diff options
author | David Walter Seikel | 2012-02-11 20:44:17 +1000 |
---|---|---|
committer | David Walter Seikel | 2012-02-11 20:44:17 +1000 |
commit | 8b8e8031fa7755ba2771f9c6cd04c76de96fdb25 (patch) | |
tree | d87ceee360e76d2b947268494a5a1c7bc30b147c /LuaSL | |
parent | More message sending design work. (diff) | |
download | SledjHamr-8b8e8031fa7755ba2771f9c6cd04c76de96fdb25.zip SledjHamr-8b8e8031fa7755ba2771f9c6cd04c76de96fdb25.tar.gz SledjHamr-8b8e8031fa7755ba2771f9c6cd04c76de96fdb25.tar.bz2 SledjHamr-8b8e8031fa7755ba2771f9c6cd04c76de96fdb25.tar.xz |
LuaSL_test harness - connects to the LuaSL server, sends script commands. It has the test GUI now. Turned LuaSL into purely a server.
Diffstat (limited to 'LuaSL')
-rwxr-xr-x | LuaSL/build.sh | 13 | ||||
-rw-r--r-- | LuaSL/src/LuaSL.h | 16 | ||||
-rw-r--r-- | LuaSL/src/LuaSL_main.c | 329 | ||||
-rw-r--r-- | LuaSL/src/LuaSL_test.c | 310 |
4 files changed, 414 insertions, 254 deletions
diff --git a/LuaSL/build.sh b/LuaSL/build.sh index edddb31..7242205 100755 --- a/LuaSL/build.sh +++ b/LuaSL/build.sh | |||
@@ -76,3 +76,16 @@ command="gcc $CFLAGS -o ../LuaSL $objects $LDFLAGS $libs" | |||
76 | echo $command | 76 | echo $command |
77 | $command | 77 | $command |
78 | 78 | ||
79 | names="LuaSL_test LuaSL_utilities" | ||
80 | objects="" | ||
81 | for i in $names | ||
82 | do | ||
83 | command="gcc $CFLAGS -c -o $i.o $i.c" | ||
84 | echo $command | ||
85 | $command | ||
86 | objects="$objects $i.o" | ||
87 | done | ||
88 | command="gcc $CFLAGS -o ../LuaSL_test $objects $LDFLAGS $libs" | ||
89 | echo $command | ||
90 | $command | ||
91 | |||
diff --git a/LuaSL/src/LuaSL.h b/LuaSL/src/LuaSL.h index 0b831c8..3b8c761 100644 --- a/LuaSL/src/LuaSL.h +++ b/LuaSL/src/LuaSL.h | |||
@@ -8,6 +8,7 @@ | |||
8 | 8 | ||
9 | #include <Eet.h> | 9 | #include <Eet.h> |
10 | #include <Ecore.h> | 10 | #include <Ecore.h> |
11 | #include <Ecore_Con.h> | ||
11 | #include <Ecore_Evas.h> | 12 | #include <Ecore_Evas.h> |
12 | #include <Ecore_File.h> | 13 | #include <Ecore_File.h> |
13 | #include <Edje.h> | 14 | #include <Edje.h> |
@@ -48,12 +49,15 @@ typedef enum | |||
48 | 49 | ||
49 | typedef struct | 50 | typedef struct |
50 | { | 51 | { |
51 | Ecore_Evas *ee; // Our window. | 52 | Ecore_Evas *ee; // Our window. |
52 | Evas *canvas; // The canvas for drawing directly onto. | 53 | Evas *canvas; // The canvas for drawing directly onto. |
53 | Evas_Object *bg; // Our background edje, also the game specific stuff. | 54 | Evas_Object *bg; // Our background edje, also the game specific stuff. |
54 | Evas_Object *edje; // The edje of the background. | 55 | Evas_Object *edje; // The edje of the background. |
55 | int logDom; | 56 | Ecore_Con_Server *server; |
56 | boolean ui; // Wether we actually start up the UI. | 57 | int logDom; |
58 | const char *address; | ||
59 | int port; | ||
60 | boolean ui; // Wether we actually start up the UI. | ||
57 | } gameGlobals; | 61 | } gameGlobals; |
58 | 62 | ||
59 | 63 | ||
diff --git a/LuaSL/src/LuaSL_main.c b/LuaSL/src/LuaSL_main.c index d6485df..621aad2 100644 --- a/LuaSL/src/LuaSL_main.c +++ b/LuaSL/src/LuaSL_main.c | |||
@@ -2,295 +2,128 @@ | |||
2 | #include "LuaSL.h" | 2 | #include "LuaSL.h" |
3 | 3 | ||
4 | 4 | ||
5 | static int scriptCount; | 5 | Eina_Strbuf *clientStream; |
6 | |||
7 | static const char *names[] = | ||
8 | { | ||
9 | "bub1", "sh1", | ||
10 | "bub2", "sh2", | ||
11 | "bub3", "sh3", | ||
