 RandomizedBaseAddress="1" 153 RandomizedBaseAddress="1"
154 DataExecutionPrevention="0" 154 DataExecutionPrevention="0"
155 TargetMachine="1" 155 TargetMachine="1"
156 /> 156 />
157 <Tool 157 <Tool
158 Name="VCALinkTool" 158 Name="VCALinkTool"
159 /> 159 />
160 <Tool 160 <Tool
161 Name="VCManifestTool" 161 Name="VCManifestTool"
162 /> 162 />
163 <Tool 163 <Tool
164 Name="VCXDCMakeTool" 164 Name="VCXDCMakeTool"
165 /> 165 />
166 <Tool 166 <Tool
167 Name="VCBscMakeTool" 167 Name="VCBscMakeTool"
168 /> 168 />
169 <Tool 169 <Tool
170 Name="VCFxCopTool" 170 Name="VCFxCopTool"
171 /> 171 />
172 <Tool 172 <Tool
173 Name="VCAppVerifierTool" 173 Name="VCAppVerifierTool"
174 /> 174 />
175 <Tool 175 <Tool
176 Name="VCPostBuildEventTool" 176 Name="VCPostBuildEventTool"
177 /> 177 />
178 </Configuration> 178 </Configuration>
179 </Configurations> 179 </Configurations>
180 <References> 180 <References>
181 </References> 181 </References>
182 <Files> 182 <Files>
183 <File 183 <File
184 RelativePath=".\CFontTool.cpp" 184 RelativePath=".\CFontTool.cpp"
185 > 185 >
186 </File> 186 </File>
187 <File 187 <File
188 RelativePath=".\CFontTool.h" 188 RelativePath=".\CFontTool.h"
189 > 189 >
190 </File> 190 </File>
191 <File 191 <File
192 RelativePath=".\CVectorFontTool.h" 192 RelativePath=".\CVectorFontTool.h"
193 > 193 >
194 </File> 194 </File>
195 <File 195 <File
196 RelativePath=".\main.cpp" 196 RelativePath=".\main.cpp"
197 > 197 >
198 </File> 198 </File>
199 </Files> 199 </Files>
200 <Globals> 200 <Globals>
201 </Globals> 201 </Globals>
202</VisualStudioProject> 202</VisualStudioProject>
diff --git a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc10.sln b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc10.sln
index 48651a8..55fc6c7 100644
--- a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc10.sln
+++ b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc10.sln
@@ -1,20 +1,20 @@
1 1
2Microsoft Visual Studio Solution File, Format Version 11.00 2Microsoft Visual Studio Solution File, Format Version 11.00
3# Visual Studio 2010 3# Visual Studio 2010
4Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Font Tool", "irrFontTool_vc10.vcxproj", "{4D53E40F-37E3-42B1-8848-F4C6F8313A17}" 4Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Font Tool", "irrFontTool_vc10.vcxproj", "{4D53E40F-37E3-42B1-8848-F4C6F8313A17}"
5EndProject 5EndProject
6Global 6Global
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diff --git a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc11.vcxproj b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc11.vcxproj
index 4513cfa..ddae5b1 100644
--- a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc11.vcxproj
+++ b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/irrFontTool_vc11.vcxproj
@@ -1,207 +1,207 @@
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diff --git a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/main.cpp b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/main.cpp
index 9e9e87f..1170bcc 100644
--- a/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/main.cpp
+++ b/libraries/irrlicht-1.8/tools/IrrFontTool/newFontTool/main.cpp
@@ -1,493 +1,493 @@
1/* 1/*
2 Tool for creating Irrlicht bitmap+vector fonts, 2 Tool for creating Irrlicht bitmap+vector fonts,
3 started by Gaz Davidson in December 2006 3 started by Gaz Davidson in December 2006
4 4
5 Due to my laziness and Microsoft's unituitive API, surragate pairs and 5 Due to my laziness and Microsoft's unituitive API, surragate pairs and
6 nonspacing diacritical marks are not supported! 6 nonspacing diacritical marks are not supported!
7 7
8 Linux bitmap font support added by Neil Burlock Oct 2008 8 Linux bitmap font support added by Neil Burlock Oct 2008
9 Note: Xft/Freetype2 is used to render the fonts under X11. Anti-aliasing 9 Note: Xft/Freetype2 is used to render the fonts under X11. Anti-aliasing
10 is controlled by the system and cannot be overriden by an application, 10 is controlled by the system and cannot be overriden by an application,
11 so fonts that are rendered will be aliased or anti-aliased depending 11 so fonts that are rendered will be aliased or anti-aliased depending
12 on the system that they are created on. 12 on the system that they are created on.
