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authorDavid Walter Seikel2014-01-13 19:47:58 +1000
committerDavid Walter Seikel2014-01-13 19:47:58 +1000
commitf9158592e1478b2013afc7041d9ed041cf2d2f4a (patch)
treeb16e389d7988700e21b4c9741044cefa536dcbae /libraries/irrlicht-1.8.1/include/ITextSceneNode.h
parentLibraries readme updated with change markers and more of the Irrlicht changes. (diff)
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Update Irrlicht to 1.8.1. Include actual change markers this time. lol
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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __I_TEXT_SCENE_NODE_H_INCLUDED__
6#define __I_TEXT_SCENE_NODE_H_INCLUDED__
7
8#include "ISceneNode.h"
9
10namespace irr
11{
12namespace scene
13{
14
15//! A scene node for displaying 2d text at a position in three dimensional space
16class ITextSceneNode : public ISceneNode
17{
18public:
19
20 //! constructor
21 ITextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
22 const core::vector3df& position = core::vector3df(0,0,0))
23 : ISceneNode(parent, mgr, id, position) {}
24
25 //! sets the text string
26 virtual void setText(const wchar_t* text) = 0;
27
28 //! sets the color of the text
29 virtual void setTextColor(video::SColor color) = 0;
30};
31
32} // end namespace scene
33} // end namespace irr
34
35
36#endif
37