12 | }; | ||
13 | 6 | ||
14 | 7 | ||
15 | static void | 8 | Eina_Bool _add(void *data, int type __UNUSED__, Ecore_Con_Event_Client_Add *ev) |
16 | _edje_signal_cb(void *data, Evas_Object *obj __UNUSED__, const char *emission, const char *source) | ||
17 | { | 9 | { |
18 | // gameGlobals *game = data; | 10 | ecore_con_client_timeout_set(ev->client, 0); |
11 | return ECORE_CALLBACK_RENEW; | ||
19 | } | 12 | } |
20 | 13 | ||
21 | static | 14 | Eina_Bool _del(void *data, int type __UNUSED__, Ecore_Con_Event_Client_Del *ev) |
22 | Eina_Bool anim(void *data) | ||
23 | { | 15 | { |
24 | gameGlobals *game = data; | 16 | gameGlobals *game = data; |
25 | Evas_Object *bub, *sh; | ||
26 | Evas_Coord x, y, w, h, vw, vh; | ||
27 | double t, xx, yy, zz, r, fac; | ||
28 | double lx, ly; | ||
29 | unsigned int i; | ||
30 | 17 | ||
31 | evas_output_viewport_get(game->canvas, 0, 0, &vw, &vh); | 18 | if (ev->client) |
32 | r = 48; | ||
33 | t = ecore_loop_time_get(); | ||
34 | fac = 2.0 / (double)((sizeof(names) / sizeof(char *) / 2)); | ||
35 | evas_pointer_canvas_xy_get(game->canvas, &x, &y); | ||
36 | lx = x; | ||
37 | ly = y; | ||
38 | |||
39 | for (i = 0; i < (sizeof(names) / sizeof(char *) / 2); i++) | ||
40 | { | 19 | { |
41 | bub = evas_object_data_get(game->bg, names[i * 2]); | 20 | PD("No more clients, exiting."); |
42 | sh = evas_object_data_get(game->bg, names[(i * 2) + 1]); | 21 | ecore_con_client_del(ev->client); |
43 | zz = (((2 + sin(t * 6 + (M_PI * (i * fac)))) / 3) * 64) * 2; | 22 | ecore_main_loop_quit(); |
44 | xx = (cos(t * 4 + (M_PI * (i * fac))) * r) * 2; | ||
45 | yy = (sin(t * 6 + (M_PI * (i * fac))) * r) * 2; | ||
46 | |||
47 | w = zz; | ||
48 | h = zz; | ||
49 | x = (vw / 2) + xx - (w / 2); | ||
50 | y = (vh / 2) + yy - (h / 2); | ||
51 | |||
52 | evas_object_move(bub, x, y); | ||
53 | evas_object_resize(bub, w, h); | ||
54 | |||
55 | x = x - ((lx - (x + (w / 2))) / 4); | ||
56 | y = y - ((ly - (y + (h / 2))) / 4); | ||
57 | |||
58 | evas_object_move(sh, x, y); | ||
59 | evas_object_resize(sh, w, h); | ||
60 | evas_object_raise(sh); | ||
61 | evas_object_raise(bub); | ||
62 | } | 23 | } |
63 | return ECORE_CALLBACK_RENEW; | 24 | return ECORE_CALLBACK_RENEW; |
64 | } | 25 | } |
65 | 26 | ||
66 | static void | 27 | Eina_Bool _data(void *data, int type __UNUSED__, Ecore_Con_Event_Client_Data *ev) |
67 | _on_delete(Ecore_Evas *ee __UNUSED__) | ||
68 | { | ||
69 | ecore_main_loop_quit(); | ||
70 | } | ||
71 | |||
72 | static void dirList_compile(const char *name, const char *path, void *data) | ||
73 | { | 28 | { |
74 | gameGlobals *game = data; | 29 | gameGlobals *game = data; |
75 | char buf[PATH_MAX]; | 30 | char SID[PATH_MAX]; |
76 | char *ext = rindex(name, '.'); | 31 | const char *command; |
32 | char *ext; | ||
77 | 33 | ||
78 | if (ext) | 34 | eina_strbuf_append_length(clientStream, ev->data, ev->size); |
35 | command = eina_strbuf_string_get(clientStream); | ||
36 | while ((ext = index(command, '\n'))) | ||
79 | { | 37 | { |
80 | if ((!LUASL_DEBUG) || (0 == scriptCount)) | 38 | int length = ext - command; |
39 | |||
40 | strncpy(SID, command, length + 1); | ||
41 | SID[length] = '\0'; | ||
42 | eina_strbuf_remove(clientStream, 0, length + 1); | ||
43 | ext = rindex(SID, '.'); | ||
44 | if (ext) | ||
81 | { | 45 | { |
82 | if (0 == strcmp(ext, ".lsl")) | 46 | ext[0] = '\0'; |
47 | command = ext + 1; | ||
48 | if (0 == strcmp(command, "compile()")) | ||