13 13
14*/ 14*/
15 15
16 16
17#include <irrlicht.h> 17#include <irrlicht.h>
18#include <iostream> 18#include <iostream>
19 19
20#include "CFontTool.h" 20#include "CFontTool.h"
21#include "CVectorFontTool.h" 21#include "CVectorFontTool.h"
22#include "ITexture.h" 22#include "ITexture.h"
23 23
24using namespace irr; 24using namespace irr;
25using namespace gui; 25using namespace gui;
26 26
27#pragma comment(lib, "Irrlicht.lib") 27#pragma comment(lib, "Irrlicht.lib")
28 28
29const s32 texturesizes[] = {128, 256, 512, 1024, 2048, 4096, 0}; 29const s32 texturesizes[] = {128, 256, 512, 1024, 2048, 4096, 0};
30 30
31const wchar_t *fileformats[] = { L"bmp", L"ppm", 0 }; // bitmap font formats 31const wchar_t *fileformats[] = { L"bmp", L"ppm", 0 }; // bitmap font formats
32const wchar_t *alphafileformats[] = { L"png", L"tga", 0 }; // bitmap font formats which support alpha channels 32const wchar_t *alphafileformats[] = { L"png", L"tga", 0 }; // bitmap font formats which support alpha channels
33const wchar_t *vectorfileformats[] = { L"xml", L"bin", 0 }; // file formats for vector fonts 33const wchar_t *vectorfileformats[] = { L"xml", L"bin", 0 }; // file formats for vector fonts
34 34
35const wchar_t *warntext = L"Legal Notice\n" 35const wchar_t *warntext = L"Legal Notice\n"
36 L"------------\n\n" 36 L"------------\n\n"
37 L"When making bitmap and vector fonts, you should consider the potential legal " 37 L"When making bitmap and vector fonts, you should consider the potential legal "
38 L"issues with redistributing the fonts with your software; this tool basically " 38 L"issues with redistributing the fonts with your software; this tool basically "
39 L"copies font data and some authors might not like this!\n" 39 L"copies font data and some authors might not like this!\n"
40 L"If you purchased fonts or they came with an application or your OS, you'll have" 40 L"If you purchased fonts or they came with an application or your OS, you'll have"
41 L"to check the license to see what restrictions are placed on making derivative works.\n\n" 41 L"to check the license to see what restrictions are placed on making derivative works.\n\n"
42 L"PD and the OFL\n" 42 L"PD and the OFL\n"
43 L"--------------\n\n" 43 L"--------------\n\n"
44 L"You'll find lots of fonts on the web listed as Public Domain, you can do what you like " 44 L"You'll find lots of fonts on the web listed as Public Domain, you can do what you like "
45 L"with these.\n" 45 L"with these.\n"
46 L"Many fonts are released under the Open Font License, which is a 'viral' open source " 46 L"Many fonts are released under the Open Font License, which is a 'viral' open source "
47 L"license like the GPL. It's worth reading the license here: http://scripts.sil.org/OFL\n" 47 L"license like the GPL. It's worth reading the license here: http://scripts.sil.org/OFL\n"
48 L"The most important restrictions are- you must include the original font's license, you " 48 L"The most important restrictions are- you must include the original font's license, you "
49 L"can't stop your users from using or distributing the font, the font must have a " 49 L"can't stop your users from using or distributing the font, the font must have a "
50 L"different name the original.\n\n" 50 L"different name the original.\n\n"
51 L"Some free fonts can be found here- www.openfontlibrary.org\n" 51 L"Some free fonts can be found here- www.openfontlibrary.org\n"
52 L"http://savannah.nongnu.org/projects/freefont/"; 52 L"http://savannah.nongnu.org/projects/freefont/";
53 53
54const wchar_t *helptext = L"This tool creates bitmap fonts for the Irrlicht Engine\n\n" 54const wchar_t *helptext = L"This tool creates bitmap fonts for the Irrlicht Engine\n\n"
55 55
56 L"First select a character encoding from the list, then choose the font, " 56 L"First select a character encoding from the list, then choose the font, "
57 L"size, and whether you'd like bold, italic, antialiasing and an alpha channel. " 57 L"size, and whether you'd like bold, italic, antialiasing and an alpha channel. "
58 L"In Windows, antialiasing will be ignored for small fonts\n\n" 58 L"In Windows, antialiasing will be ignored for small fonts\n\n"
59 59
60 L"Then select a texture width and height. If the output exceeds this then more than " 60 L"Then select a texture width and height. If the output exceeds this then more than "
