diff options
author | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
---|---|---|
committer | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
commit | 959831f4ef5a3e797f576c3de08cd65032c997ad (patch) | |
tree | e7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/examples/21.Quake3Explorer/sound.h | |
parent | Add info about changes to Irrlicht. (diff) | |
download | SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.zip SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.gz SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.bz2 SledjHamr-959831f4ef5a3e797f576c3de08cd65032c997ad.tar.xz |
Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to 'libraries/irrlicht-1.8/examples/21.Quake3Explorer/sound.h')
-rw-r--r-- | libraries/irrlicht-1.8/examples/21.Quake3Explorer/sound.h | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/libraries/irrlicht-1.8/examples/21.Quake3Explorer/sound.h b/libraries/irrlicht-1.8/examples/21.Quake3Explorer/sound.h index 033e9bb..fab4555 100644 --- a/libraries/irrlicht-1.8/examples/21.Quake3Explorer/sound.h +++ b/libraries/irrlicht-1.8/examples/21.Quake3Explorer/sound.h | |||
@@ -1,18 +1,18 @@ | |||
1 | /*! | 1 | /*! |
2 | Sound Factory. | 2 | Sound Factory. |
3 | provides a sound interface | 3 | provides a sound interface |
4 | 4 | ||
5 | */ | 5 | */ |
6 | #ifndef __QUAKE3_SOUND__H_INCLUDED__ | 6 | #ifndef __QUAKE3_SOUND__H_INCLUDED__ |
7 | #define __QUAKE3_SOUND__H_INCLUDED__ | 7 | #define __QUAKE3_SOUND__H_INCLUDED__ |
8 | 8 | ||
9 | #include <irrlicht.h> | 9 | #include <irrlicht.h> |
10 | 10 | ||
11 | using namespace irr; | 11 | using namespace irr; |
12 | 12 | ||
13 | void sound_init ( IrrlichtDevice *device ); | 13 | void sound_init ( IrrlichtDevice *device ); |
14 | void sound_shutdown (); | 14 | void sound_shutdown (); |
15 | void background_music ( const c8 * file ); | 15 | void background_music ( const c8 * file ); |
16 | 16 | ||
17 | 17 | ||
18 | #endif // __QUAKE3_SOUND__H_INCLUDED__ | 18 | #endif // __QUAKE3_SOUND__H_INCLUDED__ |