83 | { | 49 | { |
84 | scriptCount++; | 50 | if (compileLSL(game, SID, FALSE)) |
85 | snprintf(buf, sizeof(buf), "%s/%s", path, name); | 51 | PD("The compile of %s worked.", SID); |
86 | if (compileLSL(game, buf, FALSE)) | ||
87 | PD("The compile of %s worked,", buf); | ||
88 | else | 52 | else |
89 | PE("The compile of %s failed!", buf); | 53 | PE("The compile of %s failed!", SID); |
90 | } | 54 | } |
91 | } | 55 | else if (0 == strcmp(command, "start()")) |
92 | } | 56 | { |
93 | } | 57 | runLuaFile(game, SID); |
94 | 58 | } | |
95 | static void dirList_run(const char *name, const char *path, void *data) | 59 | else if (0 == strcmp(command, "exit()")) |
96 | { | 60 | { |
97 | gameGlobals *game = data; | 61 | PD("Told to exit."); |
98 | char buf[PATH_MAX]; | 62 | ecore_main_loop_quit(); |
99 | char *ext = rindex(name, '.'); | 63 | } |
64 | else | ||
65 | { | ||
66 | char temp[PATH_MAX]; | ||
67 | const char *status = NULL; | ||
100 | 68 | ||
101 | if (ext) | 69 | snprintf(temp, sizeof(temp), "%s.events", SID); |
102 | { | 70 | status = sendToChannel(temp, command, NULL, NULL); |
103 | if (0 == strcmp(ext, ".out")) | 71 | if (status) |
104 | { | 72 | PE("Error sending command %s to script %s : %s", command, temp, status); |
105 | snprintf(buf, sizeof(buf), "%s/%s", path, name); | 73 | } |
106 | // PD("Running Lua script %s", buf); | ||
107 | runLuaFile(game, buf); | ||
108 | } | 74 | } |
109 | } | ||
110 | } | ||
111 | 75 | ||
112 | static void dirList_quit(const char *name, const char *path, void *data) | 76 | // Get the next blob to check it. |
113 | { | 77 | command = eina_strbuf_string_get(clientStream); |
114 | gameGlobals *game = data; | ||
115 | char buf[PATH_MAX]; | ||
116 | char *ext = rindex(name, '.'); | ||
117 | |||
118 | if (ext) | ||
119 | { | ||
120 | if (0 == strcmp(ext, ".out")) | ||
121 | { | ||
122 | const char *status = NULL; | ||
123 | |||
124 | snprintf(buf, sizeof(buf), "%s/%s.events", path, name); | ||
125 | // PD("Quitting Lua script %s", buf); | ||
126 | status = sendToChannel(buf, "quit()", NULL, NULL); | ||
127 | if (status) | ||
128 | PE("Error trying to kill script %s : %s", buf, status); | ||
129 | } | ||
130 | } | 78 | } |
79 | |||
80 | return ECORE_CALLBACK_RENEW; | ||
131 | } | 81 | } |
132 | 82 | ||
133 | int | 83 | int main(int argc, char **argv) |
134 | main(int argc, char **argv) | ||
135 | { | 84 | { |
136 | /* put here any init specific to this app like parsing args etc. */ | ||
137 | gameGlobals game; | 85 | gameGlobals game; |
138 | char *programName = argv[0]; | 86 | int result = EXIT_FAILURE; |
139 | boolean badArgs = FALSE; | ||
140 | |||
141 | if (!ecore_evas_init()) | ||
142 | return EXIT_FAILURE; | ||
143 | |||
144 | if (!edje_init()) | ||
145 | { | ||
146 | ecore_evas_shutdown(); | ||
147 | return EXIT_FAILURE; | ||
148 | } | ||
149 | 87 | ||
150 | memset(&game, 0, sizeof(gameGlobals)); | 88 | memset(&game, 0, sizeof(gameGlobals)); |
89 | game.address = "127.0.01"; | ||
90 | game.port = 8211; | ||
151 | 91 | ||
152 | loggingStartup(&game); | 92 | if (eina_init()) |
153 | |||
154 | // get the arguments passed in | ||
155 | while (--argc > 0 && *++argv != '\0') | ||
156 | { | 93 | { |
157 | if (*argv[0] == '-') | 94 | loggingStartup(&game); |
95 | if (ecore_con_init()) | ||
158 | { | 96 | { |
159 | // point to the characters after the '-' sign | 97 | if ((game.server = ecore_con_server_add(ECORE_CON_REMOTE_TCP, game.address, game.port, &game))) |