61 L"one image will be created. You can use the scrollbar at the top of the screen to " 61 L"one image will be created. You can use the scrollbar at the top of the screen to "
62 L"preview them. Most modern graphics cards will support up to 2048x2048, " 62 L"preview them. Most modern graphics cards will support up to 2048x2048, "
63 L"keep in mind that more images means worse performance when drawing text!\n\n" 63 L"keep in mind that more images means worse performance when drawing text!\n\n"
64 64
65 L"If you want a vector font rather than a bitmap font, check the vector box. " 65 L"If you want a vector font rather than a bitmap font, check the vector box. "
66 L"Vector fonts are stored in system memory while bitmap fonts are in video ram\n\n" 66 L"Vector fonts are stored in system memory while bitmap fonts are in video ram\n\n"
67 67
68 L"Click create to preview your font, this may take lots of time and memory " 68 L"Click create to preview your font, this may take lots of time and memory "
69 L"when making a font with a lot of characters, please be patient!\n\n" 69 L"when making a font with a lot of characters, please be patient!\n\n"
70 70
71 L"Now you're ready to give your font a name, select a format and click save.\n\n" 71 L"Now you're ready to give your font a name, select a format and click save.\n\n"
72 L"To load your font in Irrlicht, simply use env->getFont(\"Myfont.xml\");\n\n" 72 L"To load your font in Irrlicht, simply use env->getFont(\"Myfont.xml\");\n\n"
73 73
74 L"That's all, have fun :-)"; 74 L"That's all, have fun :-)";
75 75
76#ifdef _IRR_WINDOWS_ 76#ifdef _IRR_WINDOWS_
77 const wchar_t *completeText = L"Font created"; 77 const wchar_t *completeText = L"Font created";
78#else 78#else
79 const wchar_t *completeText = L"Font created\n\n" 79 const wchar_t *completeText = L"Font created\n\n"
80 L"Please note that anti-aliasing under X11 is controlled by the system " 80 L"Please note that anti-aliasing under X11 is controlled by the system "
81 L"configuration, so if your system is set to use anti-aliasing, then so " 81 L"configuration, so if your system is set to use anti-aliasing, then so "
82 L"will any fonts you create with FontTool"; 82 L"will any fonts you create with FontTool";
83#endif 83#endif
84 84
85enum MYGUI 85enum MYGUI
86{ 86{
87 MYGUI_CHARSET = 100, 87 MYGUI_CHARSET = 100,
88 MYGUI_FONTNAME, 88 MYGUI_FONTNAME,
89 MYGUI_SIZE, 89 MYGUI_SIZE,
90 MYGUI_TEXWIDTH, 90 MYGUI_TEXWIDTH,
91 MYGUI_TEXHEIGHT, 91 MYGUI_TEXHEIGHT,
92 MYGUI_BOLD, 92 MYGUI_BOLD,
93 MYGUI_ITALIC, 93 MYGUI_ITALIC,
94 MYGUI_ANTIALIAS, 94 MYGUI_ANTIALIAS,
95 MYGUI_ALPHA, 95 MYGUI_ALPHA,
96 MYGUI_VECTOR, 96 MYGUI_VECTOR,
97 MYGUI_FILENAME, 97 MYGUI_FILENAME,
98 MYGUI_FORMAT, 98 MYGUI_FORMAT,
99 MYGUI_CREATE, 99 MYGUI_CREATE,
100 MYGUI_SAVE, 100 MYGUI_SAVE,
101 MYGUI_IMAGE, 101 MYGUI_IMAGE,
102 MYGUI_CURRENTIMAGE, 102 MYGUI_CURRENTIMAGE,
103 MYGUI_HELPBUTTON 103 MYGUI_HELPBUTTON
104}; 104};
105 105
106 106
107// event reciever 107// event reciever
108class MyEventReceiver : public IEventReceiver 108class MyEventReceiver : public IEventReceiver
109{ 109{
110public: 110public:
111 111
112 MyEventReceiver(IrrlichtDevice* device, CFontTool*& fonttool, CVectorFontTool* &vectool) : 112 MyEventReceiver(IrrlichtDevice* device, CFontTool*& fonttool, CVectorFontTool* &vectool) :
113 Device(device), FontTool(fonttool), VecTool(vectool) 113 Device(device), FontTool(fonttool), VecTool(vectool)
114 { 114 {
115 device->setEventReceiver(this); 115 device->setEventReceiver(this);
116 } 116 }
117 117
118 virtual bool OnEvent(const SEvent &event) 118 virtual bool OnEvent(const SEvent &event)
119 { 119 {
120 if (event.EventType == EET_GUI_EVENT) 120 if (event.EventType == EET_GUI_EVENT)
121 { 121 {
122 s32 id = event.GUIEvent.Caller->getID(); 122 s32 id = event.GUIEvent.Caller->getID();
123 IGUIEnvironment* env = Device->getGUIEnvironment(); 123 IGUIEnvironment* env = Device->getGUIEnvironment();
124 124
125 switch(event.GUIEvent.EventType) 125 switch(event.GUIEvent.EventType)
126 { 126 {
127 case EGET_SCROLL_BAR_CHANGED: 127 case EGET_SCROLL_BAR_CHANGED:
128 if (id == MYGUI_CURRENTIMAGE) 128 if (id == MYGUI_CURRENTIMAGE)
129 { 129 {
130 IGUIImage* img = (IGUIImage*)env->getRootGUIElement()->getElementFromId(MYGUI_IMAGE,true); 130 IGUIImage* img = (IGUIImage*)env->getRootGUIElement()->getElementFromId(MYGUI_IMAGE,true);
