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authorDavid Walter Seikel2013-01-13 18:54:10 +1000
committerDavid Walter Seikel2013-01-13 18:54:10 +1000
commit959831f4ef5a3e797f576c3de08cd65032c997ad (patch)
treee7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/include/IGUIMeshViewer.h
parentAdd info about changes to Irrlicht. (diff)
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Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to 'libraries/irrlicht-1.8/include/IGUIMeshViewer.h')
-rw-r--r--libraries/irrlicht-1.8/include/IGUIMeshViewer.h106
1 files changed, 53 insertions, 53 deletions
diff --git a/libraries/irrlicht-1.8/include/IGUIMeshViewer.h b/libraries/irrlicht-1.8/include/IGUIMeshViewer.h
index 3255f4e..62ff1ab 100644
--- a/libraries/irrlicht-1.8/include/IGUIMeshViewer.h
+++ b/libraries/irrlicht-1.8/include/IGUIMeshViewer.h
@@ -1,53 +1,53 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt 1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4 4
5#ifndef __I_GUI_MESH_VIEWER_H_INCLUDED__ 5#ifndef __I_GUI_MESH_VIEWER_H_INCLUDED__
6#define __I_GUI_MESH_VIEWER_H_INCLUDED__ 6#define __I_GUI_MESH_VIEWER_H_INCLUDED__
7 7
8#include "IGUIElement.h" 8#include "IGUIElement.h"
9 9
10namespace irr 10namespace irr
11{ 11{
12 12
13namespace video 13namespace video
14{ 14{
15 class SMaterial; 15 class SMaterial;
16} // end namespace video 16} // end namespace video
17 17
18namespace scene 18namespace scene
19{ 19{
20 class IAnimatedMesh; 20 class IAnimatedMesh;
21} // end namespace scene 21} // end namespace scene
22 22
23namespace gui 23namespace gui
24{ 24{
25 25
26 //! 3d mesh viewing GUI element. 26 //! 3d mesh viewing GUI element.
27 class IGUIMeshViewer : public IGUIElement 27 class IGUIMeshViewer : public IGUIElement
28 { 28 {
29 public: 29 public:
30 30
31 //! constructor 31 //! constructor
32 IGUIMeshViewer(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle) 32 IGUIMeshViewer(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
33 : IGUIElement(EGUIET_MESH_VIEWER, environment, parent, id, rectangle) {} 33 : IGUIElement(EGUIET_MESH_VIEWER, environment, parent, id, rectangle) {}
34 34
35 //! Sets the mesh to be shown 35 //! Sets the mesh to be shown
36 virtual void setMesh(scene::IAnimatedMesh* mesh) = 0; 36 virtual void setMesh(scene::IAnimatedMesh* mesh) = 0;
37 37
38 //! Gets the displayed mesh 38 //! Gets the displayed mesh
39 virtual scene::IAnimatedMesh* getMesh() const = 0; 39 virtual scene::IAnimatedMesh* getMesh() const = 0;
40 40
41 //! Sets the material 41 //! Sets the material
42 virtual void setMaterial(const video::SMaterial& material) = 0; 42 virtual void setMaterial(const video::SMaterial& material) = 0;
43 43
44 //! Gets the material 44 //! Gets the material
45 virtual const video::SMaterial& getMaterial() const = 0; 45 virtual const video::SMaterial& getMaterial() const = 0;
46 }; 46 };
47 47
48 48
49} // end namespace gui 49} // end namespace gui
50} // end namespace irr 50} // end namespace irr
51 51
52#endif 52#endif
53 53