160 | char *s = argv[0] + 1; | ||
161 | |||
162 | switch (*s) | ||
163 | { | 98 | { |
164 | case 'u': | 99 | ecore_event_handler_add(ECORE_CON_EVENT_CLIENT_ADD, (Ecore_Event_Handler_Cb) _add, &game); |
100 | ecore_event_handler_add(ECORE_CON_EVENT_CLIENT_DEL, (Ecore_Event_Handler_Cb) _del, &game); | ||
101 | ecore_event_handler_add(ECORE_CON_EVENT_CLIENT_DATA, (Ecore_Event_Handler_Cb) _data, &game); | ||
102 | ecore_con_server_timeout_set(game.server, 0); | ||
103 | ecore_con_server_client_limit_set(game.server, -1, 0); | ||
104 | clientStream = eina_strbuf_new(); | ||
105 | |||
106 | if (edje_init()) | ||
165 | { | 107 | { |
166 | game.ui = TRUE; | 108 | result = 0; |
167 | break; | 109 | compilerSetup(&game); |
110 | runnerSetup(&game); | ||
111 | ecore_main_loop_begin(); | ||
112 | runnerTearDown(&game); | ||
113 | edje_shutdown(); | ||
168 | } | 114 | } |
169 | default: | 115 | else |
170 | badArgs = TRUE; | 116 | PCm("Failed to init edje!"); |
171 | } | 117 | } |
118 | else | ||
119 | PCm("Failed to add server!"); | ||
120 | ecore_con_shutdown(); | ||
172 | } | 121 | } |
173 | else | 122 | else |
174 | badArgs = TRUE; | 123 | PCm("Failed to init ecore_con!"); |
175 | } | ||
176 | |||
177 | |||
178 | if (badArgs) | ||
179 | { | ||
180 | // display the program usage to the user as they have it wrong | ||
181 | printf("Usage: %s [-u]\n", programName); | ||
182 | printf(" -u: Show the test UI.\n"); | ||
183 | } | 124 | } |
184 | else | 125 | else |
185 | // else if ((game.config) && (game.data)) | 126 | fprintf(stderr, "Failed to init eina!"); |
186 | { | ||
187 | unsigned int i; | ||
188 | Evas_Object *bub, *sh; | ||
189 | Ecore_Animator *ani; | ||
190 | char *group = "main"; | ||
191 | char buf[PATH_MAX]; | ||
192 | struct timeval lastTime2; | ||
193 | struct timeval thisTime2; | ||
194 | float diff; | ||
195 | |||
196 | if (game.ui) | ||
197 | { | ||
198 | /* this will give you a window with an Evas canvas under the first engine available */ | ||
199 | game.ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL); | ||
200 | if (!game.ee) | ||
201 | { | ||
202 | PEm("You got to have at least one evas engine built and linked up to ecore-evas for this example to run properly."); | ||
203 | edje_shutdown(); | ||
204 | ecore_evas_shutdown(); | ||
205 | return -1; | ||
206 | } | ||
207 | game.canvas = ecore_evas_get(game.ee); | ||
208 | ecore_evas_title_set(game.ee, "LuaSL test harness"); | ||
209 | ecore_evas_show(game.ee); | ||
210 | |||
211 | game.bg = evas_object_rectangle_add(game.canvas); | ||
212 | evas_object_color_set(game.bg, 255, 255, 255, 255); /* white bg */ | ||
213 | evas_object_move(game.bg, 0, 0); /* at canvas' origin */ | ||
214 | evas_object_size_hint_weight_set(game.bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND); | ||
215 | evas_object_resize(game.bg, WIDTH, HEIGHT); /* covers full canvas */ | ||
216 | evas_object_show(game.bg); | ||
217 | ecore_evas_object_associate(game.ee, game.bg, ECORE_EVAS_OBJECT_ASSOCIATE_BASE); | ||
218 | evas_object_focus_set(game.bg, EINA_TRUE); | ||
219 | |||
220 | game.edje = edje_object_add(game.canvas); | ||
221 | snprintf(buf, sizeof(buf), "%s/%s.edj", PACKAGE_DATA_DIR, "LuaSL"); | ||
222 | if (!edje_object_file_set(game.edje, buf, group)) | ||
223 | { | ||
224 | int err = edje_object_load_error_get(game.edje); | ||
225 | const char *errmsg = edje_load_error_str(err); | ||
