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author | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
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committer | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
commit | 959831f4ef5a3e797f576c3de08cd65032c997ad (patch) | |
tree | e7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/source/Irrlicht/CSTLMeshWriter.h | |
parent | Add info about changes to Irrlicht. (diff) | |
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Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to '')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CSTLMeshWriter.h | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CSTLMeshWriter.h b/libraries/irrlicht-1.8/source/Irrlicht/CSTLMeshWriter.h index 0b0b76d..9581321 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CSTLMeshWriter.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CSTLMeshWriter.h | |||
@@ -1,55 +1,55 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | 1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt |
2 | // This file is part of the "Irrlicht Engine". | 2 | // This file is part of the "Irrlicht Engine". |
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | 3 | // For conditions of distribution and use, see copyright notice in irrlicht.h |
4 | 4 | ||
5 | #ifndef __IRR_STL_MESH_WRITER_H_INCLUDED__ | 5 | #ifndef __IRR_STL_MESH_WRITER_H_INCLUDED__ |
6 | #define __IRR_STL_MESH_WRITER_H_INCLUDED__ | 6 | #define __IRR_STL_MESH_WRITER_H_INCLUDED__ |
7 | 7 | ||
8 | #include "IMeshWriter.h" | 8 | #include "IMeshWriter.h" |
9 | #include "S3DVertex.h" | 9 | #include "S3DVertex.h" |
10 | #include "irrString.h" | 10 | #include "irrString.h" |
11 | 11 | ||
12 | namespace irr | 12 | namespace irr |
13 | { | 13 | { |
14 | namespace scene | 14 | namespace scene |
15 | { | 15 | { |
16 | class IMeshBuffer; | 16 | class IMeshBuffer; |
17 | class ISceneManager; | 17 | class ISceneManager; |
18 | 18 | ||
19 | //! class to write meshes, implementing a STL writer | 19 | //! class to write meshes, implementing a STL writer |
20 | class CSTLMeshWriter : public IMeshWriter | 20 | class CSTLMeshWriter : public IMeshWriter |
21 | { | 21 | { |
22 | public: | 22 | public: |
23 | 23 | ||
24 | CSTLMeshWriter(scene::ISceneManager* smgr); | 24 | CSTLMeshWriter(scene::ISceneManager* smgr); |
25 | virtual ~CSTLMeshWriter(); | 25 | virtual ~CSTLMeshWriter(); |
26 | 26 | ||
27 | //! Returns the type of the mesh writer | 27 | //! Returns the type of the mesh writer |
28 | virtual EMESH_WRITER_TYPE getType() const; | 28 | virtual EMESH_WRITER_TYPE getType() const; |
29 | 29 | ||
30 | //! writes a mesh | 30 | //! writes a mesh |
31 | virtual bool writeMesh(io::IWriteFile* file, scene::IMesh* mesh, s32 flags=EMWF_NONE); | 31 | virtual bool writeMesh(io::IWriteFile* file, scene::IMesh* mesh, s32 flags=EMWF_NONE); |
32 | 32 | ||
33 | protected: | 33 | protected: |
34 | // write binary format | 34 | // write binary format |
35 | bool writeMeshBinary(io::IWriteFile* file, scene::IMesh* mesh, s32 flags); | 35 | bool writeMeshBinary(io::IWriteFile* file, scene::IMesh* mesh, s32 flags); |
36 | 36 | ||
37 | // write text format | 37 | // write text format |
38 | bool writeMeshASCII(io::IWriteFile* file, scene::IMesh* mesh, s32 flags); | 38 | bool writeMeshASCII(io::IWriteFile* file, scene::IMesh* mesh, s32 flags); |
39 | 39 | ||
40 | // create vector output with line end into string | 40 | // create vector output with line end into string |
41 | void getVectorAsStringLine(const core::vector3df& v, | 41 | void getVectorAsStringLine(const core::vector3df& v, |
42 | core::stringc& s) const; | 42 | core::stringc& s) const; |
43 | 43 | ||
44 | // write face information to file | 44 | // write face information to file |
45 | void writeFace(io::IWriteFile* file, const core::vector3df& v1, | 45 | void writeFace(io::IWriteFile* file, const core::vector3df& v1, |
46 | const core::vector3df& v2, const core::vector3df& v3); | 46 | const core::vector3df& v2, const core::vector3df& v3); |
47 | 47 | ||
48 | scene::ISceneManager* SceneManager; | 48 | scene::ISceneManager* SceneManager; |
49 | }; | 49 | }; |
50 | 50 | ||
51 | } // end namespace | 51 | } // end namespace |
52 | } // end namespace | 52 | } // end namespace |
53 | 53 | ||
54 | #endif | 54 | #endif |
55 | 55 | ||