131 s32 i = ((IGUIScrollBar*)event.GUIEvent.Caller)->getPos(); 131 s32 i = ((IGUIScrollBar*)event.GUIEvent.Caller)->getPos();
132 img->setImage(FontTool->currentTextures[i]); 132 img->setImage(FontTool->currentTextures[i]);
133 133
134 return true; 134 return true;
135 } 135 }
136 break; 136 break;
137 case EGET_COMBO_BOX_CHANGED: 137 case EGET_COMBO_BOX_CHANGED:
138 if (id == MYGUI_CHARSET) 138 if (id == MYGUI_CHARSET)
139 { 139 {
140 IGUIComboBox* cbo = (IGUIComboBox*)event.GUIEvent.Caller; 140 IGUIComboBox* cbo = (IGUIComboBox*)event.GUIEvent.Caller;
141 FontTool->selectCharSet(cbo->getSelected()); 141 FontTool->selectCharSet(cbo->getSelected());
142 // rebuild font list 142 // rebuild font list
143 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FONTNAME,true); 143 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FONTNAME,true);
144 cbo->clear(); 144 cbo->clear();
145 for (u32 i=0; i < FontTool->FontNames.size(); ++i) 145 for (u32 i=0; i < FontTool->FontNames.size(); ++i)
146 cbo->addItem(FontTool->FontNames[i].c_str()); 146 cbo->addItem(FontTool->FontNames[i].c_str());
147 return true; 147 return true;
148 } 148 }
149 break; 149 break;
150 case EGET_CHECKBOX_CHANGED: 150 case EGET_CHECKBOX_CHANGED:
151 if (id == MYGUI_VECTOR) 151 if (id == MYGUI_VECTOR)
152 { 152 {
153 IGUICheckBox* chk = (IGUICheckBox*)event.GUIEvent.Caller; 153 IGUICheckBox* chk = (IGUICheckBox*)event.GUIEvent.Caller;
154 154
155 IGUIComboBox *cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FORMAT,true); 155 IGUIComboBox *cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FORMAT,true);
156 cbo->clear(); 156 cbo->clear();
157 157
158 if (chk->isChecked() && VecTool) 158 if (chk->isChecked() && VecTool)
159 { 159 {
160 // vector formats 160 // vector formats
161 for (s32 i=0; fileformats[i] != 0; ++i) 161 for (s32 i=0; fileformats[i] != 0; ++i)
162 cbo->addItem( core::stringw(vectorfileformats[i]).c_str()); 162 cbo->addItem( core::stringw(vectorfileformats[i]).c_str());
163 163
164 } 164 }
165 else 165 else
166 { 166 {
167 167
168 // bitmap formats 168 // bitmap formats
169 if (!FontTool->UseAlphaChannel) 169 if (!FontTool->UseAlphaChannel)
170 { 170 {
171 // add non-alpha formats 171 // add non-alpha formats
172 for (s32 i=0; fileformats[i] != 0; ++i) 172 for (s32 i=0; fileformats[i] != 0; ++i)
173 cbo->addItem( core::stringw(fileformats[i]).c_str()); 173 cbo->addItem( core::stringw(fileformats[i]).c_str());
174 } 174 }
175 // add formats which support alpha 175 // add formats which support alpha
176 for (s32 i=0; alphafileformats[i] != 0; ++i) 176 for (s32 i=0; alphafileformats[i] != 0; ++i)
177 cbo->addItem( core::stringw(alphafileformats[i]).c_str()); 177 cbo->addItem( core::stringw(alphafileformats[i]).c_str());
178 } 178 }
179 179
180 } 180 }
181 break; 181 break;
182 182
183 case EGET_BUTTON_CLICKED: 183 case EGET_BUTTON_CLICKED:
184 184
185 if (id == MYGUI_CREATE) 185 if (id == MYGUI_CREATE)
186 { 186 {
187 // create the font with the params 187 // create the font with the params
188 IGUIComboBox* cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_CHARSET, true); 188 IGUIComboBox* cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_CHARSET, true);
189 int charset = cbo->getSelected(); 189 int charset = cbo->getSelected();
190 190
191 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FONTNAME,true); 191 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FONTNAME,true);
192 int fontname = cbo->getSelected(); 192 int fontname = cbo->getSelected();
193 193
194 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_SIZE,true); 194 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_SIZE,true);
195 int fontsize = cbo->getSelected(); 195 int fontsize = cbo->getSelected();
196 196
197 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_TEXWIDTH,true); 197 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_TEXWIDTH,true);
198 int texwidth = cbo->getSelected(); 198 int texwidth = cbo->getSelected();
199 199
200 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_TEXHEIGHT,true); 200 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_TEXHEIGHT,true);
201 int texheight = cbo->getSelected(); 201 int texheight = cbo->getSelected();
202 202
203 IGUICheckBox* chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_BOLD,true); 203 IGUICheckBox* chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_BOLD,true);