226 | PEm("Could not load '%s' from %s: %s\n", group, buf, errmsg); | ||
227 | |||
228 | evas_object_del(game.edje); | ||
229 | ecore_evas_free(game.ee); | ||
230 | edje_shutdown(); | ||
231 | ecore_evas_shutdown(); | ||
232 | return -2; | ||
233 | } | ||
234 | evas_object_move(game.edje, 0, 0); | ||
235 | evas_object_resize(game.edje, WIDTH, HEIGHT); | ||
236 | evas_object_show(game.edje); | ||
237 | |||
238 | snprintf(buf, sizeof(buf), "%s/images/bubble_sh.png", PACKAGE_DATA_DIR); | ||
239 | for (i = 0; i < (sizeof(names) / sizeof(char *) / 2); i++) | ||
240 | { | ||
241 | sh = evas_object_image_filled_add(game.canvas); | ||
242 | evas_object_image_file_set(sh, buf, NULL); | ||
243 | evas_object_resize(sh, 64, 64); | ||
244 | evas_object_show(sh); | ||
245 | evas_object_data_set(game.bg, names[(i * 2) + 1], sh); | ||
246 | } | ||
247 | |||
248 | snprintf(buf, sizeof(buf), "%s/images/bubble.png", PACKAGE_DATA_DIR); | ||
249 | for (i = 0; i < (sizeof(names) / sizeof(char *) / 2); i++) | ||
250 | { | ||
251 | bub = evas_object_image_filled_add(game.canvas); | ||
252 | evas_object_image_file_set(bub, buf, NULL); | ||
253 | evas_object_resize(bub, 64, 64); | ||
254 | evas_object_show(bub); | ||
255 | evas_object_data_set(game.bg, names[(i * 2)], bub); | ||
256 | } | ||
257 | ani = ecore_animator_add(anim, &game); | ||
258 | evas_object_data_set(game.bg, "animator", ani); | ||
259 | |||
260 | // Setup our callbacks. | ||
261 | ecore_evas_callback_delete_request_set(game.ee, _on_delete); | ||
262 | edje_object_signal_callback_add(game.edje, "*", "game_*", _edje_signal_cb, &game); | ||
263 | } | ||
264 | |||
265 | // Do the compiles. | ||
266 | scriptCount = 0; | ||
267 | compilerSetup(&game); | ||
268 | runnerSetup(&game); | ||
269 | gettimeofday(&lastTime2, 0); | ||
270 | snprintf(buf, sizeof(buf), "%s/Test sim/objects", PACKAGE_DATA_DIR); | ||
271 | eina_file_dir_list(buf, EINA_TRUE, dirList_compile, &game); | ||
272 | diff = timeDiff(&thisTime2, &lastTime2); | ||
273 | printf("Compiling %d LSL scripts took %f seconds, that's %f scripts per second.\n", scriptCount, diff, scriptCount / diff); | ||
274 | eina_file_dir_list(buf, EINA_TRUE, dirList_run, &game); | ||
275 | |||
276 | if (game.ui) | ||
277 | { | ||
278 | ecore_main_loop_begin(); | ||
279 | ecore_animator_del(ani); | ||
280 | ecore_evas_free(game.ee); | ||
281 | } | ||
282 | else | ||
283 | { | ||
284 | // Wait awhile, then quit all scripts we started, for testing. | ||
285 | sleep(2); | ||
286 | snprintf(buf, sizeof(buf), "%s/Test sim/objects", PACKAGE_DATA_DIR); | ||
287 | eina_file_dir_list(buf, EINA_TRUE, dirList_quit, &game); | ||
288 | } | ||
289 | |||
290 | runnerTearDown(&game); | ||
291 | edje_shutdown(); | ||
292 | ecore_evas_shutdown(); | ||
293 | } | ||
294 | 127 | ||
295 | return 0; | 128 | return result; |
296 | } | 129 | } |
diff --git a/LuaSL/src/LuaSL_test.c b/LuaSL/src/LuaSL_test.c new file mode 100644 index 0000000..91ad152 --- /dev/null +++ b/LuaSL/src/LuaSL_test.c | |||
@@ -0,0 +1,310 @@ | |||
1 | |||
2 | #include "LuaSL.h" | ||
3 | |||
4 | |||
5 | static const char *names[] = | ||
6 | { | ||
7 | "bub1", "sh1", | ||
8 | "bub2", "sh2", | ||
9 | "bub3", "sh3", | ||
10 | }; | ||
11 | |||
12 | |||
13 | static void | ||
14 | _edje_signal_cb(void *data, Evas_Object *obj __UNUSED__, const char *emission, const char *source) | ||
15 | { | ||
16 | // gameGlobals *game = data; | ||
