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authorDavid Walter Seikel2013-01-13 17:24:39 +1000
committerDavid Walter Seikel2013-01-13 17:24:39 +1000
commit393b5cd1dc438872af89d334ef6e5fcc59f27d47 (patch)
tree6a14521219942a08a1b95cb2f5a923a9edd60f63 /libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceWin32.h
parentAdd a note about rasters suggested start up code. (diff)
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Added Irrlicht 1.8, but without all the Windows binaries.
Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceWin32.h')
-rw-r--r--libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceWin32.h406
1 files changed, 406 insertions, 0 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceWin32.h b/libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceWin32.h
new file mode 100644
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--- /dev/null
+++ b/libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceWin32.h
@@ -0,0 +1,406 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __C_IRR_DEVICE_WIN32_H_INCLUDED__
6#define __C_IRR_DEVICE_WIN32_H_INCLUDED__
7
8#include "IrrCompileConfig.h"
9#ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
10
11#include "CIrrDeviceStub.h"
12#include "IrrlichtDevice.h"
13#include "IImagePresenter.h"
14
15#define WIN32_LEAN_AND_MEAN
16#if !defined(_IRR_XBOX_PLATFORM_)
17 #include <windows.h>
18 #include <mmsystem.h> // For JOYCAPS
19 #include <windowsx.h>
20#endif
21#if !defined(GET_X_LPARAM)
22#define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
23#define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
24#endif
25
26namespace irr
27{
28 struct SJoystickWin32Control;
29
30 class CIrrDeviceWin32 : public CIrrDeviceStub, video::IImagePresenter
31 {
32 friend struct SJoystickWin32Control;
33 public:
34
35 //! constructor
36 CIrrDeviceWin32(const SIrrlichtCreationParameters& params);
37
38 //! destructor
39 virtual ~CIrrDeviceWin32();
40
41 //! runs the device. Returns false if device wants to be deleted
42 virtual bool run();
43
44 //! Cause the device to temporarily pause execution and let other processes to run
45 // This should bring down processor usage without major performance loss for Irrlicht
46 virtual void yield();
47
48 //! Pause execution and let other processes to run for a specified amount of time.
49 virtual void sleep(u32 timeMs, bool pauseTimer);
50
51 //! sets the caption of the window
52 virtual void setWindowCaption(const wchar_t* text);
53
54 //! returns if window is active. if not, nothing need to be drawn
55 virtual bool isWindowActive() const;
56
57 //! returns if window has focus
58 virtual bool isWindowFocused() const;
59
60 //! returns if window is minimized
61 virtual bool isWindowMinimized() const;
62
63 //! presents a surface in the client area
64 virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0);
65
66 //! notifies the device that it should close itself
67 virtual void closeDevice();
68
69 //! \return Returns a pointer to a list with all video modes
70 //! supported by the gfx adapter.
71 video::IVideoModeList* getVideoModeList();
72
73 //! Notifies the device, that it has been resized
74 void OnResized();
75
76 //! Sets if the window should be resizable in windowed mode.
77 virtual void setResizable(bool resize=false);
78
79 //! Minimizes the window.
80 virtual void minimizeWindow();
81
82 //! Maximizes the window.
83 virtual void maximizeWindow();
84
85 //! Restores the window size.
86 virtual void restoreWindow();
87
88 //! Activate any joysticks, and generate events for them.
89 virtual bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo);
90
91 //! Set the current Gamma Value for the Display
92 virtual bool setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast );
93
94 //! Get the current Gamma Value for the Display
95 virtual bool getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast );
96
97 //! Remove all messages pending in the system message loop
98 virtual void clearSystemMessages();
99
100 //! Get the device type
101 virtual E_DEVICE_TYPE getType() const
102 {
103 return EIDT_WIN32;
104 }
105
106 //! Compares to the last call of this function to return double and triple clicks.
107 //! \return Returns only 1,2 or 3. A 4th click will start with 1 again.
108 virtual u32 checkSuccessiveClicks(s32 mouseX, s32 mouseY, EMOUSE_INPUT_EVENT inputEvent )
109 {
110 // we just have to make it public
111 return CIrrDeviceStub::checkSuccessiveClicks(mouseX, mouseY, inputEvent );
112 }
113
114 //! switchs to fullscreen
115 bool switchToFullScreen(bool reset=false);
116
117 //! Check for and show last Windows API error to help internal debugging.