204 bool bold = chk->isChecked(); 204 bool bold = chk->isChecked();
205 chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_ITALIC,true); 205 chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_ITALIC,true);
206 bool italic = chk->isChecked(); 206 bool italic = chk->isChecked();
207 207
208 chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_ALPHA,true); 208 chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_ALPHA,true);
209 bool alpha = chk->isChecked(); 209 bool alpha = chk->isChecked();
210 210
211 chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_ANTIALIAS,true); 211 chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_ANTIALIAS,true);
212 bool aa = chk->isChecked(); 212 bool aa = chk->isChecked();
213 213
214 // vector fonts disabled 214 // vector fonts disabled
215 //chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_VECTOR,true); 215 //chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_VECTOR,true);
216 bool vec = false;//chk->isChecked(); 216 bool vec = false;//chk->isChecked();
217 217
218 FontTool->makeBitmapFont(fontname, charset, FontTool->FontSizes[fontsize], texturesizes[texwidth], texturesizes[texheight], bold, italic, aa, alpha); 218 FontTool->makeBitmapFont(fontname, charset, FontTool->FontSizes[fontsize], texturesizes[texwidth], texturesizes[texheight], bold, italic, aa, alpha);
219 219
220 IGUIScrollBar* scrl = (IGUIScrollBar*)env->getRootGUIElement()->getElementFromId(MYGUI_CURRENTIMAGE,true); 220 IGUIScrollBar* scrl = (IGUIScrollBar*)env->getRootGUIElement()->getElementFromId(MYGUI_CURRENTIMAGE,true);
221 scrl->setMax(FontTool->currentTextures.size() == 0 ? 0 : FontTool->currentTextures.size()-1); 221 scrl->setMax(FontTool->currentTextures.size() == 0 ? 0 : FontTool->currentTextures.size()-1);
222 222
223 if (FontTool->currentTextures.size() > 0) 223 if (FontTool->currentTextures.size() > 0)
224 { 224 {
225 IGUIImage* img = (IGUIImage*)env->getRootGUIElement()->getElementFromId(MYGUI_IMAGE,true); 225 IGUIImage* img = (IGUIImage*)env->getRootGUIElement()->getElementFromId(MYGUI_IMAGE,true);
226 img->setImage(FontTool->currentTextures[0]); 226 img->setImage(FontTool->currentTextures[0]);
227 scrl->setPos(0); 227 scrl->setPos(0);
228 } 228 }
229 229
230 // make sure users pick a file format that supports alpha channel 230 // make sure users pick a file format that supports alpha channel
231 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FORMAT,true); 231 cbo = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FORMAT,true);
232 cbo->clear(); 232 cbo->clear();
233 233
234 if (vec) 234 if (vec)
235 { 235 {
236 // add vector formats 236 // add vector formats
237 for (s32 i=0; fileformats[i] != 0; ++i) 237 for (s32 i=0; fileformats[i] != 0; ++i)
238 cbo->addItem( core::stringw(vectorfileformats[i]).c_str()); 238 cbo->addItem( core::stringw(vectorfileformats[i]).c_str());
239 } 239 }
240 else 240 else
241 { 241 {
242 if (!alpha) 242 if (!alpha)
243 { 243 {
244 // add non-alpha formats 244 // add non-alpha formats
245 for (s32 i=0; fileformats[i] != 0; ++i) 245 for (s32 i=0; fileformats[i] != 0; ++i)
246 cbo->addItem( core::stringw(fileformats[i]).c_str()); 246 cbo->addItem( core::stringw(fileformats[i]).c_str());
247 } 247 }
248 // add formats which support alpha 248 // add formats which support alpha
249 for (s32 i=0; alphafileformats[i] != 0; ++i) 249 for (s32 i=0; alphafileformats[i] != 0; ++i)
250 cbo->addItem( core::stringw(alphafileformats[i]).c_str()); 250 cbo->addItem( core::stringw(alphafileformats[i]).c_str());
251 } 251 }
252 if (VecTool) 252 if (VecTool)
253 { 253 {
254 delete VecTool; 254 delete VecTool;
255 VecTool = 0; 255 VecTool = 0;
256 } 256 }
257 if (vec) 257 if (vec)
258 { 258 {
259 VecTool = new CVectorFontTool(FontTool); 259 VecTool = new CVectorFontTool(FontTool);
260 } 260 }
261 261
262 /* Message box letting the user know the process is complete */ 262 /* Message box letting the user know the process is complete */
263 env->addMessageBox(L"Create", completeText); 263 env->addMessageBox(L"Create", completeText);
264 264
265 return true; 265 return true;
266 } 266 }
267 267
268 if (id == MYGUI_SAVE) 268 if (id == MYGUI_SAVE)
269 { 269 {