17 | } | ||
18 | |||
19 | static | ||
20 | Eina_Bool anim(void *data) | ||
21 | { | ||
22 | gameGlobals *game = data; | ||
23 | Evas_Object *bub, *sh; | ||
24 | Evas_Coord x, y, w, h, vw, vh; | ||
25 | double t, xx, yy, zz, r, fac; | ||
26 | double lx, ly; | ||
27 | unsigned int i; | ||
28 | |||
29 | evas_output_viewport_get(game->canvas, 0, 0, &vw, &vh); | ||
30 | r = 48; | ||
31 | t = ecore_loop_time_get(); | ||
32 | fac = 2.0 / (double)((sizeof(names) / sizeof(char *) / 2)); | ||
33 | evas_pointer_canvas_xy_get(game->canvas, &x, &y); | ||
34 | lx = x; | ||
35 | ly = y; | ||
36 | |||
37 | for (i = 0; i < (sizeof(names) / sizeof(char *) / 2); i++) | ||
38 | { | ||
39 | bub = evas_object_data_get(game->bg, names[i * 2]); | ||
40 | sh = evas_object_data_get(game->bg, names[(i * 2) + 1]); | ||
41 | zz = (((2 + sin(t * 6 + (M_PI * (i * fac)))) / 3) * 64) * 2; | ||
42 | xx = (cos(t * 4 + (M_PI * (i * fac))) * r) * 2; | ||
43 | yy = (sin(t * 6 + (M_PI * (i * fac))) * r) * 2; | ||
44 | |||
45 | w = zz; | ||
46 | h = zz; | ||
47 | x = (vw / 2) + xx - (w / 2); | ||
48 | y = (vh / 2) + yy - (h / 2); | ||
49 | |||
50 | evas_object_move(bub, x, y); | ||
51 | evas_object_resize(bub, w, h); | ||
52 | |||
53 | x = x - ((lx - (x + (w / 2))) / 4); | ||
54 | y = y - ((ly - (y + (h / 2))) / 4); | ||
55 | |||
56 | evas_object_move(sh, x, y); | ||
57 | evas_object_resize(sh, w, h); | ||
58 | evas_object_raise(sh); | ||
59 | evas_object_raise(bub); | ||
60 | } | ||
61 | return ECORE_CALLBACK_RENEW; | ||
62 | } | ||
63 | |||
64 | static void | ||
65 | _on_delete(Ecore_Evas *ee __UNUSED__) | ||
66 | { | ||
67 | ecore_main_loop_quit(); | ||
68 | } | ||
69 | |||
70 | static void common_dirList(gameGlobals *game, const char *name, const char *path, const char *type, const char *command) | ||
71 | { | ||
72 | char buf[PATH_MAX]; | ||
73 | char *ext = rindex(name, '.'); | ||
74 | |||
75 | if (ext) | ||
76 | { | ||
77 | if (0 == strcmp(ext, type)) | ||
78 | { | ||
79 | snprintf(buf, sizeof(buf), "%s/%s.%s()\n", path, name, command); | ||
80 | ecore_con_server_send(game->server, buf, strlen(buf)); | ||
81 | ecore_con_server_flush(game->server); | ||
82 | } | ||
83 | } | ||
84 | } | ||
85 | |||
86 | static void dirList_compile(const char *name, const char *path, void *data) | ||
87 | { | ||
88 | gameGlobals *game = data; | ||
89 | |||
90 | common_dirList(game, name, path, ".lsl", "compile"); | ||
91 | } | ||
92 | |||
93 | static void dirList_run(const char *name, const char *path, void *data) | ||
94 | { | ||
95 | gameGlobals *game = data; | ||
96 | |||
97 | common_dirList(game, name, path, ".out", "start"); | ||
98 | } | ||
99 | |||
100 | static void dirList_quit(const char *name, const char *path, void *data) | ||
101 | { | ||
102 | gameGlobals *game = data; | ||
103 | |||
104 | common_dirList(game, name, path, ".out", "quit"); | ||
105 | } | ||
106 | |||
107 | Eina_Bool _add(void *data, int type __UNUSED__, Ecore_Con_Event_Server_Add *ev) | ||
108 | { | ||
109 | gameGlobals *game = data; | ||
110 | char buf[PATH_MAX]; | ||
111 | |||
112 | game->server = ev->server; | ||
113 | snprintf(buf, sizeof(buf), "%s/Test sim/objects", PACKAGE_DATA_DIR); | ||
114 | eina_file_dir_list(buf, EINA_TRUE, dirList_compile, game); | ||
115 | eina_file_dir_list(buf, EINA_TRUE, dirList_run, game); | ||
116 | // Wait awhile, then quit all scripts we started, for testing. | ||
117 | sleep(2); | ||