118 //! Does call GetLastError and on errors formats the errortext and displays it in a messagebox.
119 static void ReportLastWinApiError();
120
121 // convert an Irrlicht texture to a windows cursor
122 HCURSOR TextureToCursor(HWND hwnd, irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot);
123
124 //! Implementation of the win32 cursor control
125 class CCursorControl : public gui::ICursorControl
126 {
127 public:
128
129 CCursorControl(CIrrDeviceWin32* device, const core::dimension2d<u32>& wsize, HWND hwnd, bool fullscreen);
130 ~CCursorControl();
131
132 //! Changes the visible state of the mouse cursor.
133 virtual void setVisible(bool visible)
134 {
135 CURSORINFO info;
136 info.cbSize = sizeof(CURSORINFO);
137 BOOL gotCursorInfo = GetCursorInfo(&info);
138 while ( gotCursorInfo )
139 {
140 if ( (visible && info.flags == CURSOR_SHOWING) // visible
141 || (!visible && info.flags == 0 ) ) // hidden
142 {
143 break;
144 }
145 int showResult = ShowCursor(visible); // this only increases an internal display counter in windows, so it might have to be called some more
146 if ( showResult < 0 )
147 {
148 break;
149 }
150 info.cbSize = sizeof(CURSORINFO); // yes, it really must be set each time
151 gotCursorInfo = GetCursorInfo(&info);
152 }
153 IsVisible = visible;
154 }
155
156 //! Returns if the cursor is currently visible.
157 virtual bool isVisible() const
158 {
159 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
160 return IsVisible;
161 }
162
163 //! Sets the new position of the cursor.
164 virtual void setPosition(const core::position2d<f32> &pos)
165 {
166 setPosition(pos.X, pos.Y);
167 }
168
169 //! Sets the new position of the cursor.
170 virtual void setPosition(f32 x, f32 y)
171 {
172 if (!UseReferenceRect)
173 setPosition(core::round32(x*WindowSize.Width), core::round32(y*WindowSize.Height));
174 else
175 setPosition(core::round32(x*ReferenceRect.getWidth()), core::round32(y*ReferenceRect.getHeight()));
176 }
177
178 //! Sets the new position of the cursor.
179 virtual void setPosition(const core::position2d<s32> &pos)
180 {
181 setPosition(pos.X, pos.Y);
182 }
183
184 //! Sets the new position of the cursor.
185 virtual void setPosition(s32 x, s32 y)
186 {
187 if (UseReferenceRect)
188 {
189 SetCursorPos(ReferenceRect.UpperLeftCorner.X + x,
190 ReferenceRect.UpperLeftCorner.Y + y);
191 }
192 else
193 {
194 RECT rect;
195 if (GetWindowRect(HWnd, &rect))
196 SetCursorPos(x + rect.left + BorderX, y + rect.top + BorderY);
197 }
198
199 CursorPos.X = x;
200 CursorPos.Y = y;
201 }
202
203 //! Returns the current position of the mouse cursor.
204 virtual const core::position2d<s32>& getPosition()
205 {
206 updateInternalCursorPosition();
207 return CursorPos;
208 }
209
210 //! Returns the current position of the mouse cursor.
211 virtual core::position2d<f32> getRelativePosition()
212 {
213 updateInternalCursorPosition();
214
215 if (!UseReferenceRect)
216 {
217 return core::position2d<f32>(CursorPos.X * InvWindowSize.Width,
218 CursorPos.Y * InvWindowSize.Height);
219 }
220
221 return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
222 CursorPos.Y / (f32)ReferenceRect.getHeight());
223 }
224
225 //! Sets an absolute reference rect for calculating the cursor position.