270 IGUIEditBox *edt = (IGUIEditBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FILENAME,true); 270 IGUIEditBox *edt = (IGUIEditBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FILENAME,true);
271 core::stringc name = edt->getText(); 271 core::stringc name = edt->getText();
272 272
273 IGUIComboBox *fmt = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FORMAT,true); 273 IGUIComboBox *fmt = (IGUIComboBox*)env->getRootGUIElement()->getElementFromId(MYGUI_FORMAT,true);
274 core::stringc format = fmt->getItem(fmt->getSelected()); 274 core::stringc format = fmt->getItem(fmt->getSelected());
275 275
276 // vector fonts disabled 276 // vector fonts disabled
277 IGUICheckBox *chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_VECTOR,true); 277 IGUICheckBox *chk = (IGUICheckBox*)env->getRootGUIElement()->getElementFromId(MYGUI_VECTOR,true);
278 bool vec = false; // chk->isChecked(); 278 bool vec = false; // chk->isChecked();
279 279
280 if (vec && VecTool) 280 if (vec && VecTool)
281 VecTool->saveVectorFont(name.c_str(), format.c_str()); 281 VecTool->saveVectorFont(name.c_str(), format.c_str());
282 else 282 else
283 FontTool->saveBitmapFont(name.c_str(), format.c_str()); 283 FontTool->saveBitmapFont(name.c_str(), format.c_str());
284 284
285 return true; 285 return true;
286 } 286 }
287 287
288 if (id == MYGUI_HELPBUTTON) 288 if (id == MYGUI_HELPBUTTON)
289 { 289 {
290 env->addMessageBox(L"Irrlicht Unicode Font Tool", helptext); 290 env->addMessageBox(L"Irrlicht Unicode Font Tool", helptext);
291 return true; 291 return true;
292 } 292 }
293 293
294 break; 294 break;
295 } 295 }
296 } 296 }
297 297
298 return false; 298 return false;
299 } 299 }
300 300
301 IrrlichtDevice* Device; 301 IrrlichtDevice* Device;
302 CFontTool* FontTool; 302 CFontTool* FontTool;
303 CVectorFontTool* VecTool; 303 CVectorFontTool* VecTool;
304 304
305}; 305};
306 306
307void createGUI(IrrlichtDevice* device, CFontTool* fc) 307void createGUI(IrrlichtDevice* device, CFontTool* fc)
308{ 308{
309 gui::IGUIEnvironment *env = device->getGUIEnvironment(); 309 gui::IGUIEnvironment *env = device->getGUIEnvironment();
310 310
311 // change transparency of skin 311 // change transparency of skin
312 for (s32 i=0; i<gui::EGDC_COUNT ; ++i) 312 for (s32 i=0; i<gui::EGDC_COUNT ; ++i)
313 { 313 {
314 video::SColor col = env->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i); 314 video::SColor col = env->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
315 col.setAlpha(255); 315 col.setAlpha(255);
316 env->getSkin()->setColor((gui::EGUI_DEFAULT_COLOR)i, col); 316 env->getSkin()->setColor((gui::EGUI_DEFAULT_COLOR)i, col);
317 } 317 }
318 318
319 IGUIWindow *win = env->addWindow( core::rect<s32>(10,10,200,500), false, L"Font Creator"); 319 IGUIWindow *win = env->addWindow( core::rect<s32>(10,10,200,500), false, L"Font Creator");
320 win->getCloseButton()->setVisible(false); 320 win->getCloseButton()->setVisible(false);
321 321
322 s32 xs=10,xp=xs, yp=30, h=20; 322 s32 xs=10,xp=xs, yp=30, h=20;
323 323
324 env->addStaticText(L"Charset", core::rect<s32>(xp,yp,50,yp+h),false,false, win); 324 env->addStaticText(L"Charset", core::rect<s32>(xp,yp,50,yp+h),false,false, win);
325 325
326 xp+=60; 326 xp+=60;
327 327
328 // charset combo 328 // charset combo
329 gui::IGUIComboBox* cbo = env->addComboBox( core::rect<s32>(xp,yp,180,yp+h),win, MYGUI_CHARSET); 329 gui::IGUIComboBox* cbo = env->addComboBox( core::rect<s32>(xp,yp,180,yp+h),win, MYGUI_CHARSET);
330 for (u32 i=0; i < fc->CharSets.size(); ++i) 330 for (u32 i=0; i < fc->CharSets.size(); ++i)
331 cbo->addItem(fc->CharSets[i].c_str()); 331 cbo->addItem(fc->CharSets[i].c_str());
332 332
333 yp += (s32)(h*1.5f); 333 yp += (s32)(h*1.5f);
334 xp = xs; 334 xp = xs;
335 335
336 env->addStaticText(L"Font", core::rect<s32>(xp,yp,50,yp+h),false,false, win); 336 env->addStaticText(L"Font", core::rect<s32>(xp,yp,50,yp+h),false,false, win);
337 337
338 xp+=60; 338 xp+=60;
339 339
340 // font name combo 340 // font name combo
341 cbo = env->addComboBox( core::rect<s32>(xp,yp,180,yp+h),win, MYGUI_FONTNAME); 341 cbo = env->addComboBox( core::rect<s32>(xp,yp,180,yp+h),win, MYGUI_FONTNAME);
342 for (u32 i=0; i < fc->FontNames.size(); ++i) 342 for (u32 i=0; i < fc->FontNames.size(); ++i)
343 cbo->addItem(fc->FontNames[i].c_str()); 343 cbo->addItem(fc->FontNames[i].c_str());
344 344
345 yp += (s32)(h*1.5f); 345 yp += (s32)(h*1.5f);
346 xp = xs; 346 xp = xs;
347 347