118 | eina_file_dir_list(buf, EINA_TRUE, dirList_quit, game); | ||
119 | |||
120 | ecore_con_server_send(game->server, ".exit()\n", 8); | ||
121 | ecore_con_server_flush(game->server); | ||
122 | ecore_main_loop_quit(); | ||
123 | |||
124 | return ECORE_CALLBACK_RENEW; | ||
125 | } | ||
126 | |||
127 | Eina_Bool _del(void *data, int type __UNUSED__, Ecore_Con_Event_Server_Del *ev) | ||
128 | { | ||
129 | gameGlobals *game = data; | ||
130 | |||
131 | if (ev->server) | ||
132 | { | ||
133 | game->server = NULL; | ||
134 | ecore_con_server_del(ev->server); | ||
135 | ecore_main_loop_quit(); | ||
136 | } | ||
137 | |||
138 | return ECORE_CALLBACK_RENEW; | ||
139 | } | ||
140 | |||
141 | Eina_Bool _data(void *data, int type __UNUSED__, Ecore_Con_Event_Server_Data *ev) | ||
142 | { | ||
143 | gameGlobals *game = data; | ||
144 | |||
145 | return ECORE_CALLBACK_RENEW; | ||
146 | } | ||
147 | |||
148 | int main(int argc, char **argv) | ||
149 | { | ||
150 | /* put here any init specific to this app like parsing args etc. */ | ||
151 | gameGlobals game; | ||
152 | char *programName = argv[0]; | ||
153 | boolean badArgs = FALSE; | ||
154 | int result = EXIT_FAILURE; | ||
155 | |||
156 | memset(&game, 0, sizeof(gameGlobals)); | ||
157 | game.address = "127.0.01"; | ||
158 | game.port = 8211; | ||
159 | |||
160 | if (eina_init()) | ||
161 | { | ||
162 | loggingStartup(&game); | ||
163 | if (ecore_con_init()) | ||
164 | { | ||
165 | if ((game.server = ecore_con_server_connect(ECORE_CON_REMOTE_TCP, game.address, game.port, &game))) | ||
166 | { | ||
167 | ecore_event_handler_add(ECORE_CON_EVENT_SERVER_ADD, (Ecore_Event_Handler_Cb) _add, &game); | ||
168 | ecore_event_handler_add(ECORE_CON_EVENT_SERVER_DEL, (Ecore_Event_Handler_Cb) _del, &game); | ||
169 | ecore_event_handler_add(ECORE_CON_EVENT_SERVER_DATA, (Ecore_Event_Handler_Cb) _data, &game); | ||
170 | |||
171 | if (ecore_evas_init()) | ||
172 | { | ||
173 | if (edje_init()) | ||
174 | { | ||
175 | // get the arguments passed in | ||
176 | while (--argc > 0 && *++argv != '\0') | ||
177 | { | ||
178 | if (*argv[0] == '-') | ||
179 | { | ||
180 | // point to the characters after the '-' sign | ||
181 | char *s = argv[0] + 1; | ||
182 | |||
183 | switch (*s) | ||
184 | { | ||
185 | case 'u': | ||
186 | { | ||
187 | game.ui = TRUE; | ||
188 | break; | ||
189 | } | ||
190 | default: | ||
191 | badArgs = TRUE; | ||
192 | } | ||
193 | } | ||
194 | else | ||
195 | badArgs = TRUE; | ||
196 | } | ||
197 | |||
198 | if (badArgs) | ||
199 | { | ||
200 | // display the program usage to the user as they have it wrong | ||
201 | printf("Usage: %s [-u]\n", programName); | ||
202 | printf(" -u: Show the test UI.\n"); | ||
203 | } | ||
204 | else | ||
205 | // else if ((game.config) && (game.data)) | ||
206 | { | ||
207 | unsigned int i; | ||
208 | Evas_Object *bub, *sh; | ||
209 | Ecore_Animator *ani; | ||
210 | char *group = "main"; | ||
211 | char buf[PATH_MAX]; | ||
212 | |||
213 | if (game.ui) | ||
214 | { | ||
215 | /* this will give you a window with an Evas canvas under the first engine available */ | ||
216 | game.ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL); | ||
217 | if (!game.ee) | ||
218 | { | ||
219 | PEm("You got to have at least one evas engine built and linked up to ecore-evas for this example to run properly."); | ||
220 | edje_shutdown(); | ||
221 | ecore_evas_shutdown(); | ||
222 | return -1; | ||