226 virtual void setReferenceRect(core::rect<s32>* rect=0)
227 {
228 if (rect)
229 {
230 ReferenceRect = *rect;
231 UseReferenceRect = true;
232
233 // prevent division through zero and uneven sizes
234
235 if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
236 ReferenceRect.LowerRightCorner.Y += 1;
237
238 if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
239 ReferenceRect.LowerRightCorner.X += 1;
240 }
241 else
242 UseReferenceRect = false;
243 }
244
245 /** Used to notify the cursor that the window was resized. */
246 virtual void OnResize(const core::dimension2d<u32>& size)
247 {
248 WindowSize = size;
249 if (size.Width!=0)
250 InvWindowSize.Width = 1.0f / size.Width;
251 else
252 InvWindowSize.Width = 0.f;
253
254 if (size.Height!=0)
255 InvWindowSize.Height = 1.0f / size.Height;
256 else
257 InvWindowSize.Height = 0.f;
258 }
259
260 /** Used to notify the cursor that the window resizable settings changed. */
261 void updateBorderSize(bool fullscreen, bool resizable)
262 {
263 if (!fullscreen)
264 {
265 if (resizable)
266 {
267 BorderX = GetSystemMetrics(SM_CXSIZEFRAME);
268 BorderY = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYSIZEFRAME);
269 }
270 else
271 {
272 BorderX = GetSystemMetrics(SM_CXDLGFRAME);
273 BorderY = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYDLGFRAME);
274 }
275 }
276 else
277 {
278 BorderX = BorderY = 0;
279 }
280 }
281
282
283 //! Sets the active cursor icon
284 virtual void setActiveIcon(gui::ECURSOR_ICON iconId);
285
286 //! Gets the currently active icon
287 virtual gui::ECURSOR_ICON getActiveIcon() const
288 {
289 return ActiveIcon;
290 }
291
292 //! Add a custom sprite as cursor icon.
293 virtual gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon);
294
295 //! replace the given cursor icon.
296 virtual void changeIcon(gui::ECURSOR_ICON iconId, const gui::SCursorSprite& icon);
297
298 //! Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work.
299 virtual core::dimension2di getSupportedIconSize() const;
300
301 void update();
302
303 private:
304
305 //! Updates the internal cursor position
306 void updateInternalCursorPosition()
307 {
308 POINT p;
309 if (!GetCursorPos(&p))
310 {
311 DWORD xy = GetMessagePos();
312 p.x = GET_X_LPARAM(xy);
313 p.y = GET_Y_LPARAM(xy);
314 }
315
316 if (UseReferenceRect)
317 {
318 CursorPos.X = p.x - ReferenceRect.UpperLeftCorner.X;
319 CursorPos.Y = p.y - ReferenceRect.UpperLeftCorner.Y;
320 }
321 else
322 {
323 RECT rect;
324 if (GetWindowRect(HWnd, &rect))
325 {
326 CursorPos.X = p.x-rect.left-BorderX;
327 CursorPos.Y = p.y-rect.top-BorderY;
328 }
329 else
330 {
331 // window seems not to be existent, so set cursor to
332 // a negative value
333 CursorPos.X = -1;
334 CursorPos.Y = -1;
335 }
336 }
337 }
338
339 CIrrDeviceWin32* Device;
340 core::position2d<s32> CursorPos;
341 core::dimension2d<u32> WindowSize;
342 core::dimension2d<f32> InvWindowSize;
343 HWND HWnd;
344
345 s32 BorderX, BorderY;
346 core::rect<s32> ReferenceRect;
347 bool UseReferenceRect;
348 bool IsVisible;
349
350
351 struct CursorFrameW32
352 {
353 CursorFrameW32() : IconHW(0) {}
354 CursorFrameW32(HCURSOR icon) : IconHW(icon) {}
355
356 HCURSOR IconHW; // hardware cursor
357 };
358
359 struct CursorW32
360 {
361 CursorW32() {}
362 explicit CursorW32(HCURSOR iconHw, u32 frameTime=0) : FrameTime(frameTime)
363 {
364 Frames.push_back( CursorFrameW32(iconHw) );
365 }
366 core::array<CursorFrameW32> Frames;
367 u32 FrameTime;
368 };
369
370 core::array<CursorW32> Cursors;
371 gui::ECURSOR_ICON ActiveIcon;
372 u32 ActiveIconStartTime;
373
374 void initCursors();
375 };
376
377 //! returns the win32 cursor control
378 CCursorControl* getWin32CursorControl();
379
380 private:
381
382 //! create the driver
383 void createDriver();
384
385 //! Process system events
386 void handleSystemMessages();
387
388 void getWindowsVersion(core::stringc& version);
389
390 void resizeIfNecessary();
391
392 HWND HWnd;
393
394 bool ChangedToFullScreen;
395 bool Resized;
396 bool ExternalWindow;
397 CCursorControl* Win32CursorControl;
398 DEVMODE DesktopMode;
399
400 SJoystickWin32Control* JoyControl;
401 };
402
403} // end namespace irr
404
405#endif // _IRR_COMPILE_WITH_WINDOWS_DEVICE_
406#endif // __C_IRR_DEVICE_WIN32_H_INCLUDED__