diff options
author | David Walter Seikel | 2013-01-13 17:24:39 +1000 |
---|---|---|
committer | David Walter Seikel | 2013-01-13 17:24:39 +1000 |
commit | 393b5cd1dc438872af89d334ef6e5fcc59f27d47 (patch) | |
tree | 6a14521219942a08a1b95cb2f5a923a9edd60f63 /libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorRotation.h | |
parent | Add a note about rasters suggested start up code. (diff) | |
download | SledjHamr-393b5cd1dc438872af89d334ef6e5fcc59f27d47.zip SledjHamr-393b5cd1dc438872af89d334ef6e5fcc59f27d47.tar.gz SledjHamr-393b5cd1dc438872af89d334ef6e5fcc59f27d47.tar.bz2 SledjHamr-393b5cd1dc438872af89d334ef6e5fcc59f27d47.tar.xz |
Added Irrlicht 1.8, but without all the Windows binaries.
Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorRotation.h')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorRotation.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorRotation.h b/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorRotation.h new file mode 100644 index 0000000..aa26c66 --- /dev/null +++ b/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorRotation.h | |||
@@ -0,0 +1,49 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __C_SCENE_NODE_ANIMATOR_ROTATION_H_INCLUDED__ | ||
6 | #define __C_SCENE_NODE_ANIMATOR_ROTATION_H_INCLUDED__ | ||
7 | |||
8 | #include "ISceneNode.h" | ||
9 | |||
10 | namespace irr | ||
11 | { | ||
12 | namespace scene | ||
13 | { | ||
14 | class CSceneNodeAnimatorRotation : public ISceneNodeAnimator | ||
15 | { | ||
16 | public: | ||
17 | |||
18 | //! constructor | ||
19 | CSceneNodeAnimatorRotation(u32 time, const core::vector3df& rotation); | ||
20 | |||
21 | //! animates a scene node | ||
22 | virtual void animateNode(ISceneNode* node, u32 timeMs); | ||
23 | |||
24 | //! Writes attributes of the scene node animator. | ||
25 | virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const; | ||
26 | |||
27 | //! Reads attributes of the scene node animator. | ||
28 | virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0); | ||
29 | |||
30 | //! Returns type of the scene node animator | ||
31 | virtual ESCENE_NODE_ANIMATOR_TYPE getType() const { return ESNAT_ROTATION; } | ||
32 | |||
33 | //! Creates a clone of this animator. | ||
34 | /** Please note that you will have to drop | ||
35 | (IReferenceCounted::drop()) the returned pointer after calling this. */ | ||
36 | virtual ISceneNodeAnimator* createClone(ISceneNode* node, ISceneManager* newManager=0); | ||
37 | |||
38 | private: | ||
39 | |||
40 | core::vector3df Rotation; | ||
41 | u32 StartTime; | ||
42 | }; | ||
43 | |||
44 | |||
45 | } // end namespace scene | ||
46 | } // end namespace irr | ||
47 | |||
48 | #endif | ||
49 | |||