348 env->addStaticText(L"Size", core::rect<s32>(xp,yp,50,yp+h),false,false, win); 348 env->addStaticText(L"Size", core::rect<s32>(xp,yp,50,yp+h),false,false, win);
349 349
350 xp += 60; 350 xp += 60;
351 351
352 // font size combo 352 // font size combo
353 cbo = env->addComboBox( core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_SIZE); 353 cbo = env->addComboBox( core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_SIZE);
354 for (s32 i=0; fc->FontSizes[i] != 0; ++i) 354 for (s32 i=0; fc->FontSizes[i] != 0; ++i)
355 cbo->addItem( ((core::stringw(fc->FontSizes[i])) + L"px").c_str()); 355 cbo->addItem( ((core::stringw(fc->FontSizes[i])) + L"px").c_str());
356 356
357 xp = xs; 357 xp = xs;
358 yp += (s32)(h*1.5f); 358 yp += (s32)(h*1.5f);
359 359
360 // bold checkbox 360 // bold checkbox
361 env->addCheckBox(false, core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_BOLD, L"Bold"); 361 env->addCheckBox(false, core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_BOLD, L"Bold");
362 362
363 xp += 45; 363 xp += 45;
364 364
365 // italic checkbox 365 // italic checkbox
366 env->addCheckBox(false, core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_ITALIC, L"Italic"); 366 env->addCheckBox(false, core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_ITALIC, L"Italic");
367 367
368 xp += 45; 368 xp += 45;
369 369
370 // AA checkbox 370 // AA checkbox
371 env->addCheckBox(false, core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_ANTIALIAS, L"AA"); 371 env->addCheckBox(false, core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_ANTIALIAS, L"AA");
372 372
373 xp +=40; 373 xp +=40;
374 374
375 // Alpha checkbox 375 // Alpha checkbox
376 env->addCheckBox(false, core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_ALPHA, L"Alpha"); 376 env->addCheckBox(false, core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_ALPHA, L"Alpha");
377 377
378 xp = xs; 378 xp = xs;
379 yp += (s32)(h*1.5f); 379 yp += (s32)(h*1.5f);
380 380
381 /* 381 /*
382 // vector fonts can't be loaded yet 382 // vector fonts can't be loaded yet
383 env->addCheckBox(false, core::rect<s32>(xp,yp,xp+200,yp+h),win, MYGUI_VECTOR, L"Vector Font"); 383 env->addCheckBox(false, core::rect<s32>(xp,yp,xp+200,yp+h),win, MYGUI_VECTOR, L"Vector Font");
384 */ 384 */
385 385
386 yp += (s32)(h*1.5f); 386 yp += (s32)(h*1.5f);
387 387
388 env->addStaticText(L"Max Width:", core::rect<s32>(xp,yp,50,yp+h),false,false, win); 388 env->addStaticText(L"Max Width:", core::rect<s32>(xp,yp,50,yp+h),false,false, win);
389 389
390 xp += 60; 390 xp += 60;
391 391
392 // texture widths 392 // texture widths
393 cbo = env->addComboBox( core::rect<s32>(xp,yp,xp+70,yp+h),win, MYGUI_TEXWIDTH); 393 cbo = env->addComboBox( core::rect<s32>(xp,yp,xp+70,yp+h),win, MYGUI_TEXWIDTH);
394 for (s32 i=0; texturesizes[i] != 0; ++i) 394 for (s32 i=0; texturesizes[i] != 0; ++i)
395 cbo->addItem( ((core::stringw(texturesizes[i])) + L" wide").c_str()); 395 cbo->addItem( ((core::stringw(texturesizes[i])) + L" wide").c_str());
396 396
397 xp=xs; 397 xp=xs;
398 yp += (s32)(h*1.5f); 398 yp += (s32)(h*1.5f);
399 399
400 env->addStaticText(L"Max Height:", core::rect<s32>(xp,yp,60,yp+h),false,false, win); 400 env->addStaticText(L"Max Height:", core::rect<s32>(xp,yp,60,yp+h),false,false, win);
401 401
402 xp += 60; 402 xp += 60;
403 403
404 // texture height 404 // texture height
405 cbo = env->addComboBox( core::rect<s32>(xp,yp,xp+70,yp+h),win, MYGUI_TEXHEIGHT); 405 cbo = env->addComboBox( core::rect<s32>(xp,yp,xp+70,yp+h),win, MYGUI_TEXHEIGHT);
406 for (s32 i=0; texturesizes[i] != 0; ++i) 406 for (s32 i=0; texturesizes[i] != 0; ++i)
407 cbo->addItem( ((core::stringw(texturesizes[i])) + L" tall").c_str()); 407 cbo->addItem( ((core::stringw(texturesizes[i])) + L" tall").c_str());
408 408
409 // file name 409 // file name
410 xp = xs; 410 xp = xs;
411 yp += (s32)(h*1.5f); 411 yp += (s32)(h*1.5f);
412 env->addStaticText(L"Filename", core::rect<s32>(xp,yp,60,yp+h),false,false, win); 412 env->addStaticText(L"Filename", core::rect<s32>(xp,yp,60,yp+h),false,false, win);
413 xp += 60; 413 xp += 60;
414 env->addEditBox(L"myfont",core::rect<s32>(xp,yp,xp+70,yp+h), true, win, MYGUI_FILENAME); 414 env->addEditBox(L"myfont",core::rect<s32>(xp,yp,xp+70,yp+h), true, win, MYGUI_FILENAME);
415 415
416 // file format 416 // file format