223 | } | ||
224 | game.canvas = ecore_evas_get(game.ee); | ||
225 | ecore_evas_title_set(game.ee, "LuaSL test harness"); | ||
226 | ecore_evas_show(game.ee); | ||
227 | |||
228 | game.bg = evas_object_rectangle_add(game.canvas); | ||
229 | evas_object_color_set(game.bg, 255, 255, 255, 255); /* white bg */ | ||
230 | evas_object_move(game.bg, 0, 0); /* at canvas' origin */ | ||
231 | evas_object_size_hint_weight_set(game.bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND); | ||
232 | evas_object_resize(game.bg, WIDTH, HEIGHT); /* covers full canvas */ | ||
233 | evas_object_show(game.bg); | ||
234 | ecore_evas_object_associate(game.ee, game.bg, ECORE_EVAS_OBJECT_ASSOCIATE_BASE); | ||
235 | evas_object_focus_set(game.bg, EINA_TRUE); | ||
236 | |||
237 | game.edje = edje_object_add(game.canvas); | ||
238 | snprintf(buf, sizeof(buf), "%s/%s.edj", PACKAGE_DATA_DIR, "LuaSL"); | ||
239 | if (!edje_object_file_set(game.edje, buf, group)) | ||
240 | { | ||
241 | int err = edje_object_load_error_get(game.edje); | ||
242 | const char *errmsg = edje_load_error_str(err); | ||
243 | PEm("Could not load '%s' from %s: %s\n", group, buf, errmsg); | ||
244 | |||
245 | evas_object_del(game.edje); | ||
246 | ecore_evas_free(game.ee); | ||
247 | edje_shutdown(); | ||
248 | ecore_evas_shutdown(); | ||
249 | return -2; | ||
250 | } | ||
251 | evas_object_move(game.edje, 0, 0); | ||
252 | evas_object_resize(game.edje, WIDTH, HEIGHT); | ||
253 | evas_object_show(game.edje); | ||
254 | |||
255 | snprintf(buf, sizeof(buf), "%s/images/bubble_sh.png", PACKAGE_DATA_DIR); | ||
256 | for (i = 0; i < (sizeof(names) / sizeof(char *) / 2); i++) | ||
257 | { | ||
258 | sh = evas_object_image_filled_add(game.canvas); | ||
259 | evas_object_image_file_set(sh, buf, NULL); | ||
260 | evas_object_resize(sh, 64, 64); | ||
261 | evas_object_show(sh); | ||
262 | evas_object_data_set(game.bg, names[(i * 2) + 1], sh); | ||
263 | } | ||
264 | |||
265 | snprintf(buf, sizeof(buf), "%s/images/bubble.png", PACKAGE_DATA_DIR); | ||
266 | for (i = 0; i < (sizeof(names) / sizeof(char *) / 2); i++) | ||
267 | { | ||
268 | bub = evas_object_image_filled_add(game.canvas); | ||
269 | evas_object_image_file_set(bub, buf, NULL); | ||
270 | evas_object_resize(bub, 64, 64); | ||
271 | evas_object_show(bub); | ||
272 | evas_object_data_set(game.bg, names[(i * 2)], bub); | ||
273 | } | ||
274 | ani = ecore_animator_add(anim, &game); | ||
275 | evas_object_data_set(game.bg, "animator", ani); | ||
276 | |||
277 | // Setup our callbacks. | ||
278 | ecore_evas_callback_delete_request_set(game.ee, _on_delete); | ||
279 | edje_object_signal_callback_add(game.edje, "*", "game_*", _edje_signal_cb, &game); | ||
280 | } | ||
281 | |||
282 | ecore_main_loop_begin(); | ||
283 | if (game.ui) | ||
284 | { | ||
285 | ecore_animator_del(ani); | ||
286 | ecore_evas_free(game.ee); | ||
287 | } | ||
288 | } | ||
289 | |||
290 | edje_shutdown(); | ||
291 | } | ||
292 | else | ||
293 | PCm("Failed to init edje!"); | ||
294 | ecore_evas_shutdown(); | ||
295 | } | ||
296 | else | ||
297 | PCm("Failed to init ecore_evas!"); | ||
298 | } | ||
299 | else | ||
300 | PCm("Failed to connect to server!"); | ||
301 | ecore_con_shutdown(); | ||
302 | } | ||
303 | else | ||
304 | PCm("Failed to init ecore_con!"); | ||
305 | } | ||
306 | else | ||
307 | fprintf(stderr, "Failed to init eina!"); | ||
308 | |||
309 | return result; | ||
310 | } | ||