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authorDavid Walter Seikel2016-02-06 16:15:39 +1000
committerDavid Walter Seikel2016-02-06 16:15:39 +1000
commit8eaab964a0f5138bf77825acfed1d9f231051c19 (patch)
tree7a80dbf473a9f33ad9cdb2f742131cc16704b3e4 /TODO
parentSwitch to eina_quaternion, instead of the copy pasted, coz it's hidden, evas_... (diff)
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Create our home directories, if not already created.
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@@ -317,6 +317,18 @@ SOOOO ...
317 For now, we don't care, there's no actual installing going on. 317 For now, we don't care, there's no actual installing going on.
318 SledjHamr/locale -> prefix .. '/share/SledjHamr/locale' 318 SledjHamr/locale -> prefix .. '/share/SledjHamr/locale'
319 319
320 ~/.SledjHamr/
321 Contains an index.omg, and / or a bunch of sim directories / OAR files / etc..
322 ~/.SledjHamr/.downloaded/
323 Contains downloaded sims in their original format, like OAR files.
324 ~/.SledjHamr/.cache/ unpacked/ converted/ sha1/ types/ compiled/
325 Contains various cached stuff that can be deleted at any time.
326 unpacked/ is for anything that's in an archive file, unpack it all in there.
327 converted/ is for anything that is converted to SledjHamr formats, from legacy formats.
328 sha1/ is for the sha1 sums of asset files, and other details?
329 types/ is for storing the types of asset files?
330 compiled/ is for translated and compiled scripts.
331
320 332
321Irrlicht is flickering like crazy. Hmm, might be Irrlicht's fault, 333Irrlicht is flickering like crazy. Hmm, might be Irrlicht's fault,
322mostly it flickers to black, but I've seen it flicker to the first frame 334mostly it flickers to black, but I've seen it flicker to the first frame