417 xp = xs; 417 xp = xs;
418 yp += (s32)(h*1.5f); 418 yp += (s32)(h*1.5f);
419 env->addStaticText(L"File Format", core::rect<s32>(xp,yp,60,yp+h),false,false, win); 419 env->addStaticText(L"File Format", core::rect<s32>(xp,yp,60,yp+h),false,false, win);
420 xp += 60; 420 xp += 60;
421 421
422 cbo = env->addComboBox( core::rect<s32>(xp,yp,xp+70,yp+h),win, MYGUI_FORMAT); 422 cbo = env->addComboBox( core::rect<s32>(xp,yp,xp+70,yp+h),win, MYGUI_FORMAT);
423 for (s32 i=0; fileformats[i] != 0; ++i) 423 for (s32 i=0; fileformats[i] != 0; ++i)
424 cbo->addItem( core::stringw(fileformats[i]).c_str()); 424 cbo->addItem( core::stringw(fileformats[i]).c_str());
425 for (s32 i=0; alphafileformats[i] != 0; ++i) 425 for (s32 i=0; alphafileformats[i] != 0; ++i)
426 cbo->addItem( core::stringw(alphafileformats[i]).c_str()); 426 cbo->addItem( core::stringw(alphafileformats[i]).c_str());
427 427
428 xp = xs; 428 xp = xs;
429 yp += h*2; 429 yp += h*2;
430 430
431 // create button 431 // create button
432 env->addButton( core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_CREATE, L"Create"); 432 env->addButton( core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_CREATE, L"Create");
433 433
434 xp += 60; 434 xp += 60;
435 435
436 // save button 436 // save button
437 env->addButton( core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_SAVE, L"Save"); 437 env->addButton( core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_SAVE, L"Save");
438 438
439 xp += 60; 439 xp += 60;
440 440
441 // help button 441 // help button
442 env->addButton( core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_HELPBUTTON, L"Help"); 442 env->addButton( core::rect<s32>(xp,yp,xp+50,yp+h),win, MYGUI_HELPBUTTON, L"Help");
443 443
444 // font image 444 // font image
445 gui::IGUIImage *img = env->addImage(0, core::position2d<s32>(0,0), true,0, MYGUI_IMAGE); 445 gui::IGUIImage *img = env->addImage(0, core::position2d<s32>(0,0), true,0, MYGUI_IMAGE);
446 img->setRelativePosition(core::rect<s32>(0,20,800,600)); 446 img->setRelativePosition(core::rect<s32>(0,20,800,600));
447 447
448 // font scrollbar 448 // font scrollbar
449 IGUIScrollBar *scrl= env->addScrollBar(true,core::rect<s32>(0,0,800,20),0, MYGUI_CURRENTIMAGE); 449 IGUIScrollBar *scrl= env->addScrollBar(true,core::rect<s32>(0,0,800,20),0, MYGUI_CURRENTIMAGE);
450 scrl->setMax(0); 450 scrl->setMax(0);
451 scrl->setSmallStep(1); 451 scrl->setSmallStep(1);
452 452
453 yp += h*3; 453 yp += h*3;
454 454
455 env->getRootGUIElement()->bringToFront(win); 455 env->getRootGUIElement()->bringToFront(win);
456 win->setRelativePosition( core::rect<s32>(10,10,200,yp)); 456 win->setRelativePosition( core::rect<s32>(10,10,200,yp));
457} 457}
458 458
459int main() 459int main()
460{ 460{
461 IrrlichtDevice* device =createDevice(video::EDT_OPENGL, core::dimension2du(800, 600)); 461 IrrlichtDevice* device =createDevice(video::EDT_OPENGL, core::dimension2du(800, 600));
462 video::IVideoDriver* driver = device->getVideoDriver(); 462 video::IVideoDriver* driver = device->getVideoDriver();
463 scene::ISceneManager* smgr = device->getSceneManager(); 463 scene::ISceneManager* smgr = device->getSceneManager();
464 gui::IGUIEnvironment *env = device->getGUIEnvironment(); 464 gui::IGUIEnvironment *env = device->getGUIEnvironment();
465 465
466 // create font tool 466 // create font tool
467 CFontTool *fc = new CFontTool(device); 467 CFontTool *fc = new CFontTool(device);
468 CVectorFontTool *vc = 0; 468 CVectorFontTool *vc = 0;
469 469
470 IEventReceiver *events = new MyEventReceiver(device,fc,vc); 470 IEventReceiver *events = new MyEventReceiver(device,fc,vc);
471 471
472 createGUI(device, fc); 472 createGUI(device, fc);
473 473
474 while(device->run()) 474 while(device->run())
475 { 475 {
476 if (device->isWindowActive()) 476 if (device->isWindowActive())
477 { 477 {
478 478
479 driver->beginScene(true, true, video::SColor(0,200,200,200)); 479 driver->beginScene(true, true, video::SColor(0,200,200,200));
480 smgr->drawAll(); 480 smgr->drawAll();
481 env->drawAll(); 481 env->drawAll();
482 driver->endScene(); 482 driver->endScene();
483 } 483 }
484 } 484 }
485 485
486 // drop the font tool and resources 486 // drop the font tool and resources
487 fc->drop(); 487 fc->drop();
488 488
489 device->drop(); 489 device->drop();
490 490
491 return 0; 491 return 0;
492} 492}
493 493