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authorDavid Walter Seikel2013-01-13 18:54:10 +1000
committerDavid Walter Seikel2013-01-13 18:54:10 +1000
commit959831f4ef5a3e797f576c3de08cd65032c997ad (patch)
treee7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/include/ESceneNodeAnimatorTypes.h
parentAdd info about changes to Irrlicht. (diff)
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Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to '')
-rw-r--r--libraries/irrlicht-1.8/include/ESceneNodeAnimatorTypes.h116
1 files changed, 58 insertions, 58 deletions
diff --git a/libraries/irrlicht-1.8/include/ESceneNodeAnimatorTypes.h b/libraries/irrlicht-1.8/include/ESceneNodeAnimatorTypes.h
index d3e0936..078739d 100644
--- a/libraries/irrlicht-1.8/include/ESceneNodeAnimatorTypes.h
+++ b/libraries/irrlicht-1.8/include/ESceneNodeAnimatorTypes.h
@@ -1,58 +1,58 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt 1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4 4
5#ifndef __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__ 5#ifndef __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__
6#define __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__ 6#define __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__
7 7
8namespace irr 8namespace irr
9{ 9{
10namespace scene 10namespace scene
11{ 11{
12 12
13 //! An enumeration for all types of built-in scene node animators 13 //! An enumeration for all types of built-in scene node animators
14 enum ESCENE_NODE_ANIMATOR_TYPE 14 enum ESCENE_NODE_ANIMATOR_TYPE
15 { 15 {
16 //! Fly circle scene node animator 16 //! Fly circle scene node animator
17 ESNAT_FLY_CIRCLE = 0, 17 ESNAT_FLY_CIRCLE = 0,
18 18
19 //! Fly straight scene node animator 19 //! Fly straight scene node animator
20 ESNAT_FLY_STRAIGHT, 20 ESNAT_FLY_STRAIGHT,
21 21
22 //! Follow spline scene node animator 22 //! Follow spline scene node animator
23 ESNAT_FOLLOW_SPLINE, 23 ESNAT_FOLLOW_SPLINE,
24 24
25 //! Rotation scene node animator 25 //! Rotation scene node animator
26 ESNAT_ROTATION, 26 ESNAT_ROTATION,
27 27
28 //! Texture scene node animator 28 //! Texture scene node animator
29 ESNAT_TEXTURE, 29 ESNAT_TEXTURE,
30 30
31 //! Deletion scene node animator 31 //! Deletion scene node animator
32 ESNAT_DELETION, 32 ESNAT_DELETION,
33 33
34 //! Collision respose scene node animator 34 //! Collision respose scene node animator
35 ESNAT_COLLISION_RESPONSE, 35 ESNAT_COLLISION_RESPONSE,
36 36
37 //! FPS camera animator 37 //! FPS camera animator
38 ESNAT_CAMERA_FPS, 38 ESNAT_CAMERA_FPS,
39 39
40 //! Maya camera animator 40 //! Maya camera animator
41 ESNAT_CAMERA_MAYA, 41 ESNAT_CAMERA_MAYA,
42 42
43 //! Amount of built-in scene node animators 43 //! Amount of built-in scene node animators
44 ESNAT_COUNT, 44 ESNAT_COUNT,
45 45
46 //! Unknown scene node animator 46 //! Unknown scene node animator
47 ESNAT_UNKNOWN, 47 ESNAT_UNKNOWN,
48 48
49 //! This enum is never used, it only forces the compiler to compile this enumeration to 32 bit. 49 //! This enum is never used, it only forces the compiler to compile this enumeration to 32 bit.
50 ESNAT_FORCE_32_BIT = 0x7fffffff 50 ESNAT_FORCE_32_BIT = 0x7fffffff
51 }; 51 };
52 52
53} // end namespace scene 53} // end namespace scene
54} // end namespace irr 54} // end namespace irr
55 55
56 56
57#endif 57#